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There's a big difference between throwing out WAAC bullshit accusations at folks and acknowledging that some players just aren't going to care about the high tier competitive scene, folks. X Wing has balance issues, but they aren't anywhere near as egregious as 90% of the other war games out there right now and outside of the odd conceptual abortion like the scyk, most ships are at least playable. Even finely tuned competitive squads have bad match ups, after all.
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# ? Jul 26, 2016 03:58 |
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# ? Jun 1, 2024 01:59 |
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The jumpmaster is a really cool ship with a lot of different viable builds that has a cool combination of upgrades. Same for the scum crew options.
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# ? Jul 26, 2016 04:08 |
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Here's the thing, if I want to field a 40 point small base Rebel ship B-Wings already exist. Even from a casual level the ARC doesn't bring anything amazingly exciting to the table. Comboing Rebel astromechs and Rebel crew ain't that exciting a proposition, neither is a 2-red rear arc, and the new astromech stinks. The pilot abilities are okay, not great. Its dial is probably going to be pretty thoroughly mediocre. Even from a casual play perspective I don't consider it to be a cool new thing on the level of the Fang Fighter or what Imp Vets did for Defenders suddenly making an underutilized ship good and cool. I know that FFG is capable of doing better, which is why the ARC is as disappointing as it is.
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# ? Jul 26, 2016 04:12 |
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I don't really care that much about Jumpmen 5000s, but if I see Palpatine across the table I have that little moment inside my brain where I go "well, it's going to be one of these games again."
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# ? Jul 26, 2016 04:13 |
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Dulkor posted:There's a big difference between throwing out WAAC bullshit accusations at folks and acknowledging that some players just aren't going to care about the high tier competitive scene, folks. X Wing has balance issues, but they aren't anywhere near as egregious as 90% of the other war games out there right now and outside of the odd conceptual abortion like the scyk, most ships are at least playable. Even finely tuned competitive squads have bad match ups, after all. Yeah but thats not whats being talked about, what everyone was talking about was 'hey we are talking about the competitive environment' then someone else jumps in with 'this build is great' and then someone else goes on to that saying 'that aint competitive at all wtc' and finally we hit the 'not all of use play competitive' post. The next step in every wargame discussion is a "smuggo top effort well some of you are just try hard players, fly casual smug'. Shitposts lead to anger, anger lead to spite buying, spite buying leads to GW.
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# ? Jul 26, 2016 04:26 |
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Obi-Wan and Yoda crew cards as Palpatine counters please
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# ? Jul 26, 2016 04:55 |
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General Battuta posted:Obi-Wan and Yoda crew cards as Palpatine counters please IG-88 crew card. Keeps shutting the turbolift doors on Sheev
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# ? Jul 26, 2016 05:14 |
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Kai Tave posted:Here's the thing, if I want to field a 40 point small base Rebel ship B-Wings already exist. Even from a casual level the ARC doesn't bring anything amazingly exciting to the table. Comboing Rebel astromechs and Rebel crew ain't that exciting a proposition, neither is a 2-red rear arc, and the new astromech stinks. The pilot abilities are okay, not great. Its dial is probably going to be pretty thoroughly mediocre. Even from a casual play perspective I don't consider it to be a cool new thing on the level of the Fang Fighter or what Imp Vets did for Defenders suddenly making an underutilized ship good and cool. I know that FFG is capable of doing better, which is why the ARC is as disappointing as it is. I do wish their pilot abilities were more splashing. Shara in general is just really disappointing. She's so boring. And Norra is...a lot of effort for something that requires you to roll well and use PTL. Maybe if instead of having to spend the TL it was like ATC and just required you to keep a lock, that'd be a bit better.
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# ? Jul 26, 2016 05:45 |
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kingcom posted:Yeah but thats not whats being talked about, what everyone was talking about was 'hey we are talking about the competitive environment' then someone else jumps in with 'this build is great' and then someone else goes on to that saying 'that aint competitive at all wtc' and finally we hit the 'not all of use play competitive' post. The next step in every wargame discussion is a "smuggo top effort well some of you are just try hard players, fly casual smug'. Shitposts lead to anger, anger lead to spite buying, spite buying leads to GW. Hm i might finally buy that snake-shooting ankylosaurus.
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# ? Jul 26, 2016 05:56 |
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Speaking of disappointing ships, since after Gencon there's no real XWing competition that matters for a while, I've been trying to make Imp Boba Great Again. gently caress, Imp Boba is bad. This is my most recent version: Darth Vader (29) Adaptability (0) Advanced Targeting Computer (1) Twin Ion Engine Mk. II (1) TIE/x1 (0) Boba Fett (39) Veteran Instincts (1) Agent Kallus (2) Engine Upgrade (4) Slave I (0) Scimitar Squadron Pilot (16) Systems Officer (2) Fleet Officer (3) Twin Ion Engine Mk. II (1) TIE Shuttle (0) Total: 99 The systems/fleet officer + boba combo is much better than I thought it was going to be. Rolling into the initial engagement with focus evade, then focus/evade/TL is really good. Bomber stays with boba for a bit giving out focus + TL even for KTurns, then once he can't keep up switches to hanging out with Vader for a while. Engine upgrade hasn't been very useful. Also did push and no mk2 on vader, but greens on firespray are atrocious. Next attempt: Conner nets on Boba Darth Vader (29) Adaptability (0) Advanced Targeting Computer (1) Twin Ion Engine Mk. II (1) TIE/x1 (0) Boba Fett (39) Adaptability (0) Conner Net (4) Agent Kallus (2) Extra Munitions (2) Slave I (0) Scimitar Squadron Pilot (16) Systems Officer (2) Fleet Officer (3) Twin Ion Engine Mk. II (1) TIE Shuttle (0) Total: 100 ALTERNATIVELY, gently caress it, palpatine is pretty good: Darth Vader (29) Adaptability (0) Advanced Targeting Computer (1) TIE/x1 (0) Boba Fett (39) Adaptability (0) Agent Kallus (2) Slave I (0) Omicron Group Pilot (21) Emperor Palpatine (8) Total: 100 Brunas fucked around with this message at 06:11 on Jul 26, 2016 |
# ? Jul 26, 2016 06:00 |
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Chill la Chill posted:Hm i might finally buy that snake-shooting ankylosaurus. DO NOT GIVE GW MONEY
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# ? Jul 26, 2016 06:46 |
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Sushi in Yiddish posted:IG-88 crew card. Keeps shutting the turbolift doors on Sheev This is actually coming with the Shadow Caster based on preview images. edit; Eimi posted:I do wish their pilot abilities were more splashing. Shara in general is just really disappointing. She's so boring. And Norra is...a lot of effort for something that requires you to roll well and use PTL. Maybe if instead of having to spend the TL it was like ATC and just required you to keep a lock, that'd be a bit better. From a ~lore perspective~ I'm kind of annoyed that Poe's mom isn't a cool new A-Wing pilot to help give that ship a little more love, instead she's stuck flying a lovely Clone Wars ship because?????????? Kai Tave fucked around with this message at 06:54 on Jul 26, 2016 |
# ? Jul 26, 2016 06:49 |
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Kai Tave posted:This is actually coming with the Shadow Caster based on preview images. Cause shes a sister of battle.
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# ? Jul 26, 2016 07:08 |
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They should've given Poe's mom some relative of Poe's ability. I don't know what, exactly, but it would've been fun!
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# ? Jul 26, 2016 07:11 |
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General Battuta posted:They should've given Poe's mom some relative of Poe's ability. I don't know what, exactly, but it would've been fun! When attacking or defending, if you have a focus token, you may change 1 of your enemy's Hit or Evade results to a Focus. kingcom fucked around with this message at 07:22 on Jul 26, 2016 |
# ? Jul 26, 2016 07:20 |
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Kai Tave posted:This is actually coming with the Shadow Caster based on preview images. I don't really think the A-wing is in a bad place- greens, prototypes, and Jake are all very viable.
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# ? Jul 26, 2016 11:13 |
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# ? Jul 26, 2016 13:14 |
Someone should run a game of X-wing with 1/72 scale models.
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# ? Jul 26, 2016 13:16 |
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I got that for 25 dollars (free shipping from Japan). So...doable?
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# ? Jul 26, 2016 13:22 |
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Friend wasn't able to get a model when he went to Japan. Hope I get some when I go to HK later this year. Admiral Joeslop posted:Someone should run a game of X-wing with 1/72 scale models.
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# ? Jul 26, 2016 13:34 |
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Chill la Chill posted:Friend wasn't able to get a model when he went to Japan. Hope I get some when I go to HK later this year. EDIT: Also, I wouldn't recommend the Y-Wing, it's a nice model but it has a lot of tiny pipes
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# ? Jul 26, 2016 13:40 |
Chill la Chill posted:Friend wasn't able to get a model when he went to Japan. Hope I get some when I go to HK later this year. They should get the MWG guys to demo it.
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# ? Jul 26, 2016 13:59 |
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Is the ARC maybe just throwing a rear-arc firing bone to rebels since Imps were getting the TIE/sf? I mean, the TIE/sf doesn't seem super special right now, i.e. doesn't seem able to replace existing aces. It helps to sell the Tail Gunner card if nothing else. Finster Dexter fucked around with this message at 14:40 on Jul 26, 2016 |
# ? Jul 26, 2016 14:37 |
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Was tooling around juggler and saw a rebel list of red ace, stresshog, and warden bomber won a 60 person tourney in Poland, beating trip scouts in the final. There was also an Eaden Vrill Autoblaster outrider in the top 4
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# ? Jul 26, 2016 14:46 |
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TIE S/F can attack what, 4 times in one round for 29 points? Corran is like 48 and has to give up his attack the next round just to attack twice. TIE S/F is pretty cool.
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# ? Jul 26, 2016 14:48 |
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alg posted:TIE S/F can attack what, 4 times in one round for 29 points? Corran is like 48 and has to give up his attack the next round just to attack twice. TIE S/F is pretty cool. 4 times? Maybe. but the stars would have to align perfectly for it to happen.
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# ? Jul 26, 2016 14:50 |
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alg posted:TIE S/F can attack what, 4 times in one round for 29 points? Corran is like 48 and has to give up his attack the next round just to attack twice. TIE S/F is pretty cool. Yeah, once per game, two if you're lucky, three if your opponent is literally asleep. Don't even whine about Corrans cost. It's got a huge upside as fact that he's such a great safe points bank at the end game has won me championships lol
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# ? Jul 26, 2016 14:55 |
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alg posted:TIE S/F can attack what, 4 times in one round for 29 points? Corran is like 48 and has to give up his attack the next round just to attack twice. TIE S/F is pretty cool. 2 dice vs 3 though, and no way to modify all three attacks unless you do Accuracy Corrector, which is only useful when firing front and rear arc at the same time. Otherwise you're rolling 3 dice out the front, which is way stronger. And only the one named ace can possibly do this, and will likely only do it one time. Corran double taps many times per game, usually. Quickdraw will mainly be good at killing other Imp lists, his pilot ability is pretty crap against Jumpmasters or any large base ship with good HP. He's hilarious against soft Imp aces though.
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# ? Jul 26, 2016 16:52 |
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hoiyes posted:Was tooling around juggler and saw a rebel list of red ace, stresshog, and warden bomber won a 60 person tourney in Poland, beating trip scouts in the final. There was also an Eaden Vrill Autoblaster outrider in the top 4 Yeah that list doesn't make any sense to me. Eaden Vrill with outrider cannot use his ability to roll an extra die, and the Hera VCX build in that list uses Collision Detector, which is not yet released. And he's got Luke Skywalker crew Here's the list that went first in Swiss. Glaive Squadron Pilot + TIE/x7 + Draw Their Fire Glaive Squadron Pilot + TIE/x7 + Draw Their Fire Colonel Vessery + TIE/x7 + Draw Their Fire (100) Interesting concept, I think. With all 3 ships near, the idea is to spread out any crits against hull onto a shielded ship to spread out the damage and minimize the effects of focus fire. Pretty clever, I'd say.
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# ? Jul 26, 2016 16:56 |
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The Gate posted:2 dice vs 3 though, and no way to modify all three attacks unless you do Accuracy Corrector, which is only useful when firing front and rear arc at the same time. Otherwise you're rolling 3 dice out the front, which is way stronger. And only the one named ace can possibly do this, and will likely only do it one time. Corran double taps many times per game, usually. Quickdraw will mainly be good at killing other Imp lists, his pilot ability is pretty crap against Jumpmasters or any large base ship with good HP. He's hilarious against soft Imp aces though. Yes he is not exactly as good as Corran but for the cost and having absolutely no downsides to his ability, he is very interesting. alg fucked around with this message at 17:08 on Jul 26, 2016 |
# ? Jul 26, 2016 17:00 |
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alg posted:Yes he is not exactly as good as Corran but for the cost and having absolutely no downsides to his ability, he is very interesting. He has to take damage to use his ability, That's a downside.
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# ? Jul 26, 2016 17:20 |
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I think the Rage/Baffles combo on Quickdraw will be the go to if you see him. Turrets are going to cause an issue for the SF's though. But that at least keeps him at only 31 points. Thinking more on Fearlessness though, Scum Boba feels like he'll love that card. He already wants to get in close, two nice large arcs to use it on, rerolls for actionless offense, doesn't absolutely need VI or PtL.
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# ? Jul 26, 2016 17:43 |
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Tekopo posted:You should be able to get them from Amazon Oh, neat! The Y-wing was the one I wanted. I have a ~10yo fine molds kit of the x-wing already. I can't tell if it's as detailed since the painting was really superficial for the studio paintjob, but they'll look great together. The nice thing about tiny pipes is that I have a ton of plasticard pipes in case I ever lose one.
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# ? Jul 26, 2016 17:58 |
Who was talking about the X-wing/STAW tournament and how did that go? Besides poorly.
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# ? Jul 26, 2016 18:19 |
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So I'm going a tournament Friday. The format is TEAMS! Each player brings up to 50 points, combined to 100 points, and compete against other teams of 2. I'm thinking of list building that would fit nicely into 50 point chunks. Thus far my ideas are 50 pt Bossk & Dengar, and standard HLC brobots. Any thoughts for something else that's fun that can be split into 50 point increments?
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# ? Jul 26, 2016 18:22 |
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Admiral Joeslop posted:Who was talking about the X-wing/STAW tournament and how did that go? Besides poorly. haha oh yeah, please spill all the hilarious details and nerd meltdowns
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# ? Jul 26, 2016 18:24 |
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canyoneer posted:So I'm going a tournament Friday. The format is TEAMS! Each player brings up to 50 points, combined to 100 points, and compete against other teams of 2. TLT y-wings Oh you said fun... hmm
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# ? Jul 26, 2016 18:27 |
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Exactly 50 points each is really tough and obviates a lot of decent list options because there aren't many lists that break evenly into 50 point chunks. Expect a lot of brobots...
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# ? Jul 26, 2016 18:30 |
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I used this list in TTS and it was a bunch of fun, and the ships are fairly independent of one another. Drop Inertial Dampeners from Dengar to make him 50: http://xwing-builder.co.uk/view/489468/tts-league-round-1 Also for the guy asking about the cost of the Canadian ships, theres like 34 ships there are so and the guy painted them for about $150, which is pretty good. He and I have been collaborating for awhile though so the prices are kinda skewed by that. Doesn't count buying them in the first place, of course.
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# ? Jul 26, 2016 18:53 |
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# ? Jun 1, 2024 01:59 |
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Admiral Joeslop posted:Someone should run a game of X-wing with 1/72 scale models.
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# ? Jul 26, 2016 19:08 |