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Gorilla Salad posted:All this talk of Witcher 3 got me to look it up on Steam and it's on sale for just $25 for the next week or so. Now I can play it on my computer with silly mods Several months ago, Witcher 2 was strangely available for free on the XBox store, and apparently able to be played on the XBone. I figure it'll give me something to play after I finish my second Witcher 3 playthrough.
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# ? Jun 28, 2016 18:53 |
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# ? May 27, 2024 04:13 |
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Evilreaver posted:Team 6-76 is very nearly the best team comp against a non-coordinated (ie: virtually all of them) team. 76 has no direct weakness and works well against everyone (to some degree, at least). Tanks-- and their barriers-- melt, snipers get one shot off before they get five rockets to the face... and any 76 who doesn't die in one shot is immediately healed, usually while still in combat/able to return fire. The ones who do die can sprint right back into the action. With payloads ALSO healing them, it gets crazy (especially if a Lucio is healing a 5-76 team on payload). Yeah, 76 is really well designed if you're used to traditional shooters, not to mention very well balanced in the game itself. Blizzard intentionally designed his kit and play style to appeal to the CoD players of the world as a gateway character. Which in itself is a nice little thing in games.
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# ? Jun 28, 2016 19:08 |
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I found a cool thing in Elite: Dangerous. You fly a spaceship shooting things and trading, and when you dock at spaceports a traffic controller will come on the radio and guide you in. Now of course you can get your Han Solo on and smuggle things, but you risk being scanned by security ships. You can close off your ship's heat vents to make yourself harder to spot on sensors and hopefully avoid scans. Normally if you do it, the traffic controller is all commander you've dropped off scan are you okay? But landing a a dodgy surface port instead I got yeah whatever we can all see you're smuggling just don't offload anything dangerous jackass
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# ? Jun 28, 2016 22:01 |
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This pre-rendered cutscene looks amazing at max settings!
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# ? Jun 28, 2016 22:49 |
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Wow, what an awesome burn you got off on me simply by removing all the contextual text in my post
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# ? Jun 29, 2016 06:00 |
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Did you not read the title of the video you linked? He's riffing on that. Unless
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# ? Jun 29, 2016 06:04 |
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Yeah he really razzed you
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# ? Jun 29, 2016 06:04 |
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Wasn't saying anything about you, dude. Thought the title of the video was dumb.
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# ? Jun 29, 2016 08:39 |
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Sorry I was an rear end. Had a lovely day. Election time when you work in a hard right wing industry sucks.
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# ? Jun 29, 2016 14:07 |
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Gorilla Salad posted:Sorry I was an rear end. Had a lovely day. Goddamn can I relate to that poo poo. Content: Played a little Fallout 4 yesterday and saw a new melee animation that I hadn't seen before. I was working my way through Vault 114 as my Grognak dress, axe wielding Raider character when I finally made it to Skinny Malone and the crazy girlfriend with the bat. As soon as I fail the speech check, I VATS Blitz over to her and swing my axe. Rather than getting the regular animation where the axe just passes through her, it instead gets firmly planted into her neck with a THUNK sound. It held there for a moment (probably about 2 real time seconds since I was in VATS slow mo), then my character lifted it up and she slumped to the floor. I've been running around with this build for like 7 hours and hadn't seen that animation, and for it to pop up for the first time against a boss was pretty drat cool and surprising. In retrospect, I wonder if some new melee animations have been patched in since the last time I played; it's been almost 2 months.
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# ? Jun 29, 2016 15:03 |
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Playing Shadow Warrior PS4, really fun game so far. Love that it's basically an updated version of the original game, with the katana+shuriken or gun based combat. Also, there are no crap weapons so far. The pistol is powerful, the smg has decent stopping power so makes for nice crowd control, and the charged crossbow just kills stuff. The powers all feel worth using, even the ones you wouildn't think would be all that good like the "Meat Pinata". No aspect of the arsenal so far (Beginning of Chapter 4) feels wasted. Also I like the goofy dialog, it's terrible but appropriately nineties terrible so it just fits and is funny.
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# ? Jun 29, 2016 18:17 |
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BioEnchanted posted:Playing Shadow Warrior PS4, really fun game so far. Love that it's basically an updated version of the original game, with the katana+shuriken or gun based combat. Also, there are no crap weapons so far. The pistol is powerful, the smg has decent stopping power so makes for nice crowd control, and the charged crossbow just kills stuff. The powers all feel worth using, even the ones you wouildn't think would be all that good like the "Meat Pinata". No aspect of the arsenal so far (Beginning of Chapter 4) feels wasted. Also I like the goofy dialog, it's terrible but appropriately nineties terrible so it just fits and is funny. The crossbow stays incredible though, which is good because it's the most satisfying to use. The pistol, SMGs, shotgun and flamethrower all kind of fall off beyond situational uses.
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# ? Jun 29, 2016 18:27 |
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I picked up Aliens Versus Predator during the summer sale, and the developers did a really good job overall on the Alien control scheme and very minimalistic HUD. Even if Six bounces around a hallway at crazy speeds, it's easy to know which way is down thanks to the targeting reticle. The reticle is a straight, horizontal line with one tick hanging down, and the tick will always point to the floor. It's super helpful when I'm flailing on the walls and ceiling while trying to grab an enemy. QuietLion has a new favorite as of 19:20 on Jun 29, 2016 |
# ? Jun 29, 2016 19:16 |
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Quote is not edit, sorry!
QuietLion has a new favorite as of 19:20 on Jun 29, 2016 |
# ? Jun 29, 2016 19:16 |
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Just got to chapter 5, and I think I've met the first Bullet-sponge enemies (The clawed dudes are much hardier, and the shield guys are pretty beefy). They're not too bad though because you can knock the shield guys down from the front with the force-push and slash them while they are down. An aesthetic thing that I really love so far is with the upgrades you get with Karma points. Each upgrade adds a new Yakuza tattoo based on an animal to the protagonists torso, until with all the upgrades during a new game plus the entire torso is painted. It looks really good when they start to link up too, it's very fluid how the patterns moves from one animal to another.
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# ? Jun 29, 2016 22:03 |
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Gorilla Salad posted:All this talk of Witcher 3 got me to look it up on Steam and it's on sale for just $25 for the next week or so. Now I can play it on my computer with silly mods This is honestly one of my all-time favorite CGI action scenes including everything from Hollywood.
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# ? Jun 29, 2016 22:16 |
timp posted:Goddamn can I relate to that poo poo. I've been replaying fallout 4 and I'm doing the story DLC stuff for the first time and it's legit better than the main game. The final quest of it has you go into a facility where they make robobrains and the various logs you can read on the computers are just amazing. I especially liked the one that ends with a guy pondering about how if doing horrific things like carving out brains to make robots that want to die makes his co-workers feel bad then maybe his co-workers should just find work elsewhere because he's just having a jolly good time here.
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# ? Jun 29, 2016 22:56 |
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timp posted:Fallout 4 execution I had something similar-ish happen in Skyrim. I used one-handed maces extensively, so I took the perk that boosted mace damage a bit and "allowed decapitations with maces", which I took for a lazy perk description, because the axes and swords perk had the exact same text with only the weapons changed. An hour or so later, enough to completely forget about the perk, I'm investigating murders in Windhelm and find out that the murderer is about to kill his next victim at the marketplace! I easily pick out the one creep sneaking around, start shadowing him, and strike him from behind with my mace. My character takes a swing and takes his head clean off his shoulders. The crowd's reaction to me inventing Nord Baseball? "Better him than me." Indeed.
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# ? Jun 30, 2016 00:14 |
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I picked up Black Mesa, the Half-Life remake, during the Steam sale. I don't know if it was in the original game, but I noticed that if you fake out a barnacle (the ceiling monsters with the tongues) with an object, that barnacle will not grab the same object again. It just retracts its tongue to avoid it. I don't remember seeing it in the original game, and it's a really nice touch.
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# ? Jun 30, 2016 02:53 |
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Inco posted:I picked up Black Mesa, the Half-Life remake, during the Steam sale. I don't know if it was in the original game, but I noticed that if you fake out a barnacle (the ceiling monsters with the tongues) with an object, that barnacle will not grab the same object again. It just retracts its tongue to avoid it. I don't remember seeing it in the original game, and it's a really nice touch. That's HL2 Barnacle behavior
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# ? Jun 30, 2016 04:02 |
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Yeah, I just realised it may have been in Half-Life 2 after making the post. Call it a little thing from Half-Life 2, then.
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# ? Jun 30, 2016 04:05 |
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Kennel posted:This is honestly one of my all-time favorite CGI action scenes including everything from Hollywood. It's amazing, eastern europeans make some baller game trailers. My favorite is still Metro Last Light's Mobius trailer, which is more impressive imo considering it was made by like one guy (especially due to the unprecedentedly horrific dev conditions of that game) https://www.youtube.com/watch?v=2djDE_kwH3Q
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# ? Jun 30, 2016 06:19 |
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OK, I love this Level Designer for Shadow Warrior on the Steam Forums. A lot of people were complaining that when they dashed at the top of a flight of stairs they dies instantly, even if it was a drop they could easily hop down in real life. The designer owned them all with maths: His initial sentence is replying to someone asking if he was a producer Hashmallum posted:Nope - I'm a level designer
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# ? Jun 30, 2016 10:51 |
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17 m/second. Usain Bolt eat your heart out.
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# ? Jun 30, 2016 11:13 |
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BioEnchanted posted:OK, I love this Level Designer for Shadow Warrior on the Steam Forums. A lot of people were complaining that when they dashed at the top of a flight of stairs they dies instantly, even if it was a drop they could easily hop down in real life. The designer owned them all with maths: he sure owned realism with his magic ninja warrior
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# ? Jun 30, 2016 11:31 |
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I can accept marrying realistic physics with unrealistic powers. The Flash could be in a lout of trouble if temporarily blinded and running smack into a wall, and Lo Wang doesn't have the speedforce. It's a fair explanation.
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# ? Jun 30, 2016 11:36 |
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BioEnchanted posted:I can accept marrying realistic physics with unrealistic powers. The Flash could be in a lout of trouble if temporarily blinded and running smack into a wall, and Lo Wang doesn't have the speedforce. It's a fair explanation. Real people can't get shot in the face and walk it off. It's dumb.
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# ? Jun 30, 2016 11:51 |
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In FFXIV, one of the main NPCs you deal with is a girl named Minfilia or something. Normally, she walks around with her midriff showing because, ya know, it's a Japanese MMO. A good portion of the story of the game involves you doing things in a snowy part of the world. In a lot of games, the character models are persistent no matter where the person is because (I assume) the devs are like "gently caress it." Well, when Minfilia is in the snowy part of the world, they put her in a thick-rear end coat with no skin showing. It makes sense that she wouldn't be half-naked in the snowy mountains, even if the player character can run around the mountaintops shirtless without a moment's hesitation. The game's pretty great for acknowledging how stupidly powerful player characters are too. Like, sometimes they'll write a scenario and "ask" the character if they'll help kill a god or something and your avatar just shrugs and nods because, gently caress it, why not? We all know you're gonna do it and you can't say no, and you're essentially the most powerful person in the world. No reason to pretend otherwise or feign excitement.
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# ? Jun 30, 2016 12:15 |
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BioEnchanted posted:OK, I love this Level Designer for Shadow Warrior on the Steam Forums. A lot of people were complaining that when they dashed at the top of a flight of stairs they dies instantly, even if it was a drop they could easily hop down in real life. The designer owned them all with maths: 22 m s-2 is actually 2.2 g, so hardly lethal.
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# ? Jun 30, 2016 14:11 |
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Ajon posted:22 m s-2 is actually 2.2 g, so hardly lethal. Ah, so not only was his argument irrelevant, it was also using faulty physics. Well, guess that's why he's the level designer and not the physics programmer!
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# ? Jun 30, 2016 15:12 |
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His explanations was funny and cute, but it was still awful to die that way.
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# ? Jun 30, 2016 17:06 |
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Well, that happens in every game with superspeed. If you superspeed from the top of a slope you will take fall damage.
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# ? Jun 30, 2016 17:22 |
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BioEnchanted posted:Well, that happens in every game with superspeed. If you superspeed from the top of a slope you will take fall damage. Hell that poo poo happens in WoW. There was a bug for a bit where a hunter with Aspect of the Cheetah turned on would keep getting run speed boosted if they crossed "zone" boundaries. Boost it enough and jump while running, and the game would take into account how far you traveled while in the air and you'd die. Similar things happen if you use a flying mount, dismount while moving forward near the ground, and somehow manage to bounce off the ground. You were moving too fast to actually stop on the tiny point you hit, so you keep moving, and have thus moved too far in the air to avoid falling damage.
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# ? Jun 30, 2016 18:10 |
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In GTA: Vice City you could take fall damage if you ran off of some curbs onto the street, and I remember at least one critic at the time praising the developers for putting so much detail into the game world that you could even stub your toe
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# ? Jun 30, 2016 19:37 |
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I actually have a video about this bs https://www.youtube.com/watch?v=HbhgupYq_TA Dashing was really great way of getting around quickly so I did it all the time which resulted at least 5 deaths of this kind.
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# ? Jun 30, 2016 19:55 |
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A thing I like about the characters is that Lo Wang isn't an idiot - he correctly guesses a major plot point based on what he knows, Koji just dismisses it because he doesn't remember it happening - which turns out to be the exact point of the twist. I thought that that was fairly clever. Also like the self aware jabs at his own oneliners: "I think they got the POINT! Yeah.. that one was... terrible.."
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# ? Jun 30, 2016 20:05 |
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BioEnchanted posted:OK, I love this Level Designer for Shadow Warrior on the Steam Forums. A lot of people were complaining that when they dashed at the top of a flight of stairs they dies instantly, even if it was a drop they could easily hop down in real life. The designer owned them all with maths: Jesus Christ you don't get to brutally own someone with "real physics" if your "walking speed" is over twice the average speed of someone running. What a fucknugget.
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# ? Jun 30, 2016 20:10 |
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gah, what a wankshit. jesus. i mean jesus. the nerve of this cockparrot
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# ? Jun 30, 2016 20:11 |
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BioEnchanted posted:A thing I like about the characters is that Lo Wang isn't an idiot - he correctly guesses a major plot point based on what he knows, Koji just dismisses it because he doesn't remember it happening - which turns out to be the exact point of the twist. I thought that that was fairly clever. Also like the self aware jabs at his own oneliners: Wang being a complete manchild was a total stroke of genius.
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# ? Jun 30, 2016 20:11 |
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# ? May 27, 2024 04:13 |
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DOWN JACKET FETISH posted:gah, what a wankshit. jesus. i mean jesus. the nerve of this cockparrot Thank you for contributing to this thread with your brutal own about my post re: a level designer with his head up his rear end, a chip on his shoulder, and a faulty decimal button on his calculator, you have truly opened my eyes and enriched the world today.
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# ? Jun 30, 2016 20:19 |