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Geektox
Aug 1, 2012

Good people don't rip other people's arms off.
I'm looking for 2 kinds of coop games. One for my buddy and one for my brother.

My buddy wants something a little more action-oriented. Preferably something with active combat instead of diablo-style "press button, get loot". Role/class based would be nice as would randomized loot. We've played and enjoyed Warframe (though all the F2P systems were a bit much), the Borderlands games, Army of Two, 7 Days to Die (though that one was just too Early Access for our liking)

My brother is quite a bit younger and I want a fun crafting game to play with him. We played both Minecraft and Terraria to death and are looking for something in that vein but with some direction to it like Terraria. We've tried Factorio and Don't Starve and the first is a little beyond him and the second is a little too hard.

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Galick
Nov 26, 2011

Why does Khajiit have to go to prison this time?

Geektox posted:

I'm looking for 2 kinds of coop games. One for my buddy and one for my brother.

My buddy wants something a little more action-oriented. Preferably something with active combat instead of diablo-style "press button, get loot". Role/class based would be nice as would randomized loot. We've played and enjoyed Warframe (though all the F2P systems were a bit much), the Borderlands games, Army of Two, 7 Days to Die (though that one was just too Early Access for our liking)

My brother is quite a bit younger and I want a fun crafting game to play with him. We played both Minecraft and Terraria to death and are looking for something in that vein but with some direction to it like Terraria. We've tried Factorio and Don't Starve and the first is a little beyond him and the second is a little too hard.

Starbound is fantastic for the second. If you find something for the first, let me know :v:

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?


Geektox posted:

I'm looking for 2 kinds of coop games. One for my buddy and one for my brother.

My buddy wants something a little more action-oriented. Preferably something with active combat instead of diablo-style "press button, get loot". Role/class based would be nice as would randomized loot. We've played and enjoyed Warframe (though all the F2P systems were a bit much), the Borderlands games, Army of Two, 7 Days to Die (though that one was just too Early Access for our liking)

My brother is quite a bit younger and I want a fun crafting game to play with him. We played both Minecraft and Terraria to death and are looking for something in that vein but with some direction to it like Terraria. We've tried Factorio and Don't Starve and the first is a little beyond him and the second is a little too hard.

Try Starbound for both. More Indiana Jonesy Terraria.

E: drat, beaten. EDF for your buddy then. EDF 4.1 is on steam and you get to shoot giant insects and get random loot and B-movie dialogue.

SolidSnakesBandana
Jul 1, 2007

Infinite ammo

HerpicleOmnicron5 posted:

Every game you've listed, I've already played and loved. Oh well, guess it's back to Pizza Tycoon/Pizza Syndicate.

Have you played Evil Genius?

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?


SolidSnakesBandana posted:

Have you played Evil Genius?

Yep, though I preferred the flash game Mastermind World Conquest. EG was too finnicky.

SolidSnakesBandana
Jul 1, 2007

Infinite ammo

HerpicleOmnicron5 posted:

Yep, though I preferred the flash game Mastermind World Conquest. EG was too finnicky.

Granted I just checked it out for five minutes, but I can't help but conclude that, definitively, you be trippin'. Gangsters is a pretty poo poo game so I find it hard to believe you would enjoy that more than Evil Genius.

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?


Gangsters is just an old game. It's fantastic but it barely works and has old game UI. Evil Genius has pathfinding issues and played far too slowly. Not to mention that the interesting bit, the crimes and evilness, is done through placing counters on a map. I want to hire dudes with faces to extort people and then hire more dudes to then collect protection money, not look at bars fill up and money happen, nor do I want basebuilding in a highly limiting area.

Accordion Man
Nov 7, 2012


Buglord
Mafia 3 is apparently going to have some light strategy elements when you start taking over turf, but its still primarily going to be a third person shooter first and foremost.

Have you played the Godfather games? I've always heard they were good. They were still shooters but they also had you managing your turf.

SolidSnakesBandana
Jul 1, 2007

Infinite ammo

HerpicleOmnicron5 posted:

Gangsters is just an old game. It's fantastic but it barely works and has old game UI. Evil Genius has pathfinding issues and played far too slowly. Not to mention that the interesting bit, the crimes and evilness, is done through placing counters on a map. I want to hire dudes with faces to extort people and then hire more dudes to then collect protection money, not look at bars fill up and money happen, nor do I want basebuilding in a highly limiting area.

Accordion Man posted:

Have you played the Godfather games? I've always heard they were good. They were still shooters but they also had you managing your turf.

Was just about to suggest The Godfather game, it sounds like exactly what you want. The only thing you can't do is send mooks to do stuff if I remember correctly. But you literally get to take over New York block by block by using extortion. I ended up playing that game through on PC, Xbox 360 and (my personal favorite) Wii.

Lunchmeat Larry
Nov 3, 2012

Is Starbound good? It's getting good reviews but the games thread hates it, but, well, they were going to

Tenik
Jun 23, 2010


The game's overall design is internally incoherent. You are supposed to travel the galaxy to get items that will let you settle down and make a colony. If you enjoy building stuff, you won't have the resources to build the type of colony you want without doing a ton of exploring, and if you enjoy exploring, you don't have any goal besides to stockpile blocks and furniture you don't want to use to build stuff. The UI, combat, tech progression, and every other aspect of the game's design all have issues that have been obvious since it started early access and haven't been improved at all. Certain aspects were improved during beta but were mysteriously removed right before launch.

With that said, I've been having a lot of fun turning on admin mode and building an underwater town with some friends while we chat on skype. The game defiantly has fun, casual aspects to it, but it lacks depth or any interesting non-cosmetic choices. The main issue is that the game could never live up to what people were expecting from it, but people who didn't buy into the hype and came into the game with low expectations have been enjoying it. It's a fine, casual game, and something worth recommending.

Evilreaver
Feb 26, 2007

GEORGE IS GETTIN' AUGMENTED!
Dinosaur Gum

Lunchmeat Larry posted:

Is Starbound good? It's getting good reviews but the games thread hates it, but, well, they were going to

Good golly no. Every patch they've made since Day 1 on EA they've gone backwards, adding tedium and removing things that are fun for no reason. It's mind boggling. On the plus side, it's the straw that convinced me to never kickstart games :mad:

In my humble opinion, Terraria stomps on it all day erry day.

Brainamp
Sep 4, 2011

More Zen than Zenyatta

Evilreaver posted:

On the plus side, it's the straw that convinced me to never kickstart games :mad:

Pillars of Eternity and the Shadowrun Returns games have been good and fun and kickstarted.

Evilreaver
Feb 26, 2007

GEORGE IS GETTIN' AUGMENTED!
Dinosaur Gum
Oh indeed, kickstarted games can be good, but personally I'm 0 for 4

Its the same lesson one learns with pre-ordering games, really.

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?


SolidSnakesBandana posted:

Was just about to suggest The Godfather game, it sounds like exactly what you want. The only thing you can't do is send mooks to do stuff if I remember correctly. But you literally get to take over New York block by block by using extortion. I ended up playing that game through on PC, Xbox 360 and (my personal favorite) Wii.

I'll fish out the first one. I played the second one to death and loved every second of it, thanks!

Gensuki
Sep 2, 2011
I have been playing Kirby, PR and got this idea in my head. I am looking for a thing which I do not know if it exists yet but basically a roguelike with rpg elements, where instead of building a character, you build a party.

TurdBurgles
Sep 17, 2007

I AM WHITE AND PLAY NA FLUTE ON TRIBAL LANDS WITH NO GUILT.
I'm looking for a game where I build a house. Something kind of like the building mechanic in sims, but with more freedom to customize the surrounding area.

turn it up TURN ME ON
Mar 19, 2012

In the Grim Darkness of the Future, there is only war.

...and delicious ice cream.
Good non-WW2 FPS that isn't BF4! What is getting played currently? One that I can hop into quickly and doesn't require VOIP or anything to be effective.

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?


SquadronROE posted:

Good non-WW2 FPS that isn't BF4! What is getting played currently? One that I can hop into quickly and doesn't require VOIP or anything to be effective.

Insurgency is pretty good, low level Counter Strike, the new Unreal Tournament. Sub Rosa is fantastic fun though, and you should really consider it. VoIP improves it though, but text is fine too.

SolidSnakesBandana
Jul 1, 2007

Infinite ammo

SquadronROE posted:

Good non-WW2 FPS that isn't BF4! What is getting played currently? One that I can hop into quickly and doesn't require VOIP or anything to be effective.

Can't let this go by without recommending Overwatch.

turn it up TURN ME ON
Mar 19, 2012

In the Grim Darkness of the Future, there is only war.

...and delicious ice cream.

SolidSnakesBandana posted:

Can't let this go by without recommending Overwatch.

Oh yeah! I have that, but I am bored with it currently because I am a loser who likes unlockables that aren't voice lines or whatever. Sub Rosa looks intriguing but meh early access.

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?


SquadronROE posted:

Sub Rosa looks intriguing but meh early access.

Don't let that get in the way. I played it back when it was just a free demo game, and it was a ton of fun back then, it's still a ton of fun now. Early access just means more features may be added, and the state it's in right now is plenty good enough. Same with games like Rimworld.

Catgirl Al Capone
Dec 15, 2007

Gensuki posted:

I have been playing Kirby, PR and got this idea in my head. I am looking for a thing which I do not know if it exists yet but basically a roguelike with rpg elements, where instead of building a character, you build a party.

There's Darkest Dungeon. And for a more roguelike roguelike there's also some of the Mystery Dungeon games, Pokemon and Etrian especially.

deep dish peat moss
Jul 27, 2006

What's my best PC option if I just want to be a lonely space merchant? Elite looks cool but I'm more interested in trading than flight and combat, I want something more like Pirates!, except in space.

Leal
Oct 2, 2009

Shakill OReal posted:

What's my best PC option if I just want to be a lonely space merchant? Elite looks cool but I'm more interested in trading than flight and combat, I want something more like Pirates!, except in space.

X3: Albion Prelude may still be your best bet. The game does have options to have an automated trading fleet but nothing is stopping you from buying yourself a cargo carrier and doing trade runs yourself.

deep dish peat moss
Jul 27, 2006

The X series is kind of notorious for its learning curve and that always scared me off, how much of that would I have to deal with if I just want to be a space trucker?

Leal
Oct 2, 2009

Shakill OReal posted:

The X series is kind of notorious for its learning curve and that always scared me off, how much of that would I have to deal with if I just want to be a space trucker?

If you're just looking to chill while flying in space and make money its not that big of a learning curve, most of the complicated stuff is messing with fleets and setting up factories. Just explore a bit to find places to buy/sell from and keep clear of any sectors that say "Xenon" in the name.

kedo
Nov 27, 2007

Leal posted:

If you're just looking to chill while flying in space and make money its not that big of a learning curve, most of the complicated stuff is messing with fleets and setting up factories. Just explore a bit to find places to buy/sell from and keep clear of any sectors that say "Xenon" in the name.

Agreed. I had a blast in this game playing as a space mercenary – doing missions for random stations and occasionally popping into enemy sectors to kill a few space dudes. Even doing the simplest form of buy low/sell high goods trading can be a lot of fun. Once you've found lucrative enough trade routes to merit buying a big, boring transport ship, you'll need to hire some escort ships to get you through the more dangerous sectors. As long as you focus on flying your own ship and managing your own miniature (or massive) fleet, you'll enjoy yourself.

Just stay out of the stock market unless you wan to ruin things for yourself. Making huge amounts of money with stocks is so incredibly simple there's no real reason to engage in any other form of trade.

I think I had fun with the X series for about 30 hours total. That's about as much time as you can milk out of the game without memorizing a million keyboard shortcuts to navigate through their idiotic menus. If you try play it as a space RTS (which you totally can), you're going to have a Bad Time.

doctorfrog
Mar 14, 2007

Great.

Oolite is a pretty barebones trader, as it's a deliberate imitation of the original Elite. Plenty of mods, but nothing that'll get you the business empire simulation that is X3. Oolite mods are mostly extra space things floating around, basic ship mods, etc. The base gameplay still is mostly original Elite (trade/pirate/bounty hunt). Free, too.

kedo
Nov 27, 2007

I'm out of the loop with MMOs these days, are there any that offer interesting and meaningful character progression that don't adhere to the "Fetch me 10 bear buttes" or "Use this auto LFG tool to run this instance so you can min/max your stats with armor" paradigms? I used to be an avid MMO gamer but I got really tired of the genre around the second WoW expansion. I've tried some of the more recent entires in the past several years, I think GW2 was the last one I really played. It was okay, but it still felt really MMO-y. I tried the TESO beta, but it wasn't my jam.

I'm looking for a game I can drop into for a few hours a week where I have a character I can slowly build over time. I don't want boring fetch quests or meaningless grinds for rep/gear. I do want a big world to explore with other people in it. If it doesn't have hotbar combat, all the better. I don't even care if it's an MMO, really. If Wurm wasn't so janky, it might be what I was looking for because building stuff sounds fun.

Does something like this exist? I was hoping something like The Division would fill this niche, but it just felt like a generic shooter mixed with Assassin's Creed-style side missions.

turn it up TURN ME ON
Mar 19, 2012

In the Grim Darkness of the Future, there is only war.

...and delicious ice cream.
Any recommendations for web browser-based games I can play over lunch breaks? I already play Fallen London.

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?


SquadronROE posted:

Any recommendations for web browser-based games I can play over lunch breaks? I already play Fallen London.

Neptune's Pride is a multiplayer game that can be played in short bursts, it's a real-time strategy game where ships take days to get between planets.

Mush is a multiplayer game about surviving on a ship where everything is going wrong and somebody's actually a mushroom in disguise plotting to kill you all, played in short bursts due to an energy system preventing you from doing things all the time. Both are good lunch break games.

Blowdryer
Jan 25, 2008
Anyone know any browser games like Urban Dead or Kingdom of Loathing? Looking for a mostly text-based game to play for a little then go afk and come back to play more later. Ideally pooping at work material. Multiplayer doesn't have to be a requirement.

(If urban dead is still alive I guess I could start a new character but that's hard to imagine.)

Blowdryer fucked around with this message at 00:44 on Aug 10, 2016

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?


They both still live, but you should check out Fallen London and my other recommendations + Die2Nite by the makers of Mush which is similar but zombies.

Doctor Spaceman
Jul 6, 2010

"Everyone's entitled to their point of view, but that's seriously a weird one."

Blowdryer posted:

Anyone know any browser games like Urban Dead or Kingdom of Loathing? Looking for a mostly text-based game to play for a little then go afk and come back to play more later. Ideally pooping at work material. Multiplayer doesn't have to be a requirement.

(If urban dead is still alive I guess I could start a new character but that's hard to imagine.)

Fallen London is definitely worth checking out.

HMS Boromir
Jul 16, 2011

by Lowtax
I recall the lead dev of Kingdom of Loathing being pretty into Twilight Heroes as far as KoL-likes go. I remember trying it and not being too impressed but it must have been most of a decade ago so it's presumably improved since then.

credburn
Jun 22, 2016
President, Founder of the Brent Spiner Fan Club
Can someone recommend me a good single player roguelike with the sort of post-death-progression that you get with, say, Binding of Isaac? I've been playing roguelikes forever, and recently I've been introduced to Binding of Isaac and Rogue Legacy. I think both are fantastic at what they do and am looking for other examples of this gimmick in which it's sort of like a roguelike in that your death is permanent and stuff is randomly generated, but the next time you start you might have a slight advantage. I've tried Nuclear Throne and Enter the Gungeon; the former I thought was exciting but there doesn't seem to be anything more to unlock than a few other characters, and Enter the Gungeon is great but I'm wondering if there's something out there that's less...oh, something that doesn't feel like Ikaruga. I don't want to just dodge enemy fire all the time. An RPG would be great. Basically I played the poo poo out of Nethack and would love something like Nethack but with this added gimmick. But I'd take any suggestions. Oh, I've played Risk of Rain, too, which is fine...I love how much can be unlocked, but I'm really only looking for single player games and that game kinda sucks playing by myself.

And ACTUALLY if someone could tell me if there's a particular name for this subgenre / gimmick that I'm talking about? I'm sorry; I haven't been on the Internet since 2006 and a lot has changed. Maybe this is a common term now.

pun pundit
Nov 11, 2008

I feel the same way about the company bearing the same name.

Crypt of the Necrodancer is a rythm-based roguelike where you find gems in the dungeon that you use to buy permanent upgrades like more chests, better shops, etc. between runs. It might scratch that itch.

Tagra
Apr 7, 2006

If you gaze long into an abyss, the abyss will gaze back into you.


Coin Crypt has some elements of that too, using coins to unlock things for future runs (but you also need the coins to perform actions in THIS run so it's a balance). All the "Mystery Dungeon" games (starting with Shiren the Wanderer, I think) have the ability to store gear for future characters and might be one of the places that mechanic started to originate.

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The Cheshire Cat
Jun 10, 2008

Fun Shoe

credburn posted:

Can someone recommend me a good single player roguelike with the sort of post-death-progression that you get with, say, Binding of Isaac? I've been playing roguelikes forever, and recently I've been introduced to Binding of Isaac and Rogue Legacy. I think both are fantastic at what they do and am looking for other examples of this gimmick in which it's sort of like a roguelike in that your death is permanent and stuff is randomly generated, but the next time you start you might have a slight advantage. I've tried Nuclear Throne and Enter the Gungeon; the former I thought was exciting but there doesn't seem to be anything more to unlock than a few other characters, and Enter the Gungeon is great but I'm wondering if there's something out there that's less...oh, something that doesn't feel like Ikaruga. I don't want to just dodge enemy fire all the time. An RPG would be great. Basically I played the poo poo out of Nethack and would love something like Nethack but with this added gimmick. But I'd take any suggestions. Oh, I've played Risk of Rain, too, which is fine...I love how much can be unlocked, but I'm really only looking for single player games and that game kinda sucks playing by myself.

And ACTUALLY if someone could tell me if there's a particular name for this subgenre / gimmick that I'm talking about? I'm sorry; I haven't been on the Internet since 2006 and a lot has changed. Maybe this is a common term now.

I don't know if there's a specific term for that kind of thing but it's definitely becoming more common among Roguelike games.

Check out Darkest Dungeon. It does that kind of thing really well - rather than controlling a single character, you control a party of adventurers, and all deaths are permanent. Not only that but your adventurers can pick up all sorts of diseases and mental afflictions that persist across trips into the dungeon. Meanwhile, between trips you upgrade your town which gives all sorts of different benefits.

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