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BlackPersona
Oct 21, 2012


I'd say that this was my least favorite of the dragons, but hoo boy the next one's gimmick is equally painful.

Phoebe, Tyler, Colette, Nadia

e: update on the previous page.

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Reco
Feb 26, 2011

enemy one body to the proximity Zan attack discard the power slap hit.
Zack, Phoebe, Stardust, Rheine

Kemix
Dec 1, 2013

Because change
Ragnar's Choice X4 MAKE THESE DRAGONS BLEEEEEEEEED :getin:

FriskyBoat
Apr 23, 2011

Efe posted:

This boss.
THIS loving BOSS.

Colette, Rheine, Jackie, Phoebe.

I want this thing dead so badly. If I could vote for an all-offense party for another three-turn victory I would, but I know better than to fight this thing without the right setup.

Storm Emperor isn't too bad.

The next one is though. :gibs:

Phoebe, Tyler, Milly, Stardust

dont be mean to me
May 2, 2007

I'm interplanetary, bitch
Let's go to Mars


Kemix posted:

Ragnar's Choice X4

RIP AND TEAR

AweStriker
Oct 6, 2014

Colette, Sophie, Stardust, Phoebe

is that good
Apr 14, 2012
Colette, Phoebe, Tyler, 1x LPer's choice

Rea
Apr 5, 2011

Komi-san won.
Current results:

quote:

My choice: 9
Phoebe: 6
Colette: 4
Tyler: 3
Stardust: 3

Rheine: 2
Nadia: 1
Milly: 1
Sophie: 1
Jackie: 1
Zack: 1

Anyone not listed has no votes.

Rea
Apr 5, 2011

Komi-san won.
Y'know what, actually, I'm closing votes abnormally early.

Using my votes, I declare that the Storm Emperor party is:

Phoebe, Colette, Ranger, Stardust, Sophie.

If you want to know how this went:

quote:

6:27 PM - Ragnar Homsar: HOLY gently caress
6:27 PM - Ragnar Homsar: VOLT TORRENT
6:27 PM - Ragnar Homsar: KILLED EVERYONE BUT RANGER
6:27 PM - Ragnar Homsar: AND HE KILLED DRAGON
6:27 PM - Ragnar Homsar: WITH AKASHIC NOVA
6:27 PM - Hivac: good
6:27 PM - Ragnar Homsar: gently caress I WISH I WAS RECORDING
6:27 PM - Hivac: alas

Blueberry Pancakes
Aug 18, 2012

Jack in!! MegaMan, Execute!
I feel like this would be an appropriate moment for that "The forest can't handle me right now" image of Ravelope, but I've long since lost track of it.

Junpei
Oct 4, 2015
Probation
Can't post for 11 years!
Oh, I forgot to ask: Does leveling up restore your HP and TP?

Omobono
Feb 19, 2013

That's it! No more hiding in tomato crates! It's time to show that idiota Germany how a real nation fights!

For pasta~! CHARGE!

Junpei posted:

Oh, I forgot to ask: Does leveling up restore your HP and TP?

Ha ha ha ha ha.
Nope.

Remember, Atlus games HATE you. And that was not a generic you, mind. Each and every copy of an Atlus game personally hates its owner. The :atlus: Atlus :atlus: touch, if you will.

Junpei
Oct 4, 2015
Probation
Can't post for 11 years!

Omobono posted:

Ha ha ha ha ha.
Nope.

Remember, Atlus games HATE you. And that was not a generic you, mind. Each and every copy of an Atlus game personally hates its owner. The :atlus: Atlus :atlus: touch, if you will.

Even the easier ones like Persona 4 and Radiant Historia?

Crosspeice
Aug 9, 2013

Hobgoblin2099 posted:

I feel like this would be an appropriate moment for that "The forest can't handle me right now" image of Ravelope, but I've long since lost track of it.



I gotcha fam.

Blueberry Pancakes
Aug 18, 2012

Jack in!! MegaMan, Execute!
You're good people, Crosspiece. :)

Araxxor
Oct 20, 2012

My disdain for you all knows no bounds.
I still can't believe a series of damage tests ended up creating such an abomination. :v:

Anyways, Storm Emperor's patterns are basically all the stuff that was listed plus a few other things.

For the first 3 turns Storm Emperor's attack pattern is Volt Torrent > Judgement > Normal attack. But that's if the Heart isn't summoned.
The heart is summoned at 75% and 40%. However, during the last phase, Storm Emperor will summon it randomly if you take too long to finish it off.
Storm Emperor will never use a physical attack after summoning the heart.
The important thing to note is that unlike in EO2 through EO4, the dragons will no longer use their elemental breaths on 5n + 1 turns. Untold made it so that the dragons will use them after using a specific move, which is the one to watch out for. Though in Untold's case, the pattern for those moves was 5n + (-1) to 1. In EO2U, when the dragons will cast those moves is now completely random. In Storm Emperor's case, it's Corrupting Howl.
After summoning the heart, Storm Emperor will either use Binding Dance or Corrupting Howl. However if Corrupting Howl gets used, Binding Dance will be used after Volt Torrent.
After casting Volt Torrent, there's a 1 to 3 turn downtime where Storm Emperor will only use Judgement, Ancient Curse, or a normal attack. (this happens if Binding Dance wasn't queued up first.) He won't use the same attacks twice in a row unless you caused him to change phases during that time.

Also unlike in EO2 to 4, the dragons are no longer semi-palette swaps of each other and the fights can't really be tackled in whatever order you want. Starting from Untold, they now scale in difficulty.

Araxxor fucked around with this message at 06:57 on Jun 27, 2016

Tyty
Feb 20, 2012

Night-vision Goggles Equipped!


Ragnar Homsar posted:

Y'know what, actually, I'm closing votes abnormally early.

Whoops, missed my chance I guess.


Junpei posted:

Oh, I forgot to ask: Does leveling up restore your HP and TP?

IIRC you gain the HP and TP that your max increased by. So like, usually a miniscule amount.

Rea
Apr 5, 2011

Komi-san won.
Update 61: Dragon



How much longer is that plush toy of the dragon gonna take, Jackie?
A couple of days. Why?
I wanna show it to the dragon before we fight it.
...When are you fighting it?
Five minutes ago.
RANGER!
Just go fight the dragon, Ranger.



I finally get to taste the dragon again!
I guess I should just give up on the idea of getting a break...
The more we explore, the sooner we'll be done with all of this.


I wish I could've shown him the toy.

VIDEO: Boss Battle: Storm Emperor




A quick refresher on the Storm Emperor's stats:

quote:


Storm Emperor
HP: 32000, STR: 77, TEC: 59, VIT: 58, AGI: 52, LUC: 53
Skills:
  • Volt Torrent: Uses the head. Deals 600% ranged TEC-based Volt damage to the party. Has a 50% speed modifier and 180 base accuracy.
  • Ancient Curse: Uses the head. Deals 100% melee STR-based Cut damage to one party member, with line-piercing effect. Heals the Storm Emperor for 200% of the damage dealt. Has an 80% speed modifier and 99 base accuracy.
  • Judgement: Uses the legs. Deals 110% melee STR-based Bash damage to the party. Attempts to inflict paralysis on hit targets, with a 20% base chance. Has a 70% speed modifier and 99 base accuracy.
  • Corrupting Howl: Uses the head. Purges all buffs from the party. Attempts to inflict curse and fear on each party member, with a 50% base chance. Has a 150% speed modifier.
  • Binding Dance: Uses the legs. Attempts to bind each party member's head, arms, and legs, with a 70% base chance. Has a 200% speed modifier.
Drops:
  • Normal: Emperor Barbel. 100% chance. Sells for 17000 en. 1 needed to make Volt Whip (+204 ATK, +5 AGI, normal attacks become Cut+Volt).
    "Majestic barbel at the thunder dragon's mouth. Some believe the barbel controls thunder."
  • Rare: Emperor Scale. 25% chance. Sells for 20000 en. 1 needed to make Emperor Orb (Immunity to Volt). 1 Dragon Scale, 1 Blizzard Scale, and 1 Emperor Scale needed to make Dragonbane (+210 ATK, +5 all stats).
    "The only reverse scale on the thunder dragon. It takes great fortune to acquire this."
  • Conditional: Thunderous Eye (Kill with Volt damage). 100% chance. Sells for 39000 en. 1 needed to make Ouroboros Robe (Alchemist ultimate armor; +72 DEF, +40 TP, +3 TEC).
    "Thunder dragon's eye, cloaked in lightning. Some say it holds the key to ultimate power."
  • Ingredient: Thunder Chirp. 15-19 given. 7 needed to make Court Haute Cuisine (Japanese Cuisine; 10% chance to restore broken Force gauges after battle).
    "Tender meat from the throat."
Damage resistances:
100% 100% 100% 150% 100% 0%
Disable resistances:
25% 50% 25% 25% 50% 0% 0%
0% 0% 10%
25% 25% 25%

A legendary yellow dragon who wields electricity masterfully.



Storm Emperor always opens with Volt Torrent.



In the absence of another buff method, I bought two Bravants--one for Colette to use on herself, and one for Sophie to use on Ranger.




Sophie will use the Bravant on Ranger before he gets his turn, so I have him Transform immediately. I skipped out on Delayed Chase because it deals considerably less damage than just using Fire Wave.



Stardust. Compression. Repetition.


Non-conductive.


I wish I could eat candy to do things better...


Nice try, but no.

Volt Torrent would straight-up one shot everyone except a Transformed Ranger without Volt Wall.


YOUR VOLTAGE AIN'T MUCH GOOD AGAINST MY FIRE!


I haven't had a chance to break out the good old matches in quite a while.


Believe me, Sophie, you would not have liked this candy...



In case whatever Sophie does fails, I have Phoebe throw up Front Guard...which isn't actually that useful, since my main concern is Stardust getting one-shot by Judgement.



Having said that, I have confidence in Sophie, so I have Colette use Ailing Slash without enabling War Edge Power.



Madness Curse is my go-to skill for ensuring a boss doesn't do anything dangerous for a few turns.


Mmmm, it's as good as last time!


Try again when you're not flipping out.

Parry is a free passive chance for anyone in the same row as the Parry user to nullify an instance of physical damage. It's only a 6% chance at level 5 (its normal max), but flat-out stopping a damage instance is pretty nice.


I'd assume slices of an ancient dragon will preserve well.



Between Ranger and Stardust, this fight shouldn't take long.



Welp, had to happen sooner or later.


Yellow Heart
HP: 3000, STR: 77, TEC: 59, VIT: 58, AGI: 52, LUC: 53
Skills:
  • Resonant Thunder: Cannot be disabled. Deals ranged TEC-based Volt damage to each party member at the end of the turn. Damage is based on the number of turns that have passed since the Yellow Heart was summoned: 60%, 90%, 135%, 200%, 300%, 450%, 675%, 1000%. The damage resets when the Yellow Heart dies. Does not check for accuracy.
Damage resistances:
100% 100% 100% 125% 100% 0%
Disable resistances:
0% 0% 0% 0% 0% 0% 0%
0% 0% 0%
0% 0% 0%

The only thing the Yellow Heart will do is use Resonant Thunder after everyone has taken their turn. It's light damage initially, but scales up very quickly. Kill it as soon as possible--which is easy, given that Stardust can just one shot it.

The other dragons (yes, there are more), though? Theirs are far more annoying. The next dragon's Heart has 7500 HP, and the last one's has 13000.




Ranger uses Extend because that's what he does.



Stardust can one-shot the Yellow Heart with an Analysis-boosted Compressed Inferno Formula.



Most of the Storm Emperor's really dangerous skills use the legs, so I have Sophie try to bind them.


Ow ow ow! I'm sorry for eating you, just don't hit me again!



Euch.


Let's just stop that before it even starts.



There we go.



I dealt so much damage to the Storm Emperor in one turn (around 8000 or so) that he just instantly resummoned the Yellow Heart.



I expect the Storm Emperor will be close to dying next turn, so I have Ranger use Accelerate.



The only time the Storm Emperor has even touched me was that one hit on Sophie.



That's how much the first cast of Resonant Thunder does, incidentally.



I'm confident that even a few of the hits of Fire Wave will put the Storm Emperor near death, so I have Ranger skip one Accelerate action and just go straight to Akashic Nova.


TIME TO GROUND YOU, IN MORE WAYS THAN ONE!


Hm? I don't think this scale was here last time.
Guess we got lucky!

The Emperor Scale has a 25% chance of dropping, incidentally. I did get pretty lucky.



SYSTEM: You have defeated the fearsome legendary dragon! At last you relax, pausing to catch your breath after the harsh battle...
Always like a nice, easy--



Ah.
SYSTEM: If you do not interfere, the dragon will return to wreak further havoc, fully healed and filled with hatred!
W-what are we gonna do? I can't jump that high...
SYSTEM: ...Against all expectation, you see something else appear in the sky. The figure glides through the sky faster than your eyes can follow, on a direct collision course with the dragon!
What is that?!
Ohhhhh.
SYSTEM: ...All at once, it hits you. You recall the quest from Abigail, to rescue the young monster whose parents had been slain... There can be no mistaking it. The figure diving towards the Storm Emperor...is that very chick!
It's that monster baby that we gave food to.
I feel as though I should ask why you gave food to a monster baby, but now's not the time.
SYSTEM: It may be that the chick wishes to repay you, but it doesn't stand a chance against a legendary dragon! You cast around desperately, trying to determine some way to help!
Urgh, if only we had Nadia or Jackie. My matches can't reach that far up...

There's different flavor text from here on out if you have a Survivalist or Gunner--which we don't.

SYSTEM: No matter how you look at it, your party has neither a survivalist or a gunner! All you can do is watch and hope for the chick, with no way to keep it from pain at the Storm Emperor's hands... The chick fights with all it has, pursuing the dragon with no regard for the size difference between the two.
That baby's really tenacious.
SYSTEM: Though you have badly injured the Storm Emperor, it is still a fearsome dragon. Its counter sends the chick flying... Just as all seems lost, a black blur suddenly pierces the thunder dragon! An arrow is deeply embedded in the dragon's forehead! It falls limp, plummeting to the ground--the arrow having finished it.
A winged one?
You take care of that, Luca, we'll take care of the baby!
SYSTEM: Though wounded and battle-scarred, the chick flutters weakly down beside you. Concerned, you look over its wounds, but it bounds in happy circles around your feet. Against all odds, it is safe... As you fondly watch the triumphant chick frolic, Canaan approaches you--having been the one to shoot the dragon.



Thank you so much for saving... Too many things to say, really. Us, the baby, the town...
No, all is the will of the Star. And... I simply wanted to contribute to your efforts. I deserve no thanks. This Divide Bow, passed down through generations in our tribe... Upon touching it, I had a vision...that you would need it. But for you to truly fell the mighty Klanvaline...you never cease to amaze me.
We've been exploring for months now--I'd be surprised if anything was impossible for us by this point.
Then, that is your fate... Earthbound ones truly are interesting.
SYSTEM: Canaan nods his head in understanding. His gaze falls to the bow, and he gestures towards it.
I do not know if this is enough to repay you, but please, take this bow. I brought it here that you might make use of it.



The Divide Bow (+196 ATK) has +2 ATK on the Zamiel Bow, at the cost of the bonus LUC and TP. Meh.

Goodbye, Lumen. Your heroic deeds will forever be passed down our tribe in legend... I swear it.


SYSTEM: With a regal wave of his hand, the ruler of the winged ones departs. The monster chick flaps up into the air, cheeping, and flies off into the sky. You watch the two leave, and take one last moment to look at the Throne of Thunder. The Throne's master has been slain. You have defeated the thunder dragon. For your efforts, you now hold the most powerful bow in existence. Congratulations! All that remains is for you to return to the bar when you have time, and report your success!


I feel as though my limits have been increased. What mystic power is this?
Does this mean I can eat more things?

In the original EO2, you raised the level cap for individual characters by retiring them at max level (initially 70), which would raise their level cap by a measly 1. After that, you had to grind them all the way up to their new max from 30 if you wanted to raise the cap more. Getting to 99 for even one character without cheats was a massive exercise in "ugh."

EO3 changed that--now, the three elemental dragons each raise your level cap by 10 when you kill them (except for the last one you beat, which only raises it by 9), up to a max of level 99. Raising the cap to 99 is basically a necessity, and taking on the dragons out of order is a serious pain simply because you'll be lacking the raw stats the game expects.




We're back, Cass! We killed the dragon!
Wh--Yeh beat the dragon that attacked the city...and now we're all safe!? Th-That means...yeh're honest-to-goodness heroic dragonslayers now.
Do heroic dragonslayers get access to special kinds of steak sauce? I've been trying to make new ones for a while.
I...well, drat. I need to sit down... Look, lemme say this right now. No matter how strong or famous yeh get, yeh gotta keep comin' to my bar, awright?
I don't see why we'd stop by this point.
...H-Holy crap, this is amazing! I gotta tell everyone in High Lagaard! Here, take the reward! Yeh're the great dragonslayers, after all! Haw haw haw haw!



Each of the dragon quests gives 100k en.



Still just getting passives for Phoebe.



Each activation of War Heal All now heals for 33% healing power.



Ranger's Force gauge can now go up to a maximum of 200, along with 5% extra max TP.



Stardust almost has all of the all-target Formulas maxed out again.



Curb ATK Up multiplies Sophie's infliction chances by 1.23x at level 9.



Let's end with these things.

Ouroboros Robe (Alchemist ultimate armor; +72 DEF, +40 TP, +3 TEC) is made from 1 Thunderous Eye. I buy this immediately for Stardust.

Emperor Orb (Immunity to volt) is unlocked by selling 1 Emperor Scale. This thing is junk, to be honest.

Next time: we search for the Ice Duke's grave.

Rea fucked around with this message at 07:15 on Jun 27, 2016

Blueberry Pancakes
Aug 18, 2012

Jack in!! MegaMan, Execute!
Like Ragnar said, the Great Dragon is a total jerk in this game. Usually it's the Burger King that's the worst.

I'm also surprised the monster doesn't die if you don't have a Gunner/Survivalist.

BlackPersona
Oct 21, 2012


Seeing this rear end in a top hat beaten so thoroughly and easily made me wonder how I even struggled with it in the first place.

...And then I remembered that I've only played Story Mode. This is a pretty drat good example of how strong other classes are in comparison, sheesh. I remember I just had to react to the Storm Emperor's pattern more than actually acting against it.

Omobono
Feb 19, 2013

That's it! No more hiding in tomato crates! It's time to show that idiota Germany how a real nation fights!

For pasta~! CHARGE!

Hobgoblin2099 posted:

Like Ragnar said, the Great Dragon is a total jerk in this game. Usually it's the Burger King that's the worst.

I'm also surprised the monster doesn't die if you don't have a Gunner/Survivalist.

Burger King is the ice one, I presume. The one with the instakill, right?

I can't but feel that abilities like ice/fire/lit wall are bad game design. Either they're useless or they're mandatory. The gently caress you elemental breath is by now a staple on these dumb lizards, but at least in 4 the way to survive it is to stack enough elemental resistance and you had a couple choices in how to do it.

shibbotech
Aug 21, 2014

I'm Doctor Shibbo, and this is Jackass.
Nap Ghost
Ugh stop making me want to buy more games, Ragnar. Looking back over Fetus's EO2 LP again, it really is impressive how they overhauled the base game for the Untold version. Granted, it feels hard to believe that we're already nearing the end of the journey...

Blueberry Pancakes
Aug 18, 2012

Jack in!! MegaMan, Execute!

Omobono posted:

Burger King is the ice one, I presume. The one with the instakill, right?

Yeah, I meant the Blizzard King.

vdate
Oct 25, 2010

BlackPersona posted:

Seeing this rear end in a top hat beaten so thoroughly and easily made me wonder how I even struggled with it in the first place.

...And then I remembered that I've only played Story Mode. This is a pretty drat good example of how strong other classes are in comparison, sheesh. I remember I just had to react to the Storm Emperor's pattern more than actually acting against it.

Yeah, I've been playing along with story mode (up to the floor with the Esbat fight) and I have no idea how I'm going to pull some of these fights off with a part of one-and-a-half damage dealers and three-and-a-half supports.

Efe
Feb 2, 2016

I make alive things dead and sometimes the other way around.

FriskyBoat posted:

Storm Emperor isn't too bad.

The next one is though. :gibs:

Feel free to ask Ragnar the absolute nightmare I went through trying to beat this on my first run, he's very much aware since he's the only person I thought to bother about it.

The next one did go down in two or three attempts though, and one was only because I underestimated one of its abilities. Third one went right back to giving me trouble, but funnily enough it wasn't nearly as much trouble as the Storm Emperor gave me. Maybe I just finally figured out how to play the game by then.

Anyway, congrats on making an absolute fool out of the Storm Emperor. Again. You and I clearly have a different definition of the word 'boss'.


vdate posted:

Yeah, I've been playing along with story mode (up to the floor with the Esbat fight) and I have no idea how I'm going to pull some of these fights off with a part of one-and-a-half damage dealers and three-and-a-half supports.

Fafnir's all the damage you need. But if you're really struggling to dish out the hurt, remember that Ailing Slash and Hazy Arrow both deal a *lot* of damage and aren't terribly hard to set up. Push comes to shove, consider reclassing Arianna as a Troubador for Crusade + Accelerate, though the game is most definitely beatable without doing that.

OgretailFood
Oct 9, 2012

Recommended by 10 out of 10 Aragami

Hobgoblin2099 posted:

Like Ragnar said, the Great Dragon is a total jerk in this game. Usually it's the Burger King that's the worst.
Excuse me for the lovely paint job but every single image of The King had more artifacts than the last one.

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
I guess the orb is to make it easier if you fight the dragon again?

FriskyBoat
Apr 23, 2011

Glazius posted:

I guess the orb is to make it easier if you fight the dragon again?

The problem is that 1) Volt Wall does the job just fine, 2) the orb only goes on one person, and 3)he has other dangerous attacks. Yeah, it turns the core into a non-issue, but if you're fighting it again, you can probably already deal with the core just fine.

Araxxor
Oct 20, 2012

My disdain for you all knows no bounds.
Update 22: The Calm Before the Storm



I'm gonna start off this update by covering this quest. And no, there's no new dialogue for it in Story or something. So why am I doing this? Because Ragnar messed up this quest in his playthrough, so I'm playing cleanup for him. So let's get this started.

Oh, that request. I knew yeh'd see that one. The fella who put it up was kinda... skittish, but it sounds like he found out about some kinda treasure in a cave on the 12th floor. Seems the farthest depths of the cave are full of stalactites. Yeh know those, eh? Big sharp icicle-lookin' stones on the ceiling? Anyhow, nervous guy like him didn't wanna tromp around in a dark, dangerous cave. So he came back here. But the fella couldn't get the treasure off his mind, of course, so he's puttin' in a request to find it. Doesn't even want it for himself! All he wants is to know what it is. Beyond that, he ain't askin' for anything else. Might be dangerous, but as long as yeh go in the cave and see what the treasure is, yeh get it on top of the reward. Sweet deal, eh? Almost too good to be true. Feels like there might be a catch... but nothin' ventured, nothin' gained! Besides, yeh can handle it. As for the place, it's on the 12th floor to the west. The fella oughta be waiting for yeh there, so get goin'. Keep an eye out! Can't be too careful, eh? G'luck!

Interesting info. Probably best to keep all of it in mind.







You remember that you've accepted a request to investigate the truth behind the treasure in the back of a cave. Did this guard put up the request? You confirm to him that you're here to fulfill the assignment.

Ah, nice. I've been waiting for you. The client had something big come up, so he gave me a message for you and headed home. I was a little worried nobody would show up. Good to see you. Sorry to skip the chitchat, but lemme get the message... “See that thick clump of trees? Take a closer look - the cave's hidden over there. And I guess the treasure's in there somewhere.”

Indeed, there seems to be a dense copse nearby. Within, you can faintly make out a cavernous maw, and a road leading in...

You'll be investigating this area, huh? Well, since I've been waiting here anyway, I could stand guard if you like. It's no problem for me, and safer for you. Oh, did you have any questions?

You must decide whether you will ask questions of the nonchalant guard, or begin exploring the cave.



Might as well find a bit more about this quest.



Tell me about the client.
Huh, lemme think. Well, he was looking down the whole time, so I couldn't see his face, but he seemed kind of a pushover. Kinda quiet guy. Couldn't make out much other than to tell any adventurers that the treasure was in the cave... So I did. Treasure's in the cave. There you go. Sorry, but that's all I know.

The guard shrugs amiably, and asks you if there's any other questions. If you want to know anything else, you can ask now.

Did you go inside the cave?
Oh, no. No way. You kidding? These kinds of places with hidden treasure are usually pretty dangerous. If you're going, make sure to be careful. Getting wrecked by a falling stalactite would just be embarrassing.

The guard laughs heartily, assuring you he'll answer any more questions you have. You seem to have the full story, but if you want to ask or clarify anything more, you are free to consult him.

Hmm, that was very interesting info.



Enough to make the guard untrustworthy.

Huh? I was just going to be a lookout, and it's not a bad offer, even for you guys... Why are you refusing my offer?



Something the guard said doesn't match up with the info we've been given.

I don't trust you.
I guess I see where you're coming from, but do I really seem that shady?



And we'll prove it right now.

When you were asking questions, something the guard said did seem odd, and out of place. Whether he was mistaken or lying, you can't be sure, but you can't shake off the feeling that he may be trying to deceive you...

I see. I'm sorry if anything I said made you feel uncomfortable... Well, then, what did I say that was out of place?



:objection:

How could he have possibly known about the stalactites if he never went into the cave in the first place!?

The stalactites? Why, is that a weird thing to... Ggh!?

According to the client's information, the stalactites exist deep inside the cave. None can be seen in the shallow entrance. In other words, it would be impossible to see any stalactites from the outside... So how does this guard, who claims to have remained outside, know about the stalactites in its inner depths? The man must have ventured deep into the caverns, and witnessed the stalactite formations himself! When you confront him on the matter, he meets your gaze, replying with a brief chuckle.

Haha! That's an interesting deduction. Are you guys detectives or something? You've been reading too many mysteries! Look, I think that's enough messing around. You've got a request to do, right? Why don't you head in and get to work?



Nah. I'm enjoying our chat too much.

At your words, something in him finally snaps, and the smile finally drops from his face--replaced by a murderous glare. Sensing his sudden aggression, you prepare your weapons, and he reacts quickly. With a tut, he darts his hand into his pocket--





You don't know who this guard might be, but he must be after the treasure inside the cave. Judging by his pressuring you to enter the cave, it's possible the way ahead is very dangerous... If you feel continuing would not be worth the risk, you can go back to the bar and report your findings. However, if you will stop at nothing to acquire the treasure, then you should enter the cave.



Not entering the cave will end the quest immediately, and isn't what you want to do.

You decide to enter the cave in order to retrieve the treasure and complete the request.



Further through the winding caverns, you notice a small hole in the limestone walls, and draw closer. Something is inside... Could this be the treasure in question? You reach in to pull out the object, but your reach falls just short of it... However, you stretch your arms as far as you can... and manage to grab hold of the cylindrical object. Pulling it out, you examine your prize. It appears to be a metal flute, colored a muted sky-blue... As you examine the flute, a loud din sounds from the entrance of the cave. It sounds like the crunch of heavy impact against stone. It grows closer by the second. Sensing danger, you tuck the flute away and press to the wall, holding your breath. Shortly, a monster with a hard carapace appears from the way out, steps heavy and unsteady. It roars in pain... Its body is bloodstained, and its shell cracked and scarred. It seems the monster has been crashing into the cave walls... It moves abnormally, and it seems to be running away from something. It limps desperately, hitting against the walls. After several thuds against the stone, it falls to the ground with a resounding crunch. The cave shakes and rumbles... The time has come to leave! You rush to the cave's exit, hurrying to make it before the cavern collapses on you!



Surrounding you, they open their jaws with horrific creaks. With no time to recover from the cave-in, they surge upon you!



This battle is the same.



While composed of metal, the flute's design reminds you more of the beauty of nature. It seems to calm you just to look at it. Some dirt remains on it, perhaps from the cavernous hole, but it has no cracks, and it still produces a clear and gentle tone. After all that, you have obtained the treasure. All that remains is to report to the bar to complete the request.



This would have been destroyed if you couldn't expose the guard's ruse.



Anyways, let's hand in our quest report.

Oh, yeh're back! So, yeh find the treasure? Hmm? A shady-lookin' guard, yeh say? Tell me a little more about it.

Fade to black.

...I see. I get the picture... He was a thief disguised as a guard. The monsters were a part of his plan all along... Pfeh, he put up the request to make fools outta both of us. Heh! Probably realized yeh were too sharp for him, and took off before yeh could pin him down. And when yeh went after his treasure, he panicked and tried to get rid of both yeh and the prize... somethin' like that. Well, glad yeh came out in one piece! Gonna take a lot more than that to shut yeh lot down. Haw haw haw! Ah... well, about that reward... I left the store for a bit, and when I got back, the reward was gone. That's my fault. That weasel's probably behind this, too. Rrrgh... I won't forget this! Things're personal now... My reputation's on the line! I can't have rewards just disappearin'! ...Here, take this. It's comin' out of my own pocket. Sorry it ain't exactly what yeh wanted, but don't look so down, eh?





Even if you don't get the flute, the rewards stay the same. However...



Getting the flute gets us an extra bit of dialogue.

Yeh might be the only people in all of High Lagaard who love cash as much as I do! Hell, maybe more! Haw haw haw! So in the end, yeh got yer treasure, right...? Oh, it's the flute? Huh... Lemme take a look. C'mon, don't give me that look! I ain't lookin' to snatch it off yeh. Settle down and lemme see! ...Hrm. Got some weird designs on it... Doesn't look like it's worth a ton of cash, though. Why would a thief go after this? ...Yeh mind if I hang onto this for a little while? I ain't gonna sell it.



Why do you want to hold onto it?
Somethin' about that chump goin' after a simple flute like this... doesn't smell right to me. So I'm gonna ask the Palace, and see if I can get anyone else lookin' into the whole thing. Don't worry, I'll give it back later.

I dunno...

Denied!
C'mon, don't just shut me down! Somethin' about this feels off, right? Why would he be after a little flute like this? So I'm gonna ask the Palace about it, and ask others to look into it for me as well. Don't worry, I'll give it back later.



Yeah, it's a but thou must. You have to leave the flute with Cass. No way around it.

Ah, I knew yeh'd come around! I'll look into this flute business, and I'll let yeh know if I turn up anything weird. Well, either way, good work, folks. I'll have more jobs for yeh later!

And that's it. Back to the actual Story Mode content.



Moreover, this time there is a monster flying above the ice. You check to see if you sense any special power within the monster, but this one also seems unremarkable in that regard. As you perform your duty, Chloe stares at the monster.

It's flying...
This might be a problem. We'll slip all over the place on that ice, but that thing won't have the same problem.



I wish I could fly...
Uh... that's a nice wish, but let's get back to reality, hmm?

It is true that no amount of wishing will cause you to sprout wings... You will have to keep a close watch on the distance between you and the monster as you go if you hope to avoid it. You keep this danger in mind as you plan your route through the room...



Was that... a cry for help!?
Something's under attack over there!

You look towards where Flavio is pointing and spy a raccoon cub being assaulted by a forest monster! If you rush over now, you may be able to save it, though you can see no profit in doing so.



If we don't rescue the raccoon, it'll become a snack for said monster. So uh, let's not do that.

Reason and rewards do not matter when a life is at stake! When you rush in between the cub and the monster, the little raccoon uses that moment to dart into the brush.

Thank the heavens it wasn't injured... The poor thing should be safe now.
It's touching that you're worried about the little baby raccoon, but shouldn't you be more worried about us now?

The monster, furious at losing its prey, glares at you in anger! The life you wished to protect is now safe, and the time has come to protect yourselves!



Wait wait wait. Why does an elephant want to eat a raccoon? :psyduck: This event made a lot more sense in the original when it was a bunch of wolves trying to feast on the cub. Then again, those did get upgraded to FOEs in this game. Anyways, I beat it down.



You turn to see the raccoon cub you saved peeking its head out from the brush. When it sees your faces, it gives a somewhat plaintive squeal before slowly wandering out.

Huh? You came back? What are you doing? It's dangerous out here.
He has something...

The raccoon cub is skillfully carrying something with its front paws, which it drops at your feet. You recognize it as a rare material found in this forest...



You dropped this.

You nudge back the rare item that the round-eared creature carelessly dropped. Yet the raccoon cub insistently pushes it towards you...

Ah, unless I miss my guess... I believe it wants you to accept its gift.

If the cub won't take it back, you see little choice but to accept the material and put it with your belongings.



After the raccoon cub witnesses you accepting its token of gratitude, it disappears into the brush.

In the original game, you didn't get a reward if you rescued the cub. You know, I kind of miss the events that don't have a direct benefit for doing a good deed. I found those to have more flavor.

The grateful raccoon, huh. Sheesh, it didn't have to do that on account of us.
Hehe... I'm glad we could save it. It's a cute little thing.
Mm. I'm glad Mr. Raccoon is okay.

After you see the raccoon cub off, you return to your exploration.



As you search for a way through the area, Bertrand stops abruptly. What seems to have given him pause is a large block of ice... and a monster some ways beyond it.

What's the matter, old man? Don't tell me you're spacing out.
Oh, uh... You notice how that guy's lined up juuuust right? It reminds me of a game I used to play.

You search your memory for any sort of game that applies to this situation...



BAM!



The impact is sufficient to knock the monster from the air, killing it instantly!

Alright, nice shot!
Oooh.
If we push these chunks of ice at the monsters, we may proceed without fighting...
Pretty handy, don't you think?

You mark what happened here, in case it proves useful later, before proceeding on your way.



And that's pretty much it for this floor.



Now that we reached a new floor, let's go back to town.





Claws...? Ah, I myself prefer the fluffier animals with soft paws!
Sorry, Missy, I think yeh completely missed my point. But anyways... yeh lot sure are carefree as usual, aren't yeh? Listen here--yeh lot are the signature guild of my bar now. Y'haven't noticed? People in the bar are craning their necks to get a look at yeh! There's even folks that're starting their own guild 'cause they were inspired by yeh. Gotta act yer part! I sure am acting mine! Haw haw haw!





Hm...? Oh it's you. It was a shock to hear that you've reached the 14th floor… Almost everyone in town knows you now. Ask anyone in High Lagaard. They'll tell you Guild's a well-known group of veteran explorers. Ha, I'm sure it's a little strange, given what you're actually here for. ...But fame brings its own share of stresses and temptations. Try not to get distracted, and focus on your task. Well, that's all I have to say for now. Try to avoid any unnecessary risks.





This is the Lagaard Chronicle, a record of the history of this country--from its origin to what it has become today. As long as our nation exists, the Chronicle will be written. Our great Duke's works are also recorded in this... Splendid, isn't it? I must say, it's rather flattering that one from Midgard would show interest in this. You would be able to find it in the Grand Duchy's library. If you're curious, why not take a look through it? ...Oh, I apologize for keeping you for this long! I look forward to your safe return.

And that's all the new dialogue in Story Mode for this floor. I feel like taking another nap.



As you sit there, you hear a knock at your door. Who could it be at this hour...?



And dead last with absolutely no votes was Arianna.

Despite the late hour, you hear someone knocking at your door... Judging by the tenor of the knock, you suspect it to be Arianna.





But I wanted to show my thanks for all the help you have given me. I brought a small something for you to eat.
It's an apple pie... Would you like a slice?



Did you bake this?
Yes! Hanna taught me how. I think it came out rather well!
Eating with you like this reminds me of my days at the Midgard Library... So many memories from that time come rushing back when I talk with you, Sir Knight.
Would you like to talk a bit longer, Sir Knight? Any subject is fair game. Please...?



Battle advice:

...... ......
E-Er... could you slow down a bit...? So, the first principle of gripping a sword is not to hold too tightly... And during the swing, you must mind your wrist and elbows, while never taking your eye off the enemy...
I'm sorry, trying to absorb all this is proving too much for me.

Your life at the Midgard Library:

...... ...... Studies, running, swimming, swordplay... You have all the training of the a true Midgard Library Renaissance man. And you grew up alongside Sir Flavio?
Ahahah... I take it that you have been good friends since you were small.

Her apple pie:

Wh...What!? You... enjoyed it, then?
Oh, th-thank you. But I must credit Hanna for her excellent tutelage.





I think I'll retire to my room for tonight, but I'd like to do this again sometime. Is that all right?



Alone again in your room, you have only the silence for company. It is late, and you decide to rest in preparation for tomorrow...

Yeah, that one wasn't too interesting. How about we go back to the Labyrinth?



After tackling this quest first. This one takes place after the Just out of reach quest. And since we got the flute, a bit of dialogue is different. I'll just skip ahead to that point.



You tense, sensing movement behind you. Weapons at the ready, you turn to confront... a lone guard.



Hey. What happened? I heard a ton of noise from over here, but it seems like you're all okay.

You can't see his face behind the metal visor, but he seems to be friendly enough. You tell the guard of your quest from the Grand Duchy.

Whoa, sounds pretty tough. You must be pretty thirsty after all that. Here, why don't you all have some of my water?

Arianna thanks the guard, takes the water skin, clearly winded and parched from the tough battles. Something belatedly dawns on you... Didn't Cass tell you that there were no guards posted on the 13th floor? If that's true, then... what is this guard doing here all by himself? You look to the guard, and notice that he is watching Arianna about to drink, with a malevolent grin on his face...! Something about his demeanor unnerves you, and instinctively you knock the waterskin from Arianna's hands! Astonished, Arianna demands an explanation... but staggers as a burning pain fills their throat.



It's clear the water had been poisoned, and despite your quick thinking, it seems that Arianna drank a small sip... You move to protect Arianna, who is on the ground gagging in pain, and draw your weapons! The guard nimbly steps back, hastily slipping out of range of your weapons.

Tch, so you saw through it again, huh...? You think you're so slick... Just like last time, you've completely ruined everything!

The guard drops all pretenses in his words, and makes no attempt to hide his malice towards you. Everything becomes clear now--you recall the amiable guard you encountered during the case of the treasure hidden in the cave... The man in front of you is the very same guard, and you almost fell victim to his lies a second time!

You bastards must have been the ones who took the flute from the cave, too... yeah, you've got the drat thing, right!? I thought I could dispose of you and the flute in one fell swoop... How did you survive the cave-in and the monsters!? The monsters around here are pathetic. They can't even kill you... rrrgh, drat you! Just die already!

The guard spits these words as a parting shot as he vanishes into the forest.

You don't know why the guard was here, but the request is complete. Visit the bar when you can, and report your progress!



Ahh, there yeh are. How was it? Find any good treasure? Eh...? What, that thief again!? So it was all just another scheme of his, eh? I've been askin' around a bit since that last incident. That bastard only just came into town recently... but I heard he's an infamous robber. I heard the treasure yeh managed to get last time was a flute that could control monsters...? Well, seems like the flute yeh grabbed is used to calm monsters down, so it ain't gonna cause us any problems. But the flute has a twin. The other one can turn the beasties berserk, and make 'em fight even if they don't want to. Only works on a couple beasties, but it still ain't good. If I'm right, the owner of the second flute is none other than that thievin' bastard... and that must be what yeh heard. He must've been planning this all from the start... So, to make sure his plan worked, he must'a been tryin' to snag the other flute. He couldn't get ahold of the other one, but he still went ahead with his plan, and drove the beasties mad... I'll keep lookin' into things, so keep yer shirt on. Oh, and about yer flute... The Palace is still doin' some research around it. I know, I know, I told yeh I'd get it back to yeh... it's kind of a pain, but it'll help yeh out in the long run, eh? Ah, and I can't forget yer reward, of course. Yeh killed the monster, so here yeh go. G'luck!

And that's it for cleanup. Let's explore the 14th floor for real now.





Is this a bird's egg? Might it have fallen from a nest...?"

If Arianna is right, it stands to reason there is a nest nearby. You look around the area... Something fitting that description can be seen high up in the trees.

Man. I'm surprised it didn't break after falling from all the way up there.
There aren't any cracks in it... But it's not safe out in the cold.
We'd better return it to its nest, huh?

However, the nest is quite a ways up, in a snow-capped tree. Climbing it will not be without its risks. You mull over whether to return the egg to its place in the nest above you, or to leave it be.



Let's return it. If you don't, you'll get into a fight with some very angry parents.

You cannot simply leave this egg, knowing what fate it has in store if you do, and so you decide to return it to its nest.

Gracious... the nest is quite high. Will we be able to return it safely?
The snow looks slippery. I don't think I can climb the tree.
Welp, just leave it to me. I'll have that thing up there in no time.



I'm sure Flavio can handle this. (There's no gameplay difference between Knight or Flavio handling this.)

Alright! Watch and learn why they call me Flavio the Climber!

Flavio carefully tucks the egg into his jacket before climbing the tree with flair.

Huh. He's got the skills to back up that confidence.
They don't call him Flavio the Climber for nothing.

While you are talking, Flavio accomplishes his task and shimmies back down the tree.

Mission complete!
That was amazing, Sir Flavio! Oh... You have something in your hair.
What, this? I found it in the nest. I think it's the mama bird's feather, and I thought it looked pretty, so.
Hehe, isn't it cool!?
Mm... not really?
......



Satisfied at returning the egg safely to its nest, you return to exploring.



Hm? That monster over there... It's moving a little strange.



Its gelatinous body slowly oozes across the slippery ice without any trouble...

How does it not slip if it's gooey?
Ah! If we prepare gelatinous footwear, might we be able to walk freely on the ice as well?
I highly doubt it.
Oh, while I'm thinking of it... Knight? Are you sensing anything from that monster?

You gamely focus on the monster to see if it seems like a likely candidate for the power you require... But you sense nothing from it, and your friend scratches his head sadly.

Aww. I thought maybe we could get that power with no problem.



Well, let's try fighting it.
Whaaat? Hmph... I'd rather ignore it and hurry on ahead.

You consider the option Bertrand presents, though you have not yet discounted challenging it to a fight.



Or we could just smash it with an ice block.



BA-



What!?



Mr. Jiggly is strong.

You will clearly not defeat this gelatinous creature with the ice blocks. Adding this to your knowledge of the Labyrinth's denizens, you proceed with your investigation.



However, it is mostly buried, preventing you from discerning what it is.

Hm? Did you find something, Knight?

You may pick up the shining object or ignore it and continue forth.



Finders keepers.

You pick up the object, glinting in the snow.



A necklace. Could someone have lost it?
Hard to believe someone would drop a
necklace like this by accident...
Huh? You hear something?

You listen carefully for any sound, and hear a low rumbling echo from somewhere...

Okay, that's not good! That sound--it's snow sliding down the mountain!
Wh-What!?

By the time you try and brace yourselves, it's already too late! All you can see before you is a solid wall of snow approaching you at top speed!

......!

Your guildmates are swallowed into the moving wall of snow and slammed into the ground!



Is it over...?

You whisper dazedly to each other as you look about, but there's no sign of a secondary avalanche on its way.

*sigh* I thought I was gonna die. I guess the lay of the land here makes it easier for avalanches to happen.
Might it be that the necklace's owner...?

You speculate that there was an explorer who passed this way and lost their life in an avalanche. You take relief in your survival and quickly leave this place, lest another avalanche strike on the first one's heels.



You hear Bertrand grumbling as you walk through the flurries of snow.



You mean our hopes and dreams?
Hey, don't be rude! Even this old man has his dreams, you know!
No, I'm talking about that monster. The one you're supposed to get power from.
I concur. Though I'm certain we'll find it if we delve just a little deeper...
I hope so. ...This forest's freezing. I just wanna deal with this monster and get outta here as soon as we can.
Because of your age? I don't mind the cold.
Is Sir Bertrand that old...?
Mm-hm. Trand is pretty up there.
Can it. Your higher body temperature just shows you're still a kid.

You try to coax Bertrand down from his foul mood as you keep up your search for the monster...





Yet you do not see Artelinde, his constant companion. When the white-haired man notices you, he gives a short, stern exhalation.

Most unfortunate, Guild Guild. I had hoped to never cross paths with you again... I will ask once more. Go no further past this point. I do not wish to see you perish in this forest.



We can't agree to that.
Hrm... It was folly to make the same request again, knowing that it would be in vain. Seems Der Freischutz's age is catching up to him.

With that bit of self-mockery, Wilhelm lowers his hat and reaches for the guns at his side.

......!

You suddenly feel as if his presence itself lashed out to strike you!

If you are intent on proceeding onward, then do as you will. But make no mistake. If we meet in the frozen halls of the 15th floor... There will be no more words. Only gunfire.



Why does he harbor such hostility towards us...?
He *really* doesn't seem to want us to go any further.
I was worried about this for a while, but I think those two really are taking out anyone who tries to go further in.
Taking out...!?
...When we meet them on the 15th floor, that'll be it. They'll fight us, and they'll fight to kill.
We... must fight the Esbat guild...?



If they attack, then we'll answer.
B-But...
There's no way around it. Knight has to find that monster to gain this power. Anyone in the way of that has to be removed. ...Fighting them is going to be in our best interests.
Still... ......

The woman looks to you, troubled. You acknowledge her gaze and all it entails as you proceed onward.

Efe
Feb 2, 2016

I make alive things dead and sometimes the other way around.
I remember going through that quest on at least three different runs and never realizing that there was an extra part to it until I figured it out by accident one time. And that wasn't even me getting it right, I picked the wrong option after saying I didn't trust the guard and then I got suspicious of the fact that I couldn't talk to him again.

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
You'd think somebody who could survive the labyrinth would just sell monster parts. Then again, dude may just be the killin' type.

Junpei
Oct 4, 2015
Probation
Can't post for 11 years!
By the way, about Boomerang Axe: use it on back-row enemies, not with a Landy on the back row.

Rea
Apr 5, 2011

Komi-san won.
Popping in to say that a new update will probably be coming on Monday or Tuesday--I have the next update fully recorded, but I'm away from my computer for the weekend because I'm visiting family.

In other news, EO4 (and EMD but EMD is a bad game don't buy it) is currently on sale on the eShop--EO4 is $10, and I highly recommend you grab it at that price if you haven't played it.

Rea fucked around with this message at 21:38 on Jul 2, 2016

Araxxor
Oct 20, 2012

My disdain for you all knows no bounds.
Update 23: Exquisite and Deadly Cuisines



Here's the end of floor 14.



And now that we got to floor 15, let's see what the people in town have to say now.



Except the only one with new dialogue in Story Mode is this bar patron.

I-I'm sorry... Someone, please... help... *sob*
Oh no--what are you doing here all by yourself? Did you come here with your daddy?
...N-No... My mom sent me here to find my dad. But there's... so many people here... I-I just can't... find my daddy...
Aw, I'm sorry. Don't worry, I'll help you out, okay?
R-Really...?
Yeah, of course. Here, lemme carry you on my shoulders. Up you go--
There. I'm pretty tall, you know. I bet you'll find your daddy a lot easier from up there!
O-Okay...! Thanks, Mister!
...It just comes naturally to that kid, huh? Nice guy.
Trand. You're tall too. Are you gonna help?
Nah. Don't feel like it.

Well, why don't we go take a nap?



As you sit there, you hear a knock at your door. Who could it be at this hour...?



Uhhh, Flavio?





She was supposed to teach me how to sew, but she never showed up.



...How to sew?
Yep. That drat button came off again. I've never been good at sewing buttons… It looks fine from the front, but the back side is this mangled mess. Arianna said she's pretty good at it, so I thought I'd learn how to do it right from her.
I mean, I don't want to be bad at this my whole life!
But I'm not going to get anywhere without a good teacher. I guess I'll try looking for her downstairs again.
If you happen to see her, can you tell her I'm waiting for her there? Later, Knight.

Now I've been sitting on a bunch of food ingredients, so let's get to cooking.



I've finished it... I think.
My, what an oddly shaped dish. ...I would think that a tad smaller portion would be easier to eat.
Er, is this a matter of size!?
I melted it and molded it into bite-size pieces, of course...
But when I cooled it, it reverted to this size and shape for some reason.



Is it okay to eat?
The taste is fine, but...
Well, I trust the flavor... buuuut, that's not what he meant...
I-I know what you're getting at.

How's it taste?
It tastes great, of course. It goes down smoothly, and the apple flavoring mixes well.
I say mixes well, but...

Dialogue merges here.

After chewing, swallowing, and putting it in your stomach, if you let your belly get cold... will it revert?
It would be quite heavy on the stomach...
Is that all that it'd be...?
Well, since she's all right, I figure we should be okay...
Oh? This does taste good.
Whoa, old man!? Y-You have guts...
...I shall also challenge this because I have faith in Dame Regina and Sir Apicius!
Me too. Tasty food is not to blame.
I thank you for your consideration. Please enjoy it slowly.



Theriaca As and Bs affect a row instead of a single target. Which is interesting, except that effect isn't something worth using up your food buff for.



I just finished it. Eat up while it's hot.
I don't like the green on top. Trand, trade me for meat.
Yeah, yeah, go ahead and take 'em. And go ahead and leave 'em.
Directly onto his plate... That's bad manners!
That's true, but before that... Chloe, I won't allow for fussiness with food.
Oh, let her go. It's more of a pain to try and get her to eat them.
Greens are bitter. I don't understand why you would eat anything bitter outside of medicine.
You understand, right, Knight?



It can't be helped.
Yep, it can't be helped.
And how can it not be helped?
...Anyway, I'll add it to the menu. If you order it, you're eating it. All of it.

That's not good.
...Knight betrayed me.
That's your fault for believing in him.
...Anyway, I'll add it to the menu. If you order it, you're eating it. All of it.

That's that. Manners are manners.
Manners...?
Sir Knight is correct. Touching someone else's plate, handing food over directly from silverware to silverware... Those are all no-nos!
...O-Okay.
Whoa... Chloe lost to pressure.
Sir Bertrand, you too! You are the senior here, so you must serve as an example!
...O-Okay.
She doesn't get angry often, but she's really scary when she does...
I'll make sure not to upset her...
...Anyway, I'll add it to the menu. If you order it, you're eating it. All of it.



You recover 25% of your max HP at the end of the turn if you're inflicted with an ailment or a bind. Not too great.



And I've cooked enough food to unlock the next restaurant scene.

It's rather rare to see you sighing with such melancholy, Dame Regina... Perhaps some rest would help?
There's a lot of recipes now. She worked too hard. Now she's tired. No, I never get worn out by cooking.
To be honest, I'm more satisfied than I've been in a while, thanks to your efforts. But even still... hm.



Did something happen?
It's nothing serious...

Do you want to talk about it?
...Maybe you're right.

Dialogue merges here.

It's just... the other day, a customer told me they love the food from this cafe... But they said it's not the kind of place you'd go every day. Just... once in a while...
Oh, uh...
So, someone actually said it...
If that's your response... you must have thought the same thing, then?



Yeah, we did.
I-I had no idea...
Well, uh, you do glare at people that stay after eating... and you give people menus without a word... You can be kinda scary.

That's what we've been saying.
You... have?
Yep. Flavio's been saying this cafe feels pretty dead most of the time.
Sh-Shut up, old man! You make it sound like I'm the only one that's been saying it!
I see... So that's what you meant by it.

Dialogue merges here.

...This city has a lot of travelers, but a cafe without regulars isn't going to succeed. At this rate, my dream of proving my own success to my family is just going to be that--a dream.
I thought that all customers wanted from a restaurant was delicious food... Was I wrong? ...What do the customers want from me?



Be more friendly to the customers.
Friendly with the customers...? What does that have to do with the food I serve?

Be more sincere with the customers.
Sincere...? I don't know what you mean. I always put everything into the food I make for the customers. That would be true sincerity when it comes to cooking, wouldn't it?

The food should be made with love.
...What are you even talking about?

Dialogue merges here.

I believe Sir Knight has the right idea. When you serve someone food, it's not simply the food that's important... the atmosphere is significant too.
...Is that... so?
Yes, it is!
Hmmm... I still don't quite understand. What exactly do I have to do?



Try smiling.
S-Smile, huh... I've never been great at that...

Try talking to them.
What, talk to the customers...? What would I talk to them about?

Dialogue merges here.

Simple. Just talk about your cooking.
That's a splendid idea! You smile so brightly whenever you talk about your cooking, Dame Regina.
D-Do I...? I'm not quite sure about all this...



I'm sure it'll work.
You really... think so...?
'Course it will. Your cooking's already top-notch.
Long as you get a little friendlier with the folks who like it, I'm sure you'll get regular customers.
Yes, that's right!

If you fail, we can try another way.
...You'll help me think of more strategies?
Of course. We'll help you so we can keep eating tasty food.
Yeah, we're on your side! We'll do everything we can to help!

Dialogue merges here.

...I see. This is for the sake of this cafe... and to bring me closer to my goal. I'll try doing as you say.

And doing that causes the townspeople to have new dialogue. Though most of it is the same as in Classic.



Oh, are you familiar with Dame Regina?
Ain't met her in person. I mean, she's rich and I'm... old Cass. Just heard about her from rumors, that's all. But she's a noble, ain't she? Why's she puttin' herself through all that trouble? Bah. Nobles. Can't understand 'em.

And that's it for new town dialogue. Time to get back to the kitchen.



I just finished it. Eat up while it's hot.
Ooh, this is big! And tasty-looking!
Full of meat juice.
Hey! Don't you start biting!
But you need to eat it while it's hot, or else it's disrespectful to the bun, right?
Er, well, that's true, but...
*giggle* They are stuffing themselves in such a delicious manner... Let us eat for ourselves, too!
...That was it.
Huh?
I only made two of them.
Huh!?
I was going to cut them into pieces. I figured you'd be fine since you guys don't eat all that much...
You guys...
......
S-Sorry... I already ate it all...



I won't forgive you.
I--I said--I said I was sorry!

I won't ever forgive you.
Y-You're THAT mad...!?

Dialogue merges here.

The grudge of food... Scary. I should know best...
Don't forget you're being grudged right now, too!
...That is unfortunate.
Sorry, that's my error. I'll be sure to make one for each of you.



Increases Sleep resistance by 80%. Handy for the upcoming boss, but I prefer to make use of a different food when fighting her.



I just finished it. Eat up while it's hot.
Th-This is...!
...I-I feel sorry for it. The poor thing is crying...
Before that, we didn't bring the entire carcass... Kid, where'd you find this?
Ha, if it can fool the people who fight it all the time, then it's a success. This is all an imitation. The eye is a cooked egg, see?
...It is. The body is... mashed potatoes?
Correct. The fish taste is a bit strong, so it matches well.



That's amazing.
I simply made it according to the recipe, but... it's not a bad feeling to hear that.

I'd prefer it normal...
Well, I only made it according to the recipe. Like I mentioned before, Apicius's recipes entertain by looks as well.
...Hrmmm, it was fun to make, but is it really THAT disgusting?

Dialogue merges here.

Hey, putting looks aside, this guy doesn't look very easy to eat. What're we supposed to do with the wings?
Oh that? You cut them off with a knife before you start eating. Like... this!
Th-That looks painful...!
Hm? Y-You think so? It's just an imitation, though...



We're going to eat it either way...
...Right?
That's true, but because of the way it looks, I feel sorry for it.

Choosing the first option just skips to this next part.

Poor thing.
I-I see... Even if it's fake, there are people who feel that way, huh? I made it teary-eyed to go with the ingredients, but... should I arrange it to smile?
...Can you eat something that is smiling?
That kinda has its own problems...
Hrmmm... I see. It really was fun to make, though...
Well, I'll see how the other customers think of it. It'll be on the menu, so order it any time you want.



This increases experience gain by 20%. Though if you paid to win have access to a steady supply of Yggdrasil Clovers, this is redundant.



I just finished it. Eat up while it's hot.
...Hm? What's wrong, Chloe? It's rare for you to not come running in even though it's meat.
But there's fruits on the meat. It's that tasty...?



It's delicious.
...Really?

It must be horrible.
Yeah, sweet and salty. It's something to eat separately, not together.

Then I'll eat all of it.
Huh... That's a little... no, very...
...No.

Dialogue merges here.

What are you yapping about, Chloe. You eat meat at the pub with cranberry jam and orange sauce all the time.
...Oh, yeah. I was too busy thinking about meat to notice that.
That's so like you.
But I've never had meat with fruit sauce before either until coming to High Lagaard. There might have been some at Midgard... but it definitely wasn't as major.
It probably has to do with the region. Still, meat and fruit go well together. This glitter apple especially. Grating it increases the taste, making it perfect for sauce.
But...
Dame Chloe, has there ever been a time when Dame Regina's cooking hasn't been delicious?
...No.
Then it's okay!
...Alright, I'll take on this new flavor!
Arianna's gotten used to how to handle Chloe, huh?



I'm glad they're getting along.
Yeah, me too. She was a bit bad-tempered in the beginning, but it's nice now.

I'm better at controlling Chloe.
...Why are you trying to compete there?
Alright, alright. Both you and Arianna are good at it. We all are.

Dialogue merges here.

Alright, I'll add this to the menu, so order it again whenever you feel like it. I'll be waiting.



This disables random preemptives and blindsides. Blindsides can absolutely wreck your party depending on the encounter while preemptives don't do too much for your party. If you don't mind giving up preemptive strikes, this can be a nice food to make use of.



I just finished it. Eat up while it's hot.
Croquettes, huh? Looks tasty to me.
Yeah... I'll eat a bunch.
*chomp* *chomp* ...!?
Mmmmmm! Mmmmmmmm!



Both of these choices lead to the same lines of dialogue.

Nnnng! *huf* *huf*... *huf*...!
Chloe, don't rush it! Hot bechamel sauce is a lethal weapon!
*gulp*
You're right... It was very hot.
*sigh* You're supposed to eat meals calmly.
I'm... sorry.
Well, let's just say it was so good-looking, she couldn't help herself.
It should have cooled off by now, so let's all eat.
You're right. Then let's...
Thank you for this meal!
Ooh! The sauce is creamy, and the crab flavor really sticks out… This is really good, Regina!
I agree. I've never had such a wonderful taste, even back at home!
This old man's usually a small eater, but this is pretty good.
I-I see. Those words make it worth working hard making it.
...Where's mine?
You just ate yours, right?
But it was so hot I couldn't tell what it tasted like...
...Oh, Knight!?
You haven't eaten yours yet. Will you share some of yours with me?



Give her all of it:

Knight! You're awesome, Knight! I'm so touched!

Give her half:

Knight, thank you!
*giggle* You're so kind, Sir Knight.

Don't give her anything:

Knight... Meanie.
Hey, you ate first. Knight isn't to blame here.

Dialogue merges here.

Well, I'm glad you're all enjoying it. That makes me satisfied. I'll add this to the menu, so if you really are in the mood for it, you can order it. I'll be waiting.



Self-explanatory. It's a nice food if you're trying to make use of ailment classes.



I just finished it. Eat up while it's hot.
My, what an exciting dish, being served in its pot...!
Yeah. This is Apicius's arrangement of a foreign dish called paella.
From here to here is mine.
Hey, that's too much! Make it even!
No. There's more meat from here to here.
......



Cut it evenly.
...I see you get it, Knight.
Look, I've made plenty of it. The meat and vegetables are evenly distributed. So don't go hoarding everything, and eat properly.
...Ugh.
She is right. We should all be nice to each other and eat together!
It would be great if you did. I'll add this to the menu, so order it whenever you want.

Give me more meat, too!
Knight! You too!?
That was asking for trouble...
Knight got yelled at.
Chloe, you're the one that started this in the first place. You two don't get any of the food!
...Huh!?
I'll add this to the menu, but if you cause trouble like this again, I'll throw both of you out.
Next time, you'll sit and eat properly.
Awww...



The party will recover 2% of their max TP per turn while this is in effect. If you're expecting a battle to last over 15 turns, take this over the Rye Bread.



I just finished preparing it. Could you eat it right now?
Oh my...! All you did was shave off some ice, yet it's so soft and glittery...! It's like magic!
Wow... I've never had such a cold dessert before! This is amazing!
Cold things are expensive. This is the first time I've had it.
Ice that doesn't melt is something that only the forest can give ya.
Yeah. There are alchemists that sell ice, but because it's hard to make, there aren't many. It's hard to find in bulk.
Ooh...! Apples are popping out here and there...!
...!?
Sir Flavio!?



You feel like your head is being squeezed with immense power!







You slowly drink the tea Regina prepared. Eventually, your headache recedes...



If you eat cold foods too quickly, your body becomes cold. It causes a headache for some.

In other words, brain freeze.

...Is that so? I see. I've never really handled really cold food, so I didn't know about that.



Thanks, Chloe./You're knowledgeable, Chloe.
Mm-hm!
...I thought you were just a meat-lover, but you really are a healer.
Mm-hm again!
Hey Chloe, she wasn't praising you there.

More tea please.
...I'm not a waitress, but I'll do it since you're still aching.
Girl, get me some, too.
...I guess it can't be helped since you're eating the shaved ice too. Hold on, I'll bring tea for all of you.

Dialogue merges here.

But why is it that Dame Chloe has eaten so much shaved ice, and yet hasn't gotten a headache?
Varies from person to person?
That's not fair... Ugh, my head...
...I'll serve hot tea with this dish. You don't need to worry the next time you order it.



:getin: Oh yes! Behold, one of the best food effects in the game! You might not think that this food would do much since the description is pretty vague. But what this does is that blinded enemies have their hit rate reduced by 2000. Whatever that means. Look, I don't know what the formulas are in the 3DS EOs that aren't EO4, okay?

Anyways, what this means in practice is that attacks with an accuracy check will always miss! Not only that, the Blind status got a pretty big buff in this game. In the past EO games, if a target had their evasion disabled, blinded attackers could still hit the target. (So a blind person would never miss an attack on hitting another blind person.) That got changed in EO2U. Blinded units can still miss their attacks on units who are supposed to have their evasion disabled. So this food essentially buys you a lot of free turns in the big fights. It helps that Blind is one of the easiest status effects to land in this game. This food and another food that we can unlock later pretty much catapults Survivalists into a top tier support. And you better believe that I will abuse this one heavily.

Araxxor fucked around with this message at 02:14 on Jul 5, 2016

Araxxor
Oct 20, 2012

My disdain for you all knows no bounds.
Update 24: A Tragic Turn of-NO MORE GAMES! (Artelinde and Wilhelm)





It seems to be calling for help...

Th-This is terrible! We must rescue them at once!
Hold on there. Remember where we are. This could be some monster's trick. I don't think it'd be wise to rush over without a plan.

Bertrand is right. Little that could happen in this forest would surprise you. Whether you take the risk and approach the source of the voice is up to you.



Let's go towards it.

You find yourself unwilling to bear the consequences of ignoring a human's cry for help. Having decided to investigate come what may, you search for the source of the voice!

I thought it was coming from over here, but... there's nothing around.
No voice anymore either.

Could the voice have merely been your imagination...? Just as you are determining whether or not to continue your search, Bertrand raises his voice.

Hey! I found 'em! It's coming from under this snow!
What...!?

Though doubtful, you dig away at the snow, but lo and behold--you find an iron helm that seems to belong to a guard!

Did he get caught in an avalanche!? Hang in there! We'll get you out!

You quickly dig out the snow covering the buried guard and lift him up.

He's chilled to the bone. We'll need to warm him up.

Though the guard is severely enfeebled from his time under the snow, he speaks haltingly as Chloe treats him.

I... I'm saved...?
Mm-hm. You're alive, Mr. Guard.
I-I see... I was on my rounds… everything went white... I thought I was done for.

The guard shows an intense relief at surviving as he thanks you.

You saved my life. I want you to have this!

The soldier removes money from under his helm and holds it out shakily to you. You hesitate to accept his secret savings, but you'd feel awkward declining his show of gratitude, and so you gracefully take it.



After the guard watches you pocket the money, he leaves on his way to report back to the Grand Duchy.

That guard stored his wallet in a most peculiar place.
Hey, I'm just glad we could save him. Honestly.
But boy, I didn't expect you to be so desperate to find him, old man. How did you notice him under all that snow?
Didn't you say the voice might be a monster's trick?
Ugh, that's enough lip out of you kids. I just got lucky, that's all!

You continue to tease Bertrand as he stomps on ahead on your investigation.



You sense a dreadful presence beyond it, and you have an inkling of what that presence may be.

It's... Guild Esbat, isn't it.
That seems likely...

The pair said that they would be waiting for you in the frozen hall of the 15th floor. If they are past here, then is there indeed no recourse but to fight them...?



We'll have to fight them.

Given all that has transpired to this point, you see no other way through the situation but to fight Guild Esbat.

Mm-hm. They want to stop us, but we have to go. There's no compromise.
Their minds are already made up. We... just need to get ours made up too. Knight, if you're ready... then let's go.

Your guildmates all look to you. If your resolve is set, then open the door and march onward!













Here's my setup for this upcoming fight. I'm not stacking Grimoires yet (Everyone just has Natural Instinct.)



Music stops.

It belongs to the tall man named Wilhelm who warned you on the previous floor.





You shall pass no further.

The man standing resolutely to guard the door from you speaks in tones colder than the snow, as he draws his guns. A woman draws up beside him.



The witch takes her own step forward to block your passage.

...It's too bad, Knight. I hoped to never have to call you by that name. Because if I knew if that time ever came... it would be like this.

The woman's overtones are as cheerful as ever, but her speech has a sad ring to it...



This is senseless.
Oh? But you came here knowing what would happen. Wilhelm's warning was clear. ...It's very rare for him to give anyone a second warning after his first.
They told us at the Grand Duchy that no guild ever made it past the 3rd Stratum. Is that... because of you...?
I won't take credit for all of them. I mean, you've seen yourself how strong the monsters here are. A lot of guilds met their fates in the forest without us having to deal with them.

:stare: That's just stone cold.

You bastards...!
Why are you doing this? I... It's hard for me to imagine that you could do something so heartless without ample reason. Why is it that you cannot stay your hand?

The princess asks sadly, and the witch's face stiffens.

...Sorry. I'm not one for small talk.
You will perish here by our hands. That is all you need know.

You have exhausted every other possibility... the time has come to take weapons in hand and fight!

Artelinde
Level: 40
HP: 4900
STR: 34
TEC: 36
VIT: 34
AGI: 20
LUC: 34
Skills:
  • Corpse Ash: Cannot be disabled. Attempts to inflict every status ailment on each party member, with a 10% base chance. The poison has a base damage of 60 (around 86 adjusted for level). Has an 80% speed modifier.
  • Blind Laughter: Cannot be disabled. Only used on targets with status ailments. Deals 100% melee STR-based Cut damage to one target. Reduces hit targets' physical/elemental attack and defense by 30% for 4 turns. Has an 80% speed modifier and 99 base accuracy.
  • Loose Thread: Cannot be disabled. Only used on targets with status ailments. Deals 100% melee STR-based Cut damage to one target. Attempts to bind all of the target's body parts, with a 40% base chance. Has an 80% speed modifier and 99 base accuracy.
  • Blossom Sketch: Cannot be disabled. Heals Artelinde and Wilhelm for 250% healing power, and purges all ailments, binds, and debuffs at both the start and end of the turn.
  • Spellsword: Used at the end of the turn turn where either Artelinde is dropped below 30% HP, or Wilhelm is killed, whichever comes first. Blind Laughter and Loose Thread will no longer exclusively target party members with status ailments, and will hit the entire party.
  • Nature's Will: Used three turns after Spellsword. Cannot be disabled. Deals 16 instances of 250% ranged TEC-based Almighty damage to random targets. Can hit the same target multiple times. Kills Artelinde after use. Has a 20% speed modifier, and does not check for accuracy.
Damage resistances:
100% 100% 100% 125% 100% 75%
Disable resistances:
0% 25% 0% 0% 0% 0% 0%
0% 0% 10%
0% 0% 0%

Wilhelm
Level: 40
HP: 4700
STR: 36
TEC: 33
VIT: 26
AGI: 38
LUC: 26
Skills:
  • Fire/Ice/Volt Rounds: Uses the arms. Deals 120% ranged TEC-based Fire/Ice/Volt damage to one party member. Has an 80% speed modifier and 99 base accuracy.
  • Rapid Fire: Uses the arms. Deals 90% melee STR-based Stab damage to each party member. Has a 150% speed modifier and 90 base accuracy.
  • Accelerate: Used at the end of the turn where either Wilhelm is dropped below 25% HP, or Artelinde is killed, whichever comes first. Fire/Ice/Volt Rounds become 3-4 instances of 100% ranged TEC-based Fire/Ice/Volt damage to random targets (can hit the same target multiple times).
  • Mystic Shot: Used three turns after Accelerate. Cannot be disabled. Deals 16 instances of 250% melee STR-based Stab damage to random targets. Can hit the same target multiple times. Kills Wilhelm after use. Has no speed modifier and does not check for accuracy.
Damage resistances:
100% 100% 100% 125% 100% 75%
Disable resistances:
25% 100% 50% 50% 50% 100% 50%
0% 0% 50%
50% 50% 50%

Say hi to one of the most reviled boss fights in the game. In the original game, these two were incredibly easy unless you had a terrible party. (The scars from that LP will never heal! :argh:) Even more so if you had access to ailments there, which essentially shut them down completely. Atlus' solution to that? Make one of them completely immune to most ailments. Thanks a lot, Atlus. Anyways, the start of the fight isn't too bad.



Setting up here like always.





I'm having Chloe rev up the pain train to smash into Wilhelm with. I'm going to try to inflict a certain ailment on Wilhelm, which has a low chance of landing. Which is why I'm busting out Chloe's Force Boost now.



Bertrand will just defend the party throughout the entire fight.



I don't anticipate this fight taking long, so I'm breaking out Flavio's Force Boost now.



Gonna try to Blind Wilhelm, but with his Blind resistance, Flavio only has a 16% chance of landing it.





Artelinde will use Corpse Ash on the first turn, and on every 5th turn after that. I'll have Arianna use an AOE Prevent Order to put a stop to that.



Eh. Like I said, the chances of landing that were pretty low.







And that's a decent chunk of Wilhelm's HP gone.





Denied.

I do have to say, Guardians of the Sorrowful Ice is a very track. And it got a nice remastering in EO2U. It's very fitting for the fight against Artelinde and Wihelm, which is quite the tragic turn of-







No more games.

Oh. Well that's the last time I'll be hearing that song in the game. Anyways, while Chloe and Flavio will be focusing down Wilhelm, I'll have Knight forcus down Artelinde.



Wilhelm follows a set pattern, so I'm gonna have Bertrand deal with that. Mainly because I find that his attacks are more threatening than Artelinde's. As long as you don't have any ailments on your party, she really can't do much against them.



And I'm gonna increase our party's damage with Attack Order.



:cawg: AHAHAHA! Well this fight just got a whole lot easier!





Kind of regret not using Front Guard, but I didn't want to rely on a 16% chance. I mean I just got really lucky there.



And that's not even the level 20 version.



Fortunately for me, Artelinde got hit more with that.





Finishing up the combo before I use Extend.



Wilhelm is effectively a non-entity in this fight now, so I can have Betrand focus on defending against Artelinde's attacks.



I don't see this fight going on for long, so I'm using Flavio's Force Break now.



Reapplying Prevent Order for the next time Artelinde casts Corpse Ash.



A reminder that Rapid Fire is an AOE.



And it didn't hit a single person. That's just how powerful the Blind food is. It effectively buys you free turns if you can Blind your enemies.



Summer Rain took off a decent chunk of their HP.





Decent damage to Artelinde.



Aaaand, this is where the fight gets awful. Being explorers, Artelinde and Wilhelm have access to Force Boosts. Accelerate turns his elemental shots into random target attacks. Which is kind of annoying since the elemental walls are no longer guaranteed to protect your party from those attacks. The actual threatening part is that Wilhelm is granted priority. This means he can't be out-sped unless you're using Swap Step or if you leg bound him. If someone is left at low HP at the end of a turn, chances are that they're gonna get finished off on the next turn.

Also, after 3 turns in their Force Boosts, Artelinde and Wilhelm will explode and likely kill your entire party. But thanks to Wilhelm's priority boost, you effectively have only 2 turns to take him down before he uses Mystic Shot. Which is why people prefer to take out Artelinde first and just use something like Perfect Defense for Mystic Shot.

Oh and unlike your Force Boosts, Artelinde's and Wilhelm's last indefinitely. But you would only know this if you tried to disable Wilhelm through Panic or something though.






But he's pretty close to dying, and Ailing Slash should finish him off.





...Really? You just did that?



Ailing Slash isn't that impressive if it can't get the damage boost.







Not much I can do now since I've exhausted most of my damage options.



Meh.





Ha! That's why I used the last turn of Victory Vow to set up another AOE Prevent Order instead of using Proof of Nobility.



There we go!





Slowly but surely, Artelinde is being whittle down.



Once you've taken down one of the members of Guild Esbat, the other one will enter their Force Boost state. In Artelinde's case, Spellsword turns all of her attacks into AOEs, and enables her to use Blind Laughter and Loose Thread on party members without ailments. She'll use those moves before unleashing Nature's Will. This is why people prefer to target Artelinde while ignoring Wilhelm completely. Her Force Boost is much harder to live through than Wilhelm's. Loose Thread is the real threat, especially if your main strategy is to wait until their Force Breaks kill them. An Arm Bind can ruin any plans to use Perfect Defense and True Endurance to avoid that.









Now that Artelinde has entered her Force Boost, I use Shield Protect along with Front Guard to reduce Artelinde's damage output by 77.5%.



Flavio's damage output isn't much, but that Blind he landed earlier made the fight a lot more bearable.







This may not seem like a lot of damage, but it's adding up.





Artelinde's Blind Laughter dispelled the attack buff on everyone. A shame.



Eugh.



It's the final turn of Knight's Force Boost, so I might as well use his Break.

Now most people just like to focus down one of Esbat members and just use Perfect Defense or True Endurance to defend against their Force Break and let them kill themselves for an easy victory.




I'm not one of those people.







And the effects of Loose Thread are completely blocked, so my party can go to town on Artelinde.









GET DUNKED.





That fight went very smoothly for me. That Blind is pretty much the biggest reason why, as it kept Wilhelm out of the fight for a good while. Oh revenge is so sweet.





Vibrant red stains the pure white hall. The victor has been decided.



What you do doesn't matter here.

Wait... the battle... isn't over...
Dame Artelinde... We must reach the end of this Stratum. It is of the utmost importance that we find the powerful monster rumored to dwell here and slay it. Our intention in coming here was never to harm you. Withdraw, I beg of you.
...We cannot grant that request. As long as there is strength in our limbs and air in our lungs... we must fight.
Why!? We're all civilized people here! Why are you so intent on fighting us!?
We've killed many because of our own selfish circumstances. To protect something we love... we destroyed countless many who must have been loved by somebody else. That's why if the day ever came that we fell... we resolved that we would atone for our sins.
Atone... for your sins?
Yes... we would atone for the innumerable lives we took... with our own...
No...!
That won't atone for anything!
...... ...I don't know about that, Princess. These guys admit that the things they did were inhuman. If they understand the weight of what they've done... we should let them atone as they see fit.
That's their desire, after all.

Atoning for crimes with one's life... The weight of the sins they've committed in the past... Bertrand's words echo heavily in your mind. But is death truly a means of atonement...?



There are better ways to atone.
Then what do you suggest they do!? Keep living with their sins, never allowed to die!?



Some things you can only do while alive.
Rgh...!
I... I agree with what Sir Knight says.
To offer up one's life as atonement... it is barbarous...
......
...What hogwash.
Wilhelm... It's time we ended this.
Milady...!?
They beat us.

In contrast to the elderly marksman's fury, the woman's voice is quiet and coaxing.

......

The man bites his lip, mortified... but the strength ebbs from him, and he crumbles to his knees again.

Your objective here seems different from most explorers... but you mean to move on all the same, right?

You nod to the woman's question. You tell her that you must forge onward until you have gained power in the depths of the forest.

......

The woman furrows her brow in sadness and bites her lip.

It's the law of the forest to obey the victor. But... still... I can't change my ways. There's someone I'm here to protect, after all. ...Goodbye.

With that, the witch and her guardian withdraw from the frozen hall.

All that... and still she would not tell us her reasons for fighting.
I wonder just who it was she said she wanted to protect...

The battle with Guild Esbat is over, though it left you with mixed feelings as to its outcome. You may proceed onward now if you wish, or return to town to regroup.

Araxxor fucked around with this message at 16:48 on Jul 4, 2016

Blueberry Pancakes
Aug 18, 2012

Jack in!! MegaMan, Execute!
The worst thing about this fight is their dumb Force Breaks, but the best thing is Wilhelm's ridiculous action movie firing poses. :allears:

Blaze Dragon
Aug 28, 2013
LOWTAX'S SPINE FUND

Dr. Fetus posted:

It's rather rare to see you sighing with such melancholy, Dame Regina... Perhaps some rest would help?
There's a lot of recipes now. She worked too hard. Now she's tired. No, I never get worn out by cooking. To be honest, I'm more satisfied than I've been in a while, thanks to your efforts.
But even still... hm.

Isn't the bolded part said by Regina, not Chloe?

quote:



I won't ever forgive you.
Y-You're THAT mad...!?

Better :colbert:.

Araxxor
Oct 20, 2012

My disdain for you all knows no bounds.

Blaze Dragon posted:

Isn't the bolded part said by Regina, not Chloe?

Oops. Thanks for pointing that out.

shibbotech
Aug 21, 2014

I'm Doctor Shibbo, and this is Jackass.
Nap Ghost
drat Doc, putting in overtime for those Story Mode updates huh? I can't say I'm surprised that they won't let you off Guild Esbat, but at the same time it feels kind of cheap to have them survive via plot armor. After admitting killing adventurers the least we can do is avenge the fallen. :black101:

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Kemix
Dec 1, 2013

Because change
I accidentally let them get off their Force Breaks once...ONCE. Needless to say I went RIP AND TEAR YOUR HUGE GUTS on them in the rematch.

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