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Boten Anna
Feb 22, 2010

TheScott2K posted:

What issues this gen are games running into because of shiny circles? Even physical copies aren't running off the disc anymore (Do WiiU games? Do they matter?)

Any retail game I get for the PS4 on disc still has to install which takes forever, and download a gigantic patch, which can also take forever. Most games don't seem to run off the disc at all, and it really only exists as a 1.0 base version and a license check. It's such a problem that there's an entire Sony-supplied middleware (or something like middleware, not sure exactly what it is) for letting you play the beginning of a game while the rest installs in the background (and a dedicated download/patching chip, I might add.) I don't get many disc games, but I do have Just Dance 2014 on disc and I couldn't play most of the songs until it had installed for a couple of hours.

On the Wii U there are games like Xenoblade Chronicles where you can download most of the game's content to run off of a hard drive and apparently the game is excruciatingly slow if you just run it off a disc. OK it's really just XBX but personally I buy digital versions to run off an external drive because gently caress loading screens and disc swaps.

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MorningMoon
Dec 29, 2013

He's been tapping into Aunt May's bank account!
Didn't I kill him with a HELICOPTER?

s.i.r.e. posted:

When I was working in remastering the subject of alternate forms of media came up a lot, since most of our work was for the Bluray format, and nothing is remotely as cheap as disc. Because flash media has gotten cheaper since the 90s still doesn't mean it's just as cheap.

Outside of that there's this:


Nintendo's hardware has been driving third party away for a while now which is a major issue. They're, yet again, making a unique little butterfly of a console which isn't on the power level as the current consoles let alone their upgrades which are coming around the corner. Why would any developer support this thing? It happened to the Wii and Wii U, so what's going to be the difference here?


WiiU runs off the disc, yes.

I think you're looking at it the wrong way, this isn't the Wii UU, this is the new handheld Nintendo console that's been as successful as ever with a gimmick that makes it a home console as well. Handhelds still sell well, get third party support and have cartridge because discs on a handheld is the stupidest idea.

Boten Anna
Feb 22, 2010

s.i.r.e. posted:

Nintendo's hardware has been driving third party away for a while now which is a major issue. They're, yet again, making a unique little butterfly of a console which isn't on the power level as the current consoles let alone their upgrades which are coming around the corner. Why would any developer support this thing? It happened to the Wii and Wii U, so what's going to be the difference here?

The difference is that this thing is also the new 3DS which third parties make money on hand over fist, and it uses cartridges just fine. 3DS carts are also not particularly expensive to produce.

Rastor
Jun 2, 2001

s.i.r.e. posted:

A lot, actually. For every cartridge you produce you can produce thousands of Blurays which will hold more data.
Cost of a mass duplicated Blu-Ray disk: about US $0.75 - $1.50, depending on quantity ordered. source
NAND Flash, 64Gb, average contract price: about US $2.25. source

Rosalie_A
Oct 30, 2011

s.i.r.e. posted:

They're, yet again, making a unique little butterfly of a console which isn't on the power level as the current consoles let alone their upgrades which are coming around the corner. Why would any developer support this thing? It happened to the Wii and Wii U, so what's going to be the difference here?

Nintendo has been putting out cheaper, underpowered machines with quirky hardware since the early 2000s (or the mid 90s if you consider the N64's cartridge use and weird controller). They are coming up on having spent more time doing that than they spent being the technically superior hardware option.

Has it ever occurred to anyone that if being the third iteration of "Gaming PC graphics in a box!!!!" in a generation was going to be profitable, maybe they would have gone for it at this point? Like, this is not a new thing. If all four Playstation consoles didn't make Nintendo aim to be more like Sony, maybe there's a reason?

Instant Sunrise
Apr 12, 2007


The manger babies don't have feelings. You said it yourself.

Rastor posted:

Cost of a mass duplicated Blu-Ray disk: about US $0.75 - $1.50, depending on quantity ordered. source
NAND Flash, 64Gb, average contract price: about US $2.25. source

That Gigabits, that's 8 GB

Zonekeeper
Oct 27, 2007



Rastor posted:

Cost of a mass duplicated Blu-Ray disk: about US $0.75 - $1.50, depending on quantity ordered. source
NAND Flash, 64Gb, average contract price: about US $2.25. source

Note how close the prices are, then remember: NAND flash is rewritable, so they wouldn't use that in the first place. Read-only flash is cheaper.

It might still be slightly more expensive, but we're pretty much at price parity for disc vs cart prices. (And we'll almost certainly hit it once Nintendo starts manufacturing in bulk) And if discs are no longer cheaper, then they have lost the only benefit they have over carts.

Rastor
Jun 2, 2001

Instant Sunrise posted:

That Gigabits, that's 8 GB

That's true, some games will use larger or more chips.

The point remains that the cost between the two physical media is not different by orders of magnitude. It's not even different by one order of magnitude.

ThisIsACoolGuy
Nov 2, 2010

Shaped like a friend

I gotta say, Nintendo's strategy of not telling anyone what the NX is is really brave and I hope it pays off.

It won't, only idiots like me will buy one.

sigher
Apr 22, 2008

My guiding Moonlight...



ArmyOfMidgets posted:

I think you're looking at it the wrong way, this isn't the Wii UU, this is the new handheld Nintendo console that's been as successful as ever with a gimmick that makes it a home console as well. Handhelds still sell well, get third party support and have cartridge because discs on a handheld is the stupidest idea.

Boten Anna posted:

The difference is that this thing is also the new 3DS which third parties make money on hand over fist, and it uses cartridges just fine. 3DS carts are also not particularly expensive to produce.

So you're saying that Nintendo's out of the home console race? I like the idea, and I think Nintendo's better at the handheld market, but they shouldn't just lock all their poo poo to it either. The Nintendo Nvidia Shield is still baffling: It's release is the beginning of next year, there's been no hype generated for it and no support (other than one game?) by any third parties as of yet, and we don't know poo poo about it. Sounds like a strange marketing plan.

Trasson posted:

Nintendo has been putting out cheaper, underpowered machines with quirky hardware since the early 2000s (or the mid 90s if you consider the N64's cartridge use and weird controller). They are coming up on having spent more time doing that than they spent being the technically superior hardware option.

The GameCube was on par for that generation, and more powerful than the PS2.

antidote
Jun 15, 2005

For me the only question is, can I fit more Blu rays or cartridges into my relaxed fit jean pockets?

The Bloop
Jul 5, 2004

by Fluffdaddy

s.i.r.e. posted:

And you realize you can still enjoy something but still be able to realize how stupid it is right? I love the N64, but I'm not going to sing praises for it's terrible controller, or the size of the GameCube discs (other than being small and cute).The tablet controller was also stupid right out of the gate, and fuckin' LOL at amiibos.

Stupid from what perspective? Amiibos make bank for Nintendo. You know it's a business right, and also not designed to please you personally?

Also, I will defend the N64 controller until the end of time. The analog stick is trash, but that's an engineering problem that was mostly caused by Mario party and solved in the next gen. The three prong approach was obviously not adopted moving forward, but it was innovative in many ways that mattered. It was a great advancement for its time, though obviously far from perfect.

I really don't even think the wiiu controller needs defending, it's so good. If anything it shows Nintendo is naïve about third party effort, but Splatoon and Mario maker proved it's worth. Heck, even WWHD and pikmin3 made excellent use of it, and NSMBU boost mode is fun as hell

Dexo
Aug 15, 2009

A city that was to live by night after the wilderness had passed. A city that was to forge out of steel and blood-red neon its own peculiar wilderness.
Nintendo is doing this right assuming the system has games.

I don't need a year long hype cycle. Give me a 6 ish month hyper focused push from hardware info to what games are launching with it and what games are coming later that year.

The Wii U's long cycle didn't do it any favors.

VarXX
Oct 31, 2009
Nintendo should go third party

The 7th Guest
Dec 17, 2003

Nintendo should throw a pizza party

CAPTAIN CAPSLOCK
Sep 11, 2001



Trent posted:

Stupid from what perspective? Amiibos make bank for Nintendo. You know it's a business right, and also not designed to please you personally?

Also, I will defend the N64 controller until the end of time. The analog stick is trash, but that's an engineering problem that was mostly caused by Mario party and solved in the next gen. The three prong approach was obviously not adopted moving forward, but it was innovative in many ways that mattered. It was a great advancement for its time, though obviously far from perfect.

I really don't even think the wiiu controller needs defending, it's so good. If anything it shows Nintendo is naïve about third party effort, but Splatoon and Mario maker proved it's worth. Heck, even WWHD and pikmin3 made excellent use of it, and NSMBU boost mode is fun as hell

what great advancements did it have for it's time? just the analog stick I guess. but then the dualshock came out a year later which basically set the standard for modern controllers.

edit: the wii u controller is pretty silly too. the screen is worthless most of the time and it being good in a handful of games doesn't make up for that.

CAPTAIN CAPSLOCK fucked around with this message at 21:57 on Aug 9, 2016

stev
Jan 22, 2013

Please be excited.



Dexo posted:

I don't need a year long hype cycle. Give me a 6 ish month hyper focused push from hardware info to what games are launching with it and what games are coming later that year.

Then why did they announce the console like 5 years ago? They've left people hanging if anything.

The 7th Guest
Dec 17, 2003

Steve2911 posted:

Then why did they announce the console like 5 years ago? They've left people hanging if anything.
They announced NX because they had a conference to announce their mobile partnership and they needed to confirm to their investors that they were not leaving the hardware space

sigher
Apr 22, 2008

My guiding Moonlight...



Trent posted:

Stupid from what perspective? Amiibos make bank for Nintendo. You know it's a business right, and also not designed to please you personally?

Also, I will defend the N64 controller until the end of time. The analog stick is trash, but that's an engineering problem that was mostly caused by Mario party and solved in the next gen. The three prong approach was obviously not adopted moving forward, but it was innovative in many ways that mattered. It was a great advancement for its time, though obviously far from perfect.

I really don't even think the wiiu controller needs defending, it's so good. If anything it shows Nintendo is naïve about third party effort, but Splatoon and Mario maker proved it's worth. Heck, even WWHD and pikmin3 made excellent use of it, and NSMBU boost mode is fun as hell

Amiibos made bank for Nintendo, but the hype is dead, they were a good idea but Nintendo didn't keep up with it. I know they're a business, and they're designed to keep the shareholders happy and I'm sure the Wii U sales are doing it.

"Innovated in ways that mattered," which is what, exactly?

The tablet's best uses have literally been for on-the-fly menus, which has been a thing since the DS; oh boy.

Dexo
Aug 15, 2009

A city that was to live by night after the wilderness had passed. A city that was to forge out of steel and blood-red neon its own peculiar wilderness.

Steve2911 posted:

Then why did they announce the console like 5 years ago? They've left people hanging if anything.

Because investors are goddamn idiots who you have to handhold to keep them from loving up both themselves and your own money, see them investing hella money into Nintendo for a game that Nintendo has little to nothing to do with, and they had to announce *last year* that they weren't abandoning the Console/Handheld market by saying that they were working on a device called "NX".

Since then Nintendo has said next to nothing about it. So far I think their only non investor meetings public facing remarks about it has been them announcing it was going to have Zelda as a launch title, and them saying "Hey we aren't ready to talk about it yet"


Nintendo can't help people's wild need to hype and know things.

They want their unveiling to go much better than it did for the Wii U. so they are (hopefully) gonna make sure that they have games, and everything about the system finalized and prepared for the showcase.


Like seriously read some of the dumb loving questions that Nintendo gets asked at it's shareholders meetings.

Dexo fucked around with this message at 21:57 on Aug 9, 2016

sigher
Apr 22, 2008

My guiding Moonlight...



Dexo posted:

Like seriously read some of the dumb loving questions that Nintendo gets asked at it's shareholders meetings.

Post some.

TheScott2K
Oct 26, 2003

I'm just saying, there's a nonzero chance Trump has a really toad penis.

Trent posted:

Also, I will defend the N64 controller until the end of time.

Hahahaha loving what? The N64 controller was the biggest piece of poo poo. About the only thing positive you can say about it was "it had a stick from the start," but Nintendo showed their lack of confidence in it by putting it in the middle prong like idiots, creating this D-pad ghetto off to the left that almost never got used. The stick itself was also total junk. When Sony put out the Dual Shock it was yet another cockslap across Nintendo's dumb face that generation.

The Bloop
Jul 5, 2004

by Fluffdaddy

CAPTAIN CAPSLOCK posted:

what great advancements did it have for it's time? just the analog stick I guess. but then the dualshock came out a year later which basically set the standard for modern controllers.

edit: the wii u controller is pretty silly too. the screen is worthless most of the time and it being good in a handful of games doesn't make up for that.

The screen is useless in many games doesn't matter, it's not like it's punching you in the dick when you aren't using it, it's just like another unneeded button or something.

I concede that dual shock is closer to modern controllers, but N64 had right hand directional input first (not better) and the trigger on the back rather than just shoulder buttons on top was a big deal. People also seem to forget that analog was a huge move. That Sony moved the tech along a year later doesnt erase this.

Playing Robotron64 with a stick in each hand kicked rear end.

Mourning Due
Oct 11, 2004

*~ missin u ~*
:canada:
Anyone who hasn't preordered an NES mini is a fool.

Even if you think it looks like poo poo, I guarantee you'll be able to sell it for at least 2x the price come the Christmas season.

Dexo
Aug 15, 2009

A city that was to live by night after the wilderness had passed. A city that was to forge out of steel and blood-red neon its own peculiar wilderness.
These are all from I think 2014

Q. After a PTA meeting the other day, someone told me that they wished the size of the screen of Nintendo’s current handheld device could have been manually extended to become twice the size both horizontally and vertically. It would be more impressive to children playing with it and reduce their parents’ concerns about the impact on their eyes. In addition, the Japanese government is planning to have special zones for casinos for the Tokyo Olympic Games in 2020, but it is said that many people are unfamiliar with casino games. I think it a good idea to create an application in which users can learn how to play and practice these games.



A: Many thanks for your useful proposals. Our development team always discusses various things, including the best screen size for children and screens that people dream about, such as the enlargeable one you just mentioned.
Apart from casino application games, we think it is possible to take advantage of our strength of offering things to consumers in an easy-to-understand and approachable manner in a variety of fields. Thank you again for your comment.

------

Q: I do not understand video games and I even feel angry because, at Nintendo’s shareholders’ meetings, the shareholders always discuss things relating to video games or such childish topics as “what the future of video games should be,” while I, for one, was flabbergasted that Mr. Iwata continues to hold his position although he had said that he would resign if the company’s performance were bad*.
I hope that Nintendo’s shareholders’ meeting will become an opportunity where the shareholders discuss the company’s business operations from the viewpoints of capital gain and dividends.
* Regarding this part of the shareholder’s comment, please read the Q&A from the Annual General Meeting of Shareholders that Nintendo held in June 2013.

A: Takeda:

I appreciate your tough comment. We, the directors of this company, believe that we should take responsibility by recovering our business’s momentum. I would like to ask Mr. Kimishima to comment on this valuable opinion from one of the Nintendo shareholders.

Kimishima:

The Annual General Meeting of Shareholders is an important opportunity for communication between Nintendo shareholders and the company’s management team. It is a place where we respond to the views expressed by shareholders, in order to discuss how we should develop the company from now on. From that perspective, talking about the company’s business operations is very important and, at the same time, as an entertainment company, it is also very important for us to inform our shareholders about the kinds of entertainment Nintendo offers, including video game content. Therefore, as the shareholder has just commented, we are and will continue trying to thoroughly discuss our business operations, and we will continue to respond to questions from other shareholders regarding the kinds of entertainment we are challenging ourselves to offer. We will try to further enhance the Annual General Meeting of Shareholders from now on. We appreciate your continued support of the company.

Takeda:

Once again, we appreciate these valuable comments from the shareholder.


---

Q: I have been a shareholder of Nintendo only since last year and I am a bit surprised by the fact that Mr. Takeda, chairperson of this meeting, has no more than 200 shares of stock in this company and that except for Mr. Iwata, who owns 6,700 shares, the other directors also have only 100 or 200 shares each. I do not think such small stakes in the company will give you incentive to do your best, and I was wondering if you were just working as salaried employees. Why do you not increase the number of shares the management team holds?

A: We believe that there is no connection between the number of shares a director owns and the enthusiasm he has for company management. I hope you will understand our resolve to improve our performance to return to profitability, regardless of the number of shares our management team holds. Thank you for your helpful comment.




It really warms the heart to see that dumb stockholders has no national boundary. Though this one was kinda on the nose :smith:




Q: Before starting, please let me pay my respects to Mr. Yamauchi, former president of Nintendo, who passed away last year. I would like to thank him for providing us with such a variety of fun games. Also, I would like to pray for the speedy recovery of Mr. Iwata.
I see Mr. Iwata is a very conscientious person. He is so sincere that, in my view, he is trying to take on all of the things related to the company’s current situation by himself and I think it might have made him ill. I might be biased, but Mr. Miyamoto seems more resilient and is better at taking everything in his stride. I hope Mr. Iwata will take this advice and use it to make him a better president.

A: Takeda:

We truly appreciate your advice. We hope to have a frank discussion with Mr. Iwata about the matter you pointed out.

The Bloop
Jul 5, 2004

by Fluffdaddy

TheScott2K posted:

Hahahaha loving what? The N64 controller was the biggest piece of poo poo. About the only thing positive you can say about it was "it had a stick from the start," but Nintendo showed their lack of confidence in it by putting it in the middle prong like idiots, creating this D-pad ghetto off to the left that almost never got used. The stick itself was also total junk. When Sony put out the Dual Shock it was yet another cockslap across Nintendo's dumb face that generation.

Yeah, I'm not saying I wish we had 64 controllers now, jackass. That something better came later is just the biggest duh response possible.

MorningMoon
Dec 29, 2013

He's been tapping into Aunt May's bank account!
Didn't I kill him with a HELICOPTER?
It's a pretty straight forward marketing plan, tell people that no, Nintendo isn't going third party for phones exclusive and come September they'll announce their new system and begin a marketing campaign that will hopefully not be an embarrassment like the Wii U one.

Whatever ends up of the NX for now we at least know it can run Breath of the WIld, so that's a pretty dope thing to have on the go and hook on your tv, something of around that power getting the entirety of Nintendo's output sounds great, if you look at the Wii U's software library it's great but limited while the 3DS is great but also pretty huge, both together would be excellent.

Dexo
Aug 15, 2009

A city that was to live by night after the wilderness had passed. A city that was to forge out of steel and blood-red neon its own peculiar wilderness.
Q: I think it is a well-known fact that Nintendo of America is the principal owner of the Seattle Mariners. It has been 10 years since the company succeeded this position from the previous president of Nintendo, Mr. Yamauchi, and I would like to know what advantages the company has had and what merits there will be for the company in the future by maintaining this position. Also, I heard in January this year that Randy Johnson would be inducted into the National Baseball Hall of Fame. I speculate that it might be possible for the Seattle Mariners to consider retiring his uniform number of 51, but to Japanese people, the uniform number 51 of the Seattle Mariners belongs to Ichiro Suzuki. About this possibility, I would like to know the opinion of Mr. Iwata who is also the CEO of the principal owner of the Seattle Mariners, Nintendo of America.


A: Iwata:

You are correct that Nintendo of America, which is responsible for marketing our products in the Americas, is currently the principal owner of the Seattle Mariners. That ownership used to belong to the late Mr. Hiroshi Yamauchi, who was the president of the company before me. The operational condition of the team had become better (than when Mr. Yamauchi became the principal owner of the team), and Mr. Yamauchi also wanted to be prepared for a number of things after his future death, so Nintendo of America succeeded his position.

Nintendo was able to establish a relationship with the Seattle Mariners with such background. As the media reported, it was rather an exceptional thing for a Japanese company to become the principal owner of a Major League Baseball team. Nintendo was able to have such a unique position, which cannot be secured only by paying money, and we cherish this relationship.

Regarding the uniform number 51, Nintendo of America is not the 100 percent owner of the Seattle Mariners, and it makes important decisions with other owners of the team. I have personally met with Ichiro several times and I personally would like to maintain a good relationship with him. However, it is not appropriate for the CEO of Nintendo of America to share my comments on your speculation at this sort of public occasion. Thank you for your understanding.

TheScott2K
Oct 26, 2003

I'm just saying, there's a nonzero chance Trump has a really toad penis.

Trent posted:

Yeah, I'm not saying I wish we had 64 controllers now, jackass. That something better came later is just the biggest duh response possible.

"It was a dumb controller whose one worthwhile innovation didn't really take off until Sony made a non-poo poo one" means a lot more than "something better came later." The N64 controller earned its place in the ash heap of history.

sigher
Apr 22, 2008

My guiding Moonlight...



Mourning Due posted:

Anyone who hasn't preordered an NES mini is a fool.

Even if you think it looks like poo poo, I guarantee you'll be able to sell it for at least 2x the price come the Christmas season.

gently caress.



Good god.

oblomov
Jun 20, 2002

Meh... #overrated

s.i.r.e. posted:

So you're saying that Nintendo's out of the home console race? I like the idea, and I think Nintendo's better at the handheld market, but they shouldn't just lock all their poo poo to it either. The Nintendo Nvidia Shield is still baffling: It's release is the beginning of next year, there's been no hype generated for it and no support (other than one game?) by any third parties as of yet, and we don't know poo poo about it. Sounds like a strange marketing plan.

Actually this move gives them more freedom for the console race.
- They can come out with Gen 1 X1/X2 handheld with a dock and release more powerful, higher wattage X2 device for the 2017 Holidays.
- They can easily iterate so when X3 comes out they can release the device pretty quickly.
- They will have a library of games that is unified so you don't have the WiiU drought situation.
- Majority of Japanese studios will have familiarity with the hardware already due to their work on mobile.
- Should be easy for Indies to dev in since again, mobile architecture.
- All the Japanese publishers are making NX games, i.e. Bamco, KT, Capcom, SE, Level 5, etc...
- A few Western studios are interested this time but major changes are unlikely (Ubi, Disney are on board. Take 2, Bethesda, EA are "interested")
- Nintendo can tie their mobile efforts here. "Play Pokemon Go, get extra mons for Next Gen Pokemon"
- If the OS is forked Android then it will be easy for devs to port mobile apps and games (see Amazon Fire tablets)
- Tegra Architecture is fairly powerful for its size and improving quickly.

So it's not all doom and gloom. The question is of execution and pricing.

The Bloop
Jul 5, 2004

by Fluffdaddy

TheScott2K posted:

"It was a dumb controller whose one worthwhile innovation didn't really take off until Sony made a non-poo poo one" means a lot more than "something better came later." The N64 controller earned its place in the ash heap of history.

Expansion slots, force feedback, right-side directional control, trigger opposite stick, and analog inputs. Not just one innovation.

I actually think you could say that multiple ways to hold it was a good/interesting idea in theory, and even led to the wiimote's forward/sideways/nunchuk layout.

Nothing about it was the best ever, but it did a lot of innovative stuff that's stuck around/evolved.

greatn
Nov 15, 2006

by Lowtax

s.i.r.e. posted:

Post some.

I know a couple in particular. One investor asked why don't they have Nintendo bread? Another asked why there weren't more figurines of girls from the Pokemon series. Another asked what are video games? What's the deal with video games and why is Nintendo making video games?

Instant Sunrise
Apr 12, 2007


The manger babies don't have feelings. You said it yourself.

greatn posted:

Another asked what are video games? What's the deal with video games and why is Nintendo making video games?

Sounds like somebody bought in back when Nintendo was making hanafuda cards and love hotels.

sigher
Apr 22, 2008

My guiding Moonlight...



oblomov posted:

So it's not all doom and gloom. The question is of execution and pricing.

Yeah but this has already been done with the Nvidia Shield and it's not selling like wildfire, I'd think that having the name "Nintendo" on it would help it but that did gently caress-all for the Wii U.

greatn posted:

I know a couple in particular. One investor asked why don't they have Nintendo bread? Another asked why there weren't more figurines of girls from the Pokemon series. Another asked what are video games? What's the deal with video games and why is Nintendo making video games?

Seems like it's just an old-rear end Japanese company owned by old-rear end Japanese dudes.

Supercar Gautier
Jun 10, 2006

I think it's fair to say that Sony deserves a lot of credit for designing the Dual Shock, the controller design that has become an industry-wide standard across all platforms by all companies for two decades, while also acknowledging that many elements it was assembled from were pioneered on Nintendo controllers. Good game shake hands.

TheScott2K
Oct 26, 2003

I'm just saying, there's a nonzero chance Trump has a really toad penis.

Trent posted:

Expansion slots,

This got picked up by the Dreamcast, which failed, and the XBox, which only used them for memory cards that it didn't need because it had a hard drive.

quote:

force feedback,

The DualShock came out within months of the RumblePak and didn't require you to have this dumb thing hanging off your controller. If we're ignoring the actual force feedback happening on the PC at the time, I think DualShock pretty clearly gets credit for rumble as we know it.

quote:

right-side directional control,

"Nintendo made an early, terrible version of a thing that caught on later when someone else got it right." Before today I never even connected the existence of the right analog stick to the C-button nonsense Nintendo inflicted on the N64.

quote:

trigger opposite stick,

Like the gamepad-mounted expansion slots, another "innovation" that the world took one look at and said "nah."

quote:

and analog inputs. Not just one innovation.

Yes, congratulations Nintendo, you got one thing right on the N64 pad. You put it in the absolutely obviously wrong place on the controller, but there's a stick there so good job.

oblomov
Jun 20, 2002

Meh... #overrated

s.i.r.e. posted:

Yeah but this has already been done with the Nvidia Shield and it's not selling like wildfire, I'd think that having the name "Nintendo" on it would help it but that did gently caress-all for the Wii U.


Seems like it's just an old-rear end Japanese company owned by old-rear end Japanese dudes.

Nvidia shield doesn't have Nintendo and major Japanese publishers making exclusive games for it. It's also either console or tablet, there is no dock for the latter. Plus the tablet doesn't have a combo controller making it easy to play on the run. It's also too large for a handheld. Lastly it is Google Android which means it's F2P galore plus app piracy and that APIs get deprecated at each OS upgrade meaning that your game will likely break. Current mobile ecosystem is a terrible place for full priced games.

Dexo
Aug 15, 2009

A city that was to live by night after the wilderness had passed. A city that was to forge out of steel and blood-red neon its own peculiar wilderness.

s.i.r.e. posted:

Yeah but this has already been done with the Nvidia Shield and it's not selling like wildfire, I'd think that having the name "Nintendo" on it would help it but that did gently caress-all for the Wii U.


Seems like it's just an old-rear end Japanese company owned by old-rear end Japanese dudes.

Wii U has had so few flagship games made for it. SMB3DW, Splatoon, MK8, and Smash. That's it for real rear end Nintendo games. You got some remasters but there was just so little support for the Wii U.

The 3ds eventually at least got games made for it.


The thought is with this Nintendo platform all of their teams are going to be working on games for one device and one device alone. Which means you don't have the waste of multiple teams working on the two different Smash versions or two different Mario Karts, and In Japan and growing over here MonHun Games are on this system.

This is exciting because it greatly increases the potential for Nintendo's output.

I don't give a poo poo about the hardware. Nintendo has always put out quality looking and well playing poo poo regardless of what the hardware level they were at. might suck for Third parties but who cares. If this system gets all of the games series and count that the Wii U and the 3ds got it would be a great buy(if you like those games)



Edit: Nevermind Reading comprehension is hard.

Dexo fucked around with this message at 22:44 on Aug 9, 2016

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Germstore
Oct 17, 2012

A Serious Candidate For a Serious Time
I'm kind of okay with Wii U being a dedicated MK8 machine. I like MK8 a lot.

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