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I love the comment in that. "Ugh, something isn't right with day one of a beta, I'm leaving the game forever"
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# ? Jul 13, 2016 18:59 |
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# ? May 12, 2024 02:28 |
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Papercut posted:It's real bad: but whats worse, is not using dot crosshair
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# ? Jul 13, 2016 19:03 |
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It not resetting during reload can't be intended and shouldn't make it to live. Otherwise it doesn't seem that bad
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# ? Jul 13, 2016 19:08 |
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Based on what they do with hots there aren't usually changes between ptr and live
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# ? Jul 13, 2016 19:10 |
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Verranicus posted:Oh god, pubbies crying about Ana's sleep dart. It is stupidly good when a team is coordinated and it needs to be toned down at least a little bit.
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# ? Jul 13, 2016 19:13 |
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Mercy question: Does her damage boost apply at the moment the boosted character shoots, or when the projectile hits? Can I damage boost a Symmetra to increase damage on an orb that's just about to hit an enemy, do I have to boost while she shoots it or do I have to boost from she shoots till the orb hits for the damage increase to count? How does damage boost apply to things like Widow poison mine, Ikea turret etc?
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# ? Jul 13, 2016 19:17 |
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Mercy's damage boost applies only if you have your boost beam on the shooter when the damage is dealt. You can boost a Symmetra that has an orb already in-flight, and it'll make the orb do extra damage when it hits.
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# ? Jul 13, 2016 19:20 |
Papercut posted:It's real bad: At the same time S76 is really really good right now, so experimenting with ways of slightly toning him down without really changing him isn't a bad thing.
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# ? Jul 13, 2016 20:44 |
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it seems like its even better to use a macro now, to prevent the lovely bloom from loving you up for 3 seconds
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# ? Jul 13, 2016 21:07 |
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Why does everything needs to be "toned down" when it's perfectly okay?
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# ? Jul 13, 2016 21:13 |
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Can't wait for Ana to constantly get sniped down by Widowmaker's she has to hit three times to kill, while sitting back well away from the point and being about as effective as a very bad Zen
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# ? Jul 13, 2016 21:17 |
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I can't wait to harass someone with time out with Ana's sleep, McCree's flashbang, and Mei's freeze and ice wall.
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# ? Jul 13, 2016 21:18 |
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I saw an ulting Winston get tranq darted earlier today and it was a glorious sight.
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# ? Jul 13, 2016 21:21 |
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Main Paineframe posted:Can't wait for Ana to constantly get sniped down by Widowmaker's she has to hit three times to kill, while sitting back well away from the point and being about as effective as a very bad Zen My experience is that Ana is actually better somewhat up close rather than staying back sniping. She can snipe but it feels like her secondary attack rather than her main one.
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# ? Jul 13, 2016 21:23 |
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But can Ana tranq dart omnics? Blizzard, please respect lore when you balance ImpAtom posted:My experience is that Ana is actually better somewhat up close rather than staying back sniping. She can snipe but it feels like her secondary attack rather than her main one. makes sense, she only has one eye
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# ? Jul 13, 2016 21:23 |
Dias posted:Why does everything needs to be "toned down" when it's perfectly okay? Dev probably got mowed down by a 6 soldier team.
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# ? Jul 13, 2016 21:23 |
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ImpAtom posted:My experience is that Ana is actually better somewhat up close rather than staying back sniping. She can snipe but it feels like her secondary attack rather than her main one. Yeah, her unscoped gun is so good that scoping feels unnecessary most of the time, her grenade is obviously a lot easier to use when you're closer to the fray, and her lack of mobility means getting to high ground for better sight lines is a pain in the rear end. She seems better suited to playing just a little ways back of the frontline.
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# ? Jul 13, 2016 21:27 |
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LITERALLY MY FETISH posted:Dev probably got mowed down by a 6 soldier team. Did a 3 soldier comp yesterday, needless to say, we ran train on the other team.
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# ? Jul 13, 2016 21:28 |
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If you're good at putting most of your bullets on the enemy's head, Soldier shits out pretty impressive damage. It's a bummer that this particularly cool part about him is getting nerfed but he's still going to be fun regardless.
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# ? Jul 13, 2016 21:30 |
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FAUXTON posted:If you're good at putting most of your bullets on the enemy's head, Soldier shits out pretty impressive damage. It's a bummer that this particularly cool part about him is getting nerfed but he's still going to be fun regardless. I admit it feels pretty lovely that this is probably happening solely because people are using macros to try and cheese things.
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# ? Jul 13, 2016 21:39 |
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it seems like a macro is more valuable than ever now since you get hosed if you accidentally hold the fire button for too long
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# ? Jul 13, 2016 21:40 |
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Papercut posted:Yeah, her unscoped gun is so good that scoping feels unnecessary most of the time, her grenade is obviously a lot easier to use when you're closer to the fray, and her lack of mobility means getting to high ground for better sight lines is a pain in the rear end. She seems better suited to playing just a little ways back of the frontline. You kind of want to play her like Zenyatta, distance-wise. Waddling around at half speed and trying to snipe is the #1 surefire way for you to get loving dusted, so I've started to only really pull out the scope if I need to get a long range heal off or to take down certain threats like Pharah where hitscan is preferred. The whole sniper angle honestly feels like a bit of a trap at times, and I'd almost prefer it if her right click was just a hitscan bullet with a short cooldown instead.
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# ? Jul 13, 2016 21:43 |
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Snazzy Frocks posted:it seems like a macro is more valuable than ever now since you get hosed if you accidentally hold the fire button for too long I mean I'm not really sure how you go about addressing things like this, it's one thing to go "well just ban macro users" but if someone's macro isn't really doing anything more than what you'd expect a really skilled and competent player of doing (and there do seem to be people out there who are That Good) then how do you even tell? And yeah, people are still going to keep using them. Maybe it doesn't matter for 95% of the players out there but it still seems pretty lame.
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# ? Jul 13, 2016 21:46 |
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Ana's sleep dart is fine and if you get hit by it you weren't moving around enough and deserved it.
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# ? Jul 13, 2016 21:59 |
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Verranicus posted:Ana's sleep dart is fine and if you get hit by it you weren't moving around enough and deserved it. basically if you give ana enough time to fire it as that mccree in the reveal video then yeah you deffo deserved it
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# ? Jul 13, 2016 22:01 |
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Minrad posted:But can Ana tranq dart omnics? Nerf Reaper. Bastion and Zenyatta shouldn't drop souls.
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# ? Jul 13, 2016 22:03 |
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biznatchio posted:Mercy's damage boost applies only if you have your boost beam on the shooter when the damage is dealt. In case anyone was wondering like me, this doesn't mean you can boost Junkrat's tire, but you can boost his trap if you're boosting him when it goes off. At least, according to this guy: https://www.reddit.com/r/Overwatch/comments/4ltlbu/mercys_damage_boost_works_on_almost_everything_as/
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# ? Jul 13, 2016 22:05 |
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demota posted:Nerf Reaper. Bastion and Zenyatta shouldn't drop souls. if mercy can heal bastion and zenyatta she should be able to heal torb turrets
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# ? Jul 13, 2016 22:07 |
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Kai Tave posted:I mean I'm not really sure how you go about addressing things like this, it's one thing to go "well just ban macro users" but if someone's macro isn't really doing anything more than what you'd expect a really skilled and competent player of doing (and there do seem to be people out there who are That Good) then how do you even tell? And yeah, people are still going to keep using them. Maybe it doesn't matter for 95% of the players out there but it still seems pretty lame. If something in a FPS can be automated perfectly with a generic macro, then it's questionable whether that thing ever involved skill in the first place.
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# ? Jul 13, 2016 22:08 |
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ImpAtom posted:My experience is that Ana is actually better somewhat up close rather than staying back sniping. She can snipe but it feels like her secondary attack rather than her main one. Yeah Ana totally isn't a sniper, she's a rifle user and works best at mid. If she's sat there trying to duke it out with a Widowmaker she's doing it wrong, likewise if she's way at the back shooting her team.
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# ? Jul 13, 2016 22:09 |
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Minrad posted:But can Ana tranq dart omnics? She can put a mech (and its pilot) to sleep by shooting it with a dart. So much disrespect for immersion. Minrad posted:makes sense, she only has one eye You know, there's a severe lack of jokes about Ana's depth perception.
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# ? Jul 13, 2016 22:10 |
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I still want more villains. Only four (Reaper, Widowmaker, Roadhog, Junkrat) and two neutral (Bastion, Symmetra) is insufficient. Sombra was supposed to be our evil support
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# ? Jul 13, 2016 22:13 |
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^^^um excuse me, Junkrat is a freedom fighter thank you very much.Main Paineframe posted:If something in a FPS can be automated perfectly with a generic macro, then it's questionable whether that thing ever involved skill in the first place. Well I'm certainly not as good at Soldiering as tiviq or whatever that guy's name is so there certainly does seem to be a skill gap in play, even insofar as things like a sense of timing in the middle of a crazy shootout go. Kai Tave fucked around with this message at 22:16 on Jul 13, 2016 |
# ? Jul 13, 2016 22:13 |
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Brannock posted:I still want more villains. Only four (Reaper, Widowmaker, Roadhog, Junkrat) and two neutral (Bastion, Symmetra) is insufficient. Doomfist sure sounds like a villain, assuming he ends up being the next character.
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# ? Jul 13, 2016 22:15 |
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Lucio is a villain as he abides by a neoliberal code of ethics
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# ? Jul 13, 2016 22:16 |
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Ddraig posted:Yeah Ana totally isn't a sniper, she's a rifle user and works best at mid. If she's sat there trying to duke it out with a Widowmaker she's doing it wrong, likewise if she's way at the back shooting her team. Yeah, I've been trying out sitting at midrange and it's considerably better. More opportunities to use Sleep Dart, easier to hit people with lobbed grenades, and you have better access to multiple sightlines so that you can keep people alive. My "best" healing number so far is 7,697 on a 10 minute Hollywood match, so she's definitely competitive as far as healing goes (even with my rather lukewarm play). Her biggest downside is the fact that her only self-healing comes from grenade, meaning you either need to be judicious about claiming small kits or figuring out when to blow grenade on yourself without having to worry about using it on your team.
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# ? Jul 13, 2016 22:16 |
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There's also Sombra who is probably going to be a villain. Assuming Sombra is even real and isn't a cow level type deal. e: Absolutely nobody in Overwatch abides by the Geneva Convention, not even the actual medic, so they're all villains and will get their day in the future Hague
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# ? Jul 13, 2016 22:16 |
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My only other concern with Ana at this point: how the gently caress is she ever supposed to get PotG?
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# ? Jul 13, 2016 22:18 |
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I though Ana was Sombra.
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# ? Jul 13, 2016 22:18 |
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# ? May 12, 2024 02:28 |
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Verranicus posted:I though Ana was Sombra. I think it was just some crossing of wires with the assumption that the hero that's been cautiously teased throughout the game in various subtle ways would be the next one they release. Therefore, everyone assumed that the leaked shots of the support sniper would be her.
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# ? Jul 13, 2016 22:20 |