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Pilchenstein posted:The game seems to be doing reasonably well for itself these days and I just wonder how much better they'd be doing if they'd go back and sort out some of the bullshit. This game would be so much better if they'd just drop the inertial jumping bullshit and give the player air control like what Combat Jumping from City of Heroes did. It's just aggravating for no goddamn reason as it is right now. Other than that though the only response I can think of is sorry your gf sucks at video games? I honestly never thought the rest of it was that bad, at least until Kaidan. I guess there are a couple annoying stealth bits, like the one with the cameras and boxes early on
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# ? Jul 21, 2016 07:17 |
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# ? May 15, 2024 09:54 |
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Ali Aces posted:This game would be so much better if they'd just drop the inertial jumping bullshit and give the player air control like what Combat Jumping from City of Heroes did. It's just aggravating for no goddamn reason as it is right now.
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# ? Jul 21, 2016 10:37 |
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Pilchenstein posted:that loving train from issue 6 oh god that loving train, I missed that issue on the way up and went back and did it later and I hate that loving train so goddamn much. I ended up trying to fight the boss with most of my equipment broke because there's no way to repair it what I remember is the boss having attacks that would lock you down and push you around so that if you didn't come at him from the right angle he'd send you flying off, and of course it sends you way back and breaks your poo poo but yeah, even that wouldn't be bad at all if they just gave you some air control. Oh and for the other are you talking about the spoopy parking garage with the little girl that warps around? Because yeah gently caress that poo poo also zzMisc fucked around with this message at 14:22 on Jul 21, 2016 |
# ? Jul 21, 2016 14:19 |
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If you attention whore yourself and stream being on the train for 8(?) Hours Joel will personally drop in and give you cool previews of Tokyo instead of fixing literal game breaking bugs.
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# ? Jul 21, 2016 15:03 |
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I died so, so much on that train.
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# ? Jul 21, 2016 16:35 |
Fond memories of trying to finish that mission on a particular night with my buddy, dying over and over on that drat train, keeping us up much, much, much later than we intended to be. Dude was furious at how much bullshit the jumping on that train could be sometimes.
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# ? Jul 21, 2016 17:36 |
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So just coming back to this after awhile away, is this new issue just one new investigation mission if I have all the sidestories already. Just trying to figure out what the hell to spend all my built up bonus points on. poo poo, it looks like they updated all the membership bonuses since the last time I played. Le Saboteur fucked around with this message at 18:04 on Jul 21, 2016 |
# ? Jul 21, 2016 17:47 |
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Le Saboteur posted:So just coming back to this after awhile away, is this new issue just one new investigation mission if I have all the sidestories already. Just trying to figure out what the hell to spend all my built up bonus points on. Whatever minimal new content issue 15 has is supposed to be free to people who already bought the side stories.
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# ? Jul 22, 2016 01:55 |
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Ossipago posted:Whatever minimal new content issue 15 has is supposed to be free to people who already bought the side stories. Ah I wondered why it was zero points, just spent some bonus points on the CE to get all the tchotchkes.
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# ? Jul 22, 2016 02:05 |
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I love the game but holy poo poo the combat system is hilariously bad and always has been. I appreciate that they give the player so much freedom, but at least 40% of the powers in the game are either useless or so horribly implemented they can't be used outside of a few incredibly niche builds Also, CoM and the stupid rear end clicky part of Hell and Bach really should have been eliminated a long time ago
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# ? Jul 22, 2016 17:06 |
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The combat system in this game is so weird that every time I come back I've almost completely forgotten how it works. No other MMO has ever really had that effect on me.
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# ? Jul 22, 2016 17:49 |
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Le Saboteur posted:The combat system in this game is so weird that every time I come back I've almost completely forgotten how it works. No other MMO has ever really had that effect on me. The trick is to just never change your build. My dungeon build hasn't changed since 2012 and I'm still 90% positive I could sign in and do most of the dungeons NM with no problems.
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# ? Jul 22, 2016 18:02 |
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All my builds are ancient. I know that my survival build is still good, I'm sure my tank build is still good even though people prefer a different setup these days. The only thing I'm not sure about is my rifle build which might have been good at some point but then I modified it for Golem hunting or something else dumb. Game really seems to be more popular than I thought, there's a fair amount of people in the starting zone doing stuff.
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# ? Jul 22, 2016 18:35 |
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So, who else started playing again because of Stranger Things?
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# ? Jul 25, 2016 17:36 |
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So I feel like a lazy rear end for asking this, but I've had the same problem every single time I've tried to get into TSW: I love the setting, and wanna run around and do all the content, but my brain cannot get around the weirdass combat system. Every time I've picked this up I go online, ultimately end up being pointed to the same AR/Sword solo build, take that to near the end of the starting area, then find himself hitting a brick wall with enemies. Is there anything resembling to a dumbass guide floating around that discusses character building from the perspective of "Here is the exact matrix of skills that will let you run around soloing the campaign without too much pain"?
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# ? Jul 26, 2016 05:56 |
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Omi no Kami posted:So I feel like a lazy rear end for asking this, but I've had the same problem every single time I've tried to get into TSW: I love the setting, and wanna run around and do all the content, but my brain cannot get around the weirdass combat system. Every time I've picked this up I go online, ultimately end up being pointed to the same AR/Sword solo build, take that to near the end of the starting area, then find himself hitting a brick wall with enemies. Is there anything resembling to a dumbass guide floating around that discusses character building from the perspective of "Here is the exact matrix of skills that will let you run around soloing the campaign without too much pain"? Toshimo posted:
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# ? Jul 26, 2016 06:08 |
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Thank you!! That's way simpler than I had it made out to be in my head.
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# ? Jul 26, 2016 06:10 |
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Booblord Zagats posted:So, who else started playing again because of Stranger Things? If only there was new content to play. I kinda envy the people who didn't "beat" the game yet.
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# ? Jul 26, 2016 09:45 |
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i could see myself starting over theres so much poo poo in it youre bound to forget stuff. even feel nostalgic. "ah hidden church keypad, we meet again"
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# ? Jul 26, 2016 11:12 |
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Omi no Kami posted:Thank you!! That's way simpler than I had it made out to be in my head. Just to add something to the mix, here's a couple more pieces of advice: There's an option in the interface settings (Combat, Controls, "Enable ability queueing", near the bottom) for queing powers. It lets you press the button for your next attack while your current one is animating. TURN THIS ON. I don't know why it's off by default, it makes things so much easier. It's basically the only way to guarantee a smooth attack chain. There are a lot of useful add-ons, but one in particular, Resource Relocator, is IMO very helpful for getting used to TSW's combat. Personally I find it way easier to have my resource build-up displayed in vertical bars on either side of my character. I personally absolutely hate the standard 'number key line' way of activating attacks. Consider redefining your keys in a way that highlights having two matching pairs of them, followed by three situationals. Here's how I have mine: W,A,S,D movement. Q: Regular buildup power. Shift+Q: Alternate buildup power. E: Primary weapon consumer. Shift+E: Secondary weapon consumer. 1,2,3: Timed cooldown or situational abilities. I'm not saying necessarily do it the same way I did - I got used to using Q/E for attacks in other games ages ago - but arranging things as two pairs + three extras really goes a long way to making any build make intuitive sense during combat. (I know you're asking specifically about builds, but Toshimo pretty much nailed it and if the combat system feels really hard to get into it may not just be the build that's the problem.) zzMisc fucked around with this message at 00:40 on Jul 27, 2016 |
# ? Jul 26, 2016 15:26 |
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Booblord Zagats posted:So, who else started playing again because of Stranger Things? You motherfucker. (Me)
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# ? Jul 26, 2016 23:15 |
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After not playing for a long-rear end time I finally picked this game up again, and holy poo poo why did I ever put it down? Running around The Savage Coast in full Templar uniform and bashing evil's face in with a hammer is a blast. I remembered that the combat system was kinda obtuse, but I was able to pick it back up with no real problem. My only complaint is that half the "side" missions get interesting completion dialogue and the other half just gets the canned response, even stuff that I feel like my Templar boss guy would have an opinion on. I mean, cmon man, you have something special to say when I find some dude's treasure chest but not when I track down the monster hunter club's ~secret weapons~?
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# ? Jul 27, 2016 08:44 |
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Booblord Zagats posted:So, who else started playing again because of Stranger Things? Haha, yeah. They should do some kind of marketing push, that hints at this.
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# ? Jul 27, 2016 09:48 |
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Booblord Zagats posted:So, who else started playing again because of Stranger Things? hah! Yes! I came to mention the show in the thread. It has a REALLY strong "League of Monster Slayers" vibe. Especially the scene where they buy the bear traps, gas, and ammo and the clerk asks them what they are doing and Nancy says "Monster hunting". Manxome Foe fucked around with this message at 16:08 on Jul 27, 2016 |
# ? Jul 27, 2016 16:06 |
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Is there any sort of convenient bundle option to buy the game's issues? If not, are any of them in particular must-buys? Just got to Blue Mountain but I found an interesting-sounding mission that was behind a paywall and it kinda annoyed me.
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# ? Jul 29, 2016 08:40 |
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There's the ultimate edition that goes on sale frequently and gives you most of them. That said you shouldn't be doing those missions while you're there leveling, they're meant for someone in QL10 gear.
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# ? Jul 29, 2016 08:56 |
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I've been playing solo on and off for a while and eventually reached Transylvania, but I really want to do the Dungeons. I still feel like a complete newb with MMOs. I'm still using a basic Blade/Shotgun build someone in this thread suggested me waaaay back, although I'm slowly working on more advanced builds I saw online. So what I'm asking is how do I dungeons?
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# ? Jul 30, 2016 12:36 |
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They're selling aux weapon skins in the cash shop now making my stockpile of sovtech completely worthless not that I'm ever going to play the AH again. And not sure why they're bothering now it isn't like there's gonna be more aux weapons.
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# ? Jul 30, 2016 14:45 |
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MonsieurChoc posted:So what I'm asking is how do I dungeons? If you're in Transylvania you're probably in QL9/10 green gear, which means build aside you're probably able to hang in all the normal dungeons (the earliest one, Polaris, is designed around QL3 gear). You probably want at least all QL10 green gear and a role-specific (DPS or Healer) build before starting elites. Just go into Menu, Group finder, select DPS for your preferred role and all the Normal dungeons, and sign up. Be patient and go about your business as the normal dungeons can take some time to get into. It'll eventually pop up saying a group has been found, join in and pop up in team chat right away with something like "I'm new at this" and you'll probably get a response like "np dawg just follow us". Often you'll get the same dungeon many times in a row, which is likely due to dailies (which I've never really got into), just roll with it and the next day's favored dungeon will be different. In any dungeon, the Tank is the de facto leader. Target the tank, follow the tank, listen to the tank, don't run ahead of the tank. Many tanks are surprisingly open to explaining how everything works along the way if they know you need it. TSWDB has a great detailed explanation of what's happening at each step for most dungeons right here. They also have a bunch of builds right here, many of them might be pretty basic or outdated but they're a good starting point. In particular, a recent update added vulnerabilities to certain damage types to certain elite attacks, but I don't know if anyone's really made any builds that try to take advantage of that much. When you start doing elites (and possibly Hell Fallen?) your build is going to matter more, you want a decent DPS build and blade probably isn't the best choice; Pistol/Shotgun is a common standard. Not that you can't do DPS with blade, but you definitely want to stay at range until you've gotten familiar. The first few normal dungeons won't matter so much though since you've already outlevelled them, but eventually you want to do something that has some challenge to it, right? zzMisc fucked around with this message at 15:00 on Jul 31, 2016 |
# ? Jul 30, 2016 15:06 |
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I finished Solomon Island, and goddammit, I only JUST realized that NPCs actually have multiple lines for each topic of conversation. I even noticed that the checkmarks didn't always appear but I didn't think anything of it!
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# ? Jul 31, 2016 07:58 |
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Seriously, it's worth going back and talking to each and every one of them. Some of their additional dialog is amazing stuff that really fleshes out the lore and each individual character.
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# ? Jul 31, 2016 11:35 |
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Brave New World posted:Seriously, it's worth going back and talking to each and every one of them. Some of their additional dialog is amazing stuff that really fleshes out the lore and each individual character. I've spent the past, like, hour just listening to everyone in London. I've been missing out on so much.
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# ? Jul 31, 2016 20:22 |
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Out of curiosity, are there any more goon runs for dungeons these days? I kind of miss those old days...
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# ? Aug 6, 2016 05:09 |
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Len posted:They're selling aux weapon skins in the cash shop now making my stockpile of sovtech completely worthless not that I'm ever going to play the AH again. aaaw, I had at least a couple laying around OTOH I haven't played since the last story update and none of singing goon squad wants to grind AEGIS for dungeons.
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# ? Aug 7, 2016 00:17 |
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After a while away and since the game is updating again I have decided to play once more, is there are Goon presence or any kind of guild I can join? In as Sardikar.
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# ? Aug 7, 2016 01:20 |
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alfheimwanderer posted:Out of curiosity, are there any more goon runs for dungeons these days? I kind of miss those old days...
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# ? Aug 7, 2016 07:20 |
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dmboogie posted:Is there any sort of convenient bundle option to buy the game's issues? If not, are any of them in particular must-buys? Paywall missions in Solomon Island are from Tyler Freeborn which you could (and should have) bought with bonus Funcom bucks which they give new players for free. In any case Freeborn, Last train to Cairo and Dream to kill worth every cent.
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# ? Aug 18, 2016 14:45 |
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Tyler Freeborn's quests and The Sound of Children/I Walk Into Empty are incredible.
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# ? Aug 18, 2016 15:35 |
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Ultimate edition (includes the above mentioned issues) on sale for $20 for today/tomorrow: https://www.bundlestars.com/en/game/the-secret-world-ultimate-edition I don't think they give new accounts the free points anymore, but the issues you'd want to buy are included in the bundle anyway.
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# ? Aug 19, 2016 02:12 |
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# ? May 15, 2024 09:54 |
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oh my god I am so loving sick of attempting Cost of Magic edit: loving done zzMisc fucked around with this message at 00:55 on Aug 22, 2016 |
# ? Aug 22, 2016 00:03 |