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Rygar201
Jan 26, 2011
I AM A TERRIBLE PIECE OF SHIT.

Please Condescend to me like this again.

Oh yeah condescend to me ALL DAY condescend daddy.


TheChad posted:

I am the god drat emperor and i want my god drat steam tanks but these god drat rebels keep stealing them!

If you have to head canon a reason, stick either this one

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Fangz
Jul 5, 2007

Oh I see! This must be the Bad Opinion Zone!

xthetenth posted:

That'd be an interesting choice actually and would provide an expensive safety valve.

If you specialise your recruitment buildings, this would mean that literally only one of your provinces can rebel effectively.

This is not an interesting choice.

The Lone Badger
Sep 24, 2007

Fangz posted:

Looking in the traits trigger file is actually quite interesting. There's actually a number of positive traits triggerable by garrisoning towns with high public order (>40). Conversely, levelling up in a province that has low public order has a chance of giving you nasty global public order debuffs. This might give some pause to guys farming rebels for exp... though it's pretty unlikely at present.

I can't read scripts unfortunately. If someone is feeling kind they could intepret it and put up a page of what does what.

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

Fangz posted:

If you specialise your recruitment buildings, this would mean that literally only one of your provinces can rebel effectively.

This is not an interesting choice.

That would also mean that you have only one recruitment center but is a good point.

Angry Lobster
May 16, 2011

Served with honor
and some clarified butter.
I'm a bit sad that the patch lowered the willigness of the AI to intercept armies in the underway, it was a great way to catch enemy armies and destroy them in a single battle.

genericnick
Dec 26, 2012

Wait that might be it. I never saw unjust on my lords in my empire campaign, but everyone got it in the dwarf one. In the latter I mostly ignored public order since the tunneling orcs forced me to build walls everywhere anyway and if the rebels can't take settlements they are just xp pinatas. Negative public order snowballs.

stopgap1
Jul 27, 2013
I think that chaos ate their wheaties in my dwarf campaign. I am strength one and allied with the southern dwarves and I holding all the south and the greenskins dead.

I was bored and got in some fights and much of the north is ashes.

I am fighting about 5 stacks of chaos and they have razed half a province.

I don't think I can lose but chaos is hitting hard, having finished off several of my armies.

Archonex
May 2, 2012

MY OPINION IS SEERS OF THE THRONE PROPAGANDA IGNORE MY GNOSIS-IMPAIRED RAMBLINGS
The people who are having trouble with rebels and late game issues maintaining territory should keep some allies that aren't loving assholes. If you have them in a military alliance they'll actively campaign to help you. With the way the empire is set up you're usually predisposed to confederating the most friendly allies first.

Also use war coordination. With the current patch even rear end in a top hat nations that have the schemer or opportunist trait and sit in their capital until they get a full stack (to rebel if vassalized) will go after targets you direct them towards. Also never vassalize by a treaty if you know the faction is going to hate you. Subjugate instead.

The latter is great for the vampire counts. Templehof and Schawtz-whatever will rebel if you vassalize them. But if you subjugate them you'll get a huge diplomatic bonus that lets you get a trade treaty almost immediately and ensures they'll never rebel again. Failing that you can keep your other vassals in a perpetual state of war by flinging them at enemies to ensure they never get enough of a stack to rebel against you.


Edit: Also either it's a rare thing or i've just not noticed it before but apparently some factions now have a "vampiric influence" trait that makes them like you a lot.

It was a bit of a shock to have a goblin leader beg me for a trade agreement to the tune of 1000 dark magic. Doubly so since his name was basically goblin for "Shifty rear end in a top hat". So the entire time I kept expecting him to double cross me instead of turning Kislev into a barren wasteland before throwing himself head long into the Chaos hordes to win the approval of his undead master. :black101:

Archonex fucked around with this message at 01:03 on Jul 4, 2016

Gitro
May 29, 2013

Archonex posted:

Edit: Also either it's a rare thing or i've just not noticed it before but apparently some factions now have a "vampiric influence" trait that makes them like you a lot.

It was a bit of a shock to have a goblin leader beg me for a trade agreement to the tune of 1000 dark magic. Doubly so since his name was basically goblin for "Shifty rear end in a top hat". So the entire time I kept expecting him to double cross me instead of turning Kislev into a barren wasteland before throwing himself head long into the Chaos hordes to win the approval of his undead master. :black101:

Vampiric influence has been in since the beginning. I've only ever seen it on orcs though.

Goblins can trade? I thought as an orc faction they couldn't, although I've never diplomacied a gobbo as anyone but grimgor.

Panfilo
Aug 27, 2011

EXISTENCE IS PAIN😬
Isn't the goblin Lord the one that says

"How nice to see you *whispering to underling * get a knife.

And yeah, I thought green skin race couldn't trade. Trade goods seemed kind of wasted on them because you only got the marginal per turn money.

Panfilo fucked around with this message at 01:27 on Jul 4, 2016

The Lone Badger
Sep 24, 2007

As VC I have two trade partners. Talabecland and Karak Norn are my best friends, everyone else hates me.
(Mostly they like me because I drag them into wars then get +rep for beating up their new enemies)

Mechafunkzilla
Sep 11, 2006

If you want a vision of the future...
I like the idea of a rebelling hamlet building their own Killdozer steam tank.

unwantedplatypus
Sep 6, 2012
Or maybe the rebels hired mercenaries?

Onmi
Jul 12, 2013

If someone says it one more time I'm having Florina show up as a corpse. I'm not even kidding, I was pissed off with people doing that shit back in 2010, and I'm not dealing with it now in 2016.
I confederated with Talabecland and that pretty much ruined my whole end-game as fighting all the Order issues in Sylvania (which I've finally decided to just say gently caress it to and let it die) kept me in a perpetual money pit the entire campaign. Just going to try focusing on the Warrior of Chaos.

Archonex
May 2, 2012

MY OPINION IS SEERS OF THE THRONE PROPAGANDA IGNORE MY GNOSIS-IMPAIRED RAMBLINGS

Panfilo posted:

Isn't the goblin Lord the one that says

"How nice to see you *whispering to underling * get a knife.

And yeah, I thought green skin race couldn't trade. Trade goods seemed kind of wasted on them because you only got the marginal per turn money.

Sounds like I found a bug then. Not complaining either way. These guys are the most :black101: goblins in any setting.

Lassitude
Oct 21, 2003

Mechafunkzilla posted:

I like the idea of a rebelling hamlet building their own Killdozer steam tank.

They may as well also be lead by their own personal Karl Franz legendary lord. It'd be more interesting if Empire rebels were just big stack(s) of spearmen or something.

The Lone Badger
Sep 24, 2007

Lassitude posted:

They may as well also be lead by their own personal Karl Franz legendary lord.

You don't expect a guy like that to have body doubles?

Lassitude
Oct 21, 2003

Fidel Franz needs body doubles because Chaos keeps trying to kill him with exploding cigars.

Damn Dirty Ape
Jan 23, 2015

I love you Dr. Zaius



So make sure you check your settlement buildings after the greenskins sack them. Grimgor took out one of my settlements and left a troll head sculpture that was made of poo (-50% income for the province, -5 public order).

e: One more reason why Grimgor is da best.

goodness
Jan 3, 2012

When the light turns green, you go. When the light turns red, you stop. But what do you do when the light turns blue with orange and lavender spots?

Ammanas posted:

Because there has to be some consequence to the player potentially increasing their territory by like 50%. It mimics the discord any takeover has and feels right. Once again, consider your actions before you make them, the game shouldn't be without consequences.

Ive never seen rebels spawn with steam tanks, that's surprising. But I don't have much problems with public order.

Empire (all factions besides chaos really) should prioritize order, then security (meaning all potentially vulnerable towns have l2 gates/walls) then growth. This is different than other TW games because of the value of walls in settlements. Open field battles with your garrison defending are almost always disastrous while wall defences can handle 2x-3x odds.

Only large stacks should be a genuine threat to you with walls and they will often buy you enough time to respond.

I have to wonder if you guys are building multiple recruitment centers? You shouldn't have more than 2, maybe 3 by end-game.

Growth first is the way to go to get walls up ASAP for empire, orcs and dwarves so far on Hard.

Order is what I do last since Rebels are easy to crush when they spawn, essentially free coins

Ammanas
Jul 17, 2005

Voltes V: "Laser swooooooooord!"

drat Dirty Ape posted:

So make sure you check your settlement buildings after the greenskins sack them. Grimgor took out one of my settlements and left a troll head sculpture that was made of poo (-50% income for the province, -5 public order).

e: One more reason why Grimgor is da best.

Yeah this being a typical orc faction behavior is probably my favorite little detail

Ammanas
Jul 17, 2005

Voltes V: "Laser swooooooooord!"

goodness posted:

Growth first is the way to go to get walls up ASAP for empire, orcs and dwarves so far on Hard.

Order is what I do last since Rebels are easy to crush when they spawn, essentially free coins

You don't need walls until the varg/skaelings come to visit though and L2 walls are easy to get.

I build a tavern in my province capital with first slot and income buildings in settlements, then growth, then walls.

Avasculous posted:


As Empire, do you not just have vulnerable fronts in 5 different places? Off the top of my head, I have:

-A half-stack in Marienland (?) to defend against the full stack+ of Skaelings that drop in almost every turn.
-A half-stack in the Brettonian vassal territories to deal with respawning Savage Orcs and rebellions because the Marienland stack can't leave for 5 minutes without the place burning the gently caress down.
-A stack in Ostland/Middenland to deal with Varg and Skaeling raiders.
-2 stacks in the East that were conquering Sylvania and are now defending it from the Dwarves who turned on me.


Whoa there lil Adolf learn a lesson from ze Germans and stop fighting multi front wars of aggression. Pick a direction you want to expand and go all out until you hit a good, natural defensible province. Youve got like 5-6 cumulative stacks spread out because of all your expansion that are all functionally neutered. None can move forward on their own.

2 good stacks can defeat every faction if picked apart right and 3 can absolutely steamroll. Condense your forces and go all out.

Ammanas fucked around with this message at 03:54 on Jul 4, 2016

unwantedplatypus
Sep 6, 2012
Norsca doesn't send us their best. They send us marauders, trolls, chaos sorcerers. We need to build a wall!

Sjonnar
Oct 22, 2011

Ilustforponydeath posted:

E: Oh, you were talking about traits not rep. Nope, mannfred von carstein is still gandhi as far as his subjects are concerned over a hundred turns in. About forty battles or so and always murdering or dominating captives.

Might just be an empire/dwarfs thing. Don't think I've ever seen Manny with harsh/unjust either, though I have had vampire lords pick up untrustworthy out on campaign. Guess the bad guys are supposed to kill their enemies but the good guys are supposed to parole ork savages and demon-worshiping vikings because "it's the right thing to do." drat bleeding heart liberals.

Onmi
Jul 12, 2013

If someone says it one more time I'm having Florina show up as a corpse. I'm not even kidding, I was pissed off with people doing that shit back in 2010, and I'm not dealing with it now in 2016.
This game is going much better. Nearly 3000 income a turn from trading, I have a level 5 capital, I'm wiping out the Vampire Counts. And I have convenient Ork neighbours to pillage for Karl's quest. I don't have as much territory, but the territory I do have is being well fortified. Only two stacks though, But I can almost get Gelt, which will be the first time for me. So He'll run my third stack. And Chaos hasn't arrived yet, always good.

Wafflecopper
Nov 27, 2004

I am a mouth, and I must scream

drat Dirty Ape posted:

So make sure you check your settlement buildings after the greenskins sack them. Grimgor took out one of my settlements and left a troll head sculpture that was made of poo (-50% income for the province, -5 public order).

e: One more reason why Grimgor is da best.

Yeah one of the other buildings they leave is just a dung pile. Basically the orcs show up, smash the windows, grab anything shiny, take a poo poo on the doorstep and leave. It's great.

Rand alPaul
Feb 3, 2010

by Nyc_Tattoo
Is there a list of special provinces for each race, like Kislev for Humans? I was trying to figure out what's the places to target as an Orc.

Sjonnar
Oct 22, 2011

Sjonnar posted:

Don't think I've ever seen Manny with harsh/unjust either,

He says, right before Manny picks up harsh after capturing a city.

Onmi
Jul 12, 2013

If someone says it one more time I'm having Florina show up as a corpse. I'm not even kidding, I was pissed off with people doing that shit back in 2010, and I'm not dealing with it now in 2016.
What's the best Artillery for going against Chaos Warriors? I'm building Gelts army now and I've currently got him with 3 Great Swords and 3 Demigryph Knights. I'm also about to unlock Steam Tanks.

The Lone Badger
Sep 24, 2007

Steam tanks are excellent against everything, especially in large numbers.
Other than that, against Marauder Horsemen (which the computer loves to spam) you probably want tons of crossbows, against proper Chaos troops you'll do well with great cannon.

Frankly
Jan 7, 2013
In my Hard Greenskins campaign the entire badlands area has devolved into a mess of smashed up hovels, smouldering ruins, roaming savage orc armies, rebellions and monuments to the futility of war rendered in poop. Everything south of the dwarf capital is essentially a enclosed thunderdome for greenskins, as gork intended. It's proper orky

I'm sure I'm a million miles away from my victory requirements, but I feel like I've already won

Aurubin
Mar 17, 2011

unwantedplatypus posted:

Norsca doesn't send us their best. They send us marauders, trolls, chaos sorcerers. We need to build a wall!

They did. It was called the Auric Bastion. It was yuuuuge and shiny. Then it collapsed due to shoddy construction embezzlement religious fundamentalists' intolerance to necromancers.

Onmi
Jul 12, 2013

If someone says it one more time I'm having Florina show up as a corpse. I'm not even kidding, I was pissed off with people doing that shit back in 2010, and I'm not dealing with it now in 2016.
Maxed Gates and Keep saved the god damned day in Gorsell, Gelt was a turn away from reaching the battle and they still managed it.

Dre2Dee2
Dec 6, 2006

Just a striding through Kamen Rider...
Does anyone know of a faction unlocker mod for campaign that works right now? Ditto for a mod that renames the Empire/VC/Greenskins/Dwarves faction names

Ammanas
Jul 17, 2005

Voltes V: "Laser swooooooooord!"

The Lone Badger posted:

Steam tanks are excellent against everything, especially in large numbers.
Other than that, against Marauder Horsemen (which the computer loves to spam) you probably want tons of crossbows, against proper Chaos troops you'll do well with great cannon.

Steam tanks are great but they are expensive. I personally love the hell out of hell storm rocket batteries, they're very visceral even if not hugely effective

ditty bout my clitty
May 28, 2011

by FactsAreUseless
Fun Shoe

Sjonnar posted:

Might just be an empire/dwarfs thing. Don't think I've ever seen Manny with harsh/unjust either, though I have had vampire lords pick up untrustworthy out on campaign. Guess the bad guys are supposed to kill their enemies but the good guys are supposed to parole ork savages and demon-worshiping vikings because "it's the right thing to do." drat bleeding heart liberals.

This makes a lot of sense. CA really changed up the formula in this game.

toasterwarrior
Nov 11, 2011
There ought to be some way to differentiate "military actions taken against X", because there's a difference between fending off enemy armies in your territory and repeatedly sacking a town like a punching bag. Ransoming/releasing captives doesn't seem to work quick enough if you want to mend fences with a hostile faction.

The Lone Badger
Sep 24, 2007

Ammanas posted:

I personally love the hell out of hell storm rocket batteries, they're very visceral even if not hugely effective

You need to watch those guys. As the enemies approach they use lower and lower arcs until the rockets stop clearing my troops and start hitting the halberdiers in the back of the head.

Prokhor Zakharov
Dec 31, 2008

This is me as I make another great post


Good luck with your depression!

unwantedplatypus posted:

Norsca doesn't send us their best. They send us marauders, trolls, chaos sorcerers. We need to build a wall!

They're bringing chaos. They're bringing public order penalties. They're razers. And some, I assume, are good heroes.

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alex314
Nov 22, 2007

Post patch report: new VC campaign Manny C. offed himself with 3 unlucky overpowered spells. :drac: The no agent mod I've been using doesn't work, but it's nice turning it off didn't mess up the campaign. DX12 works fine on HD7970 despite the card not being on the supported list. I've upped some details and the game works great, no freezes even in 3-stack siege battle.

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