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i want bonsai man to murder me
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# ? Jul 14, 2016 18:28 |
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# ? May 9, 2024 19:58 |
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I think bonsai man is real
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# ? Jul 14, 2016 18:31 |
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Possibly in an actual presentation it would work better? Maybe accompanied by a backstory or some shrill, piercing jazz...but yeah, just a sketch alone makes it look dumb as gently caress.
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# ? Jul 14, 2016 18:31 |
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I don't think this hideo reedus trailer was posted here surprisingly
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# ? Jul 14, 2016 18:32 |
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Holy poo poo that's some bad music
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# ? Jul 14, 2016 18:39 |
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*slenderman, bonsai man, johnny fiveaces and every character from every goon project come in with everything for a HUGE party*
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# ? Jul 14, 2016 18:40 |
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Why hasn't anyone kickstarted a Zybourne Clock reboot yet?
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# ? Jul 14, 2016 18:44 |
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unpacked robinhood posted:I don't think this hideo reedus trailer was posted here surprisingly
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# ? Jul 14, 2016 18:55 |
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Iron Crowned posted:Why hasn't anyone kickstarted a Zybourne Clock reboot yet? for a reboot to happen, there needs to be a first boot
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# ? Jul 14, 2016 19:09 |
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Coolguye posted:for a reboot to happen, there needs to be a first boot But for a kickstarter to happen there doesn't have to be a product
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# ? Jul 14, 2016 19:33 |
horn section posted:it can be. theres just no room for bonsai man there There's plenty of room for Bonsai Man. He's small.
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# ? Jul 14, 2016 19:47 |
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Len posted:But for a kickstarter to happen there doesn't have to be a product so what we're really talking about is just taking zyborne clock to kickstarter like it has no history at all seems like they'd be dumb enough to bite
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# ? Jul 14, 2016 19:52 |
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horn section posted:it can be. theres just no room for bonsai man there I bet Suda could pull it off in Killer 7's style. Len posted:But for a kickstarter to happen there doesn't have to be a product With the way this year is trending I'd say this isn't true anymore and Kickstarter will be better for it. al-azad fucked around with this message at 20:13 on Jul 14, 2016 |
# ? Jul 14, 2016 20:10 |
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Safari Disco Lion posted:Some of these just look to be a victim of poor, awkward translation. But yeah hopefully if they do end up making or trying to make an actual game they'll weed out some of those more goofy designs. My complaint about the monster design is that (besides that centipede flasher guy), every monster is just "Normal person's body, with a head that's hosed up in some way." Kinda samey-samey. I was happy to see centipede flasher guy, but he's kind of just the inverse of my complaint.
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# ? Jul 14, 2016 21:50 |
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VoidBurger posted:I think the artist is Canadian, actually. Seems to speak fluent English on Twitter, last I saw! Wait, what? But the wording on some things is so awkward and weird.
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# ? Jul 14, 2016 21:53 |
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Safari Disco Lion posted:Wait, what? But the wording on some things is so awkward and weird. Maybe his first language is French
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# ? Jul 14, 2016 22:39 |
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VoidBurger posted:I think the artist is Canadian, actually. Seems to speak fluent English on Twitter, last I saw! The first The Suffering was pretty good as far as "human forms twisted in weird ways" type monsters. Wonder what that character designer has been up to lately. Most of the Suffering's monsters were representative of ways of execution; one of my favorites was the one that represented a firing squad death. It's a big muscular thing that erupts out of the earth tied to a post with a blindfold and bullet holes in his chest, and he shoots you with the five guns on stalks attached to his back.
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# ? Jul 14, 2016 22:43 |
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Height of that trope is Cryostasis's Guy with a prison cell for a head. I thought it was a little too much.
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# ? Jul 14, 2016 23:05 |
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Speedball posted:The first The Suffering was pretty good as far as "human forms twisted in weird ways" type monsters. Wonder what that character designer has been up to lately. God an HD The Suffering... I wish that game didn't gently caress up on an emulator.
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# ? Jul 14, 2016 23:05 |
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woodenchicken posted:Height of that trope is Cryostasis's Guy with a prison cell for a head. I thought it was a little too much. It was the slow escalation in enemy design I liked. You started off with frostbite zombies who, aside from one dude who was pretty chill about not having a lower jaw and could maybe see you through time , were pretty normal, then frostbite zombies with rifles, then you stumble across an ice-spider-man in a cargo elevator and then we start seeing guys with bits of ship stuck to them and bird-fly people and by the end of the game it's just the concepts of "heat" and "cold" battling with you in the middle. I am so happy I got a physical copy of that game. Haven't seen anyone selling it online in years.
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# ? Jul 14, 2016 23:24 |
woodenchicken posted:Height of that trope is Cryostasis's Guy with a prison cell for a head. I thought it was a little too much. That sounds amazing and now I want to play that.
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# ? Jul 15, 2016 06:21 |
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Skyscraper posted:That sounds amazing and now I want to play that. It sure is... something. Kind of a jankier Condemned (if that's possible) with wacky Russian storyline lost in translation. Certainly worth a look.
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# ? Jul 15, 2016 06:27 |
al-azad posted:It sure is... something. Kind of a jankier Condemned (if that's possible) with wacky Russian storyline lost in translation. Certainly worth a look. Yeah, I saw Giant Bomb's Quick Look, and it just had ice zombies, and they weren't anywhere near as crazygonuts as that. I really enjoyed Condemned, and I wish the sequel had a PC port.
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# ? Jul 15, 2016 06:30 |
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Cryostasis is a very pretty and interesting and good game but I wouldn't call it scary
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# ? Jul 15, 2016 06:38 |
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As far as "guys with weird heads" the safe-headed Keeper from Evil Within was pretty alright. The interior of that safe was nothing but weird fleshy goo, he had a variety of weapons at his disposal including traps, a hammer, a bag full of junk, and he constantly respawned as long as there was another safe nearby. He was even clever about it, like killing himself deliberately to respawn next to the hero when he got separated from the hero. Spotlight was a pretty memorable nemesis monster too.
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# ? Jul 15, 2016 06:43 |
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I think story is THE reason to play Cryostasis. Other story-based shooters could learn a thing or two from it.
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# ? Jul 15, 2016 08:33 |
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woodenchicken posted:I think story is THE reason to play Cryostasis. Other story-based shooters could learn a thing or two from it. That and the ice. IIRC it had very pretty ice.
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# ? Jul 15, 2016 08:35 |
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I just heard that there's an upcoming remake of Pathologic, the weird Russian plague game and a remaster that was released last year. The original had some great ideas and a really creepy atmosphere but was absolutely painful to play. Does anyone know anything about the remaster and whether it fixed any of the things that made it a chore to play or if it's just a better translation and I'm better off waiting for the remake?
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# ? Jul 15, 2016 08:54 |
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The updated version of the original is just better graphics and translation as far I'm aware, if you didn't get on well with it you'd be better off waiting for the remake.
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# ? Jul 15, 2016 08:58 |
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The remake will almost certainly be a vastly different game that will only share the setting and characters with the original. They are not interchangeable. But yes, the remaster only introduces widescreen support and good English. woodenchicken fucked around with this message at 10:06 on Jul 15, 2016 |
# ? Jul 15, 2016 10:04 |
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I liked what I understood of the story, the atmosphere and the survival/economy/rationing aspects. The gameplay was pretty painful though. Hopefully it keeps most of what made it unique and interesting without being such a chore to play. Maybe I'll check out the remaster anyway. Cheers for the answers.
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# ? Jul 15, 2016 12:06 |
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Speedball posted:The first The Suffering was pretty good as far as "human forms twisted in weird ways" type monsters. Wonder what that character designer has been up to lately. woodenchicken posted:I think story is THE reason to play Cryostasis. Other story-based shooters could learn a thing or two from it.
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# ? Jul 15, 2016 13:00 |
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The Suffering is one of those games that had no right being as amazingly good as it was. Good story, great creature designs, good writing and voicework, unique setting, and absolutely badass gameplay. It was a different kind of horror, but it worked. I also really appreciated actually being able to save/help a few people.
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# ? Jul 15, 2016 14:26 |
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Coolguye posted:for a reboot to happen, there needs to be a first boot imagine four boots on the edge of a cliff
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# ? Jul 15, 2016 14:31 |
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woodenchicken posted:Height of that trope is Cryostasis's Guy with a prison cell for a head. I thought it was a little too much. Skyscraper posted:That sounds amazing and now I want to play that. I never got to play it. I ended up watching a subtitled LP of it. I'm no sure if you can even get that game anywhere now. It used to be on Steam I think. Baron Corbyn posted:I just heard that there's an upcoming remake of Pathologic, the weird Russian plague game and a remaster that was released last year. The original had some great ideas and a really creepy atmosphere but was absolutely painful to play. Does anyone know anything about the remaster and whether it fixed any of the things that made it a chore to play or if it's just a better translation and I'm better off waiting for the remake? Here's another one I've wanted to play but it sounds like a play through would be exhausting. I'm definitely keeping an eye on how the remake turns out. Night10194 posted:The Suffering is one of those games that had no right being as amazingly good as it was. Good story, great creature designs, good writing and voicework, unique setting, and absolutely badass gameplay. It was a different kind of horror, but it worked. That game was so good.
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# ? Jul 15, 2016 14:52 |
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Wamdoodle posted:Here's another one I've wanted to play but it sounds like a play through would be exhausting. I'm definitely keeping an eye on how the remake turns out. It would be and that turns out to be a very good thing if you can make room for it in your life. Pathologic is an amazing experience in a way that really would not work as well if it was friendlier to the player, which is why it's so cool that they did the remaster thing in addition to the ongoing work on the remake. The Void is similar, maybe even better.
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# ? Jul 15, 2016 15:08 |
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Wamdoodle posted:Here's another one I've wanted to play but it sounds like a play through would be exhausting. I'm definitely keeping an eye on how the remake turns out. I ended up looking for it on Steam after talking about it here and buying it. It's 40% off right now.
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# ? Jul 15, 2016 15:08 |
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horn section posted:it can be. theres just no room for bonsai man there guess what, bonsai man is win
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# ? Jul 15, 2016 15:44 |
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I recall the prison cell head dude in Cryostasis was far more, uh, trippy? Than outright scary. The longer he looked at you the more the screen changed and faded until you were seeing yourself from within the cell that was his face. I always thought that was really loving cool.
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# ? Jul 15, 2016 15:46 |
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# ? May 9, 2024 19:58 |
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the best weird head person that I've played were the decapitated ghost monks in Fatal Frame1, they were loving annoying!
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# ? Jul 15, 2016 15:49 |