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Yeah I thought so too but Maro answered some questions about it and there apparently aren't that many ways to use it in interesting ways. Like on large creatures it doesn't do anything and if your creatures are small enough it just works like can't be blocked.
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# ? Jun 22, 2016 03:07 |
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# ? May 17, 2024 13:35 |
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Entropic posted:Really? It feels like one of those kinda-boring-but-plays-well creature mechanics that's easy to tack on to common creatures to keep combat interesting along the lines of Menace. I mean it's obviously not splashy but makes sense to me as a black-blue creature keyword. The problem is if you have too many "evergreen" mechanics, things start turning into keyword soup. Which is the big problem that actually motivated the whole "cutting back on recurring mechanics" thing in the first place. We might see skulk crop up again in the future (possibly in innistrad mk 3 or something), but blue and black already have their own evasion abilities, and it's not like you really need an extra ten just so every colour pair can have their own.
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# ? Jun 22, 2016 03:08 |
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There's bound to be some cool flavor cards, but at this point I'm sick of the eldrazi.
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# ? Jun 22, 2016 03:16 |
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Hey you know this really cool plane we built on Gothic Horror and how we had a bunch of interesting and cool tribes the first time around? Yeah , ME'MRAKUL.
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# ? Jun 22, 2016 03:19 |
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Rinkles posted:There's bound to be some cool flavor cards, but at this point I'm sick of the eldrazi. These crazy Eldrazi horrors are right up my goddamn alley. After this set, they'll probably be gone for a long, long time.
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# ? Jun 22, 2016 03:21 |
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Kilo147 posted:These crazy Eldrazi horrors are right up my goddamn alley. After this set, they'll probably be gone for a long, long time. It's okay, next block we can have crazy phyrexian horrors
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# ? Jun 22, 2016 03:24 |
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I actually really like the look of these Eldrazi because they are similarly hosed up in a way that still remains in the horror genre. Sure it's more lovecraft than gothic now, but hosed up flesh abominations on a cosmic level is pretty much the only way you can "ramp" the threat level in Innistrad now. It reminds me a lot of Darkest Dungeon's designs, and many have mentioned seeing a lot of Bloodborne in it. The thing is, it's not like this is just a repeat of BFZ/OGW. It doesn't feel like those sets, the Eldrazi feel entirely different on Zendikar, where they just felt like monsters. I think they're putting double sided cards to good use here by showing off the horrific corruption across Innistrad.
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# ? Jun 22, 2016 03:29 |
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I was hoping the looming evil would have a more subtle influence on the setting, rather than another outright war against monsters.
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# ? Jun 22, 2016 03:33 |
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Rinkles posted:I was hoping the looming evil would have a more subtle influence on the setting, rather than another outright war against monsters. It did in the last set, driving almost everybody mad.
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# ? Jun 22, 2016 03:35 |
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Rinkles posted:There's bound to be some cool flavor cards, but at this point I'm sick of the eldrazi. If all the Eldrazi in this set have cool John Carpenter / David Cronenburg flavour like that Hanweir cult, I'm fine with it.
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# ? Jun 22, 2016 03:41 |
mcmagic posted:
Now that is a strong card with some goddamn flavor. Just have to hope the flip side is somewhat playable.
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# ? Jun 22, 2016 03:48 |
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Rinkles posted:I was hoping the looming evil would have a more subtle influence on the setting, rather than another outright war against monsters. pacing is a casualty of the move from 3 to 2 sets
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# ? Jun 22, 2016 03:52 |
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Jabor posted:The problem is if you have too many "evergreen" mechanics, things start turning into keyword soup. Which is the big problem that actually motivated the whole "cutting back on recurring mechanics" thing in the first place. They're explicitly looking for a reusable b/u overlap creature keyword because every other colour pair has one. I think they said it helps a lot for hybrid cards? For anyone playing at home: w/u flying w/b lifelink w/r first strike w/g vigilance u/b ??? u/r prowess u/g flash b/r menace b/g deathtouch r/g trample
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# ? Jun 22, 2016 03:57 |
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Jabor posted:The problem is if you have too many "evergreen" mechanics, things start turning into keyword soup. Which is the big problem that actually motivated the whole "cutting back on recurring mechanics" thing in the first place. True, but I think they are specifically trying to find a keyword for each color pair. EDIT: dammit.
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# ? Jun 22, 2016 03:58 |
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Ciprian Maricon posted:I don't get it, is there a reason Emrakul is a beatnik? Is it referencing something?
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# ? Jun 22, 2016 04:00 |
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Rap Record Hoarder posted:Now that is a strong card with some goddamn flavor. Just have to hope the flip side is somewhat playable. A land with some kind of super delirium flip condition? Maybe something madness related or a reward for being hellbent?
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# ? Jun 22, 2016 04:01 |
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Babylon Astronaut posted:Well, if no one else is going to post the original: I wonder if the Chinese counterfeiters will make one of these in foil for me
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# ? Jun 22, 2016 04:10 |
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MoreLikeTen posted:pacing is a casualty of the move from 3 to 2 sets I dunno, I've said it before and I'll say it again: having each block be its own plane If you think of it as having four sets in a row of the Eldrazi plot that just happens to be spread across two planes, rather than two sets of Zendikar and two sets of Innistrad, it's actually more consecutive sets spent on a single metaplot enemy than we've had in quite some time. Not to say the pacing isn't still poo poo, but that's my point.
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# ? Jun 22, 2016 04:16 |
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If you think an entire town turning into a writhing mass of goo is boring and doesn't match Innistrad's theme because the word Eldrazi is on the card you might be a dumb babby.
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# ? Jun 22, 2016 04:18 |
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I'm with you. I still run Emrakul in tron and I really want to make a proxy with Emracool, the Eons Hip.
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# ? Jun 22, 2016 04:21 |
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I feel like these writhing flesh horrors are distinctly different than the things in bfz block. Those were just weird animals, these are people transformed by the presence of an elder god into horrific abominations. I really wish the creature type present was horrors however, not eldrazi, so I'll give that point away. But seriously, come on, this rules. This is so loving bloodborne, which owns As a final note, kozilek got screwed. Emrakul warped a plane, ulamog tried to eat one, and kozilek...did pretty much nothing. They should have saved him for a later set.
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# ? Jun 22, 2016 04:41 |
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I have barely seen any mtg players eating fossilized umbilical cords so maybe slow y'alls rolls on the bloodborne comp
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# ? Jun 22, 2016 04:44 |
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JerryLee posted:I dunno, I've said it before and I'll say it again: having each block be its own plane I like having separate planes being separate. Jace and the Superfriends and gently caress off for a while now. Let's go back to Lorwyn/Shadowmoor and not have hose cock bags in the set.
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# ? Jun 22, 2016 04:44 |
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Kozilek... killed Lorthos?Errant Gin Monks posted:I like having separate planes being separate. Jace and the Superfriends and gently caress off for a while now. Let's go back to Lorwyn/Shadowmoor and not have hose cock bags in the set. But Lorwyn is where they started.
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# ? Jun 22, 2016 05:01 |
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Loaned out all my good decks and played blue tron at modern night, 2-2. Slaver locked 4? times I believe, winning games I had no business winning. Lost to mulliganing a ton, poor luck tonight. Epiphany at the Drownyard is totally bonkers in blue tron. Highlight was round 1 game 1. My opponent is a pretty casual guy who shows up sometimes with wonky decks. Turn 1 he plays land, SSG, SSG, Krark's Thumb, mana clash. Even funnier is that we hit all heads on the first try.
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# ? Jun 22, 2016 05:30 |
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This is a very important video, and it has singlehandedly validated the existence of EMA as a set. SaffronOlive drafted a deck featuring UR Burning Vengeance+Worldgorger Dragon Combo. https://www.youtube.com/watch?v=ojY7KFd0xpM
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# ? Jun 22, 2016 05:45 |
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suicidesteve posted:Kozilek... killed Lorthos? Yup. Sliced him right in half, with almost no effort. Kozilek did a bunch of poo poo in his brief existance. Helped Ulamog finish leveling Sea Gate, murdered a giant Octopus, made some cool rear end Eldrazi.
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# ? Jun 22, 2016 05:47 |
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Count Bleck posted:Yup. Sliced him right in half, with almost no effort. That sure is a set's worth of accomplishments, and not essentially stuff Ulamog would probably have just done on his own RIP Lorthos tho, died so that the power rangers could seem more heroic
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# ? Jun 22, 2016 06:00 |
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it's not often that a giant octopus gets stuffed into a fridge to try to give the heroes some motivation
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# ? Jun 22, 2016 06:08 |
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Errant Gin Monks posted:I like having separate planes being separate. Jace and the Superfriends and gently caress off for a while now. Let's go back to Lorwyn/Shadowmoor and not have hose cock bags in the set. I guess I see "Jace and the Superfriends are annoying cockbags" as being a separate problem. It's possible to have a metaplot that clearly and continuously ties the blocks together without a protagonist that constantly begs to be given a swirlie. The funny bit is that Jace was more tolerable on Innistrad than he'd been in forever, probably because he mostly stood out of the way of the plot and, when he showed up, he was literally following the clues left by someone who'd done all the work beforehand
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# ? Jun 22, 2016 06:09 |
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i can't stop touching this hot stove!!! - magic players that hate jace, and the metaplot, but continue to keep up with it
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# ? Jun 22, 2016 06:10 |
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GeneX posted:This is a very important video, and it has singlehandedly validated the existence of EMA as a set. The pure joy in that man's voice
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# ? Jun 22, 2016 06:17 |
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Jace is honestly a pretty bland, but not particularly hateable, character
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# ? Jun 22, 2016 06:59 |
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I'm able to pick up a playset of Collected Company for 50$ tomorrow so I can think about building Bant Humans, even though I already own W/r. I'm having second thoughts though, because I fear it may plummet in price once it rotates. I know the card sees play in Modern, and I feel like its power level is pretty high, so it might not take much to push it into broken territory down the road and end up being one of those 50+ dollar cards. Thoughts Goons?
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# ? Jun 22, 2016 07:02 |
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DangerDongs posted:I'm able to pick up a playset of Collected Company for 50$ tomorrow so I can think about building Bant Humans, even though I already own W/r. There's no way its plummeting. A Tier 1 Modern deck is named after the card.
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# ? Jun 22, 2016 07:05 |
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Angry Grimace posted:There's no way its plummeting. A Tier 1 Modern deck is named after the card. Thank you sir. I recently got back in to Magic, and back in the day Modern didn't exist. We played Extended, so I don't really know whats good or not in it other than the basic staples like Bob and Thoughtseize. I also found out Modern (baby legacy) isn't a rotating format, and that made me kind of sad.
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# ? Jun 22, 2016 07:10 |
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How much play did the original Emrakul see in standard and extended? Was it ever played in legitimate ramp decks (Tron doesn't count)?
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# ? Jun 22, 2016 07:14 |
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DangerDongs posted:Thank you sir. I recently got back in to Magic, and back in the day Modern didn't exist. We played Extended, so I don't really know whats good or not in it other than the basic staples like Bob and Thoughtseize. The only reason its not $40-50 now is that it was in an Event Deck.
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# ? Jun 22, 2016 07:17 |
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I think people tried running it in some summoning trap decks, altho it never really caught on since prime time and avenger of zendikar were both plenty enough for the knockout. I think it also saw sideboard play as tech against archive trap.
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# ? Jun 22, 2016 07:17 |
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# ? May 17, 2024 13:35 |
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all the art so far has been real good, on a whole different level than bfz
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# ? Jun 22, 2016 07:34 |