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Gibbo posted:I'm not looking for other suggestions. I have tome. I was just semi interested in that one. I also find the idea of naming it brogue as a way of insinuating it is "pleb friendly" loving disgusting. Is this a joke? Are you deliberately playing up to some stupid parody of a roguelike player? Do you still complain about jocks in your thirties?
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# ? Aug 22, 2016 14:51 |
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# ? May 28, 2024 03:41 |
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In this genre, nothing can be said to be certain, except death and hubris.
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# ? Aug 22, 2016 14:57 |
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John Lee posted:Recommendation: Save calling things loving disgusting for things that are actually reprehensible. Like himself.
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# ? Aug 22, 2016 17:05 |
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Oxfords, not brogues. I say this but my best pair of shoes are brogued so I'm also a big dirty liar. Hey, uh, alart Conquest of Elysium 4 is on mad sale right now http://store.steampowered.com/app/403950 97/100 World Cities would not define this game as a roguelike, however it's random as all get out, full of wacky fantasy goodness, and puts a solid scratch to the explore and conquer itch you might have. Do it do it do it.
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# ? Aug 22, 2016 18:55 |
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madjackmcmad posted:Oxfords, not brogues. Wake me up when they get around to Dom 5.
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# ? Aug 22, 2016 18:57 |
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Wow. I had no idea that game even existed and that sounds so right up my alley it's not even funny. YOINK Starward Rogue was in the same boat (it's basically a sci fi version of Binding of Isaac, minus the hilariously polarizing freak baby art aesthetic), but I bounced off that game hard because that's one game type where Arcen's graphical style holds it back hardcore. Toadsmash fucked around with this message at 19:30 on Aug 22, 2016 |
# ? Aug 22, 2016 19:26 |
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Wow is right. I didn't think my bad joke would be so well received. Calm down s. I have never even played brogue. I think the title is a little stupid (well, less so now that I know where it comes from), but it was a dumb 5am joke. Whatever happened to sa being a comedy forum.
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# ? Aug 22, 2016 20:26 |
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Gibbo posted:Calm down s. I have never even played brogue. I think the title is a little stupid (well, less so now that I know where it comes from), but it was a dumb 5am joke. Whatever happened to sa being a comedy forum. It's kind of hard to fall back on the "comedy forum lol" defense if nobody can tell you were trying to make a joke.
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# ? Aug 22, 2016 20:28 |
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Gibbo posted:Wow is right. I didn't think my bad joke would be so well received. Truly, you are the puppet master and you played us expertly. Alternatively, you're the autistic sperg who needs to calm down. If that makes you mad, then I'm just joking retroactively.
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# ? Aug 22, 2016 20:29 |
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I'm not trying to play puppet troll master or retroactive joke recovery at all. I thought it was fairly apparent since I started with a "thanks but I'm not looking for suggestions" statement and then made the stupid over the top comment second. If it had been serious would I not just have skipped straight to "gently caress this game" part. I was also tired when I wrote it. If you're going to hate someone for a lovely joke about a game then let's do it internally and move on
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# ? Aug 22, 2016 20:38 |
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TooMuchAbstraction posted:It's kind of hard to fall back on the "comedy forum lol" defense if nobody can tell you were trying to make a joke. Zaodai posted:Truly, you are the puppet master and you played us expertly. Show mercy! The guy admitted to making a joke that fell flat, that's shame enough. That said, I'm a big soft ball of cookie dough with terminal empathy who just wants everyone to crush monsters in harmony. pre:] Madjack reads a Scroll of Xeracnm P'larfderf ] It was a Scroll of Change Subject! ] The subject shifts and warps uncontrollably If any of you can get your hands on Firefly, the board game, you might dig on the randomness and open exploration aspect. Your crew is assembled piecemeal, the missions are randomized as are the events that transpire during them. If you like FTL where you have a clock and make do with what cards are drawn off the deck, you'd enjoy playing Firefly, even in solitaire mode (which you will of course do because you have no friends, goony goon) actually especially in solitaire mode it has a real procgen space adventure feel. The rules are just fiddly enough to have depth without being too slow, and you can create lots of personalized start and win conditions. I wish more board games were like this!
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# ? Aug 22, 2016 20:58 |
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madjackmcmad posted:A Fun Game That Isn't A Roguelike But Kind Of Is Firefly Boardgame is trash. The real boardgame Rogue-Like is Talisman: The Magical Quest Game
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# ? Aug 22, 2016 21:23 |
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sa is still a comedy forum. here is my list of ways to clown on brogue that immediately parse as funny jokes for great laughs lah: brogue? with the ascii graphics it's more like old fogue brogue? if I wanted to inhale deadly gas I'd visit my uncle milton the treatment of monkeys in brogue was already abhorrent, wand of empowerment my rear end, I'm done
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# ? Aug 22, 2016 21:26 |
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Rutibex posted:Firefly Boardgame is trash. The real boardgame Rogue-Like is Talisman: The Magical Quest Game biiiiitch plz We bust out this horseshit game and every expansion over Christmas time every year. I need to get The Cataclysm for 2016, don't let me forget. gently caress Talisman. It's a roguelike adventure except your keyboard gets stuck and you are forced to move 1d6 tiles in the direction you choose. Now try to pick up an item (or visit a town). Weep, weep sad tears and wish you had done anything but play Talisman.
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# ? Aug 22, 2016 21:33 |
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I just bought Talisman to play with my little family. I haven't played since like 1994 with a bunch of old BBSr's in some park in Florida. I remember it being fun, soon I will indoctrinate the young ones! :joinus: Really need to get them going on a D&D campaign too, before they're too cool and teenagery to hang out with dad.
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# ? Aug 22, 2016 21:34 |
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No point playing Talisman unless you're playing the Insane Clown Posse version, "The Quest for Shangri-La."
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# ? Aug 22, 2016 21:35 |
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Unormal posted:I just bought Talisman to play with my little family. I haven't played since like 1994 with a bunch of old BBSr's in some park in Florida. I remember it being fun, soon I will indoctrinate the young ones! :joinus: If you're worried about that, get them to play Shadowrun instead. You're never too cool fight The Man and his giant magical hellbeasts.
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# ? Aug 22, 2016 21:39 |
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Weedle posted:No point playing Talisman unless you're playing the Insane Clown Posse version, "The Quest for Shangri-La." Oh man, I never knew I could want a board game more than I want ICP Talisman right now. Why did I not know about this sooner?
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# ? Aug 22, 2016 21:45 |
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Zaodai posted:If you're worried about that, get them to play Shadowrun instead. You're never too cool fight The Man and his giant magical hellbeasts. Yeah the hope is the basic teenage need to get someone to DM a game can override how uncool hanging out with dad is.
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# ? Aug 22, 2016 21:53 |
Rutibex posted:
I bet the Elixir of Faygo card is really OP
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# ? Aug 22, 2016 21:54 |
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Weedle posted:No point playing Talisman unless you're playing the Insane Clown Posse version, "The Quest for Shangri-La." ...when's ICPHack?
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# ? Aug 22, 2016 21:54 |
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Unormal posted:Really need to get them going on a D&D campaign too, before they're too cool and teenagery to hang out with dad. Be kind. Play something a bit more 21st century than D&D and its ilk.
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# ? Aug 22, 2016 23:52 |
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Galaga Galaxian posted:Be kind. Play something a bit more 21st century than D&D and its ilk. Kids will learn the THAC0 table, and they will like it
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# ? Aug 22, 2016 23:58 |
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Modern D&D can be explained to a 6 year old without even trying, and not just that kooky genius prodigy down the street who's been winning chess tournaments almost as long as she's been able to walk.
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# ? Aug 23, 2016 00:18 |
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Jazerus posted:
wtf
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# ? Aug 23, 2016 00:22 |
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madjackmcmad posted:Hey, uh, alart Conquest of Elysium 4 is on mad sale right now That looks entertainingly bizarre as hell and it runs on Linux? Sold.
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# ? Aug 23, 2016 00:22 |
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I used to preside over a game of Talisman for a small class of teenagers with autism, if they could make it through the whole day without hitting somebody or throwing their math assignment in the garbage. Readers may anticipate this post concluding with "and then the game ended in blood and tears" but this game was the poo poo for my kids and they treated Talisman time as sacred. Probably learned most of their adult social skills earning the right to play this game.
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# ? Aug 23, 2016 00:49 |
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Talisman may be the worst case of RNG Hell made into a board game (possibly beaten out or tied with Space Hulk), but at least it's not Monopoly. This is from the opinion who enjoys playing Talisman with friends on PC for the purpose of having a Mario Party equivalent to get upset/poo poo talk each other to.
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# ? Aug 23, 2016 01:16 |
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Can we go back to bashing that guy for his Brogue comment and stop talking about Talisman, the worst game ever I spent all night writing up a design document for a roguelike I want to make someday
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# ? Aug 23, 2016 02:45 |
madjackmcmad posted:Oxfords, not brogues. EDIT: For example, what would you say is the weirdest faction, gameplay-wise? Zereth fucked around with this message at 03:07 on Aug 23, 2016 |
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# ? Aug 23, 2016 03:02 |
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madjackmcmad posted:biiiiitch plz Talisman is the one non-scrabble board game that my wife plays because it's so simple, and can be easily enjoyed with multiple glasses of wine. It's pretty and fun as well, and with a couple of house rules loses a lot of RNG tedium.
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# ? Aug 23, 2016 03:08 |
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PotatoManJack posted:Talisman is the one non-scrabble board game that my wife plays because it's so simple, and can be easily enjoyed with multiple glasses of wine. It's pretty and fun as well, and with a couple of house rules loses a lot of RNG tedium. Agreed on the house rules! If you allow players the option of rolling the d6 or moving a single space in either direction you can turn Talisman into a much more interesting game. That way people can actually farm spaces, and combat is much more common because everyone "threatens" the spaces next to themselves.
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# ? Aug 23, 2016 04:07 |
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Firefly The Board Game is pretty bad too, honestly, you're essentially playing in a vacuum and a reliable way to win is to sit around until you have a full crew then mash the situation missions over and over because you're infinitely more likely to get through them then. It's no Talisman but it did feel pretty lifeless to actually play.
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# ? Aug 23, 2016 04:15 |
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I know the answer is "don't play nethack" but if I want to play nethack, what's the most user friendly form to get it in?
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# ? Aug 23, 2016 04:19 |
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DisDisDis posted:I know the answer is "don't play nethack" but if I want to play nethack, what's the most user friendly form to get it in? Pathos Nethack is dummy mode, no keyboard commands just point and click: http://pathos.x10host.com/ https://www.youtube.com/watch?v=KlhYwXSOQrs
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# ? Aug 23, 2016 04:27 |
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So finally yesterday I decided to sit and do the Python Libctod tutorial and get actually making a roguelike. Turns out everyone was right and it's an amazing tutorial. It probably helps I use Python for my academic work but I'm still kinda stunned to be sitting here 24 hours later with a fully-working simple roguelike. Earlier tonight I added A* pathfinding and BSP dungeon generation to it and actually had fun writing code for the first time in ages. My nebulous goal for now is to just implement a bunch of different useful systems for dungeon generation, interesting enemy behaviours, and combat systems, and try and get a feel for what environments and mechanics actually play well before I start working on ~~~my big roguelike dreams~~~. I've resolved not to care how ugly or stupid or derivative my game is because if I jumped straight into some huge project no doubt it'd be far, far worse. The one thing that I can probably do myself is weird monster behaviours, since agent-based simulation is my research area, but the rest is all pretty drat mysterious at this point. For those of you devs/aspiring devs in the thread, can I ask what do you think's a good place to go next to gain more knowledge, particularly about dungeon generation? I'd kill for some good algorithms for caves, twisty forest paths, and architectural styles that I could play with and pull apart, for example -- I mean I know I could probably use a CA for generating caves, etc., but I don't want to reinvent the wheel too much when so many others have probably done way better stuff that I could actually learn a few things from. Are there any useful, preferably Python-based resources for roguelike-relevant things out there that you'd recommend? Any particularly cool/unique open-source working examples to check out/be inspired by?
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# ? Aug 23, 2016 04:36 |
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DisDisDis posted:I know the answer is "don't play nethack" but if I want to play nethack, what's the most user friendly form to get it in? Nethack 4 is a variant with a lot of quality-of-life and user-friendliness changes while also staying very faithful to the original Nethack in terms of gameplay/balance. It's based on nethack 3.4.3 tharther than the more recent 3.6.0 though.
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# ? Aug 23, 2016 05:18 |
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I picked up Conquest of Elysium 4 a while ago and it's become one of my favorite games since then. Never had the time or energy to spare getting good at its big brother Dominions, but Conquest was just about right for me. Doubt it's considered a proper roguelike but it's still fun as hell, I'd be interested in hearing what people just picking it up right now think about it.
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# ? Aug 23, 2016 05:19 |
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it looks really cool but I was hoping the battles would be a tactical affair instead of automated.
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# ? Aug 23, 2016 06:26 |
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# ? May 28, 2024 03:41 |
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im gonna try CoE4 knowing nothing about it and not understandign anything on the steam page
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# ? Aug 23, 2016 06:44 |