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I hope that if Link ever hunts and eats cuccos in Breath of the Wild then after beating the final boss you automatically get a bad ending as swarms of cuccos peck Link to death.
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# ? Jun 21, 2016 01:41 |
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# ? Jun 8, 2024 09:27 |
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http://i.4cdn.org/v/1466474451956.webm Enemies display emergent weapon gathering skills.
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# ? Jun 21, 2016 03:14 |
Suspicious Dish posted:Nobody knows. It appeared as part of a giant 30 minute long backdrop on the Japanese website for the game. It's actually the baby penguin you kick off the side of the mountain in Super Mario 64
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# ? Jun 21, 2016 03:29 |
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I've been thinking about it, and well, this might be the greatest game of all time.
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# ? Jun 21, 2016 04:06 |
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the original LoZ game had the best NPC reactions to getting attacked.
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# ? Jun 21, 2016 04:25 |
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Infinitum posted:It's actually the baby penguin you kick off the side of the mountain in Super Mario 64 It's George Ice Cube from Banjo-Tooie
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# ? Jun 21, 2016 04:34 |
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A closer look at the thing on Death Mountain
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# ? Jun 21, 2016 04:35 |
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Looks spooky as hell.
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# ? Jun 21, 2016 04:42 |
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Is that the giant Stalfos from the trailer?
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# ? Jun 21, 2016 04:44 |
That looks like a sort of Guardian, huh
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# ? Jun 21, 2016 04:44 |
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Hedrigall posted:
Is that just Queen Gohma, after putting on a little weight?
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# ? Jun 21, 2016 04:45 |
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Hedrigall posted:
cthulhu fhtagn
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# ? Jun 21, 2016 04:46 |
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I love how this is pretty much exactly what we saw in the earlier cinematic trailer for Zelda. Everybody makes trailers that are full of BS that don't end up in-game, but they're actually delivering with this game.
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# ? Jun 21, 2016 04:51 |
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I really wish Zelda would include a difficulty slider, since playing them from the original I feel like they can't keep pace anymore. Last few have been super easy and simple in terms of combat.
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# ? Jun 21, 2016 04:59 |
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Pooperscooper posted:I really wish Zelda would include a difficulty slider, since playing them from the original I feel like they can't keep pace anymore. Last few have been super easy and simple in terms of combat. I agree, but even if they don't then the demo definitely implies they are ditching the old model of "just about everything does .5 - 1 heart of damage". Guardians do like 7 hearts from the get-go or something crazy like that, as did that stone golem thing That's my ideal difficulty "curve" in a zelda - I can live with the trash giving me partial hearts worth of damage if the big, scary attacks actually feel big and scary
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# ? Jun 21, 2016 05:25 |
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Zaphod42 posted:I love how this is pretty much exactly what we saw in the earlier cinematic trailer for Zelda. Everybody makes trailers that are full of BS that don't end up in-game, but they're actually delivering with this game. Even better is that the gameplay is actually more complex and involved. Trailer Link just leaps off the horse and draws an arrow, while the gameplay involves a fire providing updraft.
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# ? Jun 21, 2016 05:44 |
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SirPenguin posted:I agree, but even if they don't then the demo definitely implies they are ditching the old model of "just about everything does .5 - 1 heart of damage". Guardians do like 7 hearts from the get-go or something crazy like that, as did that stone golem thing I sort of agree with this, but also, it's kind of lame that every bokoblin attack is exactly as powerful as a bee sting. Heck, the bees look like they might be harder to shake off! So far the enemies in the demo have been cleanly split between "does a tiny amount of damage" and "kills you in one hit". That's pretty lousy difficulty mechanics, so I hope that the rest of the game is more even.
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# ? Jun 21, 2016 05:55 |
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Pooperscooper posted:I really wish Zelda would include a difficulty slider, since playing them from the original I feel like they can't keep pace anymore. Last few have been super easy and simple in terms of combat. Well, the Wind Waker and Twilight Princess HD versions have been pretty good at giving you the option of Hero Mode at the start of the game which removes hearts dropping from grass and the like and you take double damage. A Hero Mode for Breath of the Wild which plays up the survival aspects could be very interesting.
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# ? Jun 21, 2016 08:34 |
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Mr. Fortitude posted:Well, the Wind Waker and Twilight Princess HD versions have been pretty good at giving you the option of Hero Mode at the start of the game which removes hearts dropping from grass and the like and you take double damage. A Hero Mode for Breath of the Wild which plays up the survival aspects could be very interesting. It's almost certain the Zelda theme amiibos will offer some features to the game, maybe other types given how this seems to be a major console title (ex. Zero Suit Samus gives Link a blue bodysuit that resists both heat and cold). Ganondorf is probably going to do the 2x damage mode that can't be turned off, but given how that stone golem did 7 hearts of damage maybe it will be tiered in some way. The inclusion of foods, armor, breakable weapons/shields etc. means that spawning items 1x per day will have actual use for the purpose of amiibos (like Hyrule Legends) so expect not only the classic amiibos to work but a pricey new line of BotW characters to be launched. edit: On that note, why are amiibos so loving expensive? $9 for Ganondorf but nearly $40 for Sheik? Is it a restricted supply thing or are the more expensive ones just that useful? pentyne fucked around with this message at 09:19 on Jun 21, 2016 |
# ? Jun 21, 2016 09:10 |
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Calling it now, Link's an android.
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# ? Jun 21, 2016 09:15 |
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PaletteSwappedNinja posted:Calling it now, Link's an android. i cant believe the ending leaked https://www.youtube.com/watch?v=uzO2mi4uHAs
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# ? Jun 21, 2016 09:18 |
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pentyne posted:
With a couple exceptions, every amiibo figurine had an MSRP of $12.99. Trouble is, some figures had see production runs than others, or were just more desirable than others, and his sold out fast and are only available on the secondary market like eBay or Amazon Marketplace. Pro tip though, amiibo are 100% region-agnostic. Find a Japanese import and you'll save a handful of dollars on pretty much any amiibo. There shouldn't be too many that you'll have to spend above $15 or so on, and a lot can be had a lot cheaper than that these days.
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# ? Jun 21, 2016 09:34 |
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Hedrigall posted:
Here's a clearer picture of it
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# ? Jun 21, 2016 09:41 |
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Rime posted:Enemies display emergent weapon gathering skills. One of the endless streams from the floor showed the bokoblins hunting a boar and one of them eating the meat that fell from it after Link hurt him. And it did give him back health. e: https://www.youtube.com/watch?v=FY0i9OL96-E&t=285s
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# ? Jun 21, 2016 09:54 |
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if you're ever feeling sad, just imagine the links from four swords or triforce heroes standing on top of each other and wearing a really long trenchcoat to try and sneak into an r-rated movie
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# ? Jun 21, 2016 18:32 |
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Boogaleeboo posted:One of the endless streams from the floor showed the bokoblins hunting a boar and one of them eating the meat that fell from it after Link hurt him. And it did give him back health. That owns a whole lot. I always like it when enemy NPCs in games show signs of life beyond standing around waiting to be killed or just chasing the player, even if it's just little scripted interactions like that.
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# ? Jun 21, 2016 18:34 |
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Hedrigall posted:
I see Midna riding on the back of Biggoron.
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# ? Jun 21, 2016 21:50 |
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Pretty sure that's Howl's Moving Castle.
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# ? Jun 21, 2016 22:03 |
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Or just a friendly Boxbot.
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# ? Jun 21, 2016 22:07 |
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Mountain creature looks like some kind of leggy squareman, floating island thing shaped like a jumbo jet... I wonder if these are more examples of left behind Sheika technology.
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# ? Jun 21, 2016 23:01 |
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feedmyleg posted:Pretty sure that's Howl's Moving Castle. The Guardians have kind of a Ghibli vibe in general.
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# ? Jun 21, 2016 23:27 |
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Jsor posted:The Guardians have kind of a Ghibli vibe in general. They look H.G. Wellsian to me
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# ? Jun 21, 2016 23:30 |
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I was going to say "Vernes? More like H.G. Wells to me", but then you had to go and correct yourself. It's kind of like War of the Worlds tripods filtered through Ghibli.
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# ? Jun 21, 2016 23:33 |
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Kelp Plankton posted:i cant believe the ending leaked Finally, canon answers for where does Link come from, and what does Link want.
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# ? Jun 22, 2016 00:30 |
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Terrible.
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# ? Jun 22, 2016 00:40 |
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# ? Jun 22, 2016 23:44 |
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Yeah, Link is probably a clone or something here. I mean there's been talk from the devs about discovering the origins of this Link and you wake up in a 'Resurrection chamber' that has a funky big machine in it that drains blue fluid from around you. I think its less that Link was asleep for 100 years and more that they just made a new one.
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# ? Jun 23, 2016 01:36 |
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Ashsaber posted:Yeah, Link is probably a clone or something here. I mean there's been talk from the devs about discovering the origins of this Link and you wake up in a 'Resurrection chamber' that has a funky big machine in it that drains blue fluid from around you. I think its less that Link was asleep for 100 years and more that they just made a new one. Could you imagine Ganon siccing an army of Link clones on you
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# ? Jun 23, 2016 01:44 |
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You were the Dark Link all along.
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# ? Jun 23, 2016 01:45 |
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# ? Jun 8, 2024 09:27 |
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There can only be one Link... and one Ganondorf! BROOOTHEEEEEEER
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# ? Jun 23, 2016 01:52 |