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Looking for some PS4 tips now that 1.24 is totally out for us. Magic or Summoner? We just killed WoF and my summoner seems piss weak compared to my ranger buddy. Which of those two will let me keep up with him best and what items do I need?
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# ? Jun 25, 2016 11:00 |
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# ? May 23, 2024 15:10 |
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Moochewmoo posted:Looking for some PS4 tips now that 1.24 is totally out for us. Magic or Summoner? We just killed WoF and my summoner seems piss weak compared to my ranger buddy. Which of those two will let me keep up with him best and what items do I need? Magic. Summoner was only introduced as a concept in 1.2. It would get expanded upon and fleshed out into an actual class in 1.3.
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# ? Jun 25, 2016 11:18 |
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Whats the easiest way to keep yourself illuminated in 1.3? Back in the launch days a lot of the armor sets illuminated, as did some of the equitable items. But it seems like all those were patched out/severely reduced? I don't know what the reasoning was, it just makes night time/digging rustrating unless you have torches in your inventory. I'm on expert mode, just killed wall of flesh too, if that helps.
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# ? Jun 26, 2016 01:16 |
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Avocados posted:Whats the easiest way to keep yourself illuminated in 1.3? Back in the launch days a lot of the armor sets illuminated, as did some of the equitable items. But it seems like all those were patched out/severely reduced? I don't know what the reasoning was, it just makes night time/digging rustrating unless you have torches in your inventory. I'm on expert mode, just killed wall of flesh too, if that helps.
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# ? Jun 26, 2016 01:21 |
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Avocados posted:Whats the easiest way to keep yourself illuminated in 1.3? Back in the launch days a lot of the armor sets illuminated, as did some of the equitable items. But it seems like all those were patched out/severely reduced? I don't know what the reasoning was, it just makes night time/digging rustrating unless you have torches in your inventory. I'm on expert mode, just killed wall of flesh too, if that helps. Always have torches/cursed torches and be obsessive about placing them everywhere. That's what I do.
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# ? Jun 26, 2016 01:22 |
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I generally just use shift for everything. Holding shift and mousing over something pulls out the contextual tool to harvest that block/item, but if you mouse over open air you'll pull out a torch.
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# ? Jun 26, 2016 01:31 |
NachtSieger posted:Always have torches/cursed torches and be obsessive about placing them everywhere. That's what I do. If you're low on slime somehow, just put a slime statue or three in a small box with some traps, wire both up to a timer, and let it run for a bit. Probably unnecessary unless you're actively avoiding killing slimes for some reason, but you can easily just pull the statues out and replace them with some other type of statue that spawns something with drops you want.
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# ? Jun 26, 2016 01:59 |
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Shine potions are super easy to make and for most of the game your choices are either being fiddley with torches, not having a useful helmet with the mining light, or light pets that are bad until endgame
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# ? Jun 26, 2016 02:35 |
Blind Duke posted:Shine potions are super easy to make and for most of the game your choices are either being fiddley with torches, not having a useful helmet with the mining light, or light pets that are bad until endgame
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# ? Jun 26, 2016 03:36 |
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The magic lantern is a good light pet, you just need to find the skeleton merchant at the right time (full moon night).
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# ? Jun 26, 2016 04:07 |
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Avocados posted:Whats the easiest way to keep yourself illuminated in 1.3? Back in the launch days a lot of the armor sets illuminated, as did some of the equitable items. But it seems like all those were patched out/severely reduced? I don't know what the reasoning was, it just makes night time/digging rustrating unless you have torches in your inventory. I'm on expert mode, just killed wall of flesh too, if that helps. If you're in Expert Hardmode then you should be making a battery of at least Ironskin/Regeneration potions whenever you're going cave diving. Add in Shine potions as well--there's a reason all three have five minute cooldowns. Toss in Hunter, Dangersense, and Spelunker potions while you're at it and you're also lighting up anything you care about that isn't right next to you. Potion based economies are the best.
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# ? Jun 27, 2016 06:51 |
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Does melee speed effect things like flails and boomerangs? I am gearing up for expert WoF and beyond and would like to use flails but not sure how I should be statting my armor and trinkets. I know Godly is the best mod they can get, but I wasn't sure if that was because Legendary has +size, which they can't get, or if speed was also static for them.
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# ? Jun 30, 2016 16:09 |
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I doubt it would affect them much. Speed has to do with how quickly it will refire after the previous button press, where flails are supposed to be held out and boomerangs rely on it returning. Edit; I was wrong about flails, but I still doubt melee speed would do much. Baron von Eevl fucked around with this message at 17:17 on Jun 30, 2016 |
# ? Jun 30, 2016 17:15 |
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Since someone asked about their crafting setup and crafting doesn't go without storage, I figured I'd share my storage and crafting system. Everything you see here is the entirety of my storage: Anything that doesn't fit in here either gets sold or is put on display somewhere else. Most of these are either only 50% full, or they are about 90% full but there isn't really any more items in the game that fit the description and that I care to keep.
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# ? Jun 30, 2016 19:31 |
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I know that it's been out literally 2 days, but has anyone tried the Wii U Terraria? I'm naturally averse to it due to the lack of content compared to the PC version, but I wonder how the controls work. Terraria was and remains a game made for mouse and keyboard, but perhaps the Wii U's characteristics and clever programming make it work well in a way that it wouldn't on, say, the PS4.
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# ? Jun 30, 2016 20:57 |
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JustJeff88 posted:I know that it's been out literally 2 days, but has anyone tried the Wii U Terraria? I'm naturally averse to it due to the lack of content compared to the PC version, but I wonder how the controls work. Terraria was and remains a game made for mouse and keyboard, but perhaps the Wii U's characteristics and clever programming make it work well in a way that it wouldn't on, say, the PS4. I imagine the GamePad screen makes building a lot easier than it would be on PS4, but I can't say for certain.
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# ? Jun 30, 2016 23:40 |
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graynull posted:Does melee speed effect things like flails and boomerangs? I am gearing up for expert WoF and beyond and would like to use flails but not sure how I should be statting my armor and trinkets. I know Godly is the best mod they can get, but I wasn't sure if that was because Legendary has +size, which they can't get, or if speed was also static for them. Yoyos, at least, can't have the speed modifier innately. However, external speed modifiers will translate into increased yoyo range. Flails apparently can't have the size modifier, but I'm not sure for size on yoyos/speed on flails.
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# ? Jul 1, 2016 00:52 |
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Gimbal lock posted:Since someone asked about their crafting setup and crafting doesn't go without storage, I figured I'd share my storage and crafting system. This is really cool and exactly the kind of thing I wanted to see for inspiration. Thanks for taking the time to detail everything!
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# ? Jul 1, 2016 17:37 |
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Blind Duke posted:Shine potions are super easy to make and for most of the game your choices are either being fiddley with torches, not having a useful helmet with the mining light, or light pets that are bad until endgame This guy gets it. They're made out of the two easiest things to farm. Just throw some bombs around in the desert to get sand for glass.
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# ? Jul 1, 2016 17:40 |
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I played a lot when hallowed equipment was top of the line, and I briefly checked out the lizard temple, just to see if I could beat plantera and the golem. No sweat, so I uninstalled... And deleted my guy and world. I made an expert world this weekend and it has been pretty fun so far. Yo-yos are neat.
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# ? Jul 18, 2016 19:38 |
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Molybdenum posted:I played a lot when hallowed equipment was top of the line, and I briefly checked out the lizard temple, just to see if I could beat plantera and the golem. No sweat, so I uninstalled... When I migrated computers I saved my characters and world to a removable HD, but haven't put them back on this one. Been having fun with a new dude (Found an Arkhalis). Sometimes you need that, so you get something of the new player experience again.
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# ? Jul 19, 2016 00:56 |
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When major content patches came out I'd never been able to just continue with an old character/world to check out the extended endgame, I'd always start over. It's just easier to get back into the game when you don't have to spend a bunch of time remembering how you'd had your world set up.
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# ? Jul 19, 2016 01:00 |
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The only thing I wish was persistent is the GPS. I spent 15 hours legitimately crafting that thing only to leave it on an old hard-drive. Now my only option is to edit it in like a dirty pleb.
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# ? Jul 19, 2016 01:31 |
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Thor-Stryker posted:The only thing I wish was persistent is the GPS. I spent 15 hours legitimately crafting that thing only to leave it on an old hard-drive. Now my only option is to edit it in like a dirty pleb. I think that, in this case, we could forgive you.
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# ? Jul 19, 2016 14:56 |
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I built a treehouse.
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# ? Jul 19, 2016 19:52 |
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The rare house with a tree in it instead of a tree with a house in it A+ for defying conventions and turning expectations on their heads
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# ? Jul 20, 2016 02:19 |
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Hey look news! https://twitter.com/Terraria_Logic/status/755415014228500481
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# ? Jul 20, 2016 02:35 |
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Is there a page listing patch notes for these changes yet, or is it a special surprise?
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# ? Jul 20, 2016 08:48 |
Theta Zero posted:Is there a page listing patch notes for these changes yet, or is it a special surprise? I haven't seen anything official, but the wiki has some stuff collected from tweets. It's not much. -Sort items button for chests -Trees grow on screen (there's a leafy explosion and the tree pops into existence) "Lots of birthday party themed decorations." Assorted stuff like a new outfit and bunnies that wear party hats. http://terraria.gamepedia.com/Upcoming_features
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# ? Jul 20, 2016 09:13 |
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Lowen posted:I haven't seen anything official, but the wiki has some stuff collected from tweets. It's not much. loving sold. I've owned the game for years and it's a free patch, but you know what I mean.
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# ? Jul 20, 2016 14:48 |
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Changelog: Added Bundled Party Balloons Added Balloon Animal Added Party Hat Added Silly Sunflower Vanity Added Silly Balloon Blocks and Walls Added Silly Tied Balloons Added Pigronata Added Party Center Added Silly Balloon Machine
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# ? Jul 21, 2016 00:12 |
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Here's the full list of changes.quote:Added Bundled Party Balloons
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# ? Jul 21, 2016 00:16 |
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Ooh, and the next update is on the Underground Desert.
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# ? Jul 21, 2016 08:11 |
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quote:After reaching hardmode, you can choose the type of the world's evil when generating new worlds. If you have already reached hardmode, just load any pre-existing hardmode world and it will activate this feature. I wish they'd do the same with ore alts, but hey, one step at a time.
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# ? Jul 21, 2016 19:07 |
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Vib Rib posted:This is great. So you can now choose whether you want corruption or crimson on a new world? I'd love to see worldgen expanded so that you can elect to have both corruption and crimson on the same world. It would certainly make things a whole lot more interesting.
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# ? Jul 21, 2016 19:13 |
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Dareon posted:Ooh, and the next update is on the Underground Desert. I wonder if that'll also expand on the throwing class that got introduced with 1.3.
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# ? Jul 21, 2016 19:17 |
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DoubleNegative posted:I'd love to see worldgen expanded so that you can elect to have both corruption and crimson on the same world. It would certainly make things a whole lot more interesting. I did that manually, by taking a crimson world (in this case) and before activating hardmode, hex-editing it to make Terraria believe it was a corruption world. (Hex editing was needed then because things like TEdit hadn't yet been updated but that shouldn't generally be necessary if you have an up-to-date world editor.) So killing the Wall of Flesh unleashed a wave of hallow and corruption. I thought it made sense that the evil you unleash would be a "new" evil rather than what had already been there already...
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# ? Jul 21, 2016 19:31 |
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Just picked this back up, it's just as good as I remember. I decided to do my first expert mode world, and have found it challenging and rewarding. However, I have hit a bit of a wall with skeletron. I have the full molten armor set with matching sword and bow, as well as a Mode 1 yoyo. Still can't seem to put a dent in the drat thing. Any tips?
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# ? Jul 23, 2016 04:25 |
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JustJeff88 posted:loving sold. You can always buy a copy for someone else!
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# ? Jul 23, 2016 04:37 |
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# ? May 23, 2024 15:10 |
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Ariong posted:Just picked this back up, it's just as good as I remember. I decided to do my first expert mode world, and have found it challenging and rewarding. However, I have hit a bit of a wall with skeletron. I have the full molten armor set with matching sword and bow, as well as a Mode 1 yoyo. Still can't seem to put a dent in the drat thing. Any tips? Skeletron on expert is a matter of making a big arena (3+ tiers of platforms about 2 screens wide should work, with heart lanterns and campfires spread around to provide their buffs) and running around with hermes boots + shield of cthulhu to avoid most of his attacks. Then just use your favorite weapon that can hit him from across the screen til he dies.
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# ? Jul 23, 2016 05:00 |