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Seems weird that we're sending Ciri alone against the Crones in order to reserve Geralt for Just Some Elf. Pretty such the Crones are way more dangerous.
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# ? Aug 13, 2016 06:53 |
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# ? May 28, 2024 12:58 |
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The Lone Badger posted:Seems weird that we're sending Ciri alone against the Crones in order to reserve Geralt for Just Some Elf. Pretty such the Crones are way more dangerous. It's because Ciri is way more powerful than Geralt.
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# ? Aug 13, 2016 07:11 |
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The Lone Badger posted:Seems weird that we're sending Ciri alone against the Crones in order to reserve Geralt for Just Some Elf. Pretty such the Crones are way more dangerous.
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# ? Aug 13, 2016 07:13 |
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Geralt won in rock paper scissors. This poo poo is ironclad.
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# ? Aug 13, 2016 07:22 |
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If the crones eat Ciri, big deal. But if the elves get her, welp.
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# ? Aug 13, 2016 08:18 |
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The Lone Badger posted:Seems weird that we're sending Ciri alone against the Crones in order to reserve Geralt for Just Some Elf. Pretty such the Crones are way more dangerous. There's a reason that the Crones are entertaining Imlerith. He's way out of their league, and the gifts he gives them are a major source of their power. That's why Geralt, arguably the greatest swordsman alive, is the one to fight him. Besides, Ciri can obviously handle the Crones now that she's not bleeding from the abdomen.
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# ? Aug 13, 2016 09:14 |
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Just starting Blood and Wine at 39 and I feel like I need to redo my build...I have the potion for it, but I have no idea where to begin. I mostly use Feline gear, and more alchemy than signs. Any links/ideas? Hell, if nothing else I'm sitting on 15 unused points as it is.
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# ? Aug 13, 2016 09:57 |
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I use the following (also at the start of blood and wine): All the strong / light attack skills maxed up till whirl and rend, Griffin techniques, cast signs with adrenaline, and the two green skills that poison your blade when using oils and the one that ups your toxicity when you learn recipes. I threw in max axii first skill for dialogue options as well. I think that caps out all the basic skill slots you have. I run with 1 green and 3 red mutagens. I wear full wolf gear with that. With light armor you can switch Griffin tech to cat tech I guess, doesn't change much.
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# ? Aug 13, 2016 11:32 |
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I tried Rend and I just could not use it. By the time I've finished winding up they've hit me. Is it useful?
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# ? Aug 13, 2016 11:54 |
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The Lone Badger posted:I tried Rend and I just could not use it. By the time I've finished winding up they've hit me. Is it useful? It's useful but you have to predict your attacks. LIke when someone starts to wind up or you roll behind them, start pressing the button for rend immediately. I had no issues with it. It's not a "reactive" skill like whirlwind because of the wind up.
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# ? Aug 13, 2016 11:58 |
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It synergises well with maxed out Quen as you can tank several hits while charging up a big hit with Rend, which is probably why the Ursine grandmaster bonuses are both focused on Quen (chance for a free Quen shield when yours shatters and a 200% increase in Quen damage) edit: full grandmaster Ursine, get the sword rune that increases the reach of Rend, get the armour rune that gives you a free Quen on entering battle, pop the superior version of Tawny Owl, and go have some fun with the Hanse bases in B&W. kim jong-illin fucked around with this message at 13:02 on Aug 13, 2016 |
# ? Aug 13, 2016 12:57 |
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Rend is best used after a couple of fast hits stagers them back, it's incredibly satisfying timing it just right as they recover and attempt to attack again. Also it cleaves through the shields that some guys have, which is helluva useful. In other news, I just respecced to try getting a bit more out of my decoction collection and it's all kinds of fun. Within a couple of seconds of any fight I'll have about 6 or 7 on the go at once.
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# ? Aug 13, 2016 14:34 |
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Been working on a mini-mod to rephrase some of TW3's poorly-paraphrased dialogue options. The game generally does an excellent job of paraphrasing what Geralt is going to say/do, with a couple notable exceptions - that one late game quest where one option simply reads "shove someone down" is the big offender, you know the one. Now, a few simple tweaks have rendered that same misleading option much more clearly. I plan on going through the game and rephrasing the few dialogue options that are misleading like that and releasing it as a mod. However, while I can think of several other bad paraphrases off the top of my head, I figured I'd open it up to suggestions for ones that should be included and rephrased. Little or big, it doesn't matter - they don't all have to be as consequence heavy as the aforementioned "shoving" paraphrase. So if you folks have other misleading paraphases in mind, let me know. I don't want to clutter up the thread with it (unless you're all OK with that), so I guess just send me a PM or hit me up on Twitter.
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# ? Aug 14, 2016 01:42 |
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Am I supposed to gain 32 (!!) levels during the initial conversation cutscene that kicks off Blood and Wine ? I went into the conversation with a lvl. 40 Gerald having finished the main quest and HoS. I re-specced just before setting off to start BaW, but I spent all the points and was good-to-go. Is there some way to de-level, or should I try going back to an earlier save and replaying the beginning of BaW ?
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# ? Aug 14, 2016 05:23 |
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Knight Who Says Ni posted:Am I supposed to gain 32 (!!) levels during the initial conversation cutscene that kicks off Blood and Wine ? I went into the conversation with a lvl. 40 Gerald having finished the main quest and HoS. I re-specced just before setting off to start BaW, but I spent all the points and was good-to-go. Is there some way to de-level, or should I try going back to an earlier save and replaying the beginning of BaW ? Did you start the B&W campaign from the main menu? Sounds like you may have used the default save instead of your own. If not, enjoy your levels.
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# ? Aug 14, 2016 05:26 |
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Cirosan posted:Been working on a mini-mod to rephrase some of TW3's poorly-paraphrased dialogue options. The game generally does an excellent job of paraphrasing what Geralt is going to say/do, with a couple notable exceptions - that one late game quest where one option simply reads "shove someone down" is the big offender, you know the one. Now, a few simple tweaks have rendered that same misleading option much more clearly. I plan on going through the game and rephrasing the few dialogue options that are misleading like that and releasing it as a mod. However, while I can think of several other bad paraphrases off the top of my head, I figured I'd open it up to suggestions for ones that should be included and rephrased. Little or big, it doesn't matter - they don't all have to be as consequence heavy as the aforementioned "shoving" paraphrase. So if you folks have other misleading paraphases in mind, let me know. I don't want to clutter up the thread with it (unless you're all OK with that), so I guess just send me a PM or hit me up on Twitter. I mean it actually says "Shove X aside. Forcefully." If it wasn't for that last word I'd say it's misleading, but I think that emphasis makes it okay.
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# ? Aug 14, 2016 05:38 |
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Cirosan posted:Been working on a mini-mod to rephrase some of TW3's poorly-paraphrased dialogue options. The game generally does an excellent job of paraphrasing what Geralt is going to say/do, with a couple notable exceptions - that one late game quest where one option simply reads "shove someone down" is the big offender, you know the one. Now, a few simple tweaks have rendered that same misleading option much more clearly. I plan on going through the game and rephrasing the few dialogue options that are misleading like that and releasing it as a mod. However, while I can think of several other bad paraphrases off the top of my head, I figured I'd open it up to suggestions for ones that should be included and rephrased. Little or big, it doesn't matter - they don't all have to be as consequence heavy as the aforementioned "shoving" paraphrase. So if you folks have other misleading paraphases in mind, let me know. I don't want to clutter up the thread with it (unless you're all OK with that), so I guess just send me a PM or hit me up on Twitter.
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# ? Aug 14, 2016 05:46 |
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SirSamVimes posted:I mean it actually says "Shove X aside. Forcefully." If it wasn't for that last word I'd say it's misleading, but I think that emphasis makes it okay. It's at least not clear enough that lots of people were completely surprised by it being that forceful.
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# ? Aug 14, 2016 06:55 |
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This assassination plan seems overcomplicated. How about I just jump on the ship and start hitting people with my sword until one of them turns out to be Radovid?
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# ? Aug 14, 2016 06:56 |
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The Lone Badger posted:This assassination plan seems overcomplicated. How about I just jump on the ship and start hitting people with my sword until one of them turns out to be Radovid? Thats the way i feel about how money is handled in this game. Geralt will barter and bitch over 30 crowns, but doesnt think twice about spending 30,000 just to get accese to mediocre rune upgrades.
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# ? Aug 14, 2016 07:47 |
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I wish there was an option to Axii that fucker in Skellige who decides to pay me less because I told him it was a Forktail I killed, and not a dragon.
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# ? Aug 14, 2016 08:08 |
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Should just let him believe.
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# ? Aug 14, 2016 08:35 |
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Nationalise Witchering and make monster education for peasants a public outreach program imo.
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# ? Aug 14, 2016 09:18 |
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The Lone Badger posted:This assassination plan seems overcomplicated. How about I just jump on the ship and start hitting people with my sword until one of them turns out to be Radovid? Taking on bandits is not the same as taking on heavily armored, trained soldiers.
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# ? Aug 14, 2016 09:24 |
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redbackground posted:Guessing how you think a dialogue path will go and how it sometimes doesn't is all part of the fun I get the appeal of not knowing exactly what will happen from your dialogue choices, sure. But I'd argue that you need to have a very good idea of what each one means before it crosses the line from "cool surprise" to "what the hell I didn't want Geralt to do that". As I said, TW3 generally does a good job of this, but the sheer number of times I've seen warnings about that dialogue choice in guides and conversations about the game was the impetus for tinkering around with the game's text, and I do think there are a few areas where the phrasing could be made clearer. However, I'll concede that I may have made it a bit too obvious. What about phrasing it as something like "Attack Dijkstra"? Then there'd be no question that you're not just shoving the man aside and are crossing over into "grievous harm" territory, but you wouldn't know the details. Anyways, I don't want to get too hung up on that one dialogue choice - I said there were a few other options that needed tweaking (telling Ciri "Relax, you can't be good at everything." translating to "eh whatever walk it off" strikes me as another; likewise with "Calm down." in Avellac'h's lab) and I wanted to open it up to input. However, if you folks don't really think such a mod is necessary, then I won't waste any more of your time. Cirosan fucked around with this message at 09:50 on Aug 14, 2016 |
# ? Aug 14, 2016 09:29 |
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Yen in Avellach's lab Starting to slightly regret my decisions re: women now. The Lone Badger fucked around with this message at 11:44 on Aug 14, 2016 |
# ? Aug 14, 2016 09:46 |
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Inspector Gesicht posted:I wish there was an option to Axii that fucker in Skellige who decides to pay me less because I told him it was a Forktail I killed, and not a dragon. Should find out where he lives and murder rampage the whole village imo
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# ? Aug 14, 2016 13:31 |
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finally got around to starting HoS. I also just finished Stranger Things, and the monster's lair in that show is very similar to the lair of the first monster in HoS thought it was a cool coincidence
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# ? Aug 14, 2016 14:37 |
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Has anyone been experiencing a crash since 1.22 came out? I'm not using any mods etc and the game has always run fine when I played around half a year ago. I can play for about half an hour and then the thing completely freezes, other than the audio, which will play sounds as if the controls are still being received. Drivers etc are up to date.
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# ? Aug 14, 2016 16:36 |
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Rather Dashing posted:Has anyone been experiencing a crash since 1.22 came out? I'm not using any mods etc and the game has always run fine when I played around half a year ago. I can play for about half an hour and then the thing completely freezes, other than the audio, which will play sounds as if the controls are still being received. Drivers etc are up to date. This is pretty similar to a bug that was in around release. Do you have an Nvidia card?
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# ? Aug 14, 2016 16:55 |
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Yep, a 970 GTX - it being an old bug would make sense in that I only seem to be getting results from over a year ago when googling about it. I'm all patched up from GOG Galaxy though, with all the DLCs.
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# ? Aug 14, 2016 17:07 |
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Does anyone have any tips on running a good Scoia'tael or Monsters deck? I end up falling back to my Northern Realms one as I can't find a strategy that's as reliably effective as spies/decoys/medics.
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# ? Aug 14, 2016 17:20 |
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Rather Dashing posted:Yep, a 970 GTX - it being an old bug would make sense in that I only seem to be getting results from over a year ago when googling about it. I'm all patched up from GOG Galaxy though, with all the DLCs. I think that problem was related to the Nvidia streaming service, which is active regardless of whether you actually have a device that uses it or not. Try stopping the service and seeing if that helps with the crashes.
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# ? Aug 14, 2016 17:27 |
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Bronzie posted:I think that problem was related to the Nvidia streaming service, which is active regardless of whether you actually have a device that uses it or not. Try stopping the service and seeing if that helps with the crashes. Holy poo poo. I disabled this crap for unrelated issues ages back. Looks as if the recent Win10 service pack reenabled it. Thanks, hopefully that's done the job.
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# ? Aug 14, 2016 17:39 |
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If that doesn't work change your card's power management to 'prefer maximum performance' and also change from borderless window to fullscreen.
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# ? Aug 14, 2016 17:49 |
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kim jong-illin posted:Does anyone have any tips on running a good Scoia'tael or Monsters deck? I end up falling back to my Northern Realms one as I can't find a strategy that's as reliably effective as spies/decoys/medics. Having a bigger hand trumps all strategies basically, so yeah, Nilfgaard/Northern Realms will always be the best. A bigger hand gives you more moves so you can react to the enemy and save cards for later, and also more cards=more creatures=more damage. The only cards that can do the same for Monsters/Scoia'tael are the muster cards. They are very vulnerable to scorch though, so try to bait that out before playing your muster cards. Monsters are better at mustering, but Scoia'tael have more flexibility and medics. My advice for monsters: - Put in all hero cards, especially yen, avallach, geralt n ciri - decoy, scorch and champ horn are important - I would take clear weather over other weather cards - use the leader that can play weather cards from the deck, after that fog is p. good - put in vampire, crones, arachas muster sets - dandelion & Villentretenmerth are good - keep your deck as small as possible don't forget you can play a strong card in the first round even when planning to lose to keep him around (faction ability).
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# ? Aug 14, 2016 18:06 |
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So, I've completed all the Gwent quests, as well as the tournament. Miraculous Guide to Gwent says I've gotten all the cards in Velez, Novigrad, and Snelling, but there are still 20 cards that can be won from other Gwent players. Do I just have to go play 20 randoms? Just trying to Collect Em All!
10 Beers fucked around with this message at 21:42 on Aug 14, 2016 |
# ? Aug 14, 2016 21:34 |
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I would suggest using a guide! You need to buy some, win some from certain named NPC's, but also a pool from generic merchants. https://www.vg247.com/2015/05/29/the-witcher-3-how-to-get-every-gwent-card-collect-em-all/
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# ? Aug 14, 2016 21:44 |
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Samopsa posted:I would suggest using a guide! You need to buy some, win some from certain named NPC's, but also a pool from generic merchants. That's actually the very guide I used! I've bought all of the ones from those vendors, and beaten all the named NPCs. The game says I've got 17 new cards left to get from playing randoms, but I've played some more merchants and I'm getting cards I already have.
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# ? Aug 15, 2016 00:58 |
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# ? May 28, 2024 12:58 |
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As long as you are getting cards, you're not done. There are a finite amount of copies of each card in the world.
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# ? Aug 15, 2016 01:01 |