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Apep727
Jun 18, 2016

General Ironicus posted:

You want some dissonance? How about comparing today's Amish to the Radical Reformers they descend from. My wife and I started a history podcast a few months ago, and there's a new episode out today!



Podbean / RSS / iTunes / Stitcher / Google Play Music

This time we talk about the Anabaptists, a movement of related Protestant sects dating back to the early days of the Reformation. Are our civil liberties inspired by people who dropped out of the society they protect? How can small communities survive in isolation, and how could they survive without isolation? Why are people living in modernity fascinated by those who chose not to be?

/shameless plug

(USER WAS PUT ON PROBATION FOR THIS POST)

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Lost Season
Nov 28, 2013


Welp, I can't read :downs:

onepiecekenny
Apr 2, 2007

Which side is the head?
Its finally here!

Huzzah!
Sep 15, 2007

Malnutrition is scarier than any beastie.

Apep727 posted:

/shameless plug

https://twitter.com/ChipCheezum/status/765730842907844608

Mr. Highway
Feb 25, 2007

I'm a very lonely man, doing what I can.

DatonKallandor posted:

FarCry 3 fails at it because it was written by a guy who thought he was being the smartest writer ever (while all his writing ended up in a game that takes no notice of of his writing whatsoever).

The Line succeeded at it, because it's a game where the entire game is in service to the writing and concept - usually it's the other way around (and it made both the player and the played character at fault for what happens).

FarCry 3 fails because the revelation comes too little, too late. Even though it is reasonable to assume the player will understand the protag's descent into violence or his understanding that his decadent former life was a sham, the game sums it all up in a line that comes at the end where the only place it has left to go is that explanation the protag gives after the credits (his "I've become a monster so I can't go home"). All of the protag's character arc occurs when he looks at his bloody hands. There's a lot to love about the writing in the game, however it demands the player to be aware of it from the start.

The Line fails because the game puts the player in an unwinnable circumstance and constantly tells the player that they were put in an unwinnable circumstance. The game makes you shoot a person and then tells you that you shouldn't have shot that person. The game accompanies the protag's descent into madness with winks and elbow nudges to remind you that he's descending into madness. The player reasonably could arrive at the conclusion the story wants (the desensitizing affects of violence in games) without the constant reminders, but with the reminder, the game becomes a joke-genre of itself. Imagine a game of Clue where your character ends up being the murderer in the folder, and then imagine once your card is revealed it has "Thou Shalt Not Kill?" scrawled on it. Plus, I laugh at the heavy-handedness of the white phosphorous Madonna and Child.

HenryEx
Mar 25, 2009

...your cybernetic implants, the only beauty in that meat you call "a body"...
Grimey Drawer
A significant part of the player base of The Line still didn't get what it was going for after all that you described as "heavy handed", so it was by and large still too subtle in getting its message across. I guess you can describe that as "failing".

Yes, people are THAT dense.


edit: i was extremely tempted to write gamers instead of people

Gargamel Gibson
Apr 24, 2014
Gamers are barely people.

White Coke
May 29, 2015

Gargamel Gibson posted:

Gamers aren't people.

Onmi
Jul 12, 2013

If someone says it one more time I'm having Florina show up as a corpse. I'm not even kidding, I was pissed off with people doing that shit back in 2010, and I'm not dealing with it now in 2016.

Gargamel Gibson posted:

Gamers are barely people.

I'm sorry that you don't have any self-esteem

Samovar
Jun 4, 2011

I'm 😤 not a 🦸🏻‍♂️hero...🧜🏻



General Ironicus posted:

You want some dissonance? How about comparing today's Amish to the Radical Reformers they descend from. My wife and I started a history podcast a few months ago, and there's a new episode out today!



Podbean / RSS / iTunes / Stitcher / Google Play Music

This time we talk about the Anabaptists, a movement of related Protestant sects dating back to the early days of the Reformation. Are our civil liberties inspired by people who dropped out of the society they protect? How can small communities survive in isolation, and how could they survive without isolation? Why are people living in modernity fascinated by those who chose not to be?

Holy carp! Just listened to a podcast on the Munster rebellion, so I'm always happy to hear more stuff!

AndwhatIseeisme
Mar 30, 2010

Being alive is pretty much a constant stream of embarrassment.
Fun Shoe

Samovar posted:

Holy carp! Just listened to a podcast on the Munster rebellion, so I'm always happy to hear more stuff!

Oh man, Hermann and Lilly slaughtering all those people and taking over over the town seemed a little harsh at first, but after seeing those photos of what that townsfolk did to Marilyn I couldn't really blame them. It's a shame Eddie betrayed them in the end, because I think they were really starting to get the hang of running that place.

DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."

Mr. Highway posted:

The Line fails because the game puts the player in an unwinnable circumstance and constantly tells the player that they were put in an unwinnable circumstance. The game makes you shoot a person and then tells you that you shouldn't have shot that person.

It doesn't make you shoot that person though. You chose to play the game. That is the choice you are making. It's easier to blame the game than it is to just stop playing, which says a lot about just how used gamers are to the violence and how obendient they are to things those games ask of them.

DMorbid
Jan 6, 2011

With our special guest star, RUSH! YAYYYYYYYYY

I've been rewatching the Uncharted 1 LP and drat, the screen tearing in UC1 is distracting as all hell. I've no idea how that didn't bother me when I played the game years ago (or the last time I watched the LP), that's some Saints Row 1 grade tearing going on there.

At least the Sully jokes in the LP make up for any issues the game has. :v:

DMorbid fucked around with this message at 19:27 on Aug 17, 2016

Bobbin Threadbare
Jan 2, 2009

I'm looking for a flock of urbanmechs.

DatonKallandor posted:

It doesn't make you shoot that person though. You chose to play the game. That is the choice you are making. It's easier to blame the game than it is to just stop playing, which says a lot about just how used gamers are to the violence and how obendient they are to things those games ask of them.

This doesn't seem like the right thread to be arguing about the meaning of Spec Ops: The Line.

fool of sound
Oct 10, 2012

Bobbin Threadbare posted:

This doesn't seem like the right thread to be arguing about the meaning of Spec Ops: The Line.

You can backseat mod in your own threads.

(USER WAS PUT ON PROBATION FOR THIS POST)

CharlestheHammer
Jun 26, 2011

YOU SAY MY POSTS ARE THE RAVINGS OF THE DUMBEST PERSON ON GOD'S GREEN EARTH BUT YOU YOURSELF ARE READING THEM. CURIOUS!

Bobbin Threadbare posted:

This doesn't seem like the right thread to be arguing about the meaning of Spec Ops: The Line.

A goon will take any chance to tell you how above a game (or any subject really)they are, no matter the subject.

DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."

Bobbin Threadbare posted:

This doesn't seem like the right thread to be arguing about the meaning of Spec Ops: The Line.

True. How about that Nathan Drake, he sure loves him some treasure.

Will he finally learn that the greatest treasure....is family?

Logicblade
Aug 13, 2014

Festival with your real* little sister!

DatonKallandor posted:

True. How about that Nathan Drake, he sure loves him some treasure.

Will he finally learn that the greatest treasure....is family?

I dunno, I think the greatest treasure is more treasure.

Mr. Highway
Feb 25, 2007

I'm a very lonely man, doing what I can.

DatonKallandor posted:

It doesn't make you shoot that person though. You chose to play the game. That is the choice you are making. It's easier to blame the game than it is to just stop playing, which says a lot about just how used gamers are to the violence and how obendient they are to things those games ask of them.

The point of a game is to be played, though. Using the logic that you don't have to play the game, that you don't have to experience the narrative of it, is self-defeating, and probably better belongs in a discussion about walking simulators. The Line is all about false choices, and the "don't play the game argument" creates a retroactively, morally superior loop hole. When you play the game it presents what appears to be an option, which is not really up to choice, and then when you try to dissect the idea of a false choice, the game (not really the actual game but the nebulous entity of the game made by developers, writers, and critics) takes the stance that you didn't have to play the game in the first place, that you are in the wrong for being deceived.

This also starts to deal with the problem of how much the player identifies with the character. Discussion on The Line seems to assume that you, the player, are Walker. Lots of people view themselves as part of the character, that they are the character. However, it is perfectly normal to view yourself detached from the character. The character can be a person separate from the player, and the player facilitates the character's passage. When I play a game, it's not me who climbs around Panamanian jails, it's Drake. My hands on the controller could just be eyes directed at a movie screen.

Edit: Lots of post since I started to write this makes it look like untimely. As for UC4, how does Rafe smuggle hair product into jail?

Mr. Highway fucked around with this message at 19:58 on Aug 17, 2016

JordanKai
Aug 19, 2011

Get high and think of me.


Bobbin Threadbare posted:

This doesn't seem like the right thread to be arguing about the meaning of Spec Ops: The Line.

:agreed:

Please drop this derail.

double nine
Aug 8, 2013

DatonKallandor posted:

True. How about that Nathan Drake, he sure loves him some treasure.

Will he finally learn that the greatest treasure....is family?

I donno, Drake seems much more interested in the hunt for treasure than in having treasure, so comparing that to family would is maybe not the best tactical choice.

Or Drake is that kind of family man which is possible.

AriadneThread
Feb 17, 2011

The Devil sounds like smoke and honey. We cannot move. It is too beautiful.


DatonKallandor posted:

True. How about that Nathan Drake, he sure loves him some treasure.

Will he finally learn that the greatest treasure....is family?

http://www.sluggy.com/daily.php?date=060128

Bruceski
Aug 21, 2007

The tools of a hero mean nothing without a solid core.

I'll totally agree that The Line was heavy-handed, but it was great in spite and in part because of that. "Do you feel like a hero yet?"

marshmallow creep
Dec 10, 2008

I've been sitting here for 5 mins trying to think of a joke to make but I just realised the animators of Mass Effect already did it for me

double nine posted:

I donno, Drake seems much more interested in the hunt for treasure than in having treasure, so comparing that to family would is maybe not the best tactical choice.

Or Drake is that kind of family man which is possible.

What does he do with the treasure? We are pretty much always with him when he's going on an adventure, away from what might be considered his home, if he has one. Does he just sell everything he stuffs in his pockets to fund his next big adventure, or is he keeping it for himself to decorate Sully's mantelpiece, or donating it to museums? Does he have an apartment or maybe just a storage unit exploding with doodads from ancient civilizations?

CharlestheHammer
Jun 26, 2011

YOU SAY MY POSTS ARE THE RAVINGS OF THE DUMBEST PERSON ON GOD'S GREEN EARTH BUT YOU YOURSELF ARE READING THEM. CURIOUS!
All his adventures end with him not having any treasure, so maybe he is just so bad at it he has never actually gotten any treasure.

jyrque
Sep 4, 2011

Gravy Boat 2k
But seriously Nate shoots a lot of guys on his wacky light hearted adventures :)

The following chapter after flashback arc really drives this point home.

morallyobjected
Nov 3, 2012
I don't think he ever really goes into an adventure looking for a fight, though. he's more than happy to try and do things the peaceful or stealthy way; he's just also not going to sit there and get shot when poo poo hits the fan

Grizzwold
Jan 27, 2012

Posters off the pork bow!

Lotish posted:

What does he do with the treasure? We are pretty much always with him when he's going on an adventure, away from what might be considered his home, if he has one. Does he just sell everything he stuffs in his pockets to fund his next big adventure, or is he keeping it for himself to decorate Sully's mantelpiece, or donating it to museums? Does he have an apartment or maybe just a storage unit exploding with doodads from ancient civilizations?

What does Drake even do in between adventures, anyway? Does he have a job or is he just mooching off of Sully while planning his next get-rich-quick scheme? I kinda want a scene of Drake hanging out on somebody's couch while everyone gets increasingly fed up with him.

jyrque
Sep 4, 2011

Gravy Boat 2k

morallyobjected posted:

I don't think he ever really goes into an adventure looking for a fight, though. he's more than happy to try and do things the peaceful or stealthy way; he's just also not going to sit there and get shot when poo poo hits the fan

He does get gleefully happy snapping people's necks, yeah.

Tippis
Mar 21, 2008

It's yet another day in the wasteland.

Grizzwold posted:

What does Drake even do in between adventures, anyway? Does he have a job or is he just mooching off of Sully while planning his next get-rich-quick scheme? I kinda want a scene of Drake hanging out on somebody's couch while everyone gets increasingly fed up with him.

You're in luck!

DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."

CharlestheHammer posted:

All his adventures end with him not having any treasure, so maybe he is just so bad at it he has never actually gotten any treasure.

So you'd say getting the collectible treasures is not canon?

ManSedan
May 7, 2006
Seats 4
Fun fact! I'm going through the Uncharted 2 LP and the Tibetan is named Tenzin. He has a daughter named Pema.

In the TV show Avatar: The Legend of Korra, there is a not-Tibetan named Tenzin, who is married to a woman named Pema.

Edit: Also, Tenzin uses a grappling hook.

CharlestheHammer
Jun 26, 2011

YOU SAY MY POSTS ARE THE RAVINGS OF THE DUMBEST PERSON ON GOD'S GREEN EARTH BUT YOU YOURSELF ARE READING THEM. CURIOUS!

DatonKallandor posted:

So you'd say getting the collectible treasures is not canon?

Each collectible treasure is the same treasure he keeps losing between games.

VanSandman
Feb 16, 2011
SWAP.AVI EXCHANGER

ManSedan posted:

Fun fact! I'm going through the Uncharted 2 LP and the Tibetan is named Tenzin. He has a daughter named Pema.

In the TV show Avatar: The Legend of Korra, there is a not-Tibetan named Tenzin, who is married to a woman named Pema.

Edit: Also, Tenzin uses a grappling hook.

Tenzin and Pema are also, if I remember correctly, the John and Jane of names in Tibet.

GSD
May 10, 2014

by Nyc_Tattoo
Both Tenzins are named for Tenzin Gyatso, the current Dalai Lama.

He also has a sister named Jetsun Pema.

RareAcumen
Dec 28, 2012




JordanKai posted:

:agreed:

Please drop this derail.

Forever

Galaga Galaxian
Apr 23, 2009

What a childish tactic!
Don't you think you should put more thought into your battleplan?!


Clearly we need a new update to bring us back on track. Pretty please?

Zereth
Jul 9, 2003



DatonKallandor posted:

True. How about that Nathan Drake, he sure loves him some treasure.

Will he finally learn that the greatest treasure....is family?
Perhaps he will learn that the treasure was inside him all along.

Chip Cheezum
Sep 5, 2006

Sic Parvis Magna and all that

Galaga Galaxian posted:

Clearly we need a new update to bring us back on track. Pretty please?

Workin' on it! Hoping to get it up tonight, but it's a longer episode and I'm behind a little because I've been super swamped with like a million things all at once the past week or so.

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Galaga Galaxian
Apr 23, 2009

What a childish tactic!
Don't you think you should put more thought into your battleplan?!


Huh? Who are you?

(I really miss Wonder Raiden)

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