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Jump King
Aug 10, 2011

one horse and three cows? god of the open sky

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the holy poopacy
May 16, 2009

hey! check this out
Fun Shoe
I see a fish, that's some quality god of the sea material right there.

(Also, drat. If that hill + river were one space to the northwest that'd be some god tier capital placement right there...)

Punkin Spunkin
Jan 1, 2010
It's funny, I like expanding like a madman, once you get over the "hump" of happiness with some faith purchased buildings of your choice (or just making sure you settle on the new luxes or immediately work them) and your 14 or w/e cities really start chugging the momentum is unstoppable
Like I'll build a city even where there isn't a lux if it controls a major strait or creates an obvious luring killzone for a neighbor I'm wary of
Sticking to four cities for a long part of a Civ game doesn't sound fun at all. My enemies are land hungry and I'm even hungrier. Can't let them get all the future uranium and future oil

Pvt.Scott
Feb 16, 2007

What God wants, God gets, God help us all

Byzantine posted:

hey guys which pantheon should i pick



i'm thinking goddess of protection

It's what the vanilla AI always snaps up first, so Goddess of Protection must be OP. Do they grab that so often because there are barbarians near their city when they get a pantheon pick, or what? Admittedly, before artillery and bombers, GoP can make warfare a nightmare, especially if it becomes part of a religion that gets spammed everywhere. GoP, garrisoned Tradition cities pack a mean punch.

Not a great player choice unless you just want to turtle and have no standing army but garrisons and some barbarian busters. Play Babylon for the full-on doom fortress game with their unique beefy walls.

Banana Man
Oct 2, 2015

mm time 2 gargle piss and shit

TheFallenEvincar posted:

It's funny, I like expanding like a madman, once you get over the "hump" of happiness with some faith purchased buildings of your choice (or just making sure you settle on the new luxes or immediately work them) and your 14 or w/e cities really start chugging the momentum is unstoppable
Like I'll build a city even where there isn't a lux if it controls a major strait or creates an obvious luring killzone for a neighbor I'm wary of
Sticking to four cities for a long part of a Civ game doesn't sound fun at all. My enemies are land hungry and I'm even hungrier. Can't let them get all the future uranium and future oil

IIRC the Mayans had an u stoppable city spamming strategy it was pretty great

Bogart
Apr 12, 2010

by VideoGames
Yeah, I'd imagine that God-King would go first -- a quantifiable, around the board bonus.

RagnarokAngel
Oct 5, 2006

Black Magic Extraordinaire

Byzantine posted:

hey guys which pantheon should i pick



i'm thinking goddess of protection

Definately god of the sea. Look, fish!

E:drat didn't refresh.

Pvt.Scott
Feb 16, 2007

What God wants, God gets, God help us all
Are you kidding? That start is ripe for Dance of the Aurora! You just know there's some primo hinterland nearby.

Fur20
Nov 14, 2007

すご▞い!
君は働か░い
フ▙▓ズなんだね!
look at these scrubs. then look at all that salt. what you need is religious settlements so you can expand onto it faster

Pvt.Scott posted:

Admittedly, before artillery and bombers, GoP can make warfare a nightmare, especially if it becomes part of a religion that gets spammed everywhere. GoP, garrisoned Tradition cities pack a mean punch.
tfw u roll up on haille selassie and hover his pantheon and it's gop

Dr. Video Games 0031
Jul 17, 2004

Bogart posted:

Watch Marbozir's videos. Dude plays Deity regularly. And wins, I should add.

Is this guy the new MadDjinn? I was bummed when he stopped playing Civ V. That dude had an insane deity win rate and went for oddball openers and strategies that typically only work on Emperor or below.

Trihugger
Jun 28, 2008

hello
Marbozir starts out trying out different strats, identifies a snowballing civ that he won't be able to beat with an oddball strat, adjusts by murdering every civ. That's like 90% of Marbozir's games. He is pretty amazing at conquest victory from any position, but he's pretty quick to abandon cute strats if he thinks he'll lose.

SirKibbles
Feb 27, 2011

I didn't like your old red text so here's some dancing cash. :10bux:

Dr. Video Games 0031 posted:

Is this guy the new MadDjinn? I was bummed when he stopped playing Civ V. That dude had an insane deity win rate and went for oddball openers and strategies that typically only work on Emperor or below.

He's definitely playing Civ6 but you could tell in a lot of the later vids MadDjinn was getting bored of Civ5

Kalko
Oct 9, 2004

Trihugger posted:

Marbozir starts out trying out different strats, identifies a snowballing civ that he won't be able to beat with an oddball strat, adjusts by murdering every civ. That's like 90% of Marbozir's games. He is pretty amazing at conquest victory from any position, but he's pretty quick to abandon cute strats if he thinks he'll lose.

I haven't watched a lot of his Civ 5 videos but in one of his Civ 6 previews he jokingly referred to how he often wins by bribing civs to attack each other, which in my experience is a necessary part of any Immortal+ gameplan.

I think he also said you can actually get a civ to attack another one when they share a DoF, which is something I've never been able to do but maybe it only works on the more backstabby civs in the first place?

Bogart
Apr 12, 2010

by VideoGames
You could probably get Montezuma or Napoleon to backstab their buddies. Even better if you do it, then immediately declare war on the civ you've bribed to not actually have to pay them anything (long as you were smart and only offered luxuries, GPT, or strategics).

Shooting Blanks
Jun 6, 2007

Real bullets mess up how cool this thing looks.

-Blade



Gort posted:

Here are some hard-and-fast rules for expansion in vanilla:

1. Don't expand if it will give you two more cities than someone you don't want to hate you
2. Don't expand if it will give you negative happiness
3. If it's before the industrial era, and you have four cities, don't expand

(You're using all the broken stuff in the game already, right? Nothing but ranged units, Tradition -> Patronage -> Rationalism, all trade feeds food back to the capital, playing Poland, rushing the National College?)

Lord Justice posted:


[lots of words]

Anyway, that should get you through the early game.

Thank you for these! I used to play Civ more a couple years ago, recently picked it up again and...I've been struggling. Some games have gone really well, some games not so much and I haven't been able to figure out why. This will at least help streamline some choices. A couple questions:

What makes Poland so good? The free Social Policies? I've been playing Brazil (early struggle, but a good jungle start and you run away with it once you get Acoustics and Universities) and Shoshone (love the extra tiles and the Pathfinder ability in ruins). Austria also looks interesting for the ability to buy CSs.

Any tips for playing Venice? It's so...different than anything else, I'd like to at least give it a shot but I don't have the experience under my belt to know how to start, it feels like.

Edit: For the record, I rarely go to war. I know I should more, I just...don't.

Edit 2: Any suggested mods? Nothing that will affect gameplay in huge ways, but HUD improvements, streamlining, things like that I guess. If it does affect gameplay in a meaningful way but it's still worth checking out for a relative newbie, I'm all ears. FWIW I have G&K + BNW and most, if not all DLC Civs.

Shooting Blanks fucked around with this message at 09:09 on Aug 22, 2016

Xelkelvos
Dec 19, 2012
Yes, it's because of the Social policies.

Take a look at the Enhanced User Interface (EUI) and see if that's up your alley.

Serephina
Nov 8, 2005

恐竜戦隊
ジュウレンジャー
Poland is considered good just because anything short of extreme warmongering in the early game will result in you seeing the information era. Getting a whole social policy TREE for 'free' is rather powerful and works well no matter how you decided to build.

Venice is a fun variant that trades being able to colonize your 2nd-4th cities in favor of having more trades routes than you can practically use. Basically, puppet stuff, send routes back to feed Venice for extreme Pop, and surplus routes to to city states for infinite cash. Try not to get your routes pillaged, then buy EVERYTHING with that gold and win. Tradition, and just for kicks, Commerce policy trees.

Going to war is actually great fun in Civ and dealing with the diplomatic fallout is fun. As long as you're not playing the perfect game on deity, then combat is a drag. Basically pick an era/unit you'll power spike with, go smush someone, raze their cities, and take only their capital. Rinse, repeat if anyone else looks at you funny, continue on with normal game. Do it the fun way, open with Honor!

Gort
Aug 18, 2003

Good day what ho cup of tea
I'm a big fan of Aztecs -> open Honour -> Build 4 Jaguars ASAP -> Farm barbarians to take you up the Tradition tree.

It's slower than just going up Tradition straightaway, but it's a very safe start that deals with exploration, early warmongers and barbarians nicely, and you can often extort city states.

TooMuchAbstraction
Oct 14, 2012

I spent four years making
Waves of Steel
Hell yes I'm going to turn my avatar into an ad for it.
Fun Shoe

Kalko posted:

I think he also said you can actually get a civ to attack another one when they share a DoF, which is something I've never been able to do but maybe it only works on the more backstabby civs in the first place?

Speaking of, it's annoying how Atilla will constantly pop up and say "Hey, can I convince you to declare war on your buddies? No? Okay, how about next turn?" The game needs some kind of "no, and gently caress off asking me for the next N turns" option.

Psion
Dec 13, 2002

eVeN I KnOw wHaT CoRnEr gAs iS

TooMuchAbstraction posted:

Speaking of, it's annoying how Atilla will constantly pop up and say "Hey, can I convince you to declare war on your buddies? No? Okay, how about next turn?" The game needs some kind of "no, and gently caress off asking me for the next N turns" option.

I would also like to auto-queue reminding my neighboring civs to not send missionaries. About once per turn sounds right - just enough to make sure they get the message while I'm still building my last artillery to really give them the message.

Pvt.Scott
Feb 16, 2007

What God wants, God gets, God help us all
Poland lets you do cool things like Tradition and some of Liberty to get the happiness policy so you can get more golden ages or trade the last copy of a luxury or two for more money. You can do this while still picking up the couple City State policies that make late game politics not a nightmare, filling out Rationality and probably getting an extra Ideology policy or two for more power if the game goes that long.

Or you could just rush through Tradition or Liberty or whatever by using the great library to slingshot ahead. Etc.

Byzantine
Sep 1, 2007

Pvt.Scott posted:

Are you kidding? That start is ripe for Dance of the Aurora! You just know there's some primo hinterland nearby.

Well, actually...



:v:



Left side of Liberty, full Piety. Sacred Sites for Tourism's boost to conquest. Who's getting crusaded now, fuckers. :getin:

(Should've called it "Cult of Gaia" or somesuch)

Rinkles
Oct 24, 2010

What I'm getting at is...
Do you feel the same way?
Is vanilla Civ V worth playing (I already own it)? I remember hearing a lot of criticism when the game came out, and I know Firaxis tends to fix things in expansions not patches.

Game's pretty ugly, but at least half of that is on my computer.

Lord Justice
Jul 24, 2012

"This god whom I created was human-made and madness, like all gods! Woman she was, and only a poor specimen of woman and ego. But I overcame myself, the sufferer; I carried my own ashes to the mountains; I invented a brighter flame for myself. And behold, then this god fled from me!"

Rinkles posted:

Is vanilla Civ V worth playing (I already own it)? I remember hearing a lot of criticism when the game came out, and I know Firaxis tends to fix things in expansions not patches.

Game's pretty ugly, but at least half of that is on my computer.

Not really, but if you want to get an actually good Civ V experience, you can grab the Complete Edition for around 10 bucks; it goes on sale a lot, and it'll probably go on sale around the time VI launches.

VerdantSquire
Jul 1, 2014


wait why did you take earth mother and not stone circles? You could've gotten 2 faith for every single one of those salt resources instead of one!

edit: wait nevermind i'm dumb and forgot salt is a mine resource, not a quarry one.

the holy poopacy
May 16, 2009

hey! check this out
Fun Shoe
A fair amount of expansion fixes got patched into the base game, so you're not playing the nonfunctional mess that pre-expansion vanilla was. You're still missing a lot of cool stuff, though.

Dr. Video Games 0031
Jul 17, 2004

Rinkles posted:

Is vanilla Civ V worth playing (I already own it)? I remember hearing a lot of criticism when the game came out, and I know Firaxis tends to fix things in expansions not patches.

Game's pretty ugly, but at least half of that is on my computer.

It's really not worth playing. Play it with the expansions or not at all.

Gabriel Pope posted:

A fair amount of expansion fixes got patched into the base game, so you're not playing the nonfunctional mess that pre-expansion vanilla was. You're still missing a lot of cool stuff, though.

The "cool stuff" is necessary and what turned the game from garbage to pretty okay, though.

Jump King
Aug 10, 2011

Eh, there patches along the same time frame that helped and if you were buying the expansions as they came out you wouldn't really be able to distinguish there. I'm of the opinion that vanilla civ v is playable and fine, and if you have that you should play it, if you like that you should get the expansions.

Dragonrah
Aug 22, 2003

J.C. Bearington, III

Dr. Video Games 0031 posted:

It's really not worth playing. Play it with the expansions or not at all.


Van Civ 5 certainly had it's issues and after experiencing the game with the x-packs I would never go back, but the base game was still worth playing. Especially considering there were a lot of changes to the base game made via patches. The guy should definitely try it if that's all he has. If he finds he enjoys it but thinks it could be a lot better then he should consider getting the x-packs.

Gort
Aug 18, 2003

Good day what ho cup of tea
I actually think the unit balance has gotten worse with expansions. In original Civ 5 a melee unit was quite capable of killing a ranged unit in one or two attacks, which meant you actually had to defend them. These days a warrior barely comes out ahead when attacking an archer, then the archer gets to shoot the warrior without retaliation, so everyone just goes with a mob of ranged units.

Unless they play with the Vox Populi mod, of course.

Jastiger
Oct 11, 2008

by FactsAreUseless

Gort posted:

I actually think the unit balance has gotten worse with expansions. In original Civ 5 a melee unit was quite capable of killing a ranged unit in one or two attacks, which meant you actually had to defend them. These days a warrior barely comes out ahead when attacking an archer, then the archer gets to shoot the warrior without retaliation, so everyone just goes with a mob of ranged units.

Unless they play with the Vox Populi mod, of course.

I'm playing with the Mod and I didn't realize the difficulties were differnet. But I am getting my rear end BEAT. I did really well early game and now ideologies and I'm just sinking. I'm at -75 happiness lol. ALso the UI is messed up and I can't change my great works to make bonuses so I dunno this game is a wash.

Mod owns.

Gort
Aug 18, 2003

Good day what ho cup of tea
Your UI probably shouldn't be messed up.

ManifunkDestiny
Aug 2, 2005
THE ONLY THING BETTER THAN THE SEAHAWKS IS RUSSELL WILSON'S TAINT SWEAT

Seahawks #1 fan since 2014.
Potentially dumb question, but is there a mac version of the CBP?

Jastiger
Oct 11, 2008

by FactsAreUseless

Gort posted:

Your UI probably shouldn't be messed up.

Yeah I know. Everything seems to work mostly fine except that one screen. I can't see my different cities great works nor can I select them to move them around. Everything else seems to be workign really well.

I guess from time to time the game will hang up and say "Choose Production" but i can't select anything on the city and I have to reload.
I've also been unable to relinquish cities to folks or liberate them. I'm guessing that is a UI issue as well.

When I reinstall the mod should I delete entire folders or just the specific files they list out on their forum?

Microplastics
Jul 6, 2007

:discourse:
It's what's for dinner.

Jastiger posted:

I did really well early game and now ideologies and I'm just sinking. I'm at -75 happiness lol.

Jesus :stare:

I had a bit of a scare in my latest game (a domination run) when my happiness plummeted to -53 over a few turns. I'm not even sure how it happened but poverty seemed to be the biggest contributor and I'm still struggling with it. At the time, I'd already built all the money making buildings my tech level would allow so I can only assume I hosed up somewhere else - maybe trade routes and a lack of villages.

I was in the middle of a war so it wasn't a good time to be having to dig my way out of a happiness hole. I managed it only by converting production into gold in basically every city. Since then I've bee lined economy techs and things are better, but I'm still on a knife edge with four more capitals to nab.

Mod does indeed own.

Jastiger
Oct 11, 2008

by FactsAreUseless

JeremoudCorbynejad posted:

Jesus :stare:

I had a bit of a scare in my latest game (a domination run) when my happiness plummeted to -53 over a few turns. I'm not even sure how it happened but poverty seemed to be the biggest contributor and I'm still struggling with it. At the time, I'd already built all the money making buildings my tech level would allow so I can only assume I hosed up somewhere else - maybe trade routes and a lack of villages.

I was in the middle of a war so it wasn't a good time to be having to dig my way out of a happiness hole. I managed it only by converting production into gold in basically every city. Since then I've bee lined economy techs and things are better, but I'm still on a knife edge with four more capitals to nab.

Mod does indeed own.

How do you see what is specifically causing unhappiness? Am I seeing it right, its just not there? It says mos tof it is from specialists and from Public Opinion. -25/5 by pop, 25.5 from Ubranization, 28 from Public Opinion (ideological Pressure). For some reason the Netherlands was able to pump out like 200 tourism. I can't move my great works around, so that hurts, but yeah. I dunno what to do other than keep pushing my own culture.

How can i see how much poverty/boredom/unrest is causing unhappiness (if i have any)

Gort
Aug 18, 2003

Good day what ho cup of tea

Jastiger posted:

How do you see what is specifically causing unhappiness? Am I seeing it right, its just not there? It says mos tof it is from specialists and from Public Opinion. -25/5 by pop, 25.5 from Ubranization, 28 from Public Opinion (ideological Pressure). For some reason the Netherlands was able to pump out like 200 tourism. I can't move my great works around, so that hurts, but yeah. I dunno what to do other than keep pushing my own culture.

How can i see how much poverty/boredom/unrest is causing unhappiness (if i have any)

If you mouse over the happiness meter on the main game screen you get a breakdown of what's causing unhappiness.

If you mouse over the happiness meter on the city screen you get a breakdown of what's causing unhappiness in that particular city.

Jastiger
Oct 11, 2008

by FactsAreUseless

Gort posted:

If you mouse over the happiness meter on the main game screen you get a breakdown of what's causing unhappiness.

If you mouse over the happiness meter on the city screen you get a breakdown of what's causing unhappiness in that particular city.

It looks the same in city and in main game screen. Is my UI messed up or do I just not have any city specific unhappyness?

Gort
Aug 18, 2003

Good day what ho cup of tea

Jastiger posted:

It looks the same in city and in main game screen. Is my UI messed up or do I just not have any city specific unhappyness?

Yeah, this is sounding more and more like a mod conflict to me - probably with a current or old install of Enhanced User Interface or the multiplayer mod pack.

The forums have this to say about it on this page.

Frequently asked questions:
My Interface is messed up when I use Community Balance Overhaul and the Community Patch!
Are you using EUI? If so, did you follow the instructions in the EUI Compatibility files above? If not using EUI, clear your cache (delete all files in the Documents\My Games\Civilization 5\cache folder).


If it's the multiplayer mod pack, delete that out of the DLC folder you installed it into.

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Microplastics
Jul 6, 2007

:discourse:
It's what's for dinner.
Your UI should look like this:



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