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I just registered the steam code and assigned the game to the category "Backlog". I intend to never even launch it.
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# ? Jul 6, 2016 20:56 |
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# ? Jun 5, 2024 04:22 |
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SirPenguin posted:The more I read on the quest system the more anxious I get You are the reason TES games are getting worse, btw. It is your fault, you and your kin. Your ilk.
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# ? Jul 7, 2016 09:54 |
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Barkley 2 is going to be the Shenmue 3 of Barkley Shut Up and Jam, in that it will have a kickstarted announced 16 years after the first one came out
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# ? Jul 7, 2016 09:59 |
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scandoslav posted:You are the reason TES games are getting worse, btw. How can you get worse than garbage? Those games were never good.
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# ? Jul 7, 2016 16:27 |
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I haven't seen any updates from bisse or frankiepixelshow in quite a while, and those weekly updates stopped hilariously at week 2, so now I'm wondering what part of the joke we're currently in.
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# ? Jul 7, 2016 19:06 |
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Frankie is busy working on another Kickstarter game sure to come out, Octopus City Blues.
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# ? Jul 7, 2016 19:11 |
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notZaar posted:How can you get worse than garbage? Those games were never good. Yo Daggerfall let me walk for hours and set up as a nobody jobbing knight in whatever unimportant backwater principality I wanted. That poo poo is beautiful. Had there been modders back then somebody would've implemented all of the stuff that Bethesda didn't. Though come to think of it you could find character sheet picture mods on Usenet that would give your Daggerfall lady bigger tits, which maybe I downloaded? It was like 20 years ago I don't remember.
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# ? Jul 7, 2016 19:15 |
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notZaar posted:How can you get worse than garbage? Those games were never good. morrowind was extremely good
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# ? Jul 7, 2016 23:14 |
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Under the vegetable posted:morrowind was extremely good Was it really?
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# ? Jul 8, 2016 00:02 |
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ok it was kind of a bad game mechanically but it had really amazing writing and world design and even the bad mechanical stuff was a lot of fun to break and mess around with. it's the only good elder scrolls game and its not only the only one with good writing, it has some of the best writing ever in video games.
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# ? Jul 8, 2016 00:09 |
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It wasn't extremely good, it was just really good.
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# ? Jul 8, 2016 00:10 |
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Most of Morrowind's gameplay problems went away after getting more than ten levels in a weapon skill and then brewing an insanely powerful restore fatigue potion that could last a year's worth of playtime. I can see what they were trying to accomplish by tying accuracy to the player's stamina but it didn't make for very good gameplay.
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# ? Jul 8, 2016 00:21 |
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Every year or so, I get the urge to play Morrowind. I finish the tutorial and realise that I don't want to suffer through the game mechanics and turn it off. It is an enticing world though, I'll give you that.
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# ? Jul 8, 2016 01:28 |
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I don't know where I'll find the time for both Barkley 2 and Skywind
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# ? Jul 8, 2016 01:50 |
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We neeed Derek Smart To pull This Fucker Down
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# ? Jul 8, 2016 13:41 |
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have they made a morrowind complete overhaul mod for skyrim yet
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# ? Jul 8, 2016 13:53 |
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Ui stuff for Morrowind is a big issue. A modern questlog would be a massive life-saver, more than any gameplay tweak I can think of.
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# ? Jul 8, 2016 14:07 |
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chaos rhames posted:Ui stuff for Morrowind is a big issue. A modern questlog would be a massive life-saver, more than any gameplay tweak I can think of. God, yeah, that purely chronological journal was a loving nightmare to pick through after a while. It got to the point where you'd keep your own actual pen-and-paper journal with only the salient bits of whatever quests you had any interest in finishing.
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# ? Jul 8, 2016 14:43 |
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scandoslav posted:I don't know where I'll find the time for both Barkley 2 and Skywind
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# ? Jul 8, 2016 17:07 |
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Angry Diplomat posted:God, yeah, that purely chronological journal was a loving nightmare to pick through after a while. It got to the point where you'd keep your own actual pen-and-paper journal with only the salient bits of whatever quests you had any interest in finishing. doing that rules though
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# ? Jul 8, 2016 17:17 |
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oddium posted:have they made a morrowind complete overhaul mod for skyrim yet https://www.youtube.com/watch?v=rOOP-tQCfqw
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# ? Jul 8, 2016 17:18 |
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Under the vegetable posted:doing that rules though Not really
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# ? Jul 8, 2016 17:47 |
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Yea really.
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# ? Jul 8, 2016 19:02 |
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For that matter why doesn't Morrowind have a quest arrow telling me exactly which direction I need to go at all times so I never have to look at or engage with the environment, or better yet a line on the ground leading me straight there
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# ? Jul 8, 2016 19:03 |
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I wish it wasin the Skyrim engine sk instead of being able to make up my own spells and cast a temporary levitate and rage spell on an enemy and make them chase me straight up into the air until my spell wears off and they plummet to their deaths i have the vast options of hit w weapon or use fireball type spell
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# ? Jul 8, 2016 19:04 |
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Boy I really miss poorly designed games for spergs
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# ? Jul 8, 2016 19:57 |
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Improbable Lobster posted:Boy I really miss poorly designed games for spergs i don't, because they come out constantly. you can play fallout 4 and overwatch right now, gamer.
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# ? Jul 8, 2016 20:08 |
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Worked on some room concepts yesterday on my stream, I forgot to link it here sorry. You can see the recorded stream here: https://www.twitch.tv/frankiepixelshow/v/76857126 Did another stream similar to this the week before, too. Been working on room layouts for Brain City, working on simple backgrounds and sketching in room details and objects over it in simple colors. Much of the Brain City work that has been done before is the quest structures and the NPCs themselves, we need to make the proper sets and backgrounds now. When we are happy with the overall layout, we will be planning the new tileset and other assets we need, looking at which tiles could be reused, etc, then we will be making the actual assets. Walls, floors, props etc. Maybe some extra NPCs to make some rooms feel more crowded, too, where needed. I am almost done with one of my freelance jobs, this should really help free up some time. It can be a bit paralyzing to be pulled in so many directions at once, so many things to work on, but that's how the business works. Other things taking up my time right now, I've been working on a simple game I want to release on steam, an exploration platformer thing, it passed greenlight last month. Hoping that release will help me to not need to do any freelancing for a while, but its taking a good share of my time until then. FrankieSmileShow fucked around with this message at 21:41 on Jul 8, 2016 |
# ? Jul 8, 2016 21:36 |
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I will be dead by the time this game is released.
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# ? Jul 8, 2016 23:36 |
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Dr.Smasher posted:I will be dead by the time this game is released. A true doom murderhead.
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# ? Jul 9, 2016 02:00 |
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Honestly I don't think this game is coming out before 2018 at the earliest
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# ? Jul 9, 2016 03:36 |
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Wezlar posted:Honestly I don't think this game is coming out
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# ? Jul 10, 2016 00:05 |
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Wezlar posted:Honestly I don't think this a game.
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# ? Jul 10, 2016 00:06 |
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It's going to come out, at or before 11/11/2023. The promise has been made.
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# ? Jul 10, 2016 02:55 |
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Dr.Smasher posted:I will be dead by the time this game is released. I mean, if you think about it, statistically this will be true for some number of people
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# ? Jul 10, 2016 03:05 |
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in 20XX a game was delivered... starbound
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# ? Jul 10, 2016 04:13 |
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CuddlyZombie posted:It's going to come out, at or before 11/11/2023. The promise has been made. It'll be released on 11/11/2023, but it could be an early access game before then.
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# ? Jul 10, 2016 16:57 |
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I'm just glad Steam lets us remove games from our libraries.
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# ? Jul 11, 2016 15:03 |
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chrisoya posted:I'm just glad Steam lets us remove games from our libraries. i too plan to remove every other game once bakely 2 comes out. won't be needing them anymore
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# ? Jul 11, 2016 15:18 |
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# ? Jun 5, 2024 04:22 |
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bakely spread on the jam: gaiden
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# ? Jul 11, 2016 19:20 |