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BIG HEADLINE
Jun 13, 2006

"Stand back, Ottawan ruffian, or face my lumens!"

Vengarr posted:

The Scharn is definitely very inaccurate, but when I miss it's like a little voice in my head whispering "that's because you aren't close enough".

Knife fight everything, including destroyers.

That's why I'm hoping the nickname 'Schotgun' takes hold, because even pubbies know you don't try to snipe with a shotgun.

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Vengarr
Jun 17, 2010

Smashed before noon
Ironically the only target I have trouble with up-close are broadside cruisers. 11-inch AP will overpen like crazy inside 8k, even further out on lightly-armored cruisers. I citadeled a Kirov with HE at 12km :stare:

Nanako the Narc
Sep 6, 2011

xthetenth posted:

Overpens are when the shell goes in one end and out the other too fast. If you punch one straight through the destroyer, there should be enough room for it to give the bigger numbers because it can't get out the other side.

El Disco posted:

If a large AP round goes through the length of a DD, it'll be a regular penetration instead of an overpen and do more damage.

Ah, got it, I saw other people doing this (so I didn't know they were coming up as penetrations) but I couldn't tell if it was pubbie idiocy or whether it was actually modelled to cause damage, thanks. I'd still consider it too situational to be worth trying but interesting nonetheless.

JuffoWup
Mar 28, 2012
On the other hand, if you are in a battleship, just shoot ap at destroyers. The reload for he isnt worth it.

cheese
Jan 7, 2004

Shop around for doctors! Always fucking shop for doctors. Doctors are stupid assholes. And they get by because people are cowed by their mystical bullshit quality of being able to maintain a 3.0 GPA at some Guatemalan medical college for 3 semesters. Find one that makes sense.

JuffoWup posted:

Apparently there was some speculation in the brown sea on whether the t8+ german BBs have their turtleback armor. The answer is.. yes:

https://www.youtube.com/watch?v=eS0cbiqVpfw

Close range with a yamato right at the citadels of typical battleships and not even a citadel score on a bismark.
Holy crap that is pretty crazy. I know people have said the tier X is a downgrade from the Montana but being immune to citadel hits is a BIG deal. I'm honestly not sure how I feel about that - showing your broadside to another BB should be mega punishing and outmaneuvering another BB into showing you his broadside is so satisfying. Yamato drivers are going to raaaaaaaage at this.

Nordick
Sep 3, 2011

Yes.

BIG HEADLINE posted:

That's why I'm hoping the nickname 'Schotgun' takes hold, because even pubbies know you don't try to snipe with a shotgun.

Scatterhorst

wdarkk
Oct 26, 2007

Friends: Protected
World: Saved
Crablettes: Eaten
Ugh trying to get a double in my Konig is loving torture.

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

JuffoWup posted:

On the other hand, if you are in a battleship, just shoot ap at destroyers. The reload for he isnt worth it.

Yeah, I'll fire my AP and then follow with HE as necessary.

Also if it's wrong to go destroyer gigging with a Nassau I don't want to be right.

MrKatharsis
Nov 29, 2003

feel the bern
As a DD, Nassaus are much harder to kill than South Carolinas and Kawachis. Partly because of those horrific secondaries, and partly because the people currently playing them are very experienced.

Question for the history nerds: The German cruisers often have very nice motor launches on board with portholes, wooden decks, and cute little cockpit cabins. Does anyone know what they are called, or where I could find more info about them? My Google-fu is weak.

dublish
Oct 31, 2011


I had a fun match yesterday in my Nassau where I killed a St. Louis that was trying to ram me, another Nassau that also tried to ram me (close quarters expert there), and a Wickes, all in less than 30 seconds. Then the Wickes' tops sank me.

MrKatharsis
Nov 29, 2003

feel the bern
Double post here, but with the Bismarck out and the British cruisers on the way, it's time to tell the story of Unsinkable Sam:

https://en.wikipedia.org/wiki/Unsinkable_Sam

quote:

Bismarck
The black and white patched cat had been owned by an unknown crewman of the German battleship Bismarck. He was on board the ship on 18 May 1941 when it set sail on Operation Rheinübung, Bismarck's first and only mission. Bismarck was sunk after a fierce sea-battle on 27 May, from which only 118 from its crew of over 2,200 survived. Hours later, Oskar was found floating on a board and picked from the water, the only survivor to be rescued by the homeward-bound British destroyer HMS Cossack. Unaware of what his name had been on Bismarck, the crew of Cossack named their new mascot "Oscar".

HMS Cossack
The cat served on board Cossack for the next few months as the ship carried out convoy escort duties in the Mediterranean and north Atlantic. On 24 October 1941, Cossack was escorting a convoy from Gibraltar to the United Kingdom when it was severely damaged by a torpedo fired by the German submarine U-563. Crew were transferred to the destroyer HMS Legion, and an attempt was made to tow the badly listing Cossack back to Gibraltar, but worsening weather conditions meant the task became impossible and had to be abandoned. On 27 October, a day after the tow was slipped, Cossack sank to the west of Gibraltar. The initial explosion had blown off one third of the forward section of the ship, killing 159 of the crew, but Oscar survived this too and was brought to the shore establishment in Gibraltar.

HMS Ark Royal
Now nicknamed "Unsinkable Sam", he was soon transferred to the aircraft carrier HMS Ark Royal, which coincidentally had been instrumental in the destruction of Bismarck. However, Sam was to find no more luck there, and when returning from Malta on 14 November 1941, this ship too was torpedoed, this time by U-81. Attempts were also made to tow Ark Royal to Gibraltar, but the unstoppable inflow of water made the task futile. The carrier rolled over and sank 30 miles from Gibraltar. The slow rate at which the ship sank meant that all but one of the crew could be saved. The survivors, including Sam, who had been found clinging to a floating plank by a motor launch,[4] and described as "angry but quite unharmed"[5] were transferred to HMS Lightning and the same HMS Legion which had rescued the crew of Cossack. Legion would itself be sunk in 1942, and Lightning in 1943.

BIG HEADLINE
Jun 13, 2006

"Stand back, Ottawan ruffian, or face my lumens!"

Nordick posted:

Scatterhorst

Nah - doesn't convey the same universal, easily-expressed message as 'Schotgun.'

BIG HEADLINE fucked around with this message at 05:20 on Aug 21, 2016

NTRabbit
Aug 15, 2012

i wear this armour to protect myself from the histrionics of hysterical women

bitches




MrKatharsis posted:

Question for the history nerds: The German cruisers often have very nice motor launches on board with portholes, wooden decks, and cute little cockpit cabins. Does anyone know what they are called, or where I could find more info about them? My Google-fu is weak.

Motorpinasse, Kriegsmarine Barkasse, Beiboot

http://www.ship-model-today.de/sd126.htm

Krogort
Oct 27, 2013

cheese posted:

Holy crap that is pretty crazy. I know people have said the tier X is a downgrade from the Montana but being immune to citadel hits is a BIG deal. I'm honestly not sure how I feel about that - showing your broadside to another BB should be mega punishing and outmaneuvering another BB into showing you his broadside is so satisfying. Yamato drivers are going to raaaaaaaage at this.

It is close enough to the Montana in every other stats that I think I wouldn't bother with a Montana anymore.
Lose a bit of AA for better penetration, better secondaries and monster armor.

hopterque
Mar 9, 2007

     sup

MrKatharsis posted:

Double post here, but with the Bismarck out and the British cruisers on the way, it's time to tell the story of Unsinkable Sam:

https://en.wikipedia.org/wiki/Unsinkable_Sam

The description of the cat as "angry but quite unharmed" owns.

Asproigerosis
Mar 13, 2013

insufferable
What do you do as a cruiser when all the buttships are giving you no damage with your HE and AP just bounces all over? Just hope for fires?

NTRabbit
Aug 15, 2012

i wear this armour to protect myself from the histrionics of hysterical women

bitches




Asproigerosis posted:

What do you do as a cruiser when all the buttships are giving you no damage with your HE and AP just bounces all over? Just hope for fires?

Aim for a different part of the ship, ship sections each have a cap on fire and HE damage they can take, you have to rake it from stem to stern to see if there's an unburned bit left. I lost a ranked game in my Sims because a Colorado had survived so much damage that every section had already burned out, and AP shells weren't penning the superstructure often enough.

NTRabbit fucked around with this message at 12:04 on Aug 21, 2016

Asproigerosis
Mar 13, 2013

insufferable
Is the crispy burnt graphic a reliable way to determine if that section is burnt through its HP? Also you're asking a lot to be aiming for specific sections of a ship when I get excited to just hit it.

Astroclassicist
Aug 21, 2015

MrKatharsis posted:

Double post here, but with the Bismarck out and the British cruisers on the way, it's time to tell the story of Unsinkable Sam:

https://en.wikipedia.org/wiki/Unsinkable_Sam

Not as cool as enlisted Great Dane, Just Nuisance RN
https://en.wikipedia.org/wiki/Just_Nuisance

Krogort
Oct 27, 2013

Asproigerosis posted:

What do you do as a cruiser when all the buttships are giving you no damage with your HE and AP just bounces all over? Just hope for fires?

Not much but hope for fire yea.

My life as a russian cruiser :

NTRabbit
Aug 15, 2012

i wear this armour to protect myself from the histrionics of hysterical women

bitches




Asproigerosis posted:

Is the crispy burnt graphic a reliable way to determine if that section is burnt through its HP? Also you're asking a lot to be aiming for specific sections of a ship when I get excited to just hit it.

The ship only has 4 sections (the citadel is a 5th section, but not relevant for this), they don't take a huge amount of precision to hit on a battleship, just minor adjustments per salvo for a cruiser - bow, midsection, stern, and superstructure. Superstructure is everything on top, stern is the hull roughly rear gun turret to rudder, bow is one of the front turrets to the nose, midsection is everything hull in between.

Junkozeyne
Feb 13, 2012

NTRabbit posted:

Aim for a different part of the ship, ship sections each have a cap on fire and HE damage they can take, you have to rake it from stem to stern to see if there's an unburned bit left. I lost a ranked game in my Sims because a Colorado had survived so much damage that every section had already burned out, and AP shells weren't penning the superstructure often enough.

As far as I know and what I've read about damage mechanics fires don't deplete the section HP. There are two tresholds for sections, first is the part where they will go black and only take half damage from penetrations (except citadels of course) and the second thresholds that you can't visually differentiate is when the section stops taking damage. Overpenetrations will still do their damage regardless of damage saturation.

NTRabbit
Aug 15, 2012

i wear this armour to protect myself from the histrionics of hysterical women

bitches




Then I guess it'd hit the threshold and I was doing 0 damage on every section, and got really loving unlucky with the fire RNG not to start another one with 40 something HE hits from a DE captain, it only had 1600 hp left too. I'd assumed the AP shells i tried were bouncing, this was before they added the new AP ribbons.

Kim Jong ill
Jul 28, 2010

NORTH KOREA IS ONLY KOREA.
I'm confused. How is the Mahan in any way an upgrade from the Farragut?

Krogort
Oct 27, 2013

Kim Jong ill posted:

I'm confused. How is the Mahan in any way an upgrade from the Farragut?

Upraded torps have pretty long range.

Kim Jong ill
Jul 28, 2010

NORTH KOREA IS ONLY KOREA.
They're shorter range and slower than the Mutsuki torps, which from much experience are absolutely terrible.

Burt
Sep 23, 2007

Poke.



Can anyone who does mods tell me how to get rid of the critical hit "go deaf hear heartbeat" sound. it drives me loving mental when it goes off.

There may or may not be dubs/free ships in it for you.*

















*[Probably not].

hopterque
Mar 9, 2007

     sup
Listen to some music and turn the game sounds down.

Asproigerosis
Mar 13, 2013

insufferable
Are citadels a horizontal pen exclusive? Or can I get em shooting from 10km+?

orange juche
Mar 14, 2012



Asproigerosis posted:

Are citadels a horizontal pen exclusive? Or can I get em shooting from 10km+?

Anything that successfully penetrates a ship's squishy bits in the middle or under the turrets for BBs has an rng chance of a citadel, after shell normalization and voodoo of course.

Mans
Sep 14, 2011

by Jeffrey of YOSPOS
Is torpedo Acceleration good?

orange juche
Mar 14, 2012



Mans posted:

Is torpedo Acceleration good?

Depending on the torpedo very good. Slow long range torpedoes go faster, and fast long range torps go stupid fast, beyond reaction time fast in some cases.

It is also something to consider on cvs due to the extremely short distance between your drop point and the target ship if you do it right.

Burt
Sep 23, 2007

Poke.



hopterque posted:

Listen to some music and turn the game sounds down.

I actually use sound to enhance the enjoyment of the game, who would have thought it.

Also get the Gneisenau is a really sound ship, with my experience of playing it for 1 game.

NTRabbit
Aug 15, 2012

i wear this armour to protect myself from the histrionics of hysterical women

bitches




Burt posted:

I actually use sound to enhance the enjoyment of the game, who would have thought it.

Also get the Gneisenau is a really sound ship, with my experience of playing it for 1 game.

I think there's usually a mod for that in Aslain's, and he's due back from his holiday tomorrow

Asproigerosis
Mar 13, 2013

insufferable

Tokyo Sexwhale posted:

Anything that successfully penetrates a ship's squishy bits in the middle or under the turrets for BBs has an rng chance of a citadel, after shell normalization and voodoo of course.

So the long range vertical deck hits act the same as short range horizontal shots?

Junkozeyne
Feb 13, 2012

Asproigerosis posted:

So the long range vertical deck hits act the same as short range horizontal shots?

As long as they punch through the armor and hit the citadel, yes. Otherwise not really since hitting at an angle produces more bounces but hitting the deck is easier to penetrate than the belt etc.

Godlessdonut
Sep 13, 2005

Asproigerosis posted:

So the long range vertical deck hits act the same as short range horizontal shots?

Pretty much. If you look at the armor values for a ship, the citadel armor is listed as a range. The smaller value should be the armor thickness at the top of the citadel zone, below the deck armor. So if a plunging shell penetrates both the deck armor and the "roof" of the citadel, it will do just a much damage as the same round going into the side of the citadel. You can do this with both engine citadels and gun citadels.

Notable real life examples are HMS Hood, which took a plunging shell from Bismark that penetrated to a magazine and blew the ship up, and USS Arizona, which took an AP bomb to a magazine and also blew up.

NTRabbit
Aug 15, 2012

i wear this armour to protect myself from the histrionics of hysterical women

bitches




Worth mentioning that no shells in game plunge at long range like real life plunging fire, everything comes down on an angle

Krogort
Oct 27, 2013

Asproigerosis posted:

So the long range vertical deck hits act the same as short range horizontal shots?

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MarsellusWallace
Nov 9, 2010

Well he doesn't WANT
to look like a bitch!

NTRabbit posted:

Worth mentioning that no shells in game plunge at long range like real life plunging fire, everything comes down on an angle

All shells in real life come down at an angle, all shells in the game come down at an angle. Shells from very long range have a chance of penetrating the relatively thin deck armor and piercing the citadel.

TL;DR everything NTRabbit says is a pass poor attempt at trolling.

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