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Jabor posted:I mean, your thoughts would absolutely make a ton of sense if you were looking for a good programmer and were willing to pay for it. But if you're looking to pay super-low rates you're practically already cutting down the applicant pool to just people who are super into your company already, and people who are really bad that you don't really want to hire. I never got the impression that they were as concerned about not hiring bad coders as they were concerned about hiring someone experienced enough to do what they need with minimal investment (training, co-workers to help) i think wotcs ideal modo programmer is somebody who is too stupid to know their worth or advocate for reasonable working conditions.
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# ? Jul 8, 2016 18:37 |
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# ? Jun 8, 2024 12:36 |
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The weirdest thing I noticed is that there's only 3 nonbasic lands in this set, and two of them are rare.
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# ? Jul 8, 2016 18:42 |
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Really diggin graf harvest...
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# ? Jul 8, 2016 18:46 |
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Bugsy posted:Love the art on Field Creeper. It looks like it just crawled out the other side of its hole in Amigura Fault.
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# ? Jul 8, 2016 18:47 |
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Wombo Combo time:
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# ? Jul 8, 2016 18:51 |
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Zemyla posted:Wombo Combo time: This is peak EDH right here.
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# ? Jul 8, 2016 18:54 |
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Zemyla posted:Wombo Combo time: Just play Starfield and skip on the Assault Suit.
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# ? Jul 8, 2016 19:04 |
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Would it really have been busted w/o the Emerge clause (as opposed to generic saccing)? Ends up a giant wall of text
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# ? Jul 8, 2016 19:04 |
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0 cost pump when you have the enchantment out.
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# ? Jul 8, 2016 19:20 |
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Rinkles posted:Would it really have been busted w/o the Emerge clause (as opposed to generic saccing)? Yeah that is a piece of design I do not like, it feels overly parasitic for no real reason. Also I assume that Emrakul is the progenitor of the aliens from the Alien franchise now
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# ? Jul 8, 2016 19:23 |
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The only thing I can think of is that it was worded that way because otherwise new players might think you could just sac it without any outlet.
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# ? Jul 8, 2016 19:33 |
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I imagine it was to make the 'put this in your Emerge limited deck' link more clear to new players.
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# ? Jul 8, 2016 19:37 |
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None of the Escalate cards are exciting. Much like the mechanic itself.Uziduke posted:0 cost pump when you have the enchantment out. Lots of functional reprints in this set and more They make sense for flavor/tribal reasons, but still
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# ? Jul 8, 2016 19:39 |
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But still what?
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# ? Jul 8, 2016 19:40 |
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They're really terrified of actually making equipment good, it's a little sad at this point
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# ? Jul 8, 2016 19:40 |
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This one's notably worse than Ember-Eye Wolf.
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# ? Jul 8, 2016 19:40 |
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whydirt posted:But still what? It's strange to my sensibilities.
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# ? Jul 8, 2016 19:41 |
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Bugsy posted:Love the art on Field Creeper. That's some fantastic art and some atrocious flavor text.
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# ? Jul 8, 2016 19:42 |
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TheMaestroso posted:This one's notably worse than Ember-Eye Wolf. It's noted BFZ powerhouse Lavastep Raider
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# ? Jul 8, 2016 19:44 |
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Rinkles posted:None of the Escalate cards are exciting. Much like the mechanic itself. I disagree with this, I think a lot of the escalate guys are pretty interesting
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# ? Jul 8, 2016 19:49 |
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Irony Be My Shield posted:I imagine it was to make the 'put this in your Emerge limited deck' link more clear to new players. It's not going to work. New players aren't going to draft Emerge cards because "why would I wan't to sacrifice a creature?" or just "tl;dr".
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# ? Jul 8, 2016 19:51 |
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Elyv posted:I disagree with this, I think a lot of the escalate guys are pretty interesting Do you mean emerge? Or why use "guys" for a spell only mechanic?
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# ? Jul 8, 2016 19:52 |
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TheKingofSprings posted:They're really terrified of actually making equipment good, it's a little sad at this point To be fair, the last few times they've printed good equipment, they've wrecked Standard and older formats. That said, it is disappointing that they can't find some middle ground between multiformat powerhouses and limited chaff.
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# ? Jul 8, 2016 19:52 |
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E: ^^^Bonesplitter, the weaker swords, Adventuring Gear. Hell, even Runechanter's Pike had its day in the sun, but I think that was the last equipment printed to see play in Standard. ^^^Rinkles posted:Do you mean emerge? Or why use "guys" for a spell only mechanic? Because I meant Emerge, yeah Escalate is fine, though, imo, and the Escalate burn spell is quite good. I'm surprised there aren't any Search for Tomorrow or Grab the Reins type cards that can be more than the sum is their parts. Elyv fucked around with this message at 19:57 on Jul 8, 2016 |
# ? Jul 8, 2016 19:55 |
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Some Numbers posted:To be fair, the last few times they've printed good equipment, they've wrecked Standard and older formats. I mean at this point there's like two pieces of non-Cranial Plating equipment that see play and most of that is on the back of Stoneforge Mystic (for one, the other's mostly relegated to sideboard when SFM isn't an option)
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# ? Jul 8, 2016 20:05 |
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So I guess these are the common Emerge enablers: Sigiled Starfish is back! Sort of. I want to draft so many of these. I thought this was the worst Tragic Slip ever until I saw it targets two creatures. Still probably not great, since at 5CMC it will be hard to Madness something off this. Dumbest/Best card name in the set: Yayy cool reprint: This thing seems really good for limited. And it's a cool design for green removal spells: I was wondering when they'd do a card like this. Too bad it only works on werewolves. I guess it might be busted for limited if you could instantly transform some of the rare non-werewolf DFCs. And I guess there'd be the question of wtf happens if you target a Meld card with it. Entropic fucked around with this message at 20:17 on Jul 8, 2016 |
# ? Jul 8, 2016 20:13 |
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My kind of green card. Apparently this effect was done once before in Mirrodin Besieged (discounting Veteran Explorer). Entropic posted:I was wondering when they'd do a card like this. Too bad it only works on werewolves. I guess it might be busted for limited if you could instantly transform some of the rare non-werewolf DFCs. And I guess there'd be the question of wtf happens if you target a Meld card with it. An out of nowhere transformation of some of the meatier Eldrazi werewolves is going to be brutal
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# ? Jul 8, 2016 20:19 |
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This is a weird design for a pacifism. Crafty way to sneak another delirium enabler into the file I guess.
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# ? Jul 8, 2016 20:20 |
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Rinkles posted:It's noted BFZ powerhouse Lavastep Raider I don't see a disagreement here.
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# ? Jul 8, 2016 20:21 |
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TheMaestroso posted:I don't see a disagreement here. None was implied.
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# ? Jul 8, 2016 20:23 |
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Entropic posted:
The 'sacrifice' rider seems mostly redundant. Stifle effects are like the only case where it would make a difference, right?
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# ? Jul 8, 2016 20:23 |
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I didn't realize until now that the one reprint I was really hoping for was Galvanic Juggernaut. That thing was fun as hell and would have worked great with Emerge and Delirium.Rinkles posted:None of the Escalate cards are exciting. Much like the mechanic itself. Entropic fucked around with this message at 20:30 on Jul 8, 2016 |
# ? Jul 8, 2016 20:23 |
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JerryLee posted:The 'sacrifice' rider seems mostly redundant. Stifle effects are like the only case where it would make a difference, right? Well, this is the first standard set to contain a general stifle effect since Time Spiral block. The fact that the aura goes away on activation rather than on resolution will affect some interactions. For example, if the creature has a Flickerform on it too, you can respond to Choking Restraints with Flickerform, which will save the creature and free it from Choking Restraints; without the sacrifice clause, it would still have Choking Restraints. The places where it's relevant mostly seem like edge cases though.
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# ? Jul 8, 2016 20:35 |
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I just guessed it was to make it obvious to newer players that Choking Restraints itself doesn't get exiled.
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# ? Jul 8, 2016 20:40 |
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Rinkles posted:It's noted BFZ powerhouse Lavastep Raider If it had been an Ally it would have been significantly more playable. The new one is a Vampire, so it might actually be playable (jk, there is like no reward for playing Vampires in this set).
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# ? Jul 8, 2016 20:48 |
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All the equipment is terrible as usual. I was going to say this seemed really pushed for a card with no color requirements and then I re-read it and saw it said "more" not "less". Strictly better Fortify. Strictly worse Revoke Existence. They sure do love their functional reprints with different names for flavour. I wonder if this means Sigarda takes over for Avacyn as head angel on Innistrad, assuming enough of the plane has survived that we ever go back.
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# ? Jul 8, 2016 21:03 |
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Yeah this set feels much more generic in terms of archetypes than SOI. There's less tribal support and less madness except maybe in red. There's a bigger concentration of delirium, but the payoffs aren't any bigger than Kindly Stranger. Emerge is basically the only thing that really stands out as being mechanically different and that's replacing the cool and interested investigate deck.
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# ? Jul 8, 2016 21:09 |
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UB Flicker Rats in Pauper was designed to be The Best Flicker Deck before Peregrine Drake made everything insane, and I'm really excited to try that out with eight Flickers. Also Terrarion's new art is sweet. Also Fogwalker is a card I've been wanting for Pauper - a two drop blue creature that has some effect that's better than Scry 2 to hold the ground early. Shame it doesn't do anything turn 2 on the play.
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# ? Jul 8, 2016 21:15 |
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All I see is a bunch of sorceries for effects we are use to being instant for standard and some very interesting, possible broken cards for modern that nobody is for sure of yet. I am a little fearful of this set to be a lot of the same archtypes with almost the same 75s we have seen in the previous set.
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# ? Jul 8, 2016 21:16 |
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# ? Jun 8, 2024 12:36 |
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I'm pretty sure that non-human tribal decks will be at least tier 2 viable now that they all have two full sets of support. They will probably still be worse than humans simply because there are just way more humans available in the card pool.
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# ? Jul 8, 2016 21:24 |