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Rupert Buttermilk posted:I just want to point out that I love this typo ive been trying to sift through google and god drat there is not much stuff out there about quake 1 that is still online. im guessing most of that poo poo has dissappeared into the sands of time being literally twenty years old. theres a whole lot of crap for darkplaces but a) darkplaces is poo poo and b) thats not what i want i managed to find action quake for quake 1, and its half broken and i literally can't figure out the commands to give myself the custom ammo (and all i can find online is action quake 2 ) nigga crab pollock fucked around with this message at 05:12 on Jul 20, 2016 |
# ? Jul 20, 2016 05:07 |
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# ? May 31, 2024 18:25 |
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Kamrat posted:Well, now I own Duke Nukem Forever... It's all your fault catlord! Now make sure you never, ever play it, and things should be fine.
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# ? Jul 20, 2016 05:13 |
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laserghost posted:Now make sure you never, ever play it, and things should be fine. Oh I will, I need to experience this trainwreck for myself. I've heard stories and I need to see if they're true. It was just a dollar, surely it can't be so bad that it's not even worth that right? right?
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# ? Jul 20, 2016 05:33 |
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Kamrat posted:Oh I will, I need to experience this trainwreck for myself. I've heard stories and I need to see if they're true. I largely enjoyed it despite its flaws, personally, and for a dollar? I would think you could find at least a dollar worth of enjoyment in there. Plus that gives you The Darkness 2 which I thought was great personally. I still haven't played Spec Ops though. Also, I think I mentioned this before, but I love your avatar.
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# ? Jul 20, 2016 07:46 |
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The first bundle is worth getting - Spec Ops is great, Darkness 2 is good fun, DNF is enjoyable depending on how much you like Duke and how much you paid for it (which less than a dollar means you've got no reason not to try it if you haven't ever before)
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# ? Jul 20, 2016 07:54 |
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DNF is a huge disappointment if you managed to maintain a nonzero amount of hype somehow, but is actually just a pretty average FPS with some cool and badass Duke stuff. I'd buy that for a dollar! Spec Ops is just legit great though, definitely do play that. nigga crab pollock posted:ive been trying to sift through google and god drat there is not much stuff out there about quake 1 that is still online. im guessing most of that poo poo has dissappeared into the sands of time being literally twenty years old. theres a whole lot of crap for darkplaces but a) darkplaces is poo poo and b) thats not what i want
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# ? Jul 20, 2016 07:59 |
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DNF is unique in it's badness. It has badly designed levels and unbalanced enemy encounters, incredibly tiny and linear levels with gimmicks like physics-based puzzles, vehicle sections or turrets. Like the worst things from Half-Life 2 and Halo combined. Yet it somehow moves forward, there are no game-stopping bugs or obscure solutions to puzzles, so you kinda go forward thinking "it sure has to pick up at some point". No, it doesn't, you just assault yourself with terrible jokes, disgusting attempts at being sexy and astonishingly bland combat. Mowing lawn has more feedback than guns in DNF. DNF, unlike "regular" bad 3D shooters, is technically competent. Daikatana has many problems, but with enough good will you can see that with a lot of tweaking it could end as a enjoyable shooter. Typical Halo clones like Breed or Pariah are just mediocre and boring, without anything offensive. drat, even Unreal 2 was competently done, if dull as all hell. But Duke is like a clip show of bad FPS design from last decade, mixed with delusion of grandeur and frat boy machismo. It's painful. I've heard that multiplayer is decent, though, so you may find someone to play a few matches.
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# ? Jul 20, 2016 08:00 |
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Yo does anyone know where I can find a decent looking Arch Vile 3D model? I've been looking around for one and can't find anything. I want to 3D print it.
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# ? Jul 20, 2016 08:20 |
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Battleborn must have sold REALLY poorly if it's already in a bundle for $15.
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# ? Jul 20, 2016 08:36 |
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laserghost posted:even Unreal 2 was competently done TOOT BOOT posted:Battleborn must have sold REALLY poorly if it's already in a bundle for $15.
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# ? Jul 20, 2016 09:08 |
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Finally remembered to copy the Wolf3D files to my phone, so now I can play the Android version of ECWolf. Sadly, The Coffee Break Ep.2 doesn't run still I have the techdemo episode...
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# ? Jul 20, 2016 09:58 |
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Just finished Final Doom, playing one level every day to ensure I didn't get too burnt out. I dug most of TNT while I was playing it, but maybe a third of levels went on a bit too long. In my opinion, 15-25 minutes is the ideal playtime for a Doom level and some of these took me upwards of an hour to get through. HOWEVER, Plutonia fuckin' rocks. There's a real sadistic glee in the way it just tosses giant roomfuls of Revenants at you and expects you to zig and zag your way through their homing rockets. Plutonia also taught me not to be scared of Archviles - once you've mastered their timing they're not so bad to face. And man, Go-2-It is the epitome of . Defeat a Cyberdemon and open the door behind him and BAM, another Cyberdemon. I made it a point to clear out the level completely, then finish off the final Cyberdemon with the chainsaw. Now to Doom 64 EX.
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# ? Jul 20, 2016 11:24 |
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laserghost posted:Finally remembered to copy the Wolf3D files to my phone, so now I can play the Android version of ECWolf. Sadly, The Coffee Break Ep.2 doesn't run still I have the techdemo episode... The Android versions is almost certainly way behind the latest development build.
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# ? Jul 20, 2016 14:53 |
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Unreal 2 still makes me sad all these years later.
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# ? Jul 20, 2016 15:00 |
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laserghost posted:DNF, unlike "regular" bad 3D shooters, is technically competent. No it isn't, the load times were horrendous. Yodzilla posted:Unreal 2 still makes me sad all these years later. The SA front page review of it still makes me laugh, though.
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# ? Jul 20, 2016 15:25 |
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Yodzilla posted:Unreal 2 still makes me sad all these years later. So speaking of Unreal 2, I remember downloading a leaked prototype of the game way, way back in 2000 or something. It had early scripted sequences and very rough outlines of the levels that would be in the final game. I can't find anything about it. There's nothing about it on The Cutting Room Floor, am I just crazy?
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# ? Jul 20, 2016 15:39 |
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haveblue posted:No it isn't, the load times were horrendous. Yeah, before the patch you had enough time to seriously reconsider your life decisions before the level loaded. Or the recent quicksave. On consoles it still seems to be an issue. Unreal 2 was a horrible sequel to the last classic single-player first person shooter, but a passable game overall. DNF is just horrible. The sheer gall with GBX lied about the features and gameplay style (levels that you could explore, keycard hunt, not limiting the performance to consoles) and the scale of the cuts they made was salt to an already nasty wound.
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# ? Jul 20, 2016 16:03 |
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Mr. Flunchy posted:Just finished Final Doom, playing one level every day to ensure I didn't get too burnt out. Pretty much the same way I felt. TNT was okay and some levels were neatly designed but by the last third of the game I kind of wanted it to be over. At least the first secret level was cool as all hell. Plutonia was non-stop action and was awesome, even the gimmick levels were awesome. I really should check out Plutonia Revisited and Plutonia 2 but my backlog of more modern games kind of put everything in a hiatus once I got to playing through Quake 1.
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# ? Jul 20, 2016 16:19 |
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nigga crab pollock posted:ive been trying to sift through google and god drat there is not much stuff out there about quake 1 that is still online. Are you looking for something that's not on quaddicted.com? I guess it's not obvious how to get past the SP map reviews and just browse the file dump... FYI you can go directly to https://www.quaddicted.com/files/ and dig around from there. Also quakewiki.net has some of the PlanetQuake sites archived: http://www.quakewiki.net/planetquake-archives/ I know that Spirit (guy running Quaddicted) has also uploaded tons of stuff to archive.org, but it seems to be down currently.
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# ? Jul 20, 2016 18:39 |
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SwissCM posted:So speaking of Unreal 2, I remember downloading a leaked prototype of the game way, way back in 2000 or something. It had early scripted sequences and very rough outlines of the levels that would be in the final game. Yeah that definitely happened. People dug around in the files, for some reason the only thing I remember was that the phrase "promote the goat" was associated with it, probably because of it was a trade show build.
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# ? Jul 20, 2016 18:55 |
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SwissCM posted:So speaking of Unreal 2, I remember downloading a leaked prototype of the game way, way back in 2000 or something. It had early scripted sequences and very rough outlines of the levels that would be in the final game. Man, remember when people were calling that engine version Unreal Warfare incessantly, in honour of a game that I don't think was ever officially announced? I think it ended up evolving into Gears of War.
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# ? Jul 20, 2016 23:38 |
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Nice coverage of Arcane Dimensions over at RPS: https://www.rockpapershotgun.com/2016/07/20/best-quake-mod-2016/
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# ? Jul 21, 2016 00:37 |
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Ancient Aliens is kicking my rear end. Just, all over. It took me several tries to beat the first level, and now I'm on level two and it's kicking my rear end some more. But it looks and sounds so good, and the difficulty seems more like I just need to figure it out than a brutal beating, so I'm still enjoying it. Need to get back to Valiant at some point too.
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# ? Jul 21, 2016 00:52 |
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catlord posted:Ancient Aliens is kicking my rear end. Just, all over. It took me several tries to beat the first level, and now I'm on level two and it's kicking my rear end some more. But it looks and sounds so good, and the difficulty seems more like I just need to figure it out than a brutal beating, so I'm still enjoying it. Need to get back to Valiant at some point too. the howling coyotes made me guffaw in the first level and yeah, ancient aliens is kind of ruthless. I'm okay with the difficulty, so long as the monster count doesn't go too high and the levels don't last too long. Too much and it just gets tedious.
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# ? Jul 21, 2016 00:54 |
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# ? Jul 21, 2016 01:08 |
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For shame, not even an untextured gun model render
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# ? Jul 21, 2016 02:01 |
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mobby_6kl posted:DNF is a huge disappointment if you managed to maintain a nonzero amount of hype somehow DNF had quite a bit of hype going for it around release from people who expected it to at least be a throwback to 90s shooters with non-linear level design and a focus on shooting. This was back during late last gen where every major release was a linear military cinematic shooter with interactive cutscenes at every moment or just a plain cinematic shooter with interactive cutscenes at every moment. I vividly remember the thread here in 2011 having plenty of positive buzz before release until it came out (the limited demo released a week before didn't help either) and was mediocre, with that infamous Hive scene sending the thread into a downward spiral that ended with it being locked and deleted. I expected nothing from Douk other than shooting plenty of dudes and instead I got a game that had gimmicks or scripted events every 5 minutes. It was pretty awful. A shame since despite all its flaws the brief segments where you're running around with the shotgun/ripper shooting aliens are pretty fun despite the weapon limit and regenerating health. The only good things to come out of the game were the reactions from the Duke community trying to convince themselves the reviewers were wrong, and George's excuses for some of the awful design decisions.
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# ? Jul 21, 2016 13:03 |
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GUI posted:George's excuses for some of the awful design decisions. Woooow, this is the biggest crock of poo poo I've read in ages. Pretty sure Resistance 1 and 3, which came out just before and after DNF, let you carry all your guns and both were praised for it.
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# ? Jul 21, 2016 13:36 |
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Wolfenstein 2009 also had a weapon wheel that let you carry every weapon. Wolfenstein 2009 also owned and in some aspects was better than TNO.
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# ? Jul 21, 2016 13:44 |
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I was somehow under the impression that Wolf 2009 was The Bad One
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# ? Jul 21, 2016 14:03 |
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I remember being super excited by that Unreal 2 engine leak. The terrains and static meshes were so much more advanced than anything the UT version of the engine could do. The game itself was brutally tedious and very much of its time.
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# ? Jul 21, 2016 14:12 |
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Mak0rz posted:I was somehow under the impression that Wolf 2009 was The Bad One If disintegrating Nazis with a Particle Cannon is wrong, then I don't want to be right.
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# ? Jul 21, 2016 14:21 |
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joedevola posted:I remember being super excited by that Unreal 2 engine leak. The terrains and static meshes were so much more advanced than anything the UT version of the engine could do. Fortunately(?) Americas Army came out shortly afterwards and delivered much more solid gameplay using the same engine, even before U2 itself came out.
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# ? Jul 21, 2016 14:26 |
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Samuel Clemens posted:If disintegrating Nazis with a Particle Cannon is wrong, then I don't want to be right. Yeah Wolf 2009, while not the same type of game as TNO, is still a pretty drat good game. Upgrading the Kar98 into a loving cannon and going into rage mode and chopping off Nazi arms never got old. e: gently caress I really miss Raven
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# ? Jul 21, 2016 14:48 |
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Eurogamer complained that the Nazis all sounded like Jeremy Irons in Die Hard With a Vengeance. I'm not sure why they thought that was a bad thing
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# ? Jul 21, 2016 15:04 |
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Mak0rz posted:I was somehow under the impression that Wolf 2009 was The Bad One There's no such thing as a bad Wolfenstein/Doom game, friend.
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# ? Jul 21, 2016 15:38 |
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The Spear mission packs are pretty terrible.
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# ? Jul 21, 2016 15:42 |
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They have incredibly weird pallete for Wolfenstein 3D games. What's with the blue guns and dogs? But you can kill Dr. Wily in those!
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# ? Jul 21, 2016 16:13 |
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The highlight of the Spear mission packs is the end of the second one, where BJ gets transported into the future and is in a UAC installation. But yeah, they're better off forgotten about. Also I'm not too keen on Doom 3, though I wouldn't go as far to say it's a bad game exactly. Otherwise yeah, there are no bad Wolfenstein or Doom games, just bad ports of Wolfenstein and Doom.laserghost posted:They have incredibly weird pallete for Wolfenstein 3D games. What's with the blue guns and dogs? Ah yes, Dr. Wily who can access the Morphogenetic Field since he cries out "Not again!" when you kill him. Selenephos fucked around with this message at 16:21 on Jul 21, 2016 |
# ? Jul 21, 2016 16:19 |
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# ? May 31, 2024 18:25 |
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Haven't done one of these in a while. PC Gamer - June & August 1994 Previews id Software interviews I actually had no idea the Doom models were that big Reviews I'm not sure whether this game counts as an FPS, but it seems to have a 3D engine of some kind I remember playing Quake, Doom and Duke3D with a friend using a serial cable and having a great time, but half the time we'd just desync and end up wondering why the other player kept running headfirst into walls. Random Ads Noted Doom-beater, Corridor 7 Other bits -------------------------- Somehow I accidentally deleted the old imgur album, so here's a new one.
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# ? Jul 21, 2016 16:20 |