|
LiftAuff posted:Bernie voters spotted. Please build a wall around this threat and demand 10 Legendary Insights for each post. I'm not a socialist tyvm. I for one like freedom.
|
# ? Jun 25, 2016 20:34 |
|
|
# ? May 10, 2024 11:46 |
|
Xenix posted:So, I'm just curious as to how you see this as any different or worse than the legendary from PvP. That is a single backpack and is behind at least 3 months of PvP (likely more, unless you got legendary in the first 2 seasons) and, it feels like to me, significantly more time spent in HoTM + PvP matches than in the raids. Why does one make people all salty but the other doesn't? I've neither done nor seen the math on PvP stuff to know what the practical or literal time gate on it is (I don't PvP or WvW). If it's similar then yea, that's also stupid. Why it's stupid is subjective I suppose. I just don't see the reasoning behind making something in a video game take that kind of time to get, and I only see this sort of "it's not that bad" commentary in online games; I can't imagine anyone thinking it reasonable to take months to acquire a vanity item in say, Skyrim or Dragon Age. What is it about the clothes/wings/whatever being attached to your mmo waifu that makes it ok?
|
# ? Jun 25, 2016 20:36 |
|
I really need it. So please send it to Arus.1482 with random chinese letters as the subject and "thank you for your purchase" as the message body. Thanks!
|
# ? Jun 25, 2016 20:42 |
|
Goddammit
|
# ? Jun 25, 2016 20:44 |
|
Generic Octopus posted:I've neither done nor seen the math on PvP stuff to know what the practical or literal time gate on it is (I don't PvP or WvW). If it's similar then yea, that's also stupid. To me, games lose some of their appeal when you no longer have something to work toward. For instance, I used to play FFXI in the mid 2000s. More recently, I played on a private server and was able to do all of the content I had never been able to do in retain in a relatively short amount of time due to a bunch of QoL improvements that had been made since then to the actual game and on the server itself. At that time, there was not anything I really looked forward to logging on to do, so I slowly but surely stopped playing. Guild Wars 2 was the same way before HoT came out and I stopped playing for a year or more. I suspect if I had the PvP backpack, armor on all of my characters to play any flavor of build, all the skins from the raid and the legendary armor, I would probably not want to log in very much right now. I'm not saying that 4 months for the LIs is the right amount of time or not, but I don't see any problem playing fairly enjoyable content to work toward something you want.
|
# ? Jun 25, 2016 20:47 |
|
Xenix posted:To me, games lose some of their appeal when you no longer have something to work toward. For instance, I used to play FFXI in the mid 2000s. More recently, I played on a private server and was able to do all of the content I had never been able to do in retain in a relatively short amount of time due to a bunch of QoL improvements that had been made since then to the actual game and on the server itself. At that time, there was not anything I really looked forward to logging on to do, so I slowly but surely stopped playing. Guild Wars 2 was the same way before HoT came out and I stopped playing for a year or more. I suspect if I had the PvP backpack, armor on all of my characters to play any flavor of build, all the skins from the raid and the legendary armor, I would probably not want to log in very much right now. I'll point to an example of the sort of goal-oriented content I do like: the elite spec weapon collections. If you don't care too much, you can casually build toward the requisite items in the collection and it might take you a while, but if you want it faster, you can get some stuff off the TP, focus on farming exp for the masteries, etc. and you'll get it much faster. With legendary gear, even if you ignore or have solved the various logistical issues with raiding, you still can't actually work toward it more than once a week; once you've cleared all the raids you're just waiting for reset, because anet wills it so. All that aside, I think the game needs to be fun to play on its own merit, not necessarily have a goal. Which is why I'd rather see more gameplay content added (like Cantha or Elona). Like, does knowing the backpack is at the end of the long road actually make the PvP more fun somehow?
|
# ? Jun 25, 2016 21:15 |
|
I just want to make the bird staff because why the hell not? Reaper looks cool with all the feathers.
|
# ? Jun 25, 2016 21:19 |
|
Generic Octopus posted:Like, does knowing the backpack is at the end of the long road actually make the PvP more fun somehow? Honestly, it does. The backpack as a big goal helps keep me coming back to PvP each season. And it provides an impetus to actually try to get better - I used to only be able to play Ele (very badly), now I can play Ele (well), Engineer (very well), Mesmer (okay), and Warrior (okay) and it's really neat to keep up with the game as it changes and adapt and stuff. It doesn't hurt that the colors on it perfectly match one of my favorite armor setups on one of my characters, and that the glider that comes with it is one of the most gorgeous in the game. Magres fucked around with this message at 21:23 on Jun 25, 2016 |
# ? Jun 25, 2016 21:19 |
|
Xenix posted:I'm not saying that 4 months for the LIs is the right amount of time or not, but I don't see any problem playing fairly enjoyable content to work toward something you want. Imagine if we didn't have to compromise and we could get cool rewards that didn't take 4 months while they also put out new content regularly so we have a reason to play and show it off. Crazy, I know.
|
# ? Jun 25, 2016 21:21 |
|
Generic Octopus posted:With legendary gear, even if you ignore or have solved the various logistical issues with raiding, you still can't actually work toward it more than once a week; once you've cleared all the raids you're just waiting for reset, because anet wills it so. I wouldn't really want to spend a ton of time in the raid every week though, anyway. If, for instance, you could get multiple LIs from multiple kills, I don't see many people grinding that out. With regard to pvp, the backpack itself doesn't make it more fun, but I enjoy ranked pvp significantly more than unranked for a bunch of reasons and its nice to know there's something cool at the end. Baron Von Pigeon posted:Imagine if we didn't have to compromise and we could get cool rewards that didn't take 4 months while they also put out new content regularly so we have a reason to play and show it off. Crazy, I know. I'm not quite sure why new other content and having the armor available in fewer than 4 months have to come hand in hand. I'd prefer have new content released regularly while having other things (such as the pvp backpack or the legendary armor) to work for across multiple content patches, especially if content I didn't enjoy got released (for instance, Dry Top, when it first came out) Xenix fucked around with this message at 21:26 on Jun 25, 2016 |
# ? Jun 25, 2016 21:22 |
|
Xenix posted:I wouldn't really want to spend a ton of time in the raid every week though, anyway. If, for instance, you could get multiple LIs from multiple kills, I don't see many people grinding that out. Yeah ranked is way way better than unranked if you can keep your cool about losing pips sometimes. Unranked is just such an idiot clusterfuck Magres fucked around with this message at 21:27 on Jun 25, 2016 |
# ? Jun 25, 2016 21:23 |
|
Magres posted:Yeah ranked is way way better than unranked if you can keep your cool about losing pips sometimes. Unranked is just such a retarded clusterfuck Yep. That's my main thing. People actually having an idea what to do to win, even if everyone doesn't execute very well sometimes. When I was playing some unranked between seasons I had to stop after the third staff ele on my team kept getting crushed, turning matches into 4v5s.
|
# ? Jun 25, 2016 21:28 |
|
Xenix posted:I'm not quite sure why new other content and having the armor available in fewer than 4 months have to come hand in hand. I'd prefer have new content released regularly while having other things (such as the pvp backpack or the legendary armor) to work for across multiple content patches, especially if content I didn't enjoy got released (for instance, Dry Top, when it first came out) New content would ostensibly bring new cool poo poo to work on is what I was trying to get at. I agree that having a long term goal to work on keeps me logging in and when I don't have one I log in rarely. In the 8 months since the expansion launched the only new content has been the three wings of the forsaken thicket. I've raided once and we cleared all of spirit vale without any significant difficulty but after that I lost pretty much all desire to raid and I can't help but think if they had managed to put out something else besides 3 raid wings in the 3/4 of a year there might be something else for me to work towards that I actually enjoy.
|
# ? Jun 25, 2016 21:43 |
|
That wasn't the first song I expected from them.
|
# ? Jun 25, 2016 22:38 |
|
Xenix posted:To me, games lose some of their appeal when you no longer have something to work toward. For instance, I used to play FFXI in the mid 2000s. More recently, I played on a private server and was able to do all of the content I had never been able to do in retain in a relatively short amount of time due to a bunch of QoL improvements that had been made since then to the actual game and on the server itself. At that time, there was not anything I really looked forward to logging on to do, so I slowly but surely stopped playing. Guild Wars 2 was the same way before HoT came out and I stopped playing for a year or more. I suspect if I had the PvP backpack, armor on all of my characters to play any flavor of build, all the skins from the raid and the legendary armor, I would probably not want to log in very much right now. Raiding the same content is going to stop being fun sometime around after a month after you get the whole thing down to routine, at max, in my experience. 4 months is insane even by other MMO standards. Even some Korean MMOs are gonna take a step back and say "whoa man, what are you doing".
|
# ? Jun 26, 2016 00:37 |
|
Reading internet forums posts gets boring after a couple words, at max, in my experience. But I still want to feel like I'm a part of the conversation.
|
# ? Jun 26, 2016 02:01 |
|
Adhesive Gamin posted:Reading internet forums posts gets boring after a couple words, at max, in my experience. But I still want to feel like I'm a part of the conversation. You need a master for that though.
|
# ? Jun 26, 2016 02:36 |
|
Adhesive Gamin posted:Reading internet forums posts gets boring That's as far as I was able to get.
|
# ? Jun 26, 2016 03:10 |
|
Adhesive Gamin posted:Reading internet forums posts gets boring after a couple words, at max, in my experience. But I still want to feel like I'm a part of the conversation. Me in the EVE thread. Just turned to grr goon by people who used to be goons.
|
# ? Jun 26, 2016 05:20 |
|
Mizuti posted:That wasn't the first song I expected from them. Too bad the janky and horrible GW2 music system ruins stuff like this. I wish they'd put in something like the LoTRO system where you could load midi's in .ABC format or try to play yourself if you want. But even the manual system was way better and the notes followed each other fluently. The GW2 system lags and stutters and makes chaining notes together awful.
|
# ? Jun 26, 2016 08:36 |
|
Azazell0 posted:Too bad the janky and horrible GW2 music system ruins stuff like this. I wish they'd put in something like the LoTRO system where you could load midi's in .ABC format or try to play yourself if you want. But even the manual system was way better and the notes followed each other fluently. The GW2 system lags and stutters and makes chaining notes together awful. I once got a GM warning for chasing players through The Shire playing Dragonfire on the bagpipes.
|
# ? Jun 26, 2016 08:41 |
|
Xenix posted:So, I'm just curious as to how you see this as any different or worse than the legendary from PvP. That is a single backpack and is behind at least 3 months of PvP (likely more, unless you got legendary in the first 2 seasons) and, it feels like to me, significantly more time spent in HoTM + PvP matches than in the raids. Why does one make people all salty but the other doesn't? the difference is that i have that backpack
|
# ? Jun 26, 2016 09:29 |
|
shurnarkabtishutu posted:so i haven't played in like forever and i think i'm going to uninstall this game today. i have like 3200 gold on my character that i would like to donate to goons. whats the best way to do this? Unironically send the gold to Cletus as a combination of gold and whatever items you think is funny and tell him to redistribute it.
|
# ? Jun 26, 2016 14:03 |
|
I am ready to win more Rages.
|
# ? Jun 26, 2016 16:31 |
|
|
# ? Jun 26, 2016 23:17 |
|
ceaselessfuture posted:To me, Raiding is a lot like D&D. Wow, really? Sorry to hear that, goonbro. I run a campaign TTRPG every Wednesday evening, like clockwork (Mouse Guard) and then either play or run 2-4 other day-long games on weekends throughout the month (in everything from Mutants and Masterminds to Fate to Dungeon World to 4e D&D). I know your struggle, though: I've got a committed group always up for playing these days, but I recently tried to start with a new group for a Sunday game multiple times. 4 different Sundays were chosen a month in advance. 4 different Sundays came and went with no one but me being able to show up. I think there's people like that in every hobby, though, and we've just successfully winnowed them out of our normal group since we finished college. I feel very fortunate I get to play so frequently. Give me one of your names; I'll use it for the next NPC character I generate as an homage to your struggle. Blasphemeral fucked around with this message at 16:15 on Jun 27, 2016 |
# ? Jun 27, 2016 15:45 |
|
talk to me when you're 420
|
# ? Jun 27, 2016 18:30 |
|
Blasphemeral posted:Wow, really? Sorry to hear that, goonbro. I run a campaign TTRPG every Wednesday evening, like clockwork (Mouse Guard) and then either play or run 2-4 other day-long games on weekends throughout the month (in everything from Mutants and Masterminds to Fate to Dungeon World to 4e D&D). Yeah, I really miss playing. Maybe I'll try to set up a campaign again? I've been getting the DnD shakes lately! My main is Jaskani
|
# ? Jun 28, 2016 03:37 |
|
dungeon stacking 2.0
|
# ? Jun 28, 2016 09:49 |
|
Dreggon posted:dungeon stacking 2.0 literally triggering me with lack of ice bow.
|
# ? Jun 28, 2016 11:48 |
|
ApeHawk posted:literally triggering me with lack of ice bow. they nerfed it
|
# ? Jun 28, 2016 11:50 |
|
So wait, besides raid wings, has there been anything new since SAB?
|
# ? Jun 28, 2016 12:22 |
|
Some new events and sets of cheevs for them setting up Living Story 3 http://dulfy.net/category/gw2/pre-lw3-events/
|
# ? Jun 28, 2016 12:38 |
|
Thanks for the input regarding a class to play (~10 pages back) Several people suggested druid. I don't have HoT but started a ranger anyways. I rarely play pure DPS classes and am not a fan of pet classes so i am not enjoying the ranger all that much. I am a bit reluctant to continue since i don't enjoy ranger and reading on other forums druids aren't good for much other than pure healing (though the forums for this game on other web pages are the most whiny forums of any MMO i have ever seen, so it is difficult for someone with no experience with this game to sift out the whines from the real class concerns) I made an ele instead, as it was said that they are good supports/healers as well. I quickly got to level 73 (level 30 token + killing yellows + crafting) and now find myself trying to make sense of what build to go for. I am unable to parse what a build actually DOES when i am looking at them on metabattle.com, there are so many abbreviations, unorthodox terms (the word "boon" instead of "buff" like every other MMO uses) and buzzwords. I want to play a class that improves others, makes them do more damage, keeps them alive longer and generally makes everything go more smoothly. I want my presence to be noticeable, if such a thing exists in GW2. I am interested in WvW (i played EOTM a bit and it was fun) and dungeons/fractals (are fractals different from dungeons?) I did play a few dungeons in storymode but the only thing i did on my ele was fireball and fire font, i didn't feel particularly useful. Classes i am interested in are ele, guardian, warrior and maybe mesmer Would really appreciate if someone could go into more detail what and how these classes actually do when they are support/heal, as well as the playstyle.
|
# ? Jun 28, 2016 15:30 |
|
Ineptitude posted:I want to play a class that improves others, makes them do more damage, keeps them alive longer and generally makes everything go more smoothly. I want my presence to be noticeable, if such a thing exists in GW2. warrior - phalanx strength shares might stacks, empower allies and banners give unique buffs that can only be provided by a warrior. all of these things provide massive amounts of increased damage and i always, always want to have one in my group mesmer - quickness and alacrity mean everyone is attacking faster and having cooldowns come back more quickly, but is harder to play than warrior warrior is an excellent solo and group class and i strongly suggest leveling it first just so you have one mesmer is much more focused on group play but requires heart of thorns if you want to do anything other than portal people around as far as healing, if you're not in a raid then everyone else's health is their own problem. this game puts a heavy emphasis on supporting your allies offensively rather than one person being a dedicated healbot (again, raids exempt)
|
# ? Jun 28, 2016 16:18 |
Ineptitude posted:Thanks for the input regarding a class to play (~10 pages back) Builds, and specifically metabattle builds, aren't useful until 80 and endgame. Just run DPS until then. Again, the desired playstyle you describe is exactly Druid. Don't listen to the whining, there are 3 very strong and applicable builds for Druid (Power DPS support, Condition Damage DPS support, and Raw Healer support) that all make their presence felt. As for your profession specific questions: Elementalist Improves others: Not really. Your goal is to be the buff receiver and DPS carry, or to be the heal support. This applies to both PvE and WvW. Keeps others alive: Minor to pretty good, once you get Tempest unlocked Buff others damage: No Playstyle: Again, it opens drastically when you get to other game modes and unlock Tempest. Obviously most PvE content is staff fire spam until then, but if you want a head start try equipping a Dagger Main Hand and look at Air focused builds and gameplay. Warrior Improves others: The go-to class for generating Might stacks, in addition to the banner buffs. Always welcome in and PvE group, and holds their own in WvW solo and group play. You better love using a greatsword though. Keeps others alive: minimal to none Buffs others damage: The golden standard Playstyle: Greatsword spam. Other types of play open down the line, but very very far down the line. Guardian Improves others: minimal to none Keeps others alive: somewhat in PvE, nearly required in WvW. But not as a main healer, from protection and stability boons, and blocking, etc. Buffs others Damage: minimal to none. Playstyle: Hammer 1 auto attacks in PvE with little presence. In WvW group play you are the core component of any effective frontline. Mesmer Improves others: Yes, mainly through boon sharing in PvE and Tactical play in WvW, via Invisibility and Portals. Keeps others alive: Aside from the occasional shared Distortion, no. Buffs others Damage: Essential and always welcome in PvE. Once you have Chronomancer unlocked, the goal is to maximize Quickness and Alacrity buffs for your team, which have quite frankly changed the game in terms of impact felt. In WvW it's still tactical and varied utility. Playstyle: Probably the hardest class to play and learn. There are so many different builds and nuance to the class, where you can build 1v1 dueling, or Group Boon support. Invisibility and Teleportation are key strategies, and then in PvE you are the go-to Tank class. Your rotations and ad lib necessity are the hardest in the game, but a good mesmer will definitely make their presence felt in both game modes. On the downside, a poo poo mesmer will also make their presence felt in a nenegative way, because when you screw up you screw up Hard. AnacondaHL fucked around with this message at 16:32 on Jun 28, 2016 |
|
# ? Jun 28, 2016 16:28 |
|
Mesmer playstyle: gently caress you, I am now butterflies
|
# ? Jun 28, 2016 16:37 |
|
Ineptitude posted:Several people suggested druid. I don't have HoT but started a ranger anyways. I rarely play pure DPS classes and am not a fan of pet classes so i am not enjoying the ranger all that much. I am a bit reluctant to continue since i don't enjoy ranger and reading on other forums druids aren't good for much other than pure healing (though the forums for this game on other web pages are the most whiny forums of any MMO i have ever seen, so it is difficult for someone with no experience with this game to sift out the whines from the real class concerns) Yeah those people are complete idiots. As someone who raids druid and has never touched a healing build, I can tell you that druids are not just heal bots. They do sick buffs. They way I play is essentially dps, but I jump in and out of melee to apply my druid buffs. Doing this also heals because everything druid does has healing stacked on it in one way or another. And those heals are pretty ok, as they do heal for a good amount despite me having no healing power (which for most everything is a worthless stat). Healbot druids do exist though, and they work very well if you need them. There game is not built on the trinity of heal dps tank, and any expectations of that out of a specific class is the wrong way to play the game. Technically one class only does dps or healing or whatever. Pretty much every class is a self contained kit that supports ypur party as well as yourself So rangers can do power dps, condi dps and support rather well. The elite specialization druid adds nothing to dps and combat, instead giving the ranger nice utility, awsome buffs and really potent heals. As far as pet classes go, the only things you do as a ranger is hit one button to activate a skill and hit one other button to switch your pets. If you think there is anything more to combat with ranger pets, you are pretty much wrong. The pet does its attacks on its own with no input from you, save the special action attack which has you hit F2. Most rangers ignore them and do their own thing, and that's ok. While there are ranger skills that affect your pets, that's just an added bonus most of the time. You and your abilities can be considered separate from the pet and still do great 99% of the time. The thing you are seeking can be found very much so in both ranger AND ele. And mesmer. And guardian. And engineer. And necro. Every class does poo poo so different that it may not be that apparent at first. And fully leveled characters get extra build options that really open stuff up. My advice to you is to keep playing, try out all the classes and eventually you will settle into something you like.
|
# ? Jun 28, 2016 16:50 |
|
Patch notes.quote:
Adhesive Gamin fucked around with this message at 17:14 on Jun 28, 2016 |
# ? Jun 28, 2016 17:01 |
|
|
# ? May 10, 2024 11:46 |
"Removed crafting stations and crafting vendors from WvW maps." what in the actual gently caress
|
|
# ? Jun 28, 2016 17:16 |