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Gejnor
Mar 14, 2005

Fun Shoe

wiegieman posted:

Ridiculous autoaim arrows would be cool, but I thought the Wood Elf Thing was really versatile units? Like, archers who are also your frontline.

Taken from some site about the tabletop:
Wood Elves get access to a selection of magic arrows, specifically for Glade Guard, Glade Riders, Deepwood Scouts and Glade Captains/Lords. They range from 3 to 5 points per model and give the following bonuses:

Hagbane Tips – poisoned attacks.
Trueflight Arrows – ignore to-hit penalties.
Moonfire Shot – Flaming Attacks, +1 to-wound against Forces of Order.
Starfire Shot – Flaming Attacks, +1 to-wound against Forces of Destruction.
Swiftshiver Shards – Multiple Shots (2).
Arcane Bodkins – -3 armour save.

To me it looks like they can do auto-aim BS with the trueflight arrows, poison attacks with hagbane tips, increased damage to "good" and "evil" factions with moonfire and starfire, some sort of dps increase wih swiftshiver and finally AP rounds with Arcane Bodkins.

Here you have Warhammer End Times:Vermintide's interpretation of the Trueflight Arrows:
https://www.youtube.com/watch?v=fpgLwQH3ixw&t=93s

Not that i expect CA to do the same thing but you have some really interesting options!

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Lt. Lizard
Apr 28, 2013
I have no idea why people want elves. Looking at their roosters and at how AI behaves in this game, I am pretty sure that fighting against elves would go something like:

1) Attack elven army. It consist of 20% random melee dudes and 80% of basically Marauder Horsemen, except with range and damage of Quarrelers
2) ????
3) Uninstall the game, never play it again.

Sjonnar
Oct 22, 2011

Rygar201 posted:

Wood Elfs shtick was skilled and fragile Elfs backed up by really tough Forest Spirits.

And warhawk riders. You thought norscans were annoying with their full stacks of missile cavalry? Just wait until they can fly and don't suck at shooting. :gonk:

Yukitsu
Oct 11, 2012

Snow=Yuki
Fox=Kitsune
Snow Fox=Yukitsu, ne?

Lt. Lizard posted:

I have no idea why people want elves. Looking at their roosters and at how AI behaves in this game, I am pretty sure that fighting against elves would go something like:

1) Attack elven army. It consist of 20% random melee dudes and 80% of basically Marauder Horsemen, except with range and damage of Quarrelers
2) ????
3) Uninstall the game, never play it again.

That'd mostly just be wood elves. High elves would be mostly elite units and spears while Dark elves would be mostly shock infantry and monsters backed by spears.

The Lone Badger
Sep 24, 2007

Yukitsu posted:

High elves would be mostly elite units

With javelin machineguns.

Rand alPaul
Feb 3, 2010

by Nyc_Tattoo

unwantedplatypus posted:

1)Bretonnians aren't a real faction yet :colbert:

2) I'd argue that night goblin archers and goblin spider rider archers are better than the Bretonnian equivalents. Also orc arrer boyz are decent in melee.

How are they better than quarrelers? Is it just the poison mechanic? Quarrelers are great in melee and mow down so much poo poo.

Gejnor
Mar 14, 2005

Fun Shoe

Yukitsu posted:

That'd mostly just be wood elves. High elves would be mostly elite units and spears while Dark elves would be mostly shock infantry and monsters backed by spears.

High Elves and Dark Elves (i think) both have goddamned Hoplites as well so then we'll see another TW Era come full circle.

Oh and Dark Elves have Repeater Crossbows :getin:

NoNotTheMindProbe
Aug 9, 2010
pony porn was here

wiegieman posted:

Ridiculous autoaim arrows would be cool, but I thought the Wood Elf Thing was really versatile units? Like, archers who are also your frontline.

The Elf gimmick is to have elite units that are very good in their specific role but suffer heavily when they can't dictate the terms of the engagement. The only real exceptions are the Lothern Sea Guard for the High Elves which are spear infantry that also use long bows and Corsairs for the Dark Elves that are heavy armoured melee fighters that can also carry short bows.

Wood Elfs are all about fast moving elite archers, light infantry and cavalry supported by big bashy forest spirit tree monsters and giant birds.

unwantedplatypus
Sep 6, 2012
I'm more excited for skaven and chaos dwarfs. WWI era technology in MY fantasy universe? Hell yes :getin:

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


unwantedplatypus posted:

I'm more excited for skaven and chaos dwarfs. WWI era technology in MY fantasy universe? Hell yes :getin:

Skaven: our tarpits explode.

Rygar201
Jan 26, 2011
I AM A TERRIBLE PIECE OF SHIT.

Please Condescend to me like this again.

Oh yeah condescend to me ALL DAY condescend daddy.


Yukitsu posted:

That'd mostly just be wood elves. High elves would be mostly elite units and spears while Dark elves would be mostly shock infantry and monsters backed by spears.

Yeah, Dark Elves are actually the Elf faction heaviest on ranged units depending on army comp. Warriors with Repeater Crossbows, Dark Riders (fast cav with aforementioned repeater crossbows), Corsairs dual hand weapon guys with hand crossbows and bonus armor against ranged attacks, and Repeater Bolt Throwers. High Elves and Wood Elves can't put out that volume of fire.

Yukitsu
Oct 11, 2012

Snow=Yuki
Fox=Kitsune
Snow Fox=Yukitsu, ne?

Rygar201 posted:

Yeah, Dark Elves are actually the Elf faction heaviest on ranged units depending on army comp. Warriors with Repeater Crossbows, Dark Riders (fast cav with aforementioned repeater crossbows), Corsairs dual hand weapon guys with hand crossbows and bonus armor against ranged attacks, and Repeater Bolt Throwers. High Elves and Wood Elves can't put out that volume of fire.

Mind you, the ton of shots output by those bastards don't actually ever seem to do anything by contrast to the High or Wood elf longbows. It's basically the elf equivalent of more dakka with similar sorts of accuracy.

One Legged Cat
Aug 31, 2004

DAY I GOT COOKIE
You know, if there's one thing I really wish this game had was some sort of ending sequence, even if it's just a little art or text window with something like "And so the dwarves took back their lands and were happy and drank a lot, hooray," as opposed to the "Campaign goals completed, press enter to continue" screen it currently has.

I have a good 3 campaigns going where I started to get near the end, fought off Chaos and all that, but then just thought "Eh, I've already tested out my super cannon line against Kholek Suneater, I guess the only thing that's keeping me playing now is to finish it, but since there's nothing at the end... eh, might as well try [next race]."

unwantedplatypus
Sep 6, 2012

wiegieman posted:

Skaven: our tarpits explode.

Trench warfare without the trench

TheLastRoboKy
May 2, 2009

Finishing the game with everyone else's continues
Someone mentioned the Blood DLC events, and I got one I'd never gotten before the DLC where for something like six turns everyone and everything did +20 damage.

Pornographic Memory
Dec 17, 2008
I hope skaven ranged units have friendly fire enabled so they'll freely shoot into your own guys in a melee but it's okay because you have units of like 240 or something lovely rats that couldn't kill anything on their own anyway

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Skavenslaves should be unbreakable or should frenzy when they break, since death is literally a release from their miserable existence.

Triskelli
Sep 27, 2011

I AM A SKELETON
WITH VERY HIGH
STANDARDS


unwantedplatypus posted:

I'm more excited for skaven and chaos dwarfs. WWI era technology in MY fantasy universe? Hell yes :getin:

Everyone freaks out over Skaven machine guns and sniper rifles, but I think Chaos Dwarfs have them beat. They've got a rocket/cannon hybrid, a flame cannon with all its stats doubled, mortars that cause mini-earthquakes, and a demonic locomotive to haul them around the battlefield. Plus they've got bayonets repeater rifles built into halberds and the world's strongest shotguns.

Wafflecopper
Nov 27, 2004

I am a mouth, and I must scream

Yukitsu posted:

Mind you, the ton of shots output by those bastards don't actually ever seem to do anything by contrast to the High or Wood elf longbows. It's basically the elf equivalent of more dakka with similar sorts of accuracy.

Did they buff High Elf bows in the later editions? When I played they were an ineffective, overpriced joke. Great accuracy sure but their bows had no punch (S3) so they were useless against tough and/or armoured targets, and because they were expensive elves you couldn't afford enough of them to put out a meaningful volume of fire against big blocks of softer troops. Plus they died to a stiff breeze.

Yukitsu
Oct 11, 2012

Snow=Yuki
Fox=Kitsune
Snow Fox=Yukitsu, ne?

Wafflecopper posted:

Did they buff High Elf bows in the later editions? When I played they were an ineffective, overpriced joke. Great accuracy sure but their bows had no punch (S3) so they were useless against tough and/or armoured targets, and because they were expensive elves you couldn't afford enough of them to put out a meaningful volume of fire against big blocks of softer troops. Plus they died to a stiff breeze.

They did but they were still pretty crap. It's just I typically found the dark elf ones crappier. They also dropped their cost by like, 4 points per model or something similar making it easier to get mass compared to the dark elf repeaters which remained comparatively expensive, though they had better armour for it.

unwantedplatypus
Sep 6, 2012

Triskelli posted:

Everyone freaks out over Skaven machine guns and sniper rifles, but I think Chaos Dwarfs have them beat. They've got a rocket/cannon hybrid, a flame cannon with all its stats doubled, mortars that cause mini-earthquakes, and a demonic locomotive to haul them around the battlefield. Plus they've got bayonets repeater rifles built into halberds and the world's strongest shotguns.

On the other hand, skaven have invented the radio, poison gas, bioweaponry, and genetic manipulation (or whatever the gently caress clan moulder does).

I'd say it's a tie, really

Rygar201
Jan 26, 2011
I AM A TERRIBLE PIECE OF SHIT.

Please Condescend to me like this again.

Oh yeah condescend to me ALL DAY condescend daddy.


The sixth ed High Elf archers and Sea Guard were laughably overpriced, it's why everyone who played with that book laughs when people talk about their fearsome shooting phase. You could force it to work by stacking an army that mostly had bows with wizards with high magic for Curse of Arrow Attraction and Repeater Bolt Throwers but that is a full on gimmick at that point.

Wood Elf shooting was also gimmicky with the sixth book. Foot Glade Guard were pricey and all you got was a S 4 longbow at short range. Way Watchers were neat with their absurd BS, Super Scout, Super Skirmish, and ranged killing blow but they cost 30 points a loving model (this is right around what a Grail Knight or Chaos Knight cost).

I basically took two unit's of Glade Guard today shoot fast cavalry, and then mostly loaded up with various Forest Spirits, Wild Riders, and Wardancers.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


I'm finding that cairn wraiths absolutely clown all over whatever line Empire tries to put up against them. 80% physical resist is like having 160 armor, only armor piercing doesn't get to do anything. Literally the only way to beat a wraith line is to assassinate or break them with rear charges, and blood knights are stellar counter cav. And if your line gets into trouble, you drop a curse of years or invocation of nehek.

terrorist ambulance
Nov 5, 2009

wiegieman posted:

I'm finding that cairn wraiths absolutely clown all over whatever line Empire tries to put up against them. 80% physical resist is like having 160 armor, only armor piercing doesn't get to do anything. Literally the only way to beat a wraith line is to assassinate or break them with rear charges, and blood knights are stellar counter cav. And if your line gets into trouble, you drop a curse of years or invocation of nehek.

Magic or magical weapons also

unwantedplatypus
Sep 6, 2012
It's so cool playing an undead faction that actually feels undead/necromantic. Chaos invasion is in full swing. Which means massive battles, which means the ability to instantly raise entire armies. I'm also at war with nearly all of my neighbors. It's a constant multi-front war of attrition that I'm winning because I'be adequate supplies of both magic and bodies.

I also love the fact that I can outflank the enemy by summoning a unit of social justice warriors behind enemy lines.

President Ark
May 16, 2010

:iiam:
the faction whose ranged i'm most interested to see how they implement is tomb kings, actually. being undead they kinda suck at shooting but they have a special rule called (IIRC) eyes of the asp which makes them ignore every other modifier to their shooting. sure they'll only hit on a 5+ all the time, but they don't give a poo poo about long range, terrain, whether or not you're on a hill, in a house with only your foot visible, whether you're using magic that would make shooting suck, if they've moved this turn, etc. so their shooting is kinda mediocre but it's reliably kinda mediocre.

unwantedplatypus posted:

On the other hand, skaven have invented the radio, poison gas, bioweaponry, and genetic manipulation (or whatever the gently caress clan moulder does).

I'd say it's a tie, really

skaven invented nuclear weapons and during the endtimes blow up one of the planet's moons (the smaller, green one - because it's made of warpstone, A.K.A. Crack Cocaine To Skaven). i think they win.

President Ark fucked around with this message at 06:05 on Jul 3, 2016

Sjonnar
Oct 22, 2011

unwantedplatypus posted:

I also love the fact that I can outflank the enemy by summoning a unit of social justice warriors behind enemy lines.

Look, I know zombies are stupid and worthless, but this is just insulting.

President Ark
May 16, 2010

:iiam:

Sjonnar posted:

Look, I know zombies are stupid and worthless, but there's really no call for this kind of insult.

there's a chrome extension that changes "S.J.W." to "skeleton" :thejoke:

(also apparently a SA wordfilter doing something similar)

Sjonnar
Oct 22, 2011

President Ark posted:

there's a chrome extension that changes "S.J.W." to "skeleton" :thejoke:

(also apparently a SA wordfilter doing something similar)

Skeleton? I must not get :thejoke:. I've heard them referred to as zombies but never skeletons.

my dad
Oct 17, 2012

this shall be humorous
SA word filters are amazing

After a sjw shot him, Ted Cruz yelled "cuck", only to receive the reply "im gay"

Nasgate
Jun 7, 2011
All yall talking bout other factions and how cool they are forget that Ogres can wield rifles as pistols, fire them while charging on giant rhinos, then smash the enemy to ruins 6 vs 50.

Ammanas
Jul 17, 2005

Voltes V: "Laser swooooooooord!"
Some of the extended warhammer clans and units you guys are talking about sound clowny as gently caress tho

Hopefully CA picks and chooses wisely

my dad
Oct 17, 2012

this shall be humorous

Nasgate posted:

All yall talking bout other factions and how cool they are forget that Ogres can wield rifles as pistols, fire them while charging on giant rhinos, then smash the enemy to ruins 6 vs 50.

Screw using rifles as pistols, they use cannons as shotguns.

Mordja
Apr 26, 2014

Hell Gem
I imagine this thing is the fantasy equivalent of a Sturmtiger.

Onmi
Jul 12, 2013

If someone says it one more time I'm having Florina show up as a corpse. I'm not even kidding, I was pissed off with people doing that shit back in 2010, and I'm not dealing with it now in 2016.
Chaos just arrived in my latest game, I finally finished off the undead, and I'm at war with a bret clan, with everyone breaking alliance with me for not honouring a war vs the Dwarves, because I was trying to hunt the Greenskins down. I feel incredibly malnourished and spread thin though. Especially because settlements keep revolting leading me to having to put down the revolts leading to a chain of gently caress You since I need to be on the move and proactive about fighting the enemy but I need to remain in my provinces. I think my fault was absorbing Talabecland in confederacy.

Unlucky7
Jul 11, 2006

Fallen Rib
At risk of possibly asking a stupid question: Can your own units be killed by the fire of your friendly units? I want to know for sure if I should have my artillery firing at the enemies my infantry is engaged with.

Grognan
Jan 23, 2007

by Fluffdaddy

Unlucky7 posted:

At risk of possibly asking a stupid question: Can your own units be killed by the fire of your friendly units? I want to know for sure if I should have my artillery firing at the enemies my infantry is engaged with.

Yes

Prokhor Zakharov
Dec 31, 2008

This is me as I make another great post


Good luck with your depression!

Unlucky7 posted:

At risk of possibly asking a stupid question: Can your own units be killed by the fire of your friendly units? I want to know for sure if I should have my artillery firing at the enemies my infantry is engaged with.

Yes, especially poison/artillery

toasterwarrior
Nov 11, 2011

Mordja posted:

I imagine this thing is the fantasy equivalent of a Sturmtiger.

Fun fact: that siege cannon is the biggest artillery piece in the game, and despite its looks is not of Dwarf-make. It's actually a salvaged handgun that used to belong to the Sky-Titans that the Ogres drove to extinction/degeneration.

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Necroskowitz
Jan 20, 2011

Ammanas posted:

Some of the extended warhammer clans and units you guys are talking about sound clowny as gently caress tho

Hopefully CA picks and chooses wisely

I agree, CA should select specifically for the clowniest units possible.

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