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I haven't played in 5+ years and came back with a skill remap. Currently sitting at about 7mil sp - I'm thinking I should just train skills that I get the most SP / Hour out of until I hit a certain skill point level then remap them into something that is useful. Is this wise or should I just wait and find someone to review my current skills to see if they are worthwhile? I've had trouble finding someone wiling to do the latter.
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# ? Jun 23, 2016 19:04 |
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# ? May 22, 2024 15:27 |
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Reverand maynard posted:I still think sp rewards for a questline would be amazing, especially for new players. Their method though was trivial effort and trivial reward. It could also be tied in with new opportunities. Your first fully mined asteroid gives sp, first completed mission gives sp, exploration, FW kill, etc. Or make the SOE epic arc give a bump to fitting skills (shortcut to CPU5/PG5 maybe, or your choice of frigate 5 and small weapon 5) rather than standings, or even just a skill injector. It's modest but not insurmountable for a genuine newbie and shortcuts them around skills that really only serve as time gates for new players (and cash grabs in terms of training time for alts). The balance of the universe will not be shifted if Little Johnny gets into a reasonably competent T1 frigate a couple weeks sooner, but he might keep playing after his 3 week trial if he has a taste of real progression.
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# ? Jun 23, 2016 19:04 |
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Elsa posted:for what, who wears a bigger bra? And here I was worried people would think my tongue in cheek post was goony creeping instead Also my phone tried to autocorrect think to thong I'm just bringing out the worst in everything today
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# ? Jun 23, 2016 19:14 |
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Reverand maynard posted:I still think sp rewards for a questline would be amazing, especially for new players. Their method though was trivial effort and trivial reward. It could also be tied in with new opportunities. Your first fully mined asteroid gives sp, first completed mission gives sp, exploration, FW kill, etc. Morris posted:Or make the SOE epic arc give a bump to fitting skills (shortcut to CPU5/PG5 maybe, or your choice of frigate 5 and small weapon 5) rather than standings, or even just a skill injector. It's modest but not insurmountable for a genuine newbie and shortcuts them around skills that really only serve as time gates for new players (and cash grabs in terms of training time for alts). these both sound completely a-ok (and have the side effect of letting me make unknown alts very quickly )
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# ? Jun 23, 2016 19:22 |
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nomad2020 posted:https://forums.eveonline.com/default.aspx?g=posts&m=6539576 That's a drat shame. I really liked this feature. I gotta say they're probably right in the effect it had on peoples login behaviour though. If I wasn't planning on playing that character that day anyway I would just log it on -> warp to belt -> kill rat and dock up and log off again. In order to keep new players logging in they need to make missions/quest lines reward SP so that you have something to continually work towards.
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# ? Jun 23, 2016 19:44 |
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It's almost like ccp is learning the same lessons blizzard did 3 years ago. Logging in daily may correlate strongly to the account still being subscribed next month, but boring rear end repetitive chores aren't going to up your subscription numbers. At least it only took a few minutes and they figured it out fast enough.
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# ? Jun 23, 2016 19:59 |
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Just completed the SOE epic arc... I think? I captured a dude and stuck him in a box out in space and now the primary quest giver doesn't have any more missions for me. At no point did it ever reward me anything other than credits which I thought was pretty disappointing.
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# ? Jun 24, 2016 05:30 |
The Shortest Path posted:Just completed the SOE epic arc... I think? I captured a dude and stuck him in a box out in space and now the primary quest giver doesn't have any more missions for me. Thats not the end, the end will be trying to kill some guy and you'll be like: how the gently caress do i kill this guy i cant break his shields !? Theres a way to trace your steps using the journal i think somebody help me out
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# ? Jun 24, 2016 05:32 |
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Yeah that was the dude I captured and stuck in a box in the following mission. His shield ship was a pain in the rear end because all of my damage came from Hammerheads which suck rear end against shields. I got mail from another Sisters of Eve guy with a "Storyline - Distribution" tag asking me to bring 1000 veldspar to a different station, but there was no followup. Fajita Queen fucked around with this message at 05:37 on Jun 24, 2016 |
# ? Jun 24, 2016 05:35 |
oh well then you done most people run that for a faction hit the reward is poo poo i.e. nothing
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# ? Jun 24, 2016 05:56 |
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Yeah I did the Caldari epic arc tonight and while it was kinda cool to get no poo poo blops dropped by Gallente Navy (Sin recons and bombers even) it was also p dumb and took my faction standing from like 5.3 to 5.8 which was not the "massive standing gains" I was expecting. poo poo the storyline I got because it's a 15 mission arc gave more than the drat epic arc did.
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# ? Jun 24, 2016 09:23 |
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Syndic Thrass posted:Yeah I did the Caldari epic arc tonight and while it was kinda cool to get no poo poo blops dropped by Gallente Navy (Sin recons and bombers even) it was also p dumb and took my faction standing from like 5.3 to 5.8 which was not the "massive standing gains" I was expecting. poo poo the storyline I got because it's a 15 mission arc gave more than the drat epic arc did. At least it's nice that the epic arcs are all slightly different. The Caldari one demands more stealth (there's one mission leading you through NPC-NullSec, for example), the Minmatar one mixes archaeology into it and Gallente and Amarr are about endless waves of battleships to kill. The Gallente epic arc also has some stealth-missions, I think. From the Amarr one I only remember endless combat against swarms of red crosses.
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# ? Jun 24, 2016 13:50 |
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Ah well, at least it gave me enough starting cash to get more PI set up, and I can do that and mine until my industry skills get up to speed.
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# ? Jun 24, 2016 14:10 |
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Cross-posting from the unchill thread:ullerrm posted:I hate to interrupt the chill-i talk, but patch notes for next week's launch are up. Notable changes for those who haven't been watching Sisi: ullerrm posted:Also, CCP's finally announced their timetable for AT14; they've pushed it back to late November, with the final matches taking place on Thanksgiving weekend.
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# ? Jun 24, 2016 22:50 |
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Hey ullerrm I've been looking for you on jabber because this seems like something right up your alley. Why is peak regen at 33% shields? Like how does the math work there. I have gotten tons of ashimmu burners and it rolls a RLML XLASB onyx with 2 EM wards and 2 extenders to make enough EHP for you to tank a whole asb reload cycle. I rep like 20%per charge so I've been letting myself get to like 10% before boosting it back. The difference in passive regen/overall tank is massively different from 50 to 30%. I mean like 4 volleys to go from 50 to 30 and like 9 or 10 to go from 30 to 5. Why is that?
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# ? Jun 24, 2016 23:25 |
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Syndic Thrass posted:Hey ullerrm I've been looking for you on jabber because this seems like something right up your alley. Why is peak regen at 33% shields? Like how does the math work there. Peak is actually at 25%. We use 33% as a goal because it's a safe margin -- i.e. you don't risk having a big incoming wrecking shot that drops you below 25%. Easy explanation: http://wiki.eveuniversity.org/Shields:_How_They_Work#Technical_Section:_Shield_Recharge_Rate Hard math (shield and capacitor both follow the same formula): http://wiki.eveuniversity.org/Capacitor_Recharge_Rate ullerrm fucked around with this message at 23:47 on Jun 24, 2016 |
# ? Jun 24, 2016 23:44 |
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quote:You can now have 8 overview tabs (up from 5) This is the most important thing to me as a relative newbie, and I loving love it. Also whatever multi-fit means might also be really great.
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# ? Jun 25, 2016 06:43 |
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The Shortest Path posted:Also whatever multi-fit means might also be really great. Push button on fit and it fits multiple versions of that ship+fit as long as available modules/hulls/ammo allow.
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# ? Jun 25, 2016 06:46 |
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ullerrm posted:Push button on fit and it fits multiple versions of that ship+fit as long as available modules/hulls/ammo allow.
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# ? Jun 25, 2016 07:09 |
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How long term reliable would you say the Rev will be as top dread? being what they are. I'm forced to train into a new Dread now that the Phoenix is broken. The Rev looks great but I don't like how cap dependant it is. I was going for the Naglfar because that has always been a reliable dread. Though it's a lot less tanky than the Phoenix or Rev. I'm worried that the Rev will be nerfed soon and then I'll just be stuck with a cap heavy standard quality dread.
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# ? Jun 25, 2016 08:08 |
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Also I am guilty of minor market fuckery. I have purposely kept the price of ECCM scripts on the Jita market unusually low since they were released because miniluv uses them. (and I could no longer directly send miniluv scripts since I'm Horde) I built over 3 million of these scripts and flooded the market with them to crash the prices and keep them low to prevent people from artificially inflating the price. I wuv you Boney.
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# ? Jun 25, 2016 08:53 |
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i'm sure boney is appreciating the sub 30,000 isk bonus per ship destroyed
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# ? Jun 25, 2016 11:03 |
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2 unscripted sebo to pod pods thats all I need
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# ? Jun 25, 2016 11:22 |
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Zakrello posted:2 unscripted sebo to pod pods thats all I need u do know that one with a sensor strength script is better than two with no script right right????
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# ? Jun 25, 2016 16:56 |
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nigga crab pollock posted:u do know that one with a sensor strength script is better than two with no script right But then you're supporting Big Script and they're bad people because capitalism.
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# ? Jun 25, 2016 17:26 |
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nigga crab pollock posted:u do know that one with a sensor strength script is better than two with no script right I tested this in EFT For sensor boosters one with a sensor strength script and one with a targeting range script will give less of both than two unscripted. However two Missile Guidance computers unscripted will have diminishing returns for application and range. As opposed to two who have one script each.
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# ? Jun 25, 2016 17:46 |
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nigga crab pollock posted:u do know that one with a sensor strength script is better than two with no script right seems u haven't ganked things like I do. try it out yourself
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# ? Jun 25, 2016 18:10 |
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and mind that sebo now give 3 bonuses not 2, the 3rd one is sensor strength and is loving important, think before u script
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# ? Jun 25, 2016 18:13 |
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yall wanna know what my four favorite words are? Leers > isk sent cyno up
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# ? Jun 25, 2016 18:54 |
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The Shortest Path posted:Are there any ships that are aesthetically similar to the Tristan, with a more vertical "face" design than looking like traditional starship things? Something about it is just really nice to look at and I hate having to use ships that aren't it. If you look in the back of the curse, in between the stuff that's jutting out there's a face of a monkey wearing sunglasses.
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# ? Jun 25, 2016 19:52 |
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Is hole squad fairly active in EU timezone ? I'd like to experience the wormhole life but I'm a filthy casual.
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# ? Jun 25, 2016 20:01 |
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Reverand maynard posted:yall wanna know what my four favorite words are? OMG he didn't use Chribba
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# ? Jun 26, 2016 06:38 |
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CashEnsign posted:OMG he didn't use Chribba His 5 favorite words
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# ? Jun 26, 2016 07:40 |
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The Shortest Path posted:Are there any ships that are aesthetically similar to the Tristan, with a more vertical "face" design than looking like traditional starship things? Something about it is just really nice to look at and I hate having to use ships that aren't it. the oracle kinda has that design but its the amarr combat battlecruiser
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# ? Jun 26, 2016 20:45 |
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Tangerines posted:Here's a handy guide for getting your alt into Goonwaffe VG. It explains and provides links for the mystical API aspect. I never have a problem getting back into GF. I always have a problem learning all the new features and all that has changed with the corp since i last played. I'm an on and offer. Every time I rejoin there seems to be a new big enemy and our capital system changes to like 200 warps away from where it previously was. The gf website really needs a timeline page or something with clicky links. Imapanda fucked around with this message at 04:47 on Jun 27, 2016 |
# ? Jun 27, 2016 04:45 |
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Imapanda posted:The gf website really needs a timeline page or something with clicky links. this is a good idea. I could see myself perusing it.
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# ? Jun 27, 2016 04:54 |
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I'm getting into multibox mining, using 1xOrca and 4xProcurers in highsec, I use an MTU and stuff the Orca full then use one of the miners to haul stuff to the closest citadel, is this setup viable?
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# ? Jun 27, 2016 06:09 |
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Also one of my alts can fly an Occator, what on earth would one use this thing for?
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# ? Jun 27, 2016 06:11 |
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bluegoon posted:Also one of my alts can fly an Occator, what on earth would one use this thing for? It's tankier than a normal transport, and since it's cargo is not stored in the cargo hold, you can fit whatever mods you want to the ship, there's no need to gimp the align time/warp speed/ or tank in order to fit cargo space.
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# ? Jun 27, 2016 06:38 |
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# ? May 22, 2024 15:27 |
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bluegoon posted:Also one of my alts can fly an Occator, what on earth would one use this thing for? a properly fit cheap DST can sit on 125k EHP with MJD and MWD/Cloak which means it's effectively unkillable for 99% of gankers in eve. unless you get caught by the russians who just neut you out with a battleship and kill you with 30 thrashers
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# ? Jun 27, 2016 07:43 |