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Mary Annette
Jun 24, 2005

1C
2A

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Kial
Jul 23, 2006
1C

2A

You guys are crazy to take the city map. CRAZY!

Affi
Dec 18, 2005

Break bread wit the enemy

X GON GIVE IT TO YA
1B and 2A

Mountaintop fight, we did disrupt their airforce. I think it could be fun!

City fight is a death trap.

SIGSEGV
Nov 4, 2010


1C
2A

PoptartsNinja
May 9, 2008

He is still almost definitely not a spy


Soiled Meat

Freakazoid_ posted:

I never got any feedback on the buildings I made months ago. If they're usable, I can crank out a few more, even if we don't get a city map this battle.

I didn't see them, actually. I can absolutely use those.

Now if only I could figure out a way to do buildings of House Kurita's "Yamato Style" (namely: buildings done in the "style" of the WWII Battleship Yamato's conning tower)

CoffeeQaddaffi
Mar 20, 2009
1C
2A

Erd
Jun 6, 2011
Yamato had a mad bridge, all bulbous. It reminds me of SimCity style arcologys.
Like:


also,
1C, 2A

Chronojam
Feb 20, 2006

This is me on vacation in Amsterdam :)
Never be afraid of being yourself!


1B
2B

Mountain combat sounds amazing. Poptarts please roll the dice for whether or not there's a rainstorm there to spice things up :v:

Tank Boy Ken
Aug 24, 2012
J4G for life
Fallen Rib
Why not use this as inspiration:
http://images.google.de/imgres?imgu...8CUoQ_h0IogEwCw

Something blocky in the middle, surrounded by round smaller towers.

Psion
Dec 13, 2002

eVeN I KnOw wHaT CoRnEr gAs iS
Round, smaller towers full of guns. If this isn't the actual end result of "Yamato Style" (which has me rolling my eyes pretty hard, let me tell you) then what's the point

goatface
Dec 5, 2007

I had a video of that when I was about 6.

I remember it being shit.


Grimey Drawer
Huge hotels shaped like gun batteries with penthouse suites in the tip of the barrels.

An engineering nightmare.

Tank Boy Ken
Aug 24, 2012
J4G for life
Fallen Rib

goatface posted:

Huge hotels shaped like gun batteries with penthouse suites in the tip of the barrels.

An engineering nightmare.

Oh :pgabz: So it would fit perfectly into the Battletech setting. :colbert:

LeadSled
Jan 7, 2008

Tank Boy Ken posted:

Oh :pgabz: So it would fit perfectly into the Battletech setting. :colbert:

Pagoda mast hotel suites, hell yeah!

I mean, building's gotta be tall so the rangefinders will work right.

PoptartsNinja
May 9, 2008

He is still almost definitely not a spy


Soiled Meat

Psion posted:

Round, smaller towers full of guns. If this isn't the actual end result of "Yamato Style" (which has me rolling my eyes pretty hard, let me tell you) then what's the point

It was one of Angus Kurita's things. It's been out of style for 300-odd years even in the Draconis Combine, so of course all of Luthien is still full of Yamato-style buildings.

goatface
Dec 5, 2007

I had a video of that when I was about 6.

I remember it being shit.


Grimey Drawer
The Hotel complex Yamato, the biggest hotel ever made with the biggest casinos ever imagined. Glitz, glamour, an ongoing row with our sister hotel the Tokyo Bay Fortress.

Do you know where it is?

PoptartsNinja
May 9, 2008

He is still almost definitely not a spy


Soiled Meat
Man, it's been a while since we've seen a new member of the Mojave series.





VVV Yes.

PoptartsNinja fucked around with this message at 20:41 on Jul 7, 2016

Zaodai
May 23, 2009

Death before dishonor?
Your terms are accepted.


Is Thunder ammo the remote deployed minefields? :swoon:

Chair In A Basket
Aug 6, 2005

I'm basically Jesus.

Nap Ghost
what a little bastard support that is.

aren't thunder LRMs mine missiles? how would they work exactly.

Leperflesh
May 17, 2007


Dang, I like it. Fast. Arm-mounted LRM-20! Remote sensors will be very cool if there's infantry or elementals on the map. Head-mounted medium laser. Is that max armor for a 40 ton? Really good efficiently sinked.

The Merry Marauder
Apr 4, 2009

"But she goes not abroad, in search of monsters to destroy. She is the well-wisher to the freedom and independence of all. She is the champion and vindicator only of her own."

Leperflesh posted:

Is that max armor for a 40 ton?

Max armor is just twice the internal structure (except the head), so you can tell at a glance.

(it's the efficient max, since you don't really want to burn another half ton and waste some points to max the legs)

Pattonesque
Jul 15, 2004
johnny jesus and the infield fly rule

PoptartsNinja posted:

Man, it's been a while since we've seen a new member of the Mojave series.





VVV Yes.

the NRWR comes up with some pretty useful robots

also something like this really demonstrates the difference between Battletech and, say MWO, because in MWO this 'mech wouldn't be able to do anything

Psion
Dec 13, 2002

eVeN I KnOw wHaT CoRnEr gAs iS

Chair In A Basket posted:

what a little bastard support that is.

aren't thunder LRMs mine missiles? how would they work exactly.

I don't know the specifics of BT rules but it's like artillery - target a hex, some dice are probably rolled, end result is the Thunder puts mines there instead of blowing up.

Malick23
Sep 10, 2001
I bought all my friends forum accounts and all I got was this lousy custom title
1A

2B


I don't think it's a good idea to limit our jumpers when we have the Screamer.

PhotoKirk
Jul 2, 2007

insert witty text here

Zaodai posted:

Is Thunder ammo the remote deployed minefields? :swoon:

YES. Great for making the enemy go where you want them to go.

RA Rx
Mar 24, 2016

So how many hits are these power armor suits worth?

I take it a light pilot one won't be worth more than a hit if any at all...
But if its possible to fit an elemental into a large cockpit, would that be a way to reduce headcap deaths?

Edit: Ah, that makes sense with body armor functionally being worth one hit. Somehow thought cockpit hit rules would be harsher.

RA Rx fucked around with this message at 22:09 on Jul 7, 2016

PoptartsNinja
May 9, 2008

He is still almost definitely not a spy


Soiled Meat

RA Rx posted:

So how many hits are these power armor suits worth?

Two plus the pilot, so three total. Not great in the field, more than enough to soak a cockpit hit. The jump jets that let them clear the battlefield quickly are more useful than the armor.

RA Rx posted:

But if its possible to fit an elemental into a large cockpit, would that be a way to reduce headcanon deaths?

Short answer: It's not possible to fit an Elemental inside a `Mech cockpit.

Long answer: you can do it with VDNI, but the only `Mech capable of it is pretty bad.

Scintilla
Aug 24, 2010

I BEAT HIGHFORT
and all I got was this
jackass monkey

PoptartsNinja posted:

Short answer: It's not possible to fit an Elemental inside a `Mech cockpit.

Long answer: you can do it with VDNI, but the only `Mech capable of it is pretty bad.

You mean the Gestalt, right? Machina Domini tech seems pretty out there, what with the gyro removal and such.

Rorahusky
Nov 12, 2012

Transform and waaauuuugh out!
Huh, I just noticed that the NRWR versions of the LRM racks don't have a minimum range, just like the Clan versions.

Gwaihir
Dec 8, 2009
Hair Elf

Chair In A Basket posted:

what a little bastard support that is.

aren't thunder LRMs mine missiles? how would they work exactly.

So, a couple of things:
Smoke ammo we've seen before- From an LRM20, it makes heavy smoke in a 2hex cluster.
Thunder LRMs deploy minefields. They're not AoE mines like the Long Tom from the Sludge Factory mission, but that's OK because it's a hell of a lot easier to put them where you want them. You shoot at a hex, and hexes are really easy to hit since you get a -4 bonus, and it plops down a 20 strength minefield. 'Mechs and non-hovers that move in to a mined hex have to roll dice to see if they get hit, the stronger the minefield the lower the roll needed for it to activate and deal damage.

Remote Sensors do a couple things: You drop them in the movement phase by spending 1 extra MP in your chosen hex, and then they spot hidden units within 2 hexes of the sensor. They can also spot for indirect LRM fire, at a +3 penalty to hit. Any unit with comm gear of some kind can use the sensors, wither it's C3, an active probe, command console, etc. The spotting isn't super great, but it's not too terrible, either. It's the equivalent of having a jumping mech that fires no weapons spot for you. Using it would still probably require standing still as the LRM platform, because you'd be looking at something like (4gunnery + 1 indirect fire + 3 spotter penalty) plus range and target move mods. Whiiiich, ok, that's actually almost impossible to use well, haha. Maybe it will come in to play through a special situation, we'll see!!

Looks like this 'Mech is also using a clan spec LRM20, and clan ES/FF armor.

Gwaihir fucked around with this message at 22:41 on Jul 7, 2016

OptimusShr
Mar 1, 2008
:dukedog:
I have to vote 1C Since I think that would be a neat scenario and Take the sidegrade

PoptartsNinja
May 9, 2008

He is still almost definitely not a spy


Soiled Meat
The return of an old friend?

Night10194
Feb 13, 2012

We'll start,
like many good things,
with a bear.

What does a shield do for a pilot?

Leperflesh
May 17, 2007

Gwaihir posted:

Using it would still probably require standing still as the LRM platform, because you'd be looking at something like (4gunnery + 1 indirect fire + 3 spotter penalty) plus range and target move mods. Whiiiich, ok, that's actually almost impossible to use well, haha. Maybe it will come in to play through a special situation, we'll see!!

Yeah the important thing with the remote sensors is to just poo poo them out everywhere there's any cover and then the infantry can't sneak up on you for swarm attacks. So, they'll be super useful in the city scenario and not very useful in the swamp.

dis astranagant
Dec 14, 2006

Night10194 posted:

What does a shield do for a pilot?

Takes 4 points off the first 14 hits to the location, with optional fun times to make it take hits from other locations. Protected locations take penalties when firing weapons. It also gains a shield bash physical attack.

http://www.sarna.net/wiki/Shield#Shield_Modes

PoptartsNinja
May 9, 2008

He is still almost definitely not a spy


Soiled Meat

dis astranagant posted:

Takes 4 points off the first 14 hits to the location, with optional fun times to make it take hits from other locations. Protected locations take penalties when firing weapons. It also gains a shield bash physical attack.

http://www.sarna.net/wiki/Shield#Shield_Modes

Mostly true.

In active mode, it protects the arm its on, the same side torso, the center torso, and the head from the first 14 hits, but in those protected locations only head-mounted weapons can be fired.

In passive mode it protects the arm its on and the same side torso, the side torso weapons can be fired at a +2 penalty (passive mode sucks, don't use it)

In inactive mode it protects only the arm its on, and if the Mountain Lion had a weapon in that arm they'd be at a penalty.

So as long as the Mountain Lion hangs back and snipes with the Gauss Rifle it probably wants to stay in active mode, and whenever it gets in close to use the Plasma Cannons it wants to go to inactive. Passive mode wastes your ammo so it's a trap for new players. Don't fall for it.

RA Rx
Mar 24, 2016

Finally a non-hardened way to get above 15 hits on the head!

Picard Day
Dec 18, 2004

Being able to drop strength 20 minefields in a single hex is gonna be very powerful if the map has any really tight chokepoints. I love that Mountain Lion too! Just keep the shield up while going to town with the Gauss until anything gets to close. With that much ammo you can probably afford to just lay down on the trigger for the whole match to boot. How does the Lamellor shield quirk work (Is that something you just homebrewed up? Never heard of it before) Does it work like Ferro-Lamellor armor i.e. ignoring LBX shots to boot?

dis astranagant
Dec 14, 2006

RA Rx posted:

Finally a non-hardened way to get above 15 hits on the head!

Only because it's an extra fancy lamellor shield. A standard small shield drops 3 damage off 11 hits. Larger shields lower your movement speed and the largest prevents jumping.

PoptartsNinja
May 9, 2008

He is still almost definitely not a spy


Soiled Meat

Picard Day posted:

Being able to drop strength 20 minefields in a single hex is gonna be very powerful if the map has any really tight chokepoints. I love that Mountain Lion too! Just keep the shield up while going to town with the Gauss until anything gets to close. With that much ammo you can probably afford to just lay down on the trigger for the whole match to boot. How does the Lamellor shield quirk work (Is that something you just homebrewed up? Never heard of it before) Does it work like Ferro-Lamellor armor i.e. ignoring LBX shots to boot?

Small shields are normally DA 3 / DC 11, it's a durability boost



Edit:

You were probably wondering when one of these would show up.

PoptartsNinja fucked around with this message at 00:42 on Jul 8, 2016

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Runa
Feb 13, 2011

It's a shame the movement penalties for larger shields are so severe but if they weren't you'd probably have people designing stuff that's Literally a Gundam.

PoptartsNinja posted:

Small shields are normally DA 3 / DC 11, it's a durability boost



Edit:

You were probably wondering when one of these would show up.



EDIT: I think you meant Right Arm for that Vibroblade. Also heyo, a vibroblade!

Runa fucked around with this message at 00:47 on Jul 8, 2016

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