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Khisanth Magus
Mar 31, 2011

Vae Victus

mr. stefan posted:

I guess it's appropriate that I keep breaking my imperatus and having to put him back together :negative:

I swear that model is more pin than anything else now.

I only have one pin so far, but I should probably do more as the model falls apart I'd you frown at it.

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Geisladisk
Sep 15, 2007

RagnarokAngel posted:

So I recently got into the game for the first time about a month ago. Never wargamed before, so I went menoth cause I liked their lore.

Got a harbinger a few days ago and finally put it together. I was warned it was one or the worst models and I can see why...really proud how it came out though. Now just need the confidence to paint it.

Get a squad of mooks like Temple Flameguard and paint them first. Your first models will not be pretty, and you don't want a centerpiece model like Harby to look terrible.

This assume that you're new to painting, of course.

Ashcans
Jan 2, 2006

Let's do the space-time warp again!

GoodBee posted:

Sure! What bases are those?

I just make the bases myself. The base arcs are done by flattening some greenstuff against the edge of the base and then using a mechanical pencil to poke the 'rivets' on it. The hardest part is trying to minimize how obvious the edge of the greenstuff is, and you can file it once its dry so its not bad. The cobbles are just sprues clipped into chunks. Because mercs can have pretty different looks I use the bases to help pull them together as a force.







Here is a link to my Warhmachine gallery, which has some other angles and stuff (and also an infinity guy, for some reason).

darnon
Nov 8, 2009

Sydney Bottocks posted:

I originally had some Khador stuff from the two-player battlebox, but the plastic used on those figures almost drove me to tears. How do the new plastics in the Mk3 battleboxes stack up? Are they fairly easy to clean, what sort of glue do you need to use on 'em (i.e., plastic cement or superglue), etc.

The new battlebox contents are the same resin as before, just colored. Likewise the molds are the same (except for the new casters, of course) so still some of the same obnoxious mold lines. That said the newer designs have generally been better and the newer pewters are getting up to Corvus Belli standards (Aiakos2 had hardly any flash and fits together really neatly). Superglue is the ready choice for both resin and pewter.

w00tmonger
Mar 9, 2011

F-F-FRIDAY NIGHT MOTHERFUCKERS

Ashcans posted:

I just make the bases myself. The base arcs are done by flattening some greenstuff against the edge of the base and then using a mechanical pencil to poke the 'rivets' on it. The hardest part is trying to minimize how obvious the edge of the greenstuff is, and you can file it once its dry so its not bad. The cobbles are just sprues clipped into chunks. Because mercs can have pretty different looks I use the bases to help pull them together as a force.







Here is a link to my Warhmachine gallery, which has some other angles and stuff (and also an infinity guy, for some reason).

Are those bases tournament legal?I love them but I'm not sure if they would get a pass

Pash
Sep 10, 2009

The First of the Adorable Dead

w00tmonger posted:

Are those bases tournament legal?I love them but I'm not sure if they would get a pass

Why wouldn't they be? If they are the right size it should not be an issue.

S.J.
May 19, 2008

Just who the hell do you think we are?

Pash posted:

Why wouldn't they be? If they are the right size it should not be an issue.

Technically I guess the GS is making the front of the base larger?

PaintVagrant
Apr 13, 2007

~ the ultimate driving machine ~
If a TO banned those I would take him aside and have a nice dad chat, thats not the spirit of PLAYING LIKE YOUVE GOT A PAIR (of extra mm of base size)

S.J.
May 19, 2008

Just who the hell do you think we are?

PaintVagrant posted:

If a TO banned those I would take him aside and have a nice dad chat, thats not the spirit of PLAYING LIKE YOUVE GOT A PAIR (of extra mm of base size)

Yeah I honestly can't imagine a TO having a problem with those

Ashcans
Jan 2, 2006

Let's do the space-time warp again!

Honestly it never occurred to me, and no one has ever said anything about it being a possible issue. When I get a chance to play it's just with whoever is at the store, I have never played in a tournament and doubt that I will in the foreseeable future.

The greenstuff isn't all the way around, it's just a little piece where the markings are; the majority of the metal area is still the plastic base. I guess it does make the base slightly wider at the edges of the arc and makes the middle slightly forward of the physical base. If someone was ever really concerned about it I'd try to work out a way to compensate with them.

PaintVagrant
Apr 13, 2007

~ the ultimate driving machine ~
You're fine. They look sweet and are not any appreciable size larger.

Sydney Bottocks
Oct 15, 2004
Probation
Can't post for 10 days!

darnon posted:

The new battlebox contents are the same resin as before, just colored. Likewise the molds are the same (except for the new casters, of course) so still some of the same obnoxious mold lines. That said the newer designs have generally been better and the newer pewters are getting up to Corvus Belli standards (Aiakos2 had hardly any flash and fits together really neatly). Superglue is the ready choice for both resin and pewter.

Ah, that sucks.:sigh: I may still give one of the newer battleboxes a try, though, simply for getting the mini rulebook. I'll just have to grit my teeth when cleaning up mold lines. Thanks for the info!

theironjef
Aug 11, 2009

The archmage of unexpected stinks.

PaintVagrant posted:

If a TO banned those I would take him aside and have a nice dad chat, thats not the spirit of PLAYING LIKE YOUVE GOT A PAIR (of extra mm of base size)

This overly aggressive and sexist language has been removed from MK3. The new tagline is PLAY LIKE YOU HAVE SINGLE PAYER HEALTHCARE.

Excelsiortothemax
Sep 9, 2006

theironjef posted:

This overly aggressive and sexist language has been removed from MK3. The new tagline is PLAY LIKE YOU HAVE SINGLE PAYER HEALTHCARE.

Or you can just get it free like us superior socialists :canada:

TheInvisiblePooka
Dec 18, 2012

theironjef posted:

This overly aggressive and sexist language has been removed from MK3. The new tagline is PLAY LIKE YOU HAVE SINGLE PAYER HEALTHCARE.

The only insurance you need is dice insurance.

Hra Mormo
Mar 6, 2008

The Internet Man

Ashcans posted:

Honestly it never occurred to me, and no one has ever said anything about it being a possible issue. When I get a chance to play it's just with whoever is at the store, I have never played in a tournament and doubt that I will in the foreseeable future.

The greenstuff isn't all the way around, it's just a little piece where the markings are; the majority of the metal area is still the plastic base. I guess it does make the base slightly wider at the edges of the arc and makes the middle slightly forward of the physical base. If someone was ever really concerned about it I'd try to work out a way to compensate with them.

I bet if you took those things on tour you'd encourage at least one potato-looking gigasperg with a wispy attempt at facial hair into modeling quarter-inch bumpers to all his bases and citing yours as a precedent for why they would be tournament legal.

There is always the one guy.

Iron Crowned
May 6, 2003

by Hand Knit

Hra Mormo posted:

I bet if you took those things on tour you'd encourage at least one potato-looking gigasperg with a wispy attempt at facial hair into modeling quarter-inch bumpers to all his bases and citing yours as a precedent for why they would be tournament legal.

There is always the one guy.

I've wanted to get a set of acrylic cylinders in the dimensions that are used in game for WMH models and they would definitely eliminate things like this. Of course the concept I had behind it was more for checking heights, and for base to base on models that are difficult to get that close to in sections. Basically a temporary proxy when the need arises.

The problem is, the diameters are not standard in acrylic cylinders.

!Klams
Dec 25, 2005

Squid Squad

theironjef posted:

This overly aggressive and sexist language has been removed from MK3. The new tagline is PLAY LIKE YOU HAVE SINGLE PAYER HEALTHCARE.

I thought they changed it to be explicitly "play like you've got a pair of tits"

rkajdi
Sep 11, 2001

by LITERALLY AN ADMIN

Hra Mormo posted:

I bet if you took those things on tour you'd encourage at least one potato-looking gigasperg with a wispy attempt at facial hair into modeling quarter-inch bumpers to all his bases and citing yours as a precedent for why they would be tournament legal.

There is always the one guy.

For reals. They have people who go nuts over being an mm off for resin bases. I can't imagine the uproar from having an mm or so of green stuff puttied to the outside of the base.

H.P. Hovercraft
Jan 12, 2004

one thing a computer can do that most humans can't is be sealed up in a cardboard box and sit in a warehouse
Slippery Tilde
wouldn't you be striving for smaller bases anyway if you wanted an advantage?

rydiafan
Mar 17, 2009


Excelsiortothemax posted:

Or you can just get it free like us superior socialists :canada:

That's what Single Payer is. The payer is the government.

rydiafan
Mar 17, 2009


H.P. Hovercraft posted:

wouldn't you be striving for smaller bases anyway if you wanted an advantage?

Bigger base lets you reach more stuff.

BENGHAZI 2
Oct 13, 2007

by Cyrano4747
i finally stopped being lazy and dug the order forms out of my bag and ordered two full Guild Ball armies today. gettin them engineers and butchers what whaaaaat

gonna play so mch stupid warmafootie

Alpha Phoenix
Feb 26, 2007

That is a peckin' lot of bird...
:kazooieass::kazooieass::kazooieass:

This thread needs more Skorne whining.
Here:
http://privateerpressforums.com/showthread.php?259834-None-of-Us-Negative-Nancys-are-Using-the-MKII-Mindset



TheInvisiblePooka posted:

The only insurance you need is dice insurance.

WHERE DO I SIGN UP?

S.J.
May 19, 2008

Just who the hell do you think we are?


Internet whining really makes this game some days for me.

Wizard Styles
Aug 6, 2014

level 15 disillusionist
Is it wrong, though?

Serious question, nobody here plays Skorne, so I only have the cards to go on, and on paper the faction definitely doesn't look good.

rantmo
Jul 30, 2003

A smile better suits a hero



I was going to post a quote from the Cygnar thread of "Mitchy Awesome Sauce" bitching about how terrible Skorne is and PP blows so he's switching factions but he's subsequently edited it so the hyperbole/angst was removed.

Alpha Phoenix
Feb 26, 2007

That is a peckin' lot of bird...
:kazooieass::kazooieass::kazooieass:

Wizard Styles posted:

Is it wrong, though?

Serious question, nobody here plays Skorne, so I only have the cards to go on, and on paper the faction definitely doesn't look good.

Honestly, Skorne is the definition of overbalancing. I'll try to bullet point some stuff without whining:

12/19 base stats on heavies was deemed too good for Titans.
-Despite that being the Ret standard, and they got solid buffs.

Krea was deemed too strong and faction defining
-But without it, Skorne loses the majority of their ability to play against gunlines [other than the SPD 3 Aradus]. And other 'faction defining' models got off pretty easy.

Centrati were overpowered so they got knocked down a bit
-They weren't really overpowered EXCEPT in the theme force, They were rarely taken outside of Fist. Since the theme forces were being reworkded anyways, they didn't really need any other nerfs. Edit: I'm including the loss of the spell 'Fury' as a Centrati nerf.

Condition was fixed for Legion, and Legion beasts were given additional initials, and has other tools like the Forsaken to make up for it.
-Skorne relied on condition to function, and its loss cripples the faction's Titan & Support beast identity. I think they rebalanced it in legion and didn't spend enough time considering its affect on Skorne. Legion is still legit when running beast heavy.

-Lots of little stuff, like Rhinodon, the worst heavy in the game in MK2, got drastically nerfed for MK3.

-A lot of Skorne's renowned damage output was from the Titans, Skorne players said that the emergence of new Colossals is a buff for Skorne because the Bronzeback can one round them. Well, PP heard and took away the free charge on Enrage, and a focus point off of many beasts, which is the equivalent of losing 2 fury-bought attacks.

There's a lot of good things in Skorne, Rasheth is stupid strong, Ferox and Makeda are really really good, the Agonizer fits very nicely as a warbeast, which is an enormous buff to its ability to survive and support effectively. The Razor Worm and Cannoneer are legit now.

But the losses add up to a lot more than the buffs, especially in a time where a lot of factions got significant buffs and Skorne needs to deal with heavy spam and gunlines [something it excelled at in MK2] more than ever before. Combine this with a big shift where the good models are stuff that people didn't own, and the things that people DID own are now bad, and you have a pretty unhappy player base, and not unreasonably so.

People are probably more mad than they should be, but PP seemed so afraid that Skorne was going to have some secret over-powered tech in MK3 that they stamped every bit of it out before it could shine.

The Duchess Smackarse
May 8, 2012

by Lowtax

albany academy posted:

Ok but seriously tho post some more stuff about him, I'm genuinely curious how you're playing him/what he's been successful against.

Here's the current version of my list.

Malakov2
-Jugg
-Jugg
-Behemoth
Drakhun
Fenris
Man-o-war kovnik
Kovnik joe
Shocktroopers (min)
Rifle corps
Eliminators

It's worked really well for me. Earlier today I slugged it out against a bartolo running a galleon. Malakov2 eats collossals in my experience.

S.J.
May 19, 2008

Just who the hell do you think we are?

CaptCommy posted:

Tournament is in October, list lock is Sept 15th so I'd like to have them in hand before I have to commit to this list.

Just as a heads up I got invoiced for those so they should be in my hands this coming week!

CaptCommy
Aug 13, 2012

The fool doth think he is wise, but the wise man knows himself to be a goat.

S.J. posted:

Just as a heads up I got invoiced for those so they should be in my hands this coming week!

Awesome. Do you have PMs?

Edit: Nevermind found the button on mobile

S.J.
May 19, 2008

Just who the hell do you think we are?

CaptCommy posted:

Awesome. Do you have PMs?

Sure do.

Luebbi
Jul 28, 2000
Skorne still has some good stuff; what pisses me off is that some of the changes seem lazily designed and just needed 5 minutes more work/thought put into them to make them shine.

An example: Xerxis2. I love the model, I think it's the best PP ever made, and I played him all the time in MK2, where he was okay. Not great, but playable.

Two simple changes now keep him from seeing the table: the Krea animus change means he can never get above 15/19 (basestat 13/19) against shooting. For a huge base that can't block LOS and can never benefit from concealment/cover, that's suicide.

Second thing: Mobility now costs 3. That means if Xerxis wants to upkeep Ignite and cast Mobility, he can only camp one.

BOTH problems could've been alleviated if they had replaced Mobility with Escort. A self-upkeep that gives Warbeasts +2" Movement and the caster +2ARM when a Beast is within 3" of him - which a Krea always should be. Now he can camp 3 or actually cast an animus for once. He would be missing pathfinder for his Battlegroup, but then again, you can bring Gladiators for Rush.

There's also some other minor gripes - he lost his free animus and gained Sprint, which is fine, the free animus was just more interesting. He gained Trample, which is useless on a large base. Last but not least, he changed his nuke to one that costs 3, but at least it has a stationary effect so it might be worth casting for an all-in. Oh, and the feat helped lots with measuring, which is useless in MK3; but it stayed unchanged. Meanwhile Butcher3's feat lost the command check thing, but now living models (including warbeasts) can't charge him. I'm sure he needed that buff :P also think that might be changed to warrior models in the future, because I have the feeling noone at PP actually realized that includes Warbeasts.

I had high hopes for this guy in MK3. I was guessing he'd get Escort and maybe Snap Strike so he could contribute. As it stands, I will never ever play him. And that's my problem with Skorne in a nutshell: not that some stuff got better or worse, every faction has that. Just the tons of missed opportunities that would've made more models playable without making them overpowered.

Luebbi fucked around with this message at 06:48 on Aug 20, 2016

S.J.
May 19, 2008

Just who the hell do you think we are?

I kind of agree with X2 but he can actually get 15/21 vs shooting. Krea puts the aura up, X2 puts spiny growth on himself from a razor worm.

xiw
Sep 25, 2011

i wake up at night
night action madness nightmares
maybe i am scum

Cpig Haiku contest 2020 winner
Got a game in with Amon vs Wurmwood (should have used warding more, I killed Cassius turn 2 but my Judicator got strangleholded too much) and then High Reclaimer vs Vlad1 gunline

Hand of Fate is so great. Idrians survived riflemen and Behemoth fire via dig in and luck, then shot up half the unPrey'd rifle corps before repositioning behind clouds.



The feat killed all but a couple Idrians, a heavy, 4 cinerators, and most of the Zealots - but the Monolith bearer survived, hiding behind a building from the gun carriage with a single shield guard.



On my turn, with twin juggernauts in my face, I killed both the Idrian UA and the monolith bearer, then feated - bringing the Monolith Bearer forward and 7 idrians in aiming range of Vlad. HR had 14 focus and nothing relevant to do with it after the Guardian died. The Monolith Bearer feated and brought back 7 zealots within walking range of chaff to clear LOS to Vlad, and then the Idrians gunned him down with aimed Hand of Fate CRAs.




Next game I'm preying the enemy caster turn 1 - I put it on Behemoth this time around but never had a good chance at it with Juggernauts forming a wall in front of it, so I had to assassinate without Prey. I also want to try Hand of Fate on the zealots, since it seems like it would solve all their issues - being able to kill the monolith yourself and feat him forward to use his minifeat is also bonkers good.

wearing a lampshade
Mar 6, 2013

gannyGrabber posted:

Here's the current version of my list.

Malakov2
-Jugg
-Jugg
-Behemoth
Drakhun
Fenris
Man-o-war kovnik
Kovnik joe
Shocktroopers (min)
Rifle corps
Eliminators

It's worked really well for me. Earlier today I slugged it out against a bartolo running a galleon. Malakov2 eats collossals in my experience.

Post batreps! This seems strange.

Saalkin
Jun 29, 2008

albany academy posted:

Post batreps! This seems strange.

If we go to Ottawa for Mark's party you could just play against Granny grabber!

PaintVagrant
Apr 13, 2007

~ the ultimate driving machine ~
Holy poo poo I didn't realize you could kill and respawn the UA. the plan now is always prey the caster.

wearing a lampshade
Mar 6, 2013

Saalkin posted:

If we go to Ottawa for Mark's party you could just play against Granny grabber!

Yeah true! Totally justified now!

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Babysitter Super Sleuth
Apr 26, 2012

my posts are as bad the Current Releases review of Gone Girl

Scything Touch is an absolutely ridiculous ball buster in ret, holy poo poo

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