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july
This poll is closed.
j 45 20.27%
u 54 24.32%
l 48 21.62%
y 75 33.78%
Total: 127 votes
[Edit Poll (moderators only)]

 
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FirstAidKite
Nov 8, 2009

FactsAreUseless posted:

The very first bit of gameplay is a combination forced stealth and escort mission.

A ton of zeldas have forced stealth sections



IMO, give spirit tracks a shot. It is very divisive, but I loved it. It has one of my favorite zelda soundtracks, it has excellent dungeons, excellent items and item usage, awesome bosses, all that good stuff. The overworld is a slog, but I think it is worth it to go through the overworld stuff especially since at least you get to listen to one of the best overworld songs in the zelda series.


Also, the pan flute stuff is either gonna be awful or just fine. It was fine for me, no problems whatsoever, other people have an awful time with it tho. I've heard that a good tip for people who have trouble with the mic stuff is to just rub your finger across the mic instead of trying to blow into it.

Also, the writing in Spirit Tracks is great. It's great having a Zelda adventure with Zelda along for the ride as Link's helper character

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Looper
Mar 1, 2012

In Training posted:

I think I'm gonna replay Phantom Hourglass soon, I haven't played it since release but I absolutely loved it

If you like phantom hourglass, you should absolutely try spirit tracks out. The overworld is bad and some people are bad at the flute (don't play it in public) but the dungeons are waaay better

axelblaze
Oct 18, 2006

Congratulations The One Concern!!!

You're addicted to Ivory!!

and...oh my...could you please...
oh my...

Grimey Drawer
The best Zelda is Okami

CrashCat
Jan 10, 2003

another shit post


Help Im Alive posted:

If you like Phantom Hourglass it's worth playing Spirit Tracks IMO

The overworld + the ways it uses the mic are bad but the dungeons are still fun/the soundtrack owns and ghost Zelda is a better partner character than any fairy/Fi
I never had either :(

oddium
Feb 21, 2006

end of the 4.5 tatami age

i didn't play link to the past until after ocarina + majora's mask + wind waker + twilight princess and boy howdy nothing in lttp "feels" good to me. i don't like the art style or the dungeons that are just there or the items. but a lot of people like lttp so maybe play it

Real hurthling!
Sep 11, 2001




In Training posted:

The Phantom Hourglass boomerang is also one of the best Zelda weapons ever.

Ya

FirstAidKite
Nov 8, 2009
Another thing that helped me get through the overworld bits was the skull train.



I unlocked the skull engine as early as I possibly could and never went to another engine because the skull engine changes your whistle into a spooky autotuned thing like those halloween "OOOOOOOooooooooooOOOOOOOOooooo" ghost things, and unlike the regular whistle, the tone changes depending on how far you pull it so you can try playing along to the music or just having fun tooting along with your spooky skull train

Alfalfa The Roach
Oct 13, 2012

You need to be a badass first.
I didn't beat a Zelda game until Skyward Sword

Then I got Link Between Worlds and it's by far my favorite Zelda game

In Training
Jun 28, 2008

My favorite is Majora's

oddium
Feb 21, 2006

end of the 4.5 tatami age

same, by far

Mr E
Sep 18, 2007

I don't like either of the DS Zeldas. The control scheme and gimmicks of both didn't sit well with me.

Grapplejack
Nov 27, 2007

In Training posted:

My favorite is Majora's

Same.

My first ever video game was Zelda II, so I have a soft spot for it even though it's the weird cousin of the Zelda series.

In Training
Jun 28, 2008

My first ever video game was Ultimate Mortal Kombat 3 for the SNES and I still have a soft spot for it even though I hate MK games.

FactsAreUseless
Feb 16, 2011

axleblaze posted:

The best Zelda is Okami
I love Okami but it's incredibly long and the beginning is Twilight Princess levels of slow.

oddium
Feb 21, 2006

end of the 4.5 tatami age

i'm going to get one of those weird termina clocks one day

deadly_pudding
May 13, 2009

who the fuck is scraeming
"LOG OFF" at my house.
show yourself, coward.
i will never log off

oddium posted:

i didn't play link to the past until after ocarina + majora's mask + wind waker + twilight princess and boy howdy nothing in lttp "feels" good to me. i don't like the art style or the dungeons that are just there or the items. but a lot of people like lttp so maybe play it

LttP is mostly important because it establishes the narrative structure that like dominates every subsequent mainline Zelda except for maybe Skyward Sword. Like, to the point that Ocarina of time is almost a re-make for the structural similarities. It's also one of the ones where Link is a shmuck who was born without a Triforce of Courage in him, like Wind Waker, which means he goes through a small gauntlet of weird poo poo to get the Master Sword to obey him and whatnot.

A lot of that is kind of abstracted due it being a less cinematic format of game.

The argument about the dungeons is pretty valid. You see this a bit in Link Between Worlds, too. There's more of an emphasis on creating a challenging obstacle course for the player than there is on establishing a sense of place. The 3D games are much better at making the dungeons seem like an actual location, rather than just a vehicle for sliding block puzzles. Even for dungeons that are supposed to be a functioning place, like the Thieves' Den, they still have all the trappings of being a level in that video game, as opposed to like an actually functional subterranean fortress.

FirstAidKite
Nov 8, 2009

oddium posted:

i didn't play link to the past until after ocarina + majora's mask + wind waker + twilight princess and boy howdy nothing in lttp "feels" good to me. i don't like the art style or the dungeons that are just there or the items. but a lot of people like lttp so maybe play it

Which version did you play btw? I played the gba remake, I don't think there are any substantial differences other than graphics but I thought the gba version was pretty fun except for the boss against the giant worm thing where if you get pushed off the edge you have to climb back up and its health has regenerated, that was annoying and bullshit >:[ it did have lot of cool bosses though to counter that one annoying one.

I'd absolutely LOVE to be able to play as Blind in a Hyrule Warriors game. Definitely my favorite boss in LttP.







http://i.imgur.com/kYQGhPw.webm

CrashCat
Jan 10, 2003

another shit post


FactsAreUseless posted:

I love Okami but it's incredibly long and the beginning is Twilight Princess levels of slow.
It does keep anyone from asking for the sequel that will never happen though

Phantasium
Dec 27, 2012

FirstAidKite posted:

Which version did you play btw? I played the gba remake, I don't think there are any substantial differences other than graphics but I thought the gba version was pretty fun except for the boss against the giant worm thing where if you get pushed off the edge you have to climb back up and its health has regenerated, that was annoying and bullshit >:[ it did have lot of cool bosses though to counter that one annoying one.

My condolences for playing the version with annoying shouts in it.

Assepoester
Jul 18, 2004
Probation
Can't post for 10 years!
Melman v2

axleblaze posted:

The best Zelda is Okami

tap my mountain
Jan 1, 2009

I'm the quick and the deadly

CrashCat posted:

It does keep anyone from asking for the sequel that will never happen though

That sequel did happen and it was meh

FirstAidKite
Nov 8, 2009

Phantasium posted:

My condolences for playing the version with annoying shouts in it.

The part that bothered me was that I couldn't access the 4 swords content because I didn't have anybody with a link cable to play with >:[




What's everybody's favorite Link to the Past boss

I expect a lot of people to mention trinexx or helmasaur king.

Link to the past had a bunch of bosses that were just variations on "Giant Eyeball," though the zelda series in general tends to use "Giant Eyeball" as shorthand for weakpoint, to the point that the majora's mask remake added giant eyeballs to the bosses, for better or for worse

In Training
Jun 28, 2008

It's thematically cool because the Majora bosses are all supposed to be docile creatures messed up by corruption but it really screws with the Ghot fight in particular, which used to be my favorite boss in the game

Phantasium
Dec 27, 2012

FirstAidKite posted:

What's everybody's favorite Link to the Past boss

I like the octopus covered in eyeballs.

In Training posted:

It's thematically cool because the Majora bosses are all supposed to be docile creatures messed up by corruption but it really screws with the Ghot fight in particular, which used to be my favorite boss in the game

What'd they do to them? I never got around to playing the remake but was always wary about them loving with the bosses. That it was kinda vague was part of what I liked about that game's bosses.

In Training
Jun 28, 2008

Phantasium posted:

I like the octopus covered in eyeballs.


What'd they do to them? I never got around to playing the remake but was always wary about them loving with the bosses. That it was kinda vague was part of what I liked about that game's bosses.

Every boss now has a big googly eye ball that looks like the one on 2nd form Majora, and it's the only way to damage them. It works like attacking them how you would in the original for the most part until they get stunned and then the eyeball pops out and you have to wail on it to actually hurt them. The reason it fucks with the Ghot fight is because you can't reach the eyeball and have to shoot with arrows, so instead of the fight being this intense weird death race thing against a truck that can shoot lasers and drop bombs, it's that but every 30 seconds you have to stop, transform, plink some arrows and then reset the whole encounter basically.

FirstAidKite
Nov 8, 2009

In Training posted:

It's thematically cool because the Majora bosses are all supposed to be docile creatures messed up by corruption but it really screws with the Ghot fight in particular, which used to be my favorite boss in the game

Considering the docile creatures that were transformed were the giants, I don't think adding the eyeball was necessarily all that important to making sure you knew they got hosed up from Majora's four weird mask things it slapped on them :v: but I get what you mean

In Training
Jun 28, 2008

There's thing I like about the 3D remake but enough changes that rub me the wrong way that in the future I'll probably just always play the original again instead. They made some odd decisions for that game

CrashCat
Jan 10, 2003

another shit post


Broseph Brostar posted:

That sequel did happen and it was meh
I refuse to acknowledge a handheld spinoff

corn in the bible
Jun 5, 2004

Oh no oh god it's all true!
How was okamiden

Regy Rusty
Apr 26, 2010

corn in the bible posted:

How was okamiden

Not good

Nate RFB
Jan 17, 2005

Clapping Larry

In Training posted:

There's thing I like about the 3D remake but enough changes that rub me the wrong way that in the future I'll probably just always play the original again instead. They made some odd decisions for that game
I just don't think I could ever go back to a Majora at this point that lacks the ability to jump straight to any point in time.

PantsBandit
Oct 26, 2007

it is both a monkey and a boombox
I rented okami and got to what I thought was the final boss. Then I found out the game was only like halfway over so I decided "nah I'm good" and returned it.

Real long game.

In Training
Jun 28, 2008

Nate RFB posted:

I just don't think I could ever go back to a Majora at this point that lacks the ability to jump straight to any point in time.

That plus the improved bomber's notebook in the original game would basically be flawless

In Training
Jun 28, 2008

I do also like the new Twinmold fight

tap my mountain
Jan 1, 2009

I'm the quick and the deadly

In Training posted:

Every boss now has a big googly eye ball that looks like the one on 2nd form Majora, and it's the only way to damage them. It works like attacking them how you would in the original for the most part until they get stunned and then the eyeball pops out and you have to wail on it to actually hurt them. The reason it fucks with the Ghot fight is because you can't reach the eyeball and have to shoot with arrows, so instead of the fight being this intense weird death race thing against a truck that can shoot lasers and drop bombs, it's that but every 30 seconds you have to stop, transform, plink some arrows and then reset the whole encounter basically.

I didn't realize they hosed with the bosses until I fought Gyorg who was a joke in the original release. His new version has an extremely annoying second phase that requires you to cut a bomb free while he's trying to suck you in, so that the bomb will get sucked in and make his eye pop out. It sounds simple on paper, but its really hard to get the positioning right so that you won't get sucked in before the bomb.

It took me so long I had less than a minute left on the timer when I got out of the temple :sweatdrop:

I'm surprised I didn't notice that Ghot was changed, I used to redo that boss fight for fun on the original release.

oddium
Feb 21, 2006

end of the 4.5 tatami age

In Training posted:

There's thing I like about the 3D remake but enough changes that rub me the wrong way that in the future I'll probably just always play the original again instead. They made some odd decisions for that game

the ornate day clock is now just a green bar :whitewater:

Scaly Haylie
Dec 25, 2004

I didn't like Ocarina of Time that much.

oddium
Feb 21, 2006

end of the 4.5 tatami age

ocarina of time is certainly better than lttp but it's still below the Big 3 (mm/la/ww). maybe below tp too

Snak
Oct 10, 2005

I myself will carry you to the Gates of Valhalla...
You will ride eternal,
shiny and chrome.
Grimey Drawer
The only Zelda I've ever played was Wind Waker, and I really liked it. But like, my roommate started playing it it, and he played like, way more than me and blew past me and was like 100% the game or some bullshit and somehow it just killed my interest in it. Like it's a weird shallow personality flaw that I have, where where, if I am excited about something, and someone else get's way more excited, I lose interest in discovering it myself.

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FactsAreUseless
Feb 16, 2011

PantsBandit posted:

I rented okami and got to what I thought was the final boss. Then I found out the game was only like halfway over so I decided "nah I'm good" and returned it.

Real long game.
There's some good stuff after that but it's definitely longer than it needs to be.

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