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alarumklok posted:So I tried War of the Commonwealth and it's a giant tirefire of overleveled mobs oneshotting me, and also it crashes a lot. What's my best option for a relatively less intense spawn increase mod, preferably with patrols? That would explain why the game crashed a lot. Would WotC also cause the game to freeze up for a few seconds every once in a while, while things loaded or is it from everything on ultra?
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# ? Jul 4, 2016 21:17 |
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# ? Jun 5, 2024 04:53 |
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mpyro posted:That would explain why the game crashed a lot. the freezes are from it deciding whether or not to suddenly spawn a mutant suicider directly on top of you
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# ? Jul 4, 2016 22:18 |
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Has anybody made a mod that changes how fast you can move and/or how fast your fusion core drains according to what model power armor you've got? Heck, is that even possible in this engine? I always wanted to get an immersion boner and feel the lore of the t-45 being a slow lunking power-guzzler versus the sleek x-01 with a reactor that will run for all intents and purposes for eternity. I feel like for all the hype and focus they put on power armor they really didn't do a whole lot with it.
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# ? Jul 5, 2016 01:36 |
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So, I installed CBBE since it seems like every neat dress-up mod requires it, but the fancy manicured hands on dirt bitten survivor is really distracting. Is there a way to fix that, or should I just scrounge up some gloves? Edit: Oh, I can just delete the new hand meshes. Nevermind. Crowetron fucked around with this message at 04:13 on Jul 5, 2016 |
# ? Jul 5, 2016 04:04 |
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A while back I decided to try out CBBE for similar reasons and somehow I hosed it up and got the skin meshes...mangled? Something like that, but somehow all the ladies in the game turned into burn victims as every skin texture, including ghouls, got merged into one horrible thing.
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# ? Jul 5, 2016 04:30 |
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OhGreatAGinger posted:Has anybody made a mod that changes how fast you can move and/or how fast your fusion core drains according to what model power armor you've got? Heck, is that even possible in this engine? I don't know if anyone has but it should be possible. I think you'd just need a script to add/remove a perk when you equipped Power Armour, with the specific perk depending on the equipped armour, then have the perk affect movement speed and fusion core drain.
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# ? Jul 5, 2016 07:18 |
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Lotish posted:A while back I decided to try out CBBE for similar reasons and somehow I hosed it up and got the skin meshes...mangled? Something like that, but somehow all the ladies in the game turned into burn victims as every skin texture, including ghouls, got merged into one horrible thing. Yeah, its pretty horrific, I'd suggest going for NWS NUCLEAR Nude and choosing whatever dirty skin you like. Well, as you may have noticed, all the frames are roughly the same, despite being called raider frame or whatev's and the armour just adds x amount of resistance to x damage plus being cosmetically different. Peoples best bet is to edit this : Somewhat Unique Frames, So you have different inherent bonuses, from the frame, combined with whatever you decide to skin it with. staberind fucked around with this message at 07:51 on Jul 5, 2016 |
# ? Jul 5, 2016 07:42 |
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OhGreatAGinger posted:Has anybody made a mod that changes how fast you can move and/or how fast your fusion core drains according to what model power armor you've got? Heck, is that even possible in this engine? Use a legendary crafting mod and make a bunch of sprinter's gear. 10% per legendary with sprinter. I tried it out it was pretty nice moving at 60%.
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# ? Jul 5, 2016 07:55 |
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I think I found the best mod. It's got cookies, giant super mutants, confetti bursts instead of blood sprays, floating damage numbers, exploding brahmin, a turret defense minigame, and goofy anime swords, among other things.
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# ? Jul 5, 2016 08:29 |
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what are some good armor mods that actually require CBBE
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# ? Jul 5, 2016 09:57 |
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Tenzarin posted:Use a legendary crafting mod and make a bunch of sprinter's gear. 10% per legendary with sprinter. I tried it out it was pretty nice moving at 60%. Legendary Modification + Legendary Modification Enhanced things just get mad fast, also, unaked power armor, so your earings of legendary speed actually have an effect while in PA FlyinPingu posted:what are some good armor mods that actually require CBBE Eli's collection is pretty good, I occasionally search for "cbbe" and filter by latest mods. staberind fucked around with this message at 11:18 on Jul 5, 2016 |
# ? Jul 5, 2016 11:15 |
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Roadie posted:I think I found the best mod. It's got cookies, giant super mutants, confetti bursts instead of blood sprays, floating damage numbers, exploding brahmin, a turret defense minigame, and goofy anime swords, among other things. god I was hoping tiny tina died with BL2 and gearbox's reputation
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# ? Jul 5, 2016 13:43 |
FlyinPingu posted:what are some good armor mods that actually require CBBE Read my google document in the OP, scroll down and you'll find a few nifty clothing/armor mods that work well. Speaking of new armor, the Bioshock Inspired Big Daddy power armor mod is done. Feeling a little bit Cowboy now? new gun! Remington 1858 New Model Army pistol all for you!
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# ? Jul 5, 2016 14:48 |
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Did something change with Nexus and MO? It doesn't seem to start "download with manager" links anymore. I've been trying it on two PCs including a full reinstall and nothing.
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# ? Jul 5, 2016 15:48 |
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boneration posted:Did something change with Nexus and MO? It doesn't seem to start "download with manager" links anymore. I've been trying it on two PCs including a full reinstall and nothing. Run MO then click the link?
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# ? Jul 5, 2016 15:53 |
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Mr.Grit posted:Run MO then click the link? Doesn't matter if MO is open when I click it or not. e: figured out the problem. Chrome has erased all my protocol handling (magnet links, NXM, et cetera) and I don't know how to add one manually. Clicking the button in MO does nothing. Firefox lets me set one manually so I'm using that and it's working again. boneration fucked around with this message at 16:14 on Jul 5, 2016 |
# ? Jul 5, 2016 16:00 |
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This happened to me with Chrome once. Switching browsers helped and by the time I thought to try it with Chrome again it was working fine. No idea.
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# ? Jul 5, 2016 16:11 |
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Well, now, new update for Fallout 4- guess it's time to wait for a new version of F4SE. Question is, will Vault workshop come out first?
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# ? Jul 6, 2016 00:33 |
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Plotac 75 posted:Well, now, new update for Fallout 4- guess it's time to wait for a new version of F4SE. Question is, will Vault workshop come out first? F4se will be updated within a day most likely so no way vault DLC comes out first.
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# ? Jul 6, 2016 00:56 |
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Holy poo poo. Is there a loving REASON why, even after I disabled WotC's encounter zones, I just ran into a goddamn super-mutie in the backyard of my house in Sanctuary Hills? gently caress this mod.
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# ? Jul 6, 2016 01:12 |
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Is there a reason why at this point anyone even uses WotC? Literally every post about it in here is a complaint.
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# ? Jul 6, 2016 01:18 |
Honestly that is the reason why I am not even bothering with it.
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# ? Jul 6, 2016 01:21 |
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I did notice that there's an icon in the OP for mods that are buggy and it's never used but several are described as causing instability.
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# ? Jul 6, 2016 01:26 |
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WotC is the mod we love to hate, while we dread its pernicious ways, its the mod we deserve. Its the natural evolution of F4's settlement mechanic. Own the wastes.
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# ? Jul 6, 2016 01:29 |
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Zelmel posted:Is there a reason why at this point anyone even uses WotC? Literally every post about it in here is a complaint. I just find it poorly designed. Even late game when a pack of 14 behemoths on every street corner would only pose a minor nuisance it is still just far more tedious than fun
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# ? Jul 6, 2016 01:31 |
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WotC is fun for about an hour or two but it quickly becomes really, really tiresome. It's just a mess of enemies thrown all over the place with no rhyme or reason (why are there exploding molerats EVERYWHERE?) and the way it'll spawn them right in front of you is stupid. Add the performance issues it can cause and the terrible, terrible menus and it's just a really poo poo mod. edit: basically the only reason people use it is because it's really the only mod of it's type available, unfortunately.
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# ? Jul 6, 2016 01:33 |
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Either of the other two increased spawn mods in the op are far better.
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# ? Jul 6, 2016 01:35 |
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The "More Spawns" mod is actually really good. It comes with a holotape with a bunch of presets (low, medium, high, insane) and then you can go and further customize the spawn amounts on a per race basis, humans, wildlife, mutants, ghouls, even flying bugs (by default, all profiles are set to 0 because the guy hates them or something) -- I've only had one issue with it during the silver shroud quest you have to temporarily disable it with the holotape, because otherwise the raiders it spawns gently caress up the quest. After that, I just turned it back on and went on my merry way. The medium setting is adequate for me. Oh it also has a clean up script so it automatically tidies up the extra spawns so it doesn't gently caress your save or kill your computer.
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# ? Jul 6, 2016 01:41 |
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Kurr de la Cruz posted:The "More Spawns" mod is actually really good. It comes with a holotape with a bunch of presets (low, medium, high, insane) and then you can go and further customize the spawn amounts on a per race basis, humans, wildlife, mutants, ghouls, even flying bugs (by default, all profiles are set to 0 because the guy hates them or something) -- I've only had one issue with it during the silver shroud quest you have to temporarily disable it with the holotape, because otherwise the raiders it spawns gently caress up the quest. After that, I just turned it back on and went on my merry way. well don't link it or anything
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# ? Jul 6, 2016 02:05 |
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Plotac 75 posted:Well, now, new update for Fallout 4- guess it's time to wait for a new version of F4SE. Question is, will Vault workshop come out first? The beta version f4se seems to work fine for me after the update. Mind you I started a new game yesterday so ymmv.
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# ? Jul 6, 2016 02:26 |
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http://www.nexusmods.com/fallout4/mods/16044/ Were you sad you could only make one faction at a time full of unkillable people and X-01 armor? BE SAD NO MORE, now you can do it to all of them! It requires multiple ESPs for some reason and it tells you to disable the Minutemen one if you don't side with them for some reason. Also Danse and Deacon are now killable by the player for no reason that they can figure out.
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# ? Jul 6, 2016 02:48 |
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The Iron Rose posted:well don't link it or anything It's in the OP.
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# ? Jul 6, 2016 03:12 |
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Who is DDProductions83 and are his mods funny haha or funny off-meds? Eg. http://www.nexusmods.com/fallout4/mods/15842/
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# ? Jul 6, 2016 03:22 |
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Seashell Salesman posted:Who is DDProductions83 and are his mods funny haha or funny off-meds? Eg. http://www.nexusmods.com/fallout4/mods/15842/ That person has made a ton of small, individual mods, ranging from standard stuff like "more faction-based decorations for settlement mode" to one-off silly things like "everything has a bunch of lens flares all the time", so the idea is probably to show them all off mixed together in a single extremely silly quest. If you look at their Nexus info they're also working on actual real quest mod too.
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# ? Jul 6, 2016 04:13 |
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Seashell Salesman posted:Who is DDProductions83 and are his mods funny haha or funny off-meds? Eg. http://www.nexusmods.com/fallout4/mods/15842/ They make fun of CBBE in their fixable castle walls mod, so they're ok in my book.
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# ? Jul 6, 2016 04:29 |
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Seashell Salesman posted:Who is DDProductions83 and are his mods funny haha or funny off-meds? Eg. http://www.nexusmods.com/fallout4/mods/15842/ Little of column a, little of column b. I use a few of his that do little utilitarian things.
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# ? Jul 6, 2016 04:33 |
DDProductions83 is a mad scientist and a treasure to the fallout mod community.
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# ? Jul 6, 2016 04:51 |
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Well that all sounds good. If anyone tries Cookipocolypse please report back to the thread because I can't tell what the hell it does from the description and am mid-way through a run already.
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# ? Jul 6, 2016 05:33 |
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Seashell Salesman posted:Who is DDProductions83 and are his mods funny haha or funny off-meds? Eg. http://www.nexusmods.com/fallout4/mods/15842/ I donated to the Modder on the premise of an April fools joke, I regret nothing. Everything I build usually involves their "Glass stuff" mod, He rants plenty on youtube about stuff, sounds like a typical demented Goon. his latest merge is pretty mental, I'd go for the prior one, or manually merge some of his building mods. The "Shut up little Longs" mod seems to suck, so I will try again later, right now I am merging all the "Add Legendary effects to weapons & armor" mods I have atm, and making them all play well together. this involved making some (many) constructable (for a significant amount of materials) & detachable, eventually I will go overboard and give absolutely everything the ability to have 4 mods on the awkcr weapons and armor benches. I have no idea how to script in objects dropping with more than one effect, so far.
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# ? Jul 6, 2016 05:45 |
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# ? Jun 5, 2024 04:53 |
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Step back, plebeians, a true king of mods has come. http://www.nexusmods.com/fallout4/mods/16069/
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# ? Jul 6, 2016 05:48 |