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Demon_Corsair posted:Real dumb question. I am following along with the Irish Start from the LP thread, but when I knock off the de jure province, it won't let me create a plot to revoke the title. But I can revoke my starting vassal no problem. If you recently conquered them you probably have a truce. Truces prevent you from revoking titles unless you have a special reason allowing it (e.g. you have a claim on the title). You should be able to revoke it once the truce wears off, though.
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# ? Jun 20, 2016 04:49 |
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# ? May 29, 2024 21:46 |
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Eric the Mauve posted:Yes something did change, though I still don't know exactly what. But the game is extremely finicky about allowing you to plot to revoke stuff now and I don't understand what its rules are. Looks like I may be in a truce with him? When looking to violently revoke his title the Must have a special revoke reason if we have a truce option has an x beside it. So I guess the question is where would I see that information?
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# ? Jun 20, 2016 04:59 |
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Demon_Corsair posted:Looks like I may be in a truce with him? On your character page, there are three lines of shields: one is for titles, one is for claims you have on titles, and third one has an icon for all your current wars, truces etc.. If you hover over one of them, it'll probably say "truce with Count Jerk McIdiot until <some date>".
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# ? Jun 20, 2016 05:27 |
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Would someone mind giving me a rundown of what nomads can do with de jure titles? I've been having problems doing what I want with my vassals. -I left the Isle of Man alone early (Well, I conquered it, then left the guy in charge of it instead of razing his hamlet to the ground) and began building him up hoping to get a vassal merchant republic. 140 years later, and nothing. Full tribal market, absolute tribal authority, Trade Practices at appropriate level, even a shipbuilder. I even switched to him and he just doesn't have the decision. And become feudal is greyed out because his liege (me) isn't also feudal. I can't grant him independence for some reason because apparently he's a Catholic de jure vassal? -I can't seem to pass out full counties. I can hand out baronies but they just sit below my field slot. This may be because I didn't set the castle as the county capital or something. -I managed to revoke the Umayyad sultanate, then hand the Kingdom of Andalusia to the only remaining catholic in Hispania, but I then couldn't hand off all the vassals, specifically the ones in Portugal and Aquitane. Probably a de jure thing, I wound up consoling him the duke titles.
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# ? Jun 20, 2016 06:15 |
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Jabor posted:On your character page, there are three lines of shields: one is for titles, one is for claims you have on titles, and third one has an icon for all your current wars, truces etc.. If you hover over one of them, it'll probably say "truce with Count Jerk McIdiot until <some date>". That was it! Thanks. Murdered the poo poo out of him and then immediately revoked on his successor. One other ui thing. Once I've given out some duchies, how can I check that the counts in that duchy are the proper vassal of their duke? What's the best route to take for educating daughters? Just pawn them off on who ever? And with creating new titles, can I see what I'm working toward? I get the pop ups when I can create, but is there a way for me to see how many more provinces I need to call myself king?
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# ? Jun 20, 2016 07:07 |
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Dareon posted:Would someone mind giving me a rundown of what nomads can do with de jure titles? I've been having problems doing what I want with my vassals. 1) Paradox doesn't seem to want to let your stupid vassals pick merchant republics at times, no idea why. Use the "set_government merchant_republic_government [Your Manns charid]" to get the ball rolling. You're right about the independence; he's de jure and your religion so he can't be let go, for some reason. 2) You need to select the castle in each province, select "set capital" and THEN give it away. As you suspected. And sometimes it ends up becoming a theocracy/republic anyway. 3) Yeah, transferring vassals has been made more of a hassle after the vassal limit was added. And the drat "can't give a different gubbmint king level titles hyuck hyuck" thing doesn't help.
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# ? Jun 20, 2016 07:36 |
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Deceitful Penguin posted:You're right about the independence; he's de jure and your religion so he can't be let go, for some reason. You could console switch to him, start an Independence faction, push it, then switch back to yourself and agree to it.
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# ? Jun 20, 2016 09:22 |
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Demon_Corsair posted:That was it! Thanks. Switching back and forth between de jure duchies mode and direct vassals mode should help with the first. Additionally, when you look at your dukes, they'll have an opinion malus if they don't have all the de jure land they think they should, to the tune of "desires control of" whatever province. You can often foist a daughter off on a vassal who doesn't like you as much as you'd like for a quick opinion boost, but if you've got the capabilities, there's nothing to be lost educating her yourself. I assume you're educating your heir already. For title creation, clicking on a province will show you the kingdom and duchy it's de jure part of, and clicking on the kingdom title and hovering over "Create" will show you what you need. Ticking the "de jure" checkbox will also show you which duchies you have, need to conquer, or need to create.
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# ? Jun 20, 2016 14:33 |
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Coward posted:You could console switch to him, start an Independence faction, push it, then switch back to yourself and agree to it.
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# ? Jun 20, 2016 22:05 |
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Having an issue in my current 769 Amalfi game. I requested a title from my liege. Title granting was in the hands of the Council, of which I was myself a member and had called in the support of three of the other five members. Despite having a majority vote, I was refused the title. What gives? On an unrelated note: I had a claim on Salerno and the Basileus owed me a favour. Why could I not get him to press my claim?
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# ? Jun 21, 2016 01:08 |
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Jedit posted:Having an issue in my current 769 Amalfi game. I requested a title from my liege. Title granting was in the hands of the Council, of which I was myself a member and had called in the support of three of the other five members. Despite having a majority vote, I was refused the title. What gives? Did you get refused a specific title or your liege just said "no"? It doesn't matter if the council is in charge of title grants if it's the latter - the council is only empowered to veto the lord on handing out a title. If the lord doesn't want to hand out a title in the first place, the council can't force them to.
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# ? Jun 21, 2016 01:15 |
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Jedit posted:Title granting was in the hands of the Council, of which I was myself a member and had called in the support of three of the other five members Unfilled council seats count as no votes on everything. There are something like 7-8 total spots.
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# ? Jun 21, 2016 02:35 |
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cock hero flux posted:Unfilled council seats count as no votes on everything. There are something like 7-8 total spots. Only for empires. Kingdoms have 6 slots (5 councilors + 1 advisor), empires have 7 (2 advisors). The 8th slot is the regent if there is one. 3 councilors supporting you is enough to pass any action.
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# ? Jun 21, 2016 05:18 |
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The Cheshire Cat posted:Did you get refused a specific title or your liege just said "no"? It doesn't matter if the council is in charge of title grants if it's the latter - the council is only empowered to veto the lord on handing out a title. If the lord doesn't want to hand out a title in the first place, the council can't force them to. I got the "You are a cool dude, I'm sure God will reward you!" message, not the "Get to gently caress, idiot" message. The Cheshire Cat posted:Only for empires. I said the Basileus refused me.
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# ? Jun 21, 2016 07:58 |
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More DD: https://forum.paradoxplaza.com/forum/index.php?threads/ck2-developer-diary-11-the-end-of-days.950847/
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# ? Jun 21, 2016 12:05 |
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I'm pretty sure I will never get the eternal life event on any of my skilled genius characters, it will only pop up on my most incompetent rulers. And I wouldn't have it any other way
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# ? Jun 21, 2016 12:53 |
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"Next week I will go into more detail about our new Maimed traits"
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# ? Jun 21, 2016 13:12 |
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Hopefully this will be free dlc to make up for the complete waste of money that was Conclave
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# ? Jun 21, 2016 13:42 |
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Only going to be satisfied if I can have zombie Aztecs.
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# ? Jun 21, 2016 14:20 |
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Jedit posted:"Next week I will go into more detail about our new Maimed traits" Based on this it looks like lost eye/hand/leg and mutilated face(?)
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# ? Jun 21, 2016 16:46 |
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Can the Mongols convert to religions other than Catholic, Orthodox, Nestorian, Sunni and Shia? In my save Central Asia is largely Suomenusko, Hindu and Yezidi, and I'd like this clusterfuck to be of some use to me.
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# ? Jun 21, 2016 18:00 |
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Darkrenown posted:More DD: Could you redo the system so that the character graphics aren't hardcoded to match a character's age 100% of the time? That way, an 'immortal' trait could overrule any normal age data and have the character appear as 'young' in spite of being 200 years old. Or is that too ingrained into the code to change that easily?
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# ? Jun 21, 2016 18:41 |
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Ras Het posted:Can the Mongols convert to religions other than Catholic, Orthodox, Nestorian, Sunni and Shia? In my save Central Asia is largely Suomenusko, Hindu and Yezidi, and I'd like this clusterfuck to be of some use to me. CK2wiki: CK2wiki posted:Mongol conversion
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# ? Jun 21, 2016 19:02 |
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Gimmick Account posted:Could you redo the system so that the character graphics aren't hardcoded to match a character's age 100% of the time? That way, an 'immortal' trait could overrule any normal age data and have the character appear as 'young' in spite of being 200 years old. Currently immortality traits freeze your portrait's age at when they gained the trait, unless they are children, at which point I think they stay at the young portrait after they grow up. I'd like a command to change age directly, rather than the console command, so you can have a fountain of youth instead of just living forever.
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# ? Jun 21, 2016 19:12 |
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Edison was a dick posted:Currently immortality traits freeze your portrait's age at when they gained the trait, unless they are children, at which point I think they stay at the young portrait after they grow up. Huh, really? I did not know that! The last time I experimented with the 'immortal' trait was years ago during the heydays of CK2+. Back then it didn't do anything to your portrait - You just kept progressing through the ages normally, but didn't die. That's a good change already, then!
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# ? Jun 21, 2016 19:42 |
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Gimmick Account posted:Huh, really? I did not know that! The last time I experimented with the 'immortal' trait was years ago during the heydays of CK2+. Back then it didn't do anything to your portrait - You just kept progressing through the ages normally, but didn't die. About a year ago, I started on a mod that involved immortal characters, and the biggest issue I had is that Incapable is tied to age, so I had a bunch of 200 year old incapable immortals running around ruining everything for everyone.
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# ? Jun 21, 2016 19:51 |
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You could also make functionally immortal idiot leper kings in the ruler designer. Makes for a vaguely amusing gimmick run. You're immortal, but everyone on earth has a -100 opinion of you. I managed to make it 300 years once.
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# ? Jun 21, 2016 20:06 |
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Darth Windu posted:Hopefully this will be free dlc to make up for the complete waste of money that was Conclave
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# ? Jun 21, 2016 20:10 |
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Torrannor posted:CK2wiki: Well yeah I saw that, but it's out of date.
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# ? Jun 22, 2016 00:12 |
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I think the CK2 team might have been accidentally reading Chinese history as inspiration for the DLC
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# ? Jun 22, 2016 11:09 |
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BravestOfTheLamps posted:I think the CK2 team might have been accidentally reading Chinese history as inspiration for the DLC Clearly could only be practicing for the big one, so next DLC after this confirmed to be China map expansion! And I will go down with this ship!
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# ? Jun 22, 2016 11:48 |
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CrazyLoon posted:Clearly could only be practicing for the big one, so next DLC after this confirmed to be China map expansion! And I will go down with this ship!
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# ? Jun 22, 2016 12:10 |
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CrazyLoon posted:Clearly could only be practicing for the big one, so next DLC after this confirmed to be China map expansion! And I will go down with this ship! Unknown DLC Patch Notes 1.0.3 * Ships can now sink.
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# ? Jun 22, 2016 13:30 |
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I just realized this game has had expansions made for it for 4 years. When will we be satisfied?
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# ? Jun 22, 2016 23:04 |
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evilmiera posted:I just realized this game has had expansions made for it for 4 years. When will we be satisfied?
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# ? Jun 22, 2016 23:08 |
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evilmiera posted:I just realized this game has had expansions made for it for 4 years. When will we be satisfied? When we get our China expansion, of course
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# ? Jun 22, 2016 23:24 |
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Deceitful Penguin posted:... Iceland is accurately represented as four 6 slot holdings. Seriously. Though I don't think four will be enough. It's worse than Empire: Total War where the entirety of France is one province.
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# ? Jun 22, 2016 23:34 |
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Deceitful Penguin posted:Iceland is accurately represented as four 6 slot holdings. lol. wanna mod the game and do this now. make both the provinces 7 holdings and gently caress up the world from there.
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# ? Jun 23, 2016 00:36 |
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Volkerball posted:lol. wanna mod the game and do this now. make both the provinces 7 holdings and gently caress up the world from there. Did that mega trade game end yet?
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# ? Jun 23, 2016 03:44 |
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# ? May 29, 2024 21:46 |
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I was wondering about the change in the immortality icon, it seemed like a strange thing to edit at this point but I guess this answers that, cool. This expansion sounds really interesting so far.Gimmick Account posted:Huh, really? I did not know that! The last time I experimented with the 'immortal' trait was years ago during the heydays of CK2+. Back then it didn't do anything to your portrait - You just kept progressing through the ages normally, but didn't die. Are you sure about that? Pretty much all I've ever done in CK2 is play Immortal God Queens/ Kings and as I remember the portrait never aged, and I started playing back during Legacy of Rome. Maybe I'm misremembering, but it's definitely been like this for a while. Kaza42 posted:About a year ago, I started on a mod that involved immortal characters, and the biggest issue I had is that Incapable is tied to age, so I had a bunch of 200 year old incapable immortals running around ruining everything for everyone. You can go into the health_events file and add an an exception to it like so: and the event won't fire. Similarly if you're boring like me you can add that exception to all sorts of diseases/ battle events etc so your character can literally never die or get put into a permanent regency.
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# ? Jun 23, 2016 04:07 |