|
Ultramega posted:In that it's meant to instill a sense of tension and a sort of x-factor into a match even when one player is dominating? I can count on one hand the number of times I've actually pulled one off but it's possible to incorporate one into a combo. Personally I think they're stupid and gimmicky but it's still one of the things that makes GG its own distinct thing and not another KoF/SFII clone.
|
# ? Jul 26, 2016 18:39 |
|
|
# ? Jun 1, 2024 12:45 |
|
Ultramega posted:In that it's meant to instill a sense of tension and a sort of x-factor into a match even when one player is dominating? I can count on one hand the number of times I've actually pulled one off but it's possible to incorporate one into a combo. Personally I think they're stupid and gimmicky but it's still one of the things that makes GG its own distinct thing and not another KoF/SFII clone. I think theyre just meant to be cool tbh
|
# ? Jul 26, 2016 18:47 |
|
I have literally never seen someone ever hit a comeback instant kill. 99% of the time they're a novelty used for humiliating people when you would have killed them fine with normal moves any ways because you had a huge advantage over them.
|
# ? Jul 26, 2016 18:52 |
|
Instant kills are cool because they can add a long cutscene super that looks neat that doesn't disrupt gameplay since they are rare in actual matches.
|
# ? Jul 26, 2016 18:55 |
|
iks in xrd are cool because you can access the chat during them and talk poo poo while the cutscene goes
|
# ? Jul 26, 2016 19:36 |
|
From an aesthetic standpoint IKs are great because they allow for additional characterization.
|
# ? Jul 26, 2016 19:39 |
|
Ultramega posted:In that it's meant to instill a sense of tension and a sort of x-factor into a match even when one player is dominating? I can count on one hand the number of times I've actually pulled one off but it's possible to incorporate one into a combo. Personally I think they're stupid and gimmicky but it's still one of the things that makes GG its own distinct thing and not another KoF/SFII clone. The only way to combo into IK is if the opponent is already at 20% or less health at the point the combo starts, or they reach 10% health mid-combo. It's not a comeback mechanic, it's a showy finisher whose only real application is for certain characters who don't have combos that can reliably take that much life from the opponent for the amount of tension they have (which must be more than 50% and in most cases has to be 100%). "Comeback" raw IKs are not a factor at anything beyond absolute beginner levels of play.
|
# ? Jul 26, 2016 19:42 |
|
Endorph posted:i don't have balls Well that doesn't really impact the state of mine but it's always nice to know the status of everyone else's balls, maybe melty is the game for you
|
# ? Jul 26, 2016 19:46 |
|
bananaken played that character in persona that used instant kills like at least semi regularly. the robot girl with the puppet demon
|
# ? Jul 26, 2016 20:31 |
|
IKs look neat and id rather have the long flashy thing be on something impractical and flashy from a gameplay standpoint as well
|
# ? Jul 26, 2016 20:51 |
|
I wish IKs were as strong in GG as they are in Hokuto no Ken, greatest game
|
# ? Jul 26, 2016 20:54 |
|
Smoking Crow posted:I wish IKs were as strong in GG as they are in Hokuto no Ken, greatest game every hit confirm in HnK is an instant kill i think.
|
# ? Jul 26, 2016 21:15 |
|
attackmole posted:every hit confirm in HnK is an instant kill i think. instant is hardly the word to use
|
# ? Jul 26, 2016 21:22 |
|
dangerdoom volvo posted:bananaken played that character in persona that used instant kills like at least semi regularly. the robot girl with the puppet demon I was talking in the context of GG since that's the context the guy was using and I don't have any experience with BB etc anyway
|
# ? Jul 26, 2016 21:27 |
|
Instant kills were always a go to against less experienced sol and aba players since they suffer a short stun period after their respective super modes end. Basically a guaranteed win off a well timed knockdown/burst/dead angle. Though any sol player worth a drat won't get caught with dragon install and aba players should know better than to let their meter drain all the way at all.
|
# ? Jul 26, 2016 21:36 |
|
P4U had a few characters whose gimmicks were entirely based around instant kills by fulfilling some kind of requirement. Shadow Lab could combo into her IK but as far as I know it required you to activate in neutral beforehand, which used 100SP (100% of meter normally, 2/3 in Awakening), had a limited time frame, and could only be done on the last round. Once activated she had to hit you again and use One More Burst (using burst to extend combo) to actually combo into it. That game and the updates were busted as hell though and that was very low on the list.
|
# ? Jul 26, 2016 21:37 |
|
In the older ggs ik activation times and startup/hitboxes were way less uniform than they are now so hardly any characters could realistically go for an ik even on an Aba with no burst who was out of blood
|
# ? Jul 26, 2016 21:40 |
|
Ryoga posted:Instant kills were always a go to against less experienced sol and aba players since they suffer a short stun period after their respective super modes end. Basically a guaranteed win off a well timed knockdown/burst/dead angle. Though any sol player worth a drat won't get caught with dragon install and aba players should know better than to let their meter drain all the way at all. ky v sol and IKing after a meterless blocked grand viper too
|
# ? Jul 26, 2016 21:47 |
|
AnonSpore posted:In the older ggs ik activation times and startup/hitboxes were way less uniform than they are now so hardly any characters could realistically go for an ik even on an Aba with no burst who was out of blood loving lol at anyone who ever got caught by Chipp's IK
|
# ? Jul 26, 2016 22:12 |
|
Ryoga posted:loving lol at anyone who ever got caught by Chipp's IK https://www.youtube.com/watch?v=AiC9XU3j2iQ
|
# ? Jul 26, 2016 22:17 |
|
I did Chipp's IK on my little brother once in #Reload. He never played me in a fighting game again.
|
# ? Jul 26, 2016 22:24 |
|
Tuxedo Catfish posted:I did Chipp's IK on my little brother once in #Reload. He never played me in a fighting game again. Way back in the day I had a friend who had the original GG and we'd play it every now and then and i swear every single round we played he would attempt an IK. Dude never told me how to execute one either, he'd just rip one off and we'd start another round. Definitely kept me from wanting to play any GG's for a really long time which is a shame because it owns.
|
# ? Jul 26, 2016 22:43 |
|
Ultramega posted:Way back in the day I had a friend who had the original GG and we'd play it every now and then and i swear every single round we played he would attempt an IK. Dude never told me how to execute one either, he'd just rip one off and we'd start another round. Definitely kept me from wanting to play any GG's for a really long time which is a shame because it owns. yeah the input for IK was like a quarter circle and two buttons and you could do them indefinitely and the only way to get out of one was to do it yourself or something nuts GG was not... a very good game
|
# ? Jul 26, 2016 22:48 |
|
IKs were the least of GG1's problems. My personal favorite is fullscreen 50% from a DI VV but there's just so much. https://www.youtube.com/watch?v=cP79wXWV0cM Of course that's an extreme example but still.
|
# ? Jul 26, 2016 23:16 |
|
https://twitter.com/jiyunaJP/status/758076393527705600
AnonSpore fucked around with this message at 00:12 on Jul 27, 2016 |
# ? Jul 27, 2016 00:08 |
|
What's a Jim and why is the fgc being infected with fake rear end marks and hoolie hoos Edit: oh he was being ironic and you edited in the rest of them, I agree with jiyuna brian fucked around with this message at 00:15 on Jul 27, 2016 |
# ? Jul 27, 2016 00:13 |
|
i thought that was the sf omni at first and was like ??????
|
# ? Jul 27, 2016 00:15 |
|
The generally friendly atmosphere at events and encouraging everyone to try to get in sets with anyone is honestly my favorite thing about the FGC. It directly builds talent, and helps spread knowledge of the little things..Finding out that Smash has a contingent of people that reject it is actually upsetting to me.
Pomp fucked around with this message at 00:47 on Jul 27, 2016 |
# ? Jul 27, 2016 00:45 |
|
as much as I enjoy making fun of smash players most of the flak that the community's been getting seems to be coming from the extremely vocal minority
|
# ? Jul 27, 2016 00:49 |
|
Mintergalactic posted:as much as I enjoy making fun of smash players most of the flak that the community's been getting seems to be coming from the extremely vocal minority it might help if a lot of their high profile people weren't consistently part of it.
|
# ? Jul 27, 2016 00:57 |
|
Tuxedo Catfish posted:I did Chipp's IK on my little brother once in #Reload. He never played me in a fighting game again. loving owned.
|
# ? Jul 27, 2016 00:58 |
|
dangerdoom volvo posted:bananaken played that character in persona that used instant kills like at least semi regularly. the robot girl with the puppet demon Shadow Labrys was cool. I like P4A a lot, but it's probably because it was my first FG I ever cared about
|
# ? Jul 27, 2016 00:59 |
|
Rise's nonstop full screen projectile BS was really fun in P4U
|
# ? Jul 27, 2016 01:00 |
|
in smash lingo, i am a jeremiah that means i dont give a loving poo poo about it
|
# ? Jul 27, 2016 01:03 |
|
attackmole posted:every hit confirm in HnK is an instant kill i think.
|
# ? Jul 27, 2016 01:06 |
|
it's really jarring going from nothing but gg and kof for the past 3 months back to sfv
|
# ? Jul 27, 2016 01:12 |
|
https://twitter.com/HellPockets/status/758085377877876736
|
# ? Jul 27, 2016 01:26 |
|
i attend smash events on the reg and am in a bunch of smash fb groups and ive never heard any of this
|
# ? Jul 27, 2016 01:32 |
|
Countblanc posted:i attend smash events on the reg and am in a bunch of smash fb groups and ive never heard any of this Trap sprung
|
# ? Jul 27, 2016 01:34 |
|
|
# ? Jun 1, 2024 12:45 |
|
i have been very honest about my shame
|
# ? Jul 27, 2016 01:34 |