|
You coulda been him if you took your aye see casting lesson
|
# ? Aug 15, 2016 20:09 |
|
|
# ? May 18, 2024 22:49 |
|
I don't know why y'all are trying so hard to theory-craft how to nerf SD when the simple solution is to unbuff the duration of his illusions, which makes their ability to push less obnoxious. SD was already an insanely strong hero for like the last 2-3 years, and even more so after he got an aghs upgrade. It just took a TI of what seems abusive play for anyone to notice.
|
# ? Aug 15, 2016 20:11 |
|
Question about Dota2, conceptually what is better? Nerfing an ability or buffing counters?
|
# ? Aug 15, 2016 20:22 |
|
Voted Worst Mom posted:I don't know why y'all are trying so hard to theory-craft how to nerf SD when the simple solution is to unbuff the duration of his illusions, which makes their ability to push less obnoxious. SD was already an insanely strong hero for like the last 2-3 years, and even more so after he got an aghs upgrade. It just took a TI of what seems abusive play for anyone to notice. pre:6.88 Increased Disruption illusion duration from 6/8/10/12 to 8/10/12/14. 6.87 Increased Disruption illusion damage dealt from 30%/40%/50%/60% to 30%/45%/60%/75%. Reduced Soul Catcher cooldown from 13 on each level to 13/12/11/10. 6.86 Increased Disruption illusion duration from 5/6/7/8 to 6/8/10/12.
|
# ? Aug 15, 2016 20:21 |
|
Jerk McJerkface posted:Question about Dota2, conceptually what is better? Nerfing an ability or buffing counters? I mean, they're just different approaches. Buffing counters can have other repercussions and would generally discourage other similar abilities/heroes that might not be considered in need of such discouragement. But if the general style/approach (ie, throw illusions at towers relentlessly without having to commit) is something that needs to be discouraged that's okay. Nerfing a single ability constrains it to just that one ability, but it wouldn't address a larger problem if one existed.
|
# ? Aug 15, 2016 20:26 |
|
It depends entirely on the situation.
|
# ? Aug 15, 2016 20:27 |
|
Wow, I just checked his pub winrate and all those changes moved him from absolute garbage tier to just bad.
|
# ? Aug 15, 2016 20:27 |
|
SD is hard to play in solo queue pubs. Or at least harder than like Lion or CM or some other 5 position
|
# ? Aug 15, 2016 20:33 |
|
Goetta posted:SD is hard to play in solo queue pubs. Or at least harder than like Lion or CM or some other 5 position Not really, his skill set can solo kill any hero in the game, especially if they're not used to going up against SD. If you're lazy, just max level poison and spam it, it's so easy. Nfcknblvbl fucked around with this message at 20:39 on Aug 15, 2016 |
# ? Aug 15, 2016 20:36 |
|
Nfcknblvbl posted:Not really, his skill set can solo kill any hero in the game, especially if they're not used to going up against SD. Pssst it isn't that easy
|
# ? Aug 15, 2016 20:41 |
|
most hard 5 supports in pubs trend upwards in winrate the higher mmr goes. SD has 45%~ in the < 2k while in 5k+ he reaches 51% with his winrate increasing a few % per mmr bracket. hes as good as the skill level of his team like most supports that don't passively win the game by existing like CM or Warlock. e. actually "most" isn't really correct since heroes like maiden trend downward, its more about how much playmaking/strategy has to be employed to be useful
|
# ? Aug 15, 2016 20:44 |
|
SD isn't that hard to play in solo pubs, but that's a really misunderstood hero. I'd honestly say maxing shadow poison is the worst possible SD build unless you're planning to jungle. You're never going to have enough mana as a non-core in the first 20 minutes to even use that spell effectively on enemy heroes or lanes. Disruption got way over-buffed until the hero was able to replicate TI3 Phanton Lancer better than PL himself could. Soul Catcher's CD reduction is peanuts, but that spell is and was always insanely good, especially after damage types got reworked and simplified. You're looking at a hero that could make you take 50% increased pure damage from all damage sources at lvl 6.
|
# ? Aug 15, 2016 20:47 |
|
Jerk McJerkface posted:Question about Dota2, conceptually what is better? Nerfing an ability or buffing counters? They usually aim for a third option, nerfing something unrelated, so a hero's strong point remains strong, but they become more difficult to play. One example would be Naga Siren post-TI2, when instead of nerfing Song which everyone bitched about, they nerfed her base damage by 12. Or how Dark Seer's Vacuum cooldown has almost double in the last 4 years.
|
# ? Aug 15, 2016 21:26 |
|
Voted Worst Mom posted:SD isn't that hard to play in solo pubs, but that's a really misunderstood hero. I'd honestly say maxing shadow poison is the worst possible SD build unless you're planning to jungle. You're never going to have enough mana as a non-core in the first 20 minutes to even use that spell effectively on enemy heroes or lanes. Disruption got way over-buffed until the hero was able to replicate TI3 Phanton Lancer better than PL himself could. Soul Catcher's CD reduction is peanuts, but that spell is and was always insanely good, especially after damage types got reworked and simplified. You're looking at a hero that could make you take 50% increased pure damage from all damage sources at lvl 6. it costs 40 mana & at five stacks does 1000+ damage at level 7. you definitely want to max it & everyone does.
|
# ? Aug 15, 2016 21:46 |
|
Just buffing other things ends up with power creeping up in the whole game. Sometimes ya gotta straight nerf stuff.
|
# ? Aug 15, 2016 22:06 |
|
gangnam reference posted:You coulda been him if you took your aye see casting lesson lmao i forgot about ld hounding me about setting a time for the lesson in irc.
|
# ? Aug 15, 2016 22:10 |
|
drunken officeparty posted:who is that
|
# ? Aug 15, 2016 22:14 |
|
that is like 90 percent wrong.
|
# ? Aug 15, 2016 22:20 |
|
he's the guy that hosted this: https://www.youtube.com/watch?v=jlS1GsEeqVg skip to 31:00 or so He's actually not a bad host, especially compared to most enthusiast-turned-personalities.
|
# ? Aug 15, 2016 22:32 |
|
Incoherence posted:Basically Purge but was actually good at his respective game at some point. delete your lies and apologize
|
# ? Aug 15, 2016 22:34 |
|
Purge is better than everyone in this thread. Not just at dota 2 but also at life.
|
# ? Aug 15, 2016 22:36 |
|
i was gonna agree with the post before but you seem to have be mistaken. comparing day9 to purge was the insult because day9 is cool and nice and exciting and a great zerg player.
|
# ? Aug 15, 2016 22:37 |
|
Groovelord Neato posted:a great zerg player. triggered
|
# ? Aug 15, 2016 22:41 |
|
https://www.youtube.com/watch?v=0dqYxpxegrk purge couldn't hope to do something half as good as this.
|
# ? Aug 15, 2016 22:44 |
|
Groovelord Neato posted:that is like 90 percent wrong.
|
# ? Aug 15, 2016 22:56 |
|
fear foreshadowing retirement i guess https://twitter.com/FearDotA/status/765297632377831424
|
# ? Aug 15, 2016 23:09 |
|
Incoherence posted:What's the 10% he played brood war.
|
# ? Aug 15, 2016 23:12 |
|
Jerk McJerkface posted:Question about Dota2, conceptually what is better? Nerfing an ability or buffing counters? Of the two options, nerfing is better, but needs some finesse. If you buff the counters, you're just going to enforce the idea that one team must pick the OP first strat and the other team will be forced to pick into the counter OP strat. It also leads to long rear end games where no one wants to take a risk because one mistake by the counterpicks means the originally OP pick gets a huge momentum boost. Plus, everyone wants to feel like they're having an impact in the game and it really sucks when your entire team is built around one hero being too buffed. If you nerf an OP hero back to where they should be for their role(s), you'll have a larger pool of viable heroes and people won't rush into the same strats all the time.
|
# ? Aug 15, 2016 23:16 |
|
I'd buy a Kaci voicepack before having to hear Slacks in game. *I do not play regularly.
|
# ? Aug 15, 2016 23:27 |
|
Evil Badman posted:I'd buy a Kaci voicepack before having to hear Slacks in game. Don't worry, she doesn't either.
|
# ? Aug 15, 2016 23:37 |
|
Voicepacks usually take cool and good voices and overplay to death in your dota games until they become kind of annoying, but can be tuned out (NBA jams voicepack is the only exception to becoming annoying). A slacks voicepack would embark on new ground, taking an annoying and bad voice and overplaying it until players seek the violent death of the autistic man in question.
|
# ? Aug 15, 2016 23:39 |
|
emdash posted:fear foreshadowing retirement i guess good god dota players are middle school level drama babies on social media
|
# ? Aug 15, 2016 23:56 |
|
Zurreco posted:Somebody on reddit is requesting a Slacks announcer pack and the vast majority of the thread is coming out saying how much they hate Slacks and his voice. Is this the first time that Valve sees that Slacks is only liked by a vocal minority? I was going to write a sarcastic joke about this post but I couldn't decide on which part to make fun of, so I'm just going to say this and move on: rofl Incoherence posted:American pro Brood War player from the Stone Age who please don't make me feel old
|
# ? Aug 16, 2016 00:12 |
|
Voted Worst Mom posted:Voicepacks usually take cool and good voices and overplay to death in your dota games until they become kind of annoying, but can be tuned out (NBA jams voicepack is the only exception to becoming annoying). The Bastion announcer is fantastic and never gets annoying, plus it's got voicelines for everything. It's been my default announcer for like 3 years and I've only taken it off to try out a new voicepack (before switching back after 2-3 games). Also I thought the NBA jam announcer was dead? Is there a way to get it back that doesn't involve downloading the workshop tools?
|
# ? Aug 16, 2016 00:14 |
|
IncendiaC posted:The Bastion announcer is fantastic and never gets annoying, plus it's got voicelines for everything. It's been my default announcer for like 3 years and I've only taken it off to try out a new voicepack (before switching back after 2-3 games). There's someway using a workaround using an anime girl announcer pack.
|
# ? Aug 16, 2016 00:18 |
|
His post got archived but here's the link to the .rar with the readme https://mega.nz/#!6p4QiBrL!B7G16SEAqX2zXLM8LE_iNX57-OLr-cuKgvS4vksyoM4 edit: this does require the workshop tools, btw Peanut President fucked around with this message at 00:24 on Aug 16, 2016 |
# ? Aug 16, 2016 00:22 |
|
The nba jams announcer thing is loving retarded and I hate you all
|
# ? Aug 16, 2016 00:24 |
|
Peanut President posted:There's someway using a workaround using an anime girl announcer pack. This sounds like a trick
|
# ? Aug 16, 2016 00:28 |
|
drunken officeparty posted:The nba jams announcer thing is loving retarded and I hate you all This is validation for the NBA Jams announcer being good, FYI
|
# ? Aug 16, 2016 00:31 |
|
|
# ? May 18, 2024 22:49 |
|
drunken officeparty posted:The nba jams announcer thing is loving retarded and I hate you all you're the worst
|
# ? Aug 16, 2016 00:31 |