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Awesome,the LP has officially started! I just hope my email got through.
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# ? Jul 16, 2016 00:16 |
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# ? May 25, 2024 13:07 |
Yessss Also, is that Brandon Keener I hear in that opening cutscene?
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# ? Jul 16, 2016 00:20 |
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About Bradford's gun, is it a legit thing to have two scopes on the top of a gun? Or is it a scope > laser sight kind of thing because that looks impossible to use or not worth it.
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# ? Jul 16, 2016 00:28 |
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Oh cool, I haven't beat the first game yet, so the retcon works for me.
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# ? Jul 16, 2016 00:29 |
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WOW, thanks for telling me I wasn't crazy, Guava. I always thought I could put extraction points on soldiers but then when I've been playing recently I couldn't do that. That's loving lame, I need a mod to fix that, no reason for that to have been 'patched.'
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# ? Jul 16, 2016 00:34 |
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bringing a sword to a gun fight is so dumb, i love it
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# ? Jul 16, 2016 00:40 |
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Lunethex posted:About Bradford's gun, is it a legit thing to have two scopes on the top of a gun? Or is it a scope > laser sight kind of thing because that looks impossible to use or not worth it. It's a legit thing. The first sight in this case tends to be a simple holographic sight or red dot sight while the in front is usually the one with 2x or 4x magnification and can be flipped to the side if need be. Also I was hoping to see the squaddie names right before it ended.
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# ? Jul 16, 2016 00:43 |
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Lunethex posted:WOW, thanks for telling me I wasn't crazy, Guava. I always thought I could put extraction points on soldiers but then when I've been playing recently I couldn't do that. That's loving lame, I need a mod to fix that, no reason for that to have been 'patched.' I can't be mad though, you can do some really cheesy things by dropping an evac zone directly on a soldier. You can still drop one beside soldiers, so in the right circumstances it's still pretty OP.
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# ? Jul 16, 2016 00:44 |
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AriadneThread posted:bringing a sword to a gun fight is so dumb, i love it Someone obviously hasn't played enough Metal Gear Rising.
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# ? Jul 16, 2016 00:45 |
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Yeah here we go! I got my duder submitted and everything. I'm 2/2 on mans I submitted being pretty good in LPs JadeStar is involved with, with Meatslab and Suicide Tank, you know i'm good for it fam
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# ? Jul 16, 2016 00:48 |
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Bloody Pom posted:Yessss Apparently. He's the 'Advent Speaker' which I assume is the Thin Man on the TV.
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# ? Jul 16, 2016 00:49 |
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Lunethex posted:About Bradford's gun, is it a legit thing to have two scopes on the top of a gun? Or is it a scope > laser sight kind of thing because that looks impossible to use or not worth it. Bradford's gun is definitely something, as we'll soon see. It's pretty cool to see all the story set up after beating the game so many times. The Tutorial is alright, especially compared to the first game's one. It's also good you're playing Commander, cause it means you can actually use Sword Rangers and they're not mediocre unlike Legendary. Actually, I'm trying to remember if my Sword Rangers were mediocre even on Commander. Also, once this tutorial stuff is over and done with, are we going to see the actual Gatecrasher mission and just ditch this campaign? Cause right now, you're sitting at two losses, a lack of corpses and supplies and you couldn't even go down to Engineering! To be frank, Commander, you lost the war before you even started.
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# ? Jul 16, 2016 00:50 |
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Rick_Hunter posted:Apparently. He's the 'Advent Speaker' which I assume is the Thin Man on the TV. What are you talking about? That guy is totally human. He even wears sunglasses at night like humans do. Bruceski fucked around with this message at 01:28 on Jul 16, 2016 |
# ? Jul 16, 2016 00:56 |
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Crosspeice posted:Bradford's gun is definitely something, as we'll soon see. It's pretty cool to see all the story set up after beating the game so many times. The Tutorial is alright, especially compared to the first game's one. It's also good you're playing Commander, cause it means you can actually use Sword Rangers and they're not mediocre unlike Legendary. Actually, I'm trying to remember if my Sword Rangers were mediocre even on Commander. Hey now, there are fresh rookie corpses out there.
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# ? Jul 16, 2016 00:58 |
Rick_Hunter posted:Apparently. He's the 'Advent Speaker' which I assume is the Thin Man on the TV. Yeah, that's the one. He sounded 100% Garrus when saying 'Elders'.
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# ? Jul 16, 2016 00:59 |
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One thing that irks me about the opening cutscene is that they apparently remove an implant in the base of your skull through your nose, according to the camera work. Also is the idea supposed to be that everything after the base defense was (minor spoilers until the next Tygan cutscene)the simulation?
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# ? Jul 16, 2016 01:00 |
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Bruceski posted:What are you talkit? That guy is totally human. He even wears sunglasses at night like humans do. That's just F.A.N.G. from SF5; after Bison "died",he stopped soaking his hands in...whatever the gently caress that toxic poo poo is?Grape Jelly? And joined ADVENT. First thing they did was give him gene therapy, finally allowing his balls to drop. That's my headcanon,anyway.
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# ? Jul 16, 2016 01:02 |
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Good to see the mission names are off to a great start
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# ? Jul 16, 2016 01:03 |
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Kurieg posted:One thing that irks me about the opening cutscene is that they apparently remove an implant in the base of your skull through your nose, according to the camera work. pretty sure that the whole first game is black bars now. Also unconciousness is a giant pain. I can stop people bleeding to death, but can't wake people up?! Also, I love how no-one is in remotely medical gear while surgerying. Veloxyll fucked around with this message at 01:10 on Jul 16, 2016 |
# ? Jul 16, 2016 01:06 |
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Veloxyll posted:Also unconciousness is a giant pain. I can stop people bleeding to death, but can't wake people up?! You need the Revival Protocol for that. Don't know if I need to spoil that,but just in case.
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# ? Jul 16, 2016 01:10 |
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Looks like we know who're going to be the first squaddies! Unless they die. hey Jade you misspelt 'original art'
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# ? Jul 16, 2016 01:13 |
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The tutorial mission was GREAT for the story, especially compared to XCOM's original "Fight the Sectoids" one. I wish they extended the story missions out a bit more though to include capturing the Avenger so we could feel like it was something we achieved not a given, but I understand the constraints the game already had with pacing the more involved story VS the classic X-Com free play. Art discussion. Re: the statue. I liked how in one of the pre-release dev interviews someone stated that they liked the idea that the Sectoid-Dude statue could be interpreted in two ways. The first is what you discussed, with the propaganda being "Here is the Sectoid/Alien Representation, see how he helps humanity." But the other is if you consider that the Sectoid is letting go of the human's hand, and moving away; thus representing using humanity and leaving him behind. One thing you missed JadeStar was concealment gives you a bonus hit/crit for your first attack coming out of it IIRC. I can't remember if this is because the first attack always counts as a flank or if it's a regardless thing but yeah its there somehow. Also worth noting that while those loot drops have a 3 turn timer, if you finish the mission while they are still on the ground you get the loot even if you don't send someone to pick it up; nice little quality of life design decision. Re mod chat: I found the True Concealment mod to be a bit touch and go personally. It did make the game feel more like stealth mattered, and your terrorist actions were more then coming in guns blazing with a army of power armored dudes late game; but the base classes are really iffy on how good stealth is and many times you end up having to pop stealth early so you can get rid of that double Arachon+Shielder pod before you accidentally uncover anything else. I haven't tried it with my Long War Perk Pack (which changes up the classes and adds 2 more) but considering there is an actual dedicated stealth/scout class in it I can see True Concealment potentially gaining more value there. Edit: There is really fun mod called Grimy's Loot Mod that adds locked chests to the ADVENT/Alien loot tables; they cost X days research to unlock but come with a modded weapon/armour/gadget inside. Could be a bit overpowered for the base game but it makes it feel like you're salvaging actual usable weapons rather then random attachments. Highly recommended for anyone's 2nd/mod game. Grimy created a bunch of other mods that combo with it including adding in additional custom classes but I haven't tried them as I am using the Long War Perk Pack which doesn't play nice with other custom class mods. Gridlocked fucked around with this message at 01:27 on Jul 16, 2016 |
# ? Jul 16, 2016 01:15 |
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There's no rest for the Commander, looking forward to the end of the tutorial.
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# ? Jul 16, 2016 01:15 |
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Yeaaaah my boy Cain is in the first mission and it's Operation Nigel Cummings' Fart I expect my death to be swift and glorious
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# ? Jul 16, 2016 01:24 |
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I will also accept "shot by a panicked comrade before he can even open fire" because let's face it,
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# ? Jul 16, 2016 01:26 |
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One more, in celebration. Commander Jade Star. Let's Play XCOM-in' it up. This gon' be wicked.
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# ? Jul 16, 2016 01:27 |
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Been twenty long years It's welcome back Commander You'll need some coffee
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# ? Jul 16, 2016 01:32 |
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I got to hand it to Bradford. Gets nearly killed, is up and running within hours without needing to spend nearly two weeks in the medical bay recovering.
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# ? Jul 16, 2016 01:33 |
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AradoBalanga posted:I got to hand it to Bradford. Gets nearly killed, is up and running within hours without needing to spend nearly two weeks in the medical bay recovering. Bradford only takes legit damage at CLOSE RANGE. He can shake off anything else.
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# ? Jul 16, 2016 01:39 |
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Hey Jade Star, since you said in an earlier post to hold off submissions until the first video was posted I just sent my submission email. Thanks for LPing this game. I bought it when it came out and had a blast playing it.
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# ? Jul 16, 2016 01:40 |
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Crosspeice posted:It's also good you're playing Commander, cause it means you can actually use Sword Rangers and they're not mediocre unlike Legendary. Actually, I'm trying to remember if my Sword Rangers were mediocre even on Commander. Sword Rangers got some small assorted buffs in the latest patch that came with the second DLC. I believe it was a critical hit and accuracy buff? I haven't had a chance to actually play the game since the patch hit. AradoBalanga posted:I got to hand it to Bradford. Gets nearly killed, is up and running within hours without needing to spend nearly two weeks in the medical bay recovering. In 20 years, Bradford turned from a babyface sweaterman into a man made entirely of leather and jerky.
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# ? Jul 16, 2016 01:49 |
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Cythereal posted:Been twenty long years Been twenty long years It's welcome back Commander Hour-long pee break
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# ? Jul 16, 2016 01:54 |
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the emphasis on 'commander' gives me some serious 'follow freeman' vibes
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# ? Jul 16, 2016 01:56 |
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AriadneThread posted:the emphasis on 'commander' gives me some serious 'follow freeman' vibes I think it's because the commander is supposed to be you and they don't want to so much as say the commander/player is a man or woman.
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# ? Jul 16, 2016 02:02 |
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AriadneThread posted:the emphasis on 'commander' gives me some serious 'follow freeman' vibes I know the Commander, because he's my pal. Don't think you know something about the Commander. https://www.youtube.com/watch?v=Vxi7JRJrod4
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# ? Jul 16, 2016 02:02 |
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That video gets posted for all sorts of reasons and it's never not funny or worth watching through again
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# ? Jul 16, 2016 02:03 |
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Bruceski posted:What are you talking about? That guy is totally human. He even wears sunglasses at night like humans do. He just needs to keep track of the visions in his eyes. Or maybe it's just that the future's so bright.
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# ? Jul 16, 2016 02:06 |
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Oh good to know I'm not the only one who gets confused when it comes to the Armory and Engineering. "Right, time to upgrade my weapons a tier. Weapons are in the Armory...oh, no, they're in Engineering."
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# ? Jul 16, 2016 02:06 |
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Lunethex posted:That video gets posted for all sorts of reasons and it's never not funny or worth watching through again Here's a picture.
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# ? Jul 16, 2016 02:19 |
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# ? May 25, 2024 13:07 |
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Yeah. It does feel like weapons would be in the Armory instead of Engineering. Anyway, with a mission name like that, I expect some magical stuff happening.
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# ? Jul 16, 2016 02:21 |