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Sakurazuka posted:If you can find it cheap try Atelier Sophie, it's not the best in the series but ticks all those boxes. Amazon still has it for 39.99 right now. I'm digging it, though it feels much more open ended and chill.
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# ? Aug 5, 2016 11:34 |
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# ? May 24, 2024 00:37 |
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the problem with sophie is that ayesha is the best atelier ever but it ain't on no ps4
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# ? Aug 5, 2016 13:08 |
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corn in the bible posted:the problem with sophie is that ayesha is the best atelier ever but it ain't on no ps4 I haven't played that, what makes it better than something like Eschatology or Shallies
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# ? Aug 5, 2016 13:16 |
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Rogue Galaxy's dungeon design is so bizarre. It's like they had randomly designed dungeons a la Dark Cloud, then after a few iterations said "Hey you know what, this one is good, let's just lock it in"
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# ? Aug 5, 2016 13:48 |
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You know, I think I'm actually going to go pick up Dark Souls III today. So much for a mellow relaxing rpg I guess.
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# ? Aug 5, 2016 14:03 |
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Drunk Driver Dad posted:You know, I think I'm actually going to go pick up Dark Souls III today. So much for a mellow relaxing rpg I guess. I found Dark Souls III pretty easy compared to the other games honestly. The difficulty came from how obtuse some of the optional content was than anything.
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# ? Aug 5, 2016 14:06 |
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Rogue Galaxy has a big dog man dating an elf.
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# ? Aug 5, 2016 14:09 |
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Rogue Galaxy was one of the most boring RPG experiences of my PS2 playing time. Would legit rather play Dragon Quest 8 through again than even attempt to complete Rogue Galaxy for the first time.
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# ? Aug 5, 2016 14:12 |
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Levantine posted:I haven't played that, what makes it better than something like Eschatology or Shallies it has a much more focused story and big world with multiple towns and secret areas to discover. and it has a great soundtrack too
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# ? Aug 5, 2016 14:16 |
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Yeah, I'd heavily recommend Dark Cloud 2 over RG. RG just didn't click at all while the more relaxed pace actually works for DC2.
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# ? Aug 5, 2016 14:16 |
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also, like 90% more keithgriff
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# ? Aug 5, 2016 14:16 |
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corn in the bible posted:it has a much more focused story and big world with multiple towns and secret areas to discover. and it has a great soundtrack too Are the plus versions worth playing? I have a PSTV but it stays mostly disconnected. Id prefer to play it on PS3 but that doesn't look like an option.
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# ? Aug 5, 2016 14:17 |
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Mr. Fortitude posted:I found Dark Souls III pretty easy compared to the other games honestly. The difficulty came from how obtuse some of the optional content was than anything. It's still hard by normal difficulty standards and is definitely not a chill game.
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# ? Aug 5, 2016 14:22 |
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Levantine posted:Are the plus versions worth playing? I have a PSTV but it stays mostly disconnected. Id prefer to play it on PS3 but that doesn't look like an option. yes. they have a lower framerate obviously but there's some added stuff as well (a couple new dungeons iirc)
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# ? Aug 5, 2016 14:23 |
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Golden Goat posted:It's still hard by normal difficulty standards and is definitely not a chill game. The Souls games are all about patience, there is very little execution difficulty. I think they're pretty chill.
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# ? Aug 5, 2016 14:28 |
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I don't find it chill and that's one of the big things I like about Souls games. Super tense & difficult boss fights and enemy placement is fun. Yeah patience is a key factor but learning patience for the combat doesn't melt away all the difficulty (Though using Havel's Set for DSI almost does). I talking here from a new player standpoint that the game is pretty difficult compared to other games out there.
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# ? Aug 5, 2016 14:36 |
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Well, yeah for new players it's pretty difficult. By returning player standards, it's pretty chill because it's relatively easy.
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# ? Aug 5, 2016 14:40 |
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Unless you banked on a poise build in the first game and wanted a repeat encore in DS3.
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# ? Aug 5, 2016 14:42 |
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Tired Moritz posted:Rogue Galaxy has a big dog man dating an elf. I've read that doujinshi
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# ? Aug 5, 2016 15:09 |
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corn in the bible posted:it has a much more focused story and big world with multiple towns and secret areas to discover. and it has a great soundtrack too And cows.
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# ? Aug 5, 2016 15:13 |
RareAcumen posted:Oh yeah, I got that part already. I was just wondering if maybe that was the reason Laharl was so strong, since it's not like I stacked all of my really good 'boosts everything' accessories on him. Those are mostly on the Nekomata- I think. Maybe it's called something different though- and she's like; level 43, twice his level now. So I was wondering if that had anything to do with it. If those stat boosts are largely inconsequential then I won't worry about it. I guess I just need to get my mages some better stuff because my best magic damage dealer at this point is a Cleric. A higher tiered one though but still. The main purpose of reincarnation is to increase your base stats which translate into higher stats per level. +2 to your base attack gives way more than +2 attack at level 100. You can do this by reincarnating generics to a better class (in later Disgaea games the only way to unlock the higher tier classes is to level one of the tier below it), reincarnate with a better starting allocation points (Good-for-Nothing to Genius, but this doesn't stack or anything), and to accumulate stored levels which give a stat point to allocate at certain break points. It's mostly a postgame grind thing or if you wanted to change a generic to a new class/monster. You can beat the main game without reincarnating and not have any trouble. It's the same deal with specialists, put gear with a good number of Statisticians away for a rainy day and move on.
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# ? Aug 5, 2016 17:00 |
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Scrublord Prime posted:The main purpose of reincarnation is to increase your base stats which translate into higher stats per level. +2 to your base attack gives way more than +2 attack at level 100. You can do this by reincarnating generics to a better class (in later Disgaea games the only way to unlock the higher tier classes is to level one of the tier below it), reincarnate with a better starting allocation points (Good-for-Nothing to Genius, but this doesn't stack or anything), and to accumulate stored levels which give a stat point to allocate at certain break points. So I guess I'll just use it to swap people into higher tiered versions of their classes then. Mages to Star Mages and stuff like that.
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# ? Aug 5, 2016 17:11 |
RareAcumen posted:So I guess I'll just use it to swap people into higher tiered versions of their classes then. Mages to Star Mages and stuff like that. Yeah, one thing to note is that only the base versions of the casters can learn the Tera-* version of each spell and getting the later tiers of skulls/mage is its own thing. One of each base skull/mage at level 5 unlocks Star, then a Star at lv30 unlocks the next tier, then that mage at level 50 unlocks the final tier of skull/mage. The Tera-* magic doesn't become available until level 100-120 which is past what you need for the main story so I wouldn't worry too much about it.
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# ? Aug 5, 2016 17:35 |
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# ? Aug 5, 2016 20:02 |
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Late to the party, but I finished I Am Setsuna, and got the platinum trophy in it (I tend to go for them if they seem easy enough/show me stuff I normally wouldn't do) and whilw I did enjoy my time with the game, the people here are totally right about the bad things on it. Pretty much all of the negative things are 100% true and its up to you to decide how much it ruins the game for you. I think the game is okay, not good, but I can see how some of the more terrible design decisions would have people easily calling it a bad game. I'm hoping they get their act together and make something actually legit good for a second effort.
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# ? Aug 5, 2016 22:05 |
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I've given up on playing Odin Sphere Leifthrasir, the game is too repetitive without enough payoff Which Vita game should I try next, Atelier Ayesha or Trails of Cold Steel? I briefly startedboth months ago when myPSTV was still working, but don't remember much of either. Also the "what should I know thread" hasn't answered, are there any major gotchas to ToCS if I end up playing that?
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# ? Aug 5, 2016 22:10 |
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The Black Stones posted:Late to the party, but I finished I Am Setsuna, and got the platinum trophy in it (I tend to go for them if they seem easy enough/show me stuff I normally wouldn't do) and whilw I did enjoy my time with the game, the people here are totally right about the bad things on it. Pretty much all of the negative things are 100% true and its up to you to decide how much it ruins the game for you. I think the game is okay, not good, but I can see how some of the more terrible design decisions would have people easily calling it a bad game. I'm hoping they get their act together and make something actually legit good for a second effort. Like for a bunch of junior grade developers what they cobbled together is legit impressive but it just reminds me of how New Super Mario Bros. 2 was also done by newbies and how that game has some terrible level design.
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# ? Aug 5, 2016 22:11 |
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Ciaphas posted:Also the "what should I know thread" hasn't answered, are there any major gotchas to ToCS if I end up playing that? One of Cold Steel's supporting characters is also in Trails in the Sky, and their identity is a bit of a spoiler. I don't know that CS will be any less repetitive than Odin Sphere--probably more so. I've never played any of the Ateliers so I can't speak to them.
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# ? Aug 5, 2016 22:24 |
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The Black Stones posted:Late to the party, but I finished I Am Setsuna, and got the platinum trophy in it (I tend to go for them if they seem easy enough/show me stuff I normally wouldn't do) and whilw I did enjoy my time with the game, the people here are totally right about the bad things on it. Pretty much all of the negative things are 100% true and its up to you to decide how much it ruins the game for you. I think the game is okay, not good, but I can see how some of the more terrible design decisions would have people easily calling it a bad game. I'm hoping they get their act together and make something actually legit good for a second effort.
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# ? Aug 5, 2016 22:26 |
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Really Pants posted:One of Cold Steel's supporting characters is also in Trails in the Sky, and their identity is a bit of a spoiler. I've given up on playing Trails in the Sky because the combat is slow as goddamn molasses--got through the first chapter(? where you find the missing airship and passengers) and just gave up, so I don't mind getting spoiled on whoever Of course if the Trails of Cold Steel combat is no faster then gently caress it :\
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# ? Aug 5, 2016 22:27 |
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Cold Steel's combat is definitely faster and more involved.
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# ? Aug 5, 2016 22:28 |
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cold steel's combat is faster and lets you skip animations definitely start the game on hard, though, not normal. normal is pretty braindead by midgame and you can't switch difficulty during a playthrough.
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# ? Aug 5, 2016 22:30 |
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Is anyone else playing 7th Dragon III: VFD? I'm about 35 hours in and having a blast but ended up just making sure only my main party does any fighting, jury is still out on if this is better than the original.
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# ? Aug 5, 2016 22:56 |
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Liver Disaster posted:Is anyone else playing 7th Dragon III: VFD? I finished VFD a long while ago, and thought it was a decent game, but nothing super special. Wait wait, you mean the original 7th Dragon? The one with damage tiles everywhere in dungeons? And in the entire overworld, which also caused shop prices to skyrocket as long as they still exist? Oh and the ridiculously high encounter rate on top of that. I'll admit it has some parts I liked a lot more than VFD, such as random encounters not being nearly as braindead, and battles just being so much faster since the character animations only take 2 seconds at most. And I did find party setups to be a lot more fun than in VFD. There are definitely good parts to it, but it is a rough game to play through. For anyone who hasn't played the first 7th Dragon game, I don't exactly recommend checking it out unless you have a lot of free time, or thought the very first Etrian Odyssey game was a flawless masterpiece. It is ridiculously grindy. Araxxor fucked around with this message at 23:36 on Aug 5, 2016 |
# ? Aug 5, 2016 23:34 |
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Once you get a good team together in 7th Dragon it isn't so bad, and the lack of damage from dragonbane most of the game in the new one surprised me.
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# ? Aug 6, 2016 00:06 |
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the original 7th dragon was only grindy in terms of 'building your team up' at the very beginning. once you got going you could carry through the rest of the game with that momentum. it had several other annoying things though such as really obfuscated sidequests the mechanic where you have to walk through every single flower tile on a map (the game remains grindy to the end, in this way.) i think technically you don't have to do it? skills being 'locked' so you cant see what you're building towards until you have enough prereq skills invested. this is really stupid in a game about developing 'builds' but you can just look at a guide i guess -_- GulagDolls fucked around with this message at 00:25 on Aug 6, 2016 |
# ? Aug 6, 2016 00:21 |
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Endorph posted:cold steel's combat is faster and lets you skip animations So noted, I'll kick it off on hard. Thanks. We'll see how I like this one a few hours on, I suppose!
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# ? Aug 6, 2016 00:38 |
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GulagDolls posted:really obfuscated sidequests In dungeons it's pointless, since you have to either clear out all the dragons or take down the big boss to do clear out the flowers. On the world map, shop prices get higher the more of them that still remain, so you can technically ignore them, but that's not really a good idea. You have to clear out the ones surrounding the towns at the very least. For the last one, there is that skill map on the bottom screen, and trying to invest a locked skill does tell you what skills you need to unlock it. Though it would be nicer if the games just told you if you like just hovered over those skills or so, Liver Disaster posted:Once you get a good team together in 7th Dragon it isn't so bad, and the lack of damage from dragonbane most of the game in the new one surprised me. From what I understand, the 2020 games didn't do that as well, and it's pretty much where the format of the series really changed from being an EO1 clone of sorts, to its own thing. VFD follows the format of the 2020 games from what I can tell.
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# ? Aug 6, 2016 00:40 |
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Uh, the article you linked mentions right in it that loss doesn't include the worldwide sales. Which means that loss probably isn't as bad as it is. Also, it states that losing money for a brand new company isn't entirely uncommon. I highly doubt S-E opened up a studio full of people brand new to games and went "hey you get one chance and if you lose money you're out" I highly suspect we will see another offering from them. Depending on how they continue though, that's when I'd be worried about their future.
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# ? Aug 6, 2016 00:44 |
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# ? May 24, 2024 00:37 |
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This is like the 5th time someone brings up that they think 2 million dollars is gonna sink any project at square enix.
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# ? Aug 6, 2016 00:57 |