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the game really isn't perfect but it is kinda funny to see everyone complain about the hunger system and talk about how there's 'nothing to find' when i've enjoyed myself with not having to eat and i keep finding cool poo poo everywhere. all the issues i have are with entirely unrelated things.
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# ? Jul 24, 2016 20:54 |
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# ? Jun 10, 2024 01:50 |
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So did they just get rid of the unique ship AI faces for each race to make them all even more bland and interchangeable or does it go to the unique racial one when you finish repairing your ship?
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# ? Jul 24, 2016 20:58 |
Babe Magnet posted:If you haven't played the game in a long time, now's the best time to get in and give it another go! fool me once, shame on you...
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# ? Jul 24, 2016 20:58 |
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Isn't right now the moment where chucklefish should stop patting itself on the back and announce a post 1.0 roadmap?
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# ? Jul 24, 2016 21:10 |
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StevieWonder posted:Good riddance, no one needs to have any "hope" anymore.
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# ? Jul 24, 2016 21:12 |
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nerdz posted:Isn't right now the moment where chucklefish should stop patting itself on the back and announce a post 1.0 roadmap? they're pretty content with the whole 'patting themselves on the back' routine, i've found
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# ? Jul 24, 2016 21:14 |
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Machai posted:fool me once, shame on you... quote:Funny story, this game.
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# ? Jul 24, 2016 21:17 |
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Johnny Joestar posted:the game really isn't perfect but it is kinda funny to see everyone complain about the hunger system and talk about how there's 'nothing to find' when i've enjoyed myself with not having to eat and i keep finding cool poo poo everywhere. all the issues i have are with entirely unrelated things. The exploration, collection and building is all fun, it's probably just what I wanted when I paid 10$ 4 years ago. I hope they work on some of the performance issues but I'm satisfied.
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# ? Jul 24, 2016 21:23 |
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What a baby.
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# ? Jul 24, 2016 21:26 |
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Im the Script Poet
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# ? Jul 24, 2016 21:37 |
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Went to check it out, feels like less good terraria still, ah well.
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# ? Jul 24, 2016 21:44 |
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That ending was garbage.
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# ? Jul 24, 2016 22:58 |
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I feel very fortunate because I never got far enough in the EA to get to the fun that they ended up removing. Less good terraria is all I've ever known.
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# ? Jul 24, 2016 23:01 |
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is there a way to make the interface not awful thanks
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# ? Jul 24, 2016 23:27 |
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his friends sound like cowards scared by the vague idea of a lawsuit, assuming this is actually real I mean what could they be sued over?
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# ? Jul 24, 2016 23:57 |
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Slime posted:his friends sound like cowards scared by the vague idea of a lawsuit, assuming this is actually real having a design document, something starbound did not have
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# ? Jul 25, 2016 00:02 |
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Do not play on 'Survival' mode, play Casual
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# ? Jul 25, 2016 00:11 |
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voltcatfish posted:I believe in mods at least. Mods can save starbound. No
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# ? Jul 25, 2016 00:13 |
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Colon Semicolon posted:be sure to put this on the workshop if you do. Here ya go: http://steamcommunity.com/sharedfiles/filedetails/?id=730914084 Faster Farming The mod reduces farm times by a factor of 3 (ish). The longest crops shouldn't take much more than 15 minutes now. It works for anything plantable, but should also work on the wild/naturally occurring variants, though I think it will only switch to this schedule after they've finished a growth cycle. If you want something really incredibly fast, someone else put a speed-farming mod on the workshop that reduces growth times to 40 seconds per stage (so less than 3 minutes).
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# ? Jul 25, 2016 00:16 |
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Slime posted:his friends sound like cowards scared by the vague idea of a lawsuit, assuming this is actually real when you have enough money you can pretty much sue for anything and bank on them not having money to pay for good lawyers. i'm no legal expert but he could have tried saying it was infringing on intellectual property somehow or something like that. for the most part people, especially newcomers, are just terrified of having to deal with courts and the threat of it is enough even if your case holds no water
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# ? Jul 25, 2016 00:18 |
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victrix posted:Do not play on 'Survival' mode, play Casual put dis in the op
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# ? Jul 25, 2016 01:29 |
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I like it with mods, guys.
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# ? Jul 25, 2016 01:36 |
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Main Paineframe posted:put dis in the op Starbound:Play on casual
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# ? Jul 25, 2016 01:42 |
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Starbound: A very casual experience
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# ? Jul 25, 2016 02:56 |
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Somebody made a mod that stops food from rotting, with the side effect of letting you stack it normally.
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# ? Jul 25, 2016 03:07 |
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Is there a mod to lower enemy health or increase damage? I just wanna blow trash away with a shotgun not have to kite basically everything.
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# ? Jul 25, 2016 03:47 |
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leftist heap posted:Is there a mod to lower enemy health or increase damage? I just wanna blow trash away with a shotgun not have to kite basically everything. I very much want this. My enjoyment of the game is at it's highest when I'm not dealing with enemies. Perhaps, alternatively, a mod to set all non-quest mobs as passive.
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# ? Jul 25, 2016 03:50 |
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Why is the game trying to be annoying at every turn? There's too many little things here and there to name but they couldn't even be bothered to put descriptions on the achievements on Steam? Here's the steam guide for anyone else who's into achievements. As you might've expected, a few of them are completely bullshit for no reason. Collect 50 action figures (1/1000 drop from any monster), Move 10 million blocks, yahta yahta. Zesty fucked around with this message at 04:21 on Jul 25, 2016 |
# ? Jul 25, 2016 04:10 |
leftist heap posted:Is there a mod to lower enemy health or increase damage? I just wanna blow trash away with a shotgun not have to kite basically everything. To piggyback, is there a mod to remove contact damage? Building and exploring in this game is actually pretty cool but I'm tired of having to be wary of literally every single thing I come across. Even on later planets as you tier up, everything gets tougher as well so you can never just run past poo poo without taking damage and it's getting on my nerves. Also: unskippable cutscenes, no pausing, and the quests/completion being tied to character or world but usually not both. And no stacking to chests. What have they been doing this whole time
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# ? Jul 25, 2016 04:23 |
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i played this for a short while in both single and multiplayer and it remains tremendously unfun. topic locked
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# ? Jul 25, 2016 04:31 |
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I'm a little lost on the enemy/weapon damage complaints - as long as I've been picking up new weapons on higher danger worlds, they've always kept pace with and/or made trivial all of the enemies I've encountered. Pretty good variety too, with all the two handed weapons having a random special ability, shotguns or ARs with an underslung grenade launcher are good times. Or guided rocket launchers. Or magic wands with guided projectiles. etcetcetc.
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# ? Jul 25, 2016 04:31 |
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I would personally like a mod that let EPPs equip more Augments. +1 augment slot per tier, so 1 augment at start, 4 augments at Cooling EPP. We're getting by with a mod that gives all Augments the Light effect, so at least there's that, but seriously.
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# ? Jul 25, 2016 04:31 |
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maybe I'm missing something but how am I supposed to make my ship bigger? I don't think the wiki is up-to-date cuz the quests listed aren't really here.
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# ? Jul 25, 2016 04:34 |
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Yeah I just finished the crystal mission I GUESS this is where the game opens up... but that mission was terrible for a first mission. Like, the only weapons you can actually craft are primitive ones, you find decent weapons elsewhere, which kind of defeats the purpose of a crafting game. So there's not much I could've done to make my character more powerful before attempting this. I really like the idea of this kind of mission level with terraria style combat, but this was not good. It was swarms of enemies that can kill you near instantly if they get close and that's it. Open a door, get ready to kite twenty of them, repeat, if you make a mistake you have to kite those same twenty fuckers again. No pausing and it goes on for loving FOREVER, and there's another hundred enemies to kite and chase you around behind every door. A hundred enemies with contact damage is not level design. And poo poo was flickering on and off by the end of the mission. I did finish it and the boss but I feel like a more difficult version of this level would be like crotch hammeringly unfun. I imagine people who were saying this was inoffensive got better random drops.
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# ? Jul 25, 2016 04:47 |
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Acne Rain posted:Yeah I just finished the crystal mission I died the first time I tried it, so I tried rushing it the second time, and there were no enemies at the bottom. I guess I got lucky because on try two, he never spawned the pink guys and I managed to not even get hit I never would have GOT to that point if a steam friend hadn't left a couple of nice pistols in the locker of my ship, though...
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# ? Jul 25, 2016 05:35 |
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leftist heap posted:Is there a mod to lower enemy health or increase damage? I just wanna blow trash away with a shotgun not have to kite basically everything. No poo poo, I've always been dead awful at kb&m platforming, so having these adorable swarms of killing ease off a bit would actually make me want to play further. Alternately something that makes tents and stuff heal faster. It felt like I was ducking inside one every other minute and my phone was charging out of reach so I didn't have anything to do
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# ? Jul 25, 2016 05:56 |
JerikTelorian posted:Alright, I'm gonna make a mod to change farm times to something reasonable. Also has anybody found a mod which removes food rotting outright?
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# ? Jul 25, 2016 06:02 |
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i mean, assuming this is true and all, even with tiy being a primo turd like usual i kinda feel like this person's planned game also wouldn't have turned out super amazing i don't really have much faith in weird sandbox crafting games these days, to be honest. everyone talks like they have an amazing idea and then crank out some half-baked trash
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# ? Jul 25, 2016 07:11 |
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Johnny Joestar posted:i don't really have much faith in weird sandbox crafting games these days, to be honest. I love Subnautica.
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# ? Jul 25, 2016 07:19 |
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# ? Jun 10, 2024 01:50 |
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victrix posted:I'm a little lost on the enemy/weapon damage complaints - as long as I've been picking up new weapons on higher danger worlds, they've always kept pace with and/or made trivial all of the enemies I've encountered. People are also averse to making new armor sets for some reason, despite the fact that they massively boost your damage.
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# ? Jul 25, 2016 07:47 |