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I agree personally but VC are a very popular faction. ¯\_(ツ)_/¯
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# ? Aug 23, 2016 15:23 |
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# ? May 15, 2024 01:01 |
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I really liked VC at first for the campaign but it doesn't have a ton of replay value in my opinion. Watching your lord and some heroes destroy everything is fun for a while but I got sick of it, and no range and artillery gets old. Some new lords and units will be fun but I'd imagine I'll play one campaign as each and then not touch them again for a while. Apropos of nothing: If you're starting to get bored with the campaign and haven't tried it, I recommend the conquer anywhere mod. In my last Empire game everything north of the river was occupied/razed by the chaos factions and basically every other turn involved chaos attacks on Wurtbad, Altdorf, Marienburg, and Kemperbad. It was a lot of fun.
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# ? Aug 23, 2016 15:32 |
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Angry Lobster posted:Why not? Mannfred was Vlad's most favored son, even though Mannfred went full Starscream and arranged for the theft of Vlad's ring, indirectly causing his untimely death at the hands of the Battle Pope. Vlad is due to be brought back around this time so it isnt that bad, part of manfred and kemmlers quest chain is getting nagash's relics to i assume resurrect him. Its a shame the ending cutscene to completing that quest chain isnt nagash trolling the gently caress out of manfred by being like I WILL MAKE THE GREATEST VAMPIRE EVER MY RIGHT HAND and then just resurrecting vlad and kicking manfred to the curb. I expected them to add Vlad with the tomb kings stuff since isnt he nagash's brother or something before he bounced to become dracula?
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# ? Aug 23, 2016 15:34 |
My current VC campaign is probably the first ever time I've seen the AI get rebellions, which has made it novel enough for me. I'm also beginning to see what you lot mean about instantly beating the pulp out of Zhufbar and Karak Kadrin as VC. Waited just a little bit too long, and they were confederated in quick succession . I had to start shoveling money at the greenskins to put pressure on the dwarves in the badlands so that I could beat the bloody hell out of them up north. Luckily, that's sorting itself out. Just a couple more settlements to raze in the northern worlds edge mountains, then I can stop worrying about them at all and focus on Brettonia. The Empire is officially a non-starter - Empire Secessionists are more powerful than they are currently, it's hilarious.
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# ? Aug 23, 2016 15:41 |
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Sprechensiesexy posted:Vlad and 19 vanguard Terrorgheists. Seems cool I guess. Yeah its hilarious, when he had just launched the unit pack someone made fun of him I think on TWC or workshop comments and he got really mad saying something like "I'm sick and tired of people saying I'm just going to homogenise all the armies and give vampires archers shut up!" and now vampires have archers and every army can field anything they want. FWIW I quite like Radious for Rome 2 although Divide et Impera is far better but Warhammer has properly assymetric factions and the only good mods are the ones that accept and embrace that.
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# ? Aug 23, 2016 15:46 |
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My favorite factions are VC and Dwarfs. VC's for being no ranged super monsters, fast as gently caress and so self-sustaining it feels like you're cheating plus your Lords are miniature Gods of Death who just won't go down. Also the raise dead mechanics is geniuenly interesting and offers an entirely different way to raise an army. Ive never run into the bug where it doesn't scale and i have 400 hours on record now for this drat game . Dwarfs for being the absolute kings of "Come at me bro" Elite melee dudes, the best ranged in the game thus far, everyone is armoured up six ways to sunday. They're so vastly different but for me they are masters at their respective type of gameplay and that loving owns for me.
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# ? Aug 23, 2016 16:08 |
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I personally feel like they picked the most boring options possible for the two new VC legendary lords.
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# ? Aug 23, 2016 16:09 |
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DLC steam page is up: http://store.steampowered.com/app/404013/ Mortis Engine looks pretty impressive in the screenshot.
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# ? Aug 23, 2016 16:23 |
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Vanguard deployment for everything, good to see CA is going to keep the GW spirit alive when it comes to new releases being imbalanced.
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# ? Aug 23, 2016 16:24 |
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that green eagle is a little too green tho, especially in the portrait
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# ? Aug 23, 2016 16:25 |
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fnordcircle posted:Vanguard deployment for everything, good to see CA is going to keep the GW spirit alive when it comes to new releases being imbalanced. CA has done a great job of staying true to the source material.
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# ? Aug 23, 2016 16:32 |
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Ghorst gets poison damage for his entire army and can summon a Wight King. Jesus gently caress.
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# ? Aug 23, 2016 16:36 |
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Kemmler is fine guys
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# ? Aug 23, 2016 16:41 |
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Gejnor posted:My favorite factions are VC and Dwarfs. Beastmen are definitely my favs in terms of playstyle, they feel the most refined to me since their whole army is built to a singular purpose - rushing into a charge. Having a whole army thats as fast as a lot of cavalry also makes flanking much easier. They also own bones in the campaign with their ambushing and stealth and crazy experience upgrades. They remind me a lot of the barbarians in TW: Arena, who were added in later and were much more specialised than the other armies, they die in droves to missile fire and sustained assault but kick out absurd amounts of damage in favourable charges. I found them a lot more rewarding to play than the Greeks or Romans whose melee only started to deal damage in the high tiers. Also like the beastmen with their autoambush the barbs had a unique OP skill - disguise - where you would appear as friendly to the enemy players allowing you to slam into skirmisher blobs from behind with disguised cavalry leading to some great moments. I have no idea what happened to Arena, it was pretty good.
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# ? Aug 23, 2016 16:42 |
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ZearothK posted:Ghorst gets poison damage for his entire army and can summon a Wight King. Yeah ok, that definitely makes him stand out compared to Kemmler and the rest of the Necromancers. That's pretty much your frontline and cavalry getting tagged constantly with melee and speed penalties, poo poo. Doctor Schnabel posted:that green eagle is a little too green tho, especially in the portrait DO NOT SPEAK AGAINST THE GLORY OF THE JADE GRIFFON, HERETIC toasterwarrior fucked around with this message at 16:50 on Aug 23, 2016 |
# ? Aug 23, 2016 16:47 |
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Have they said whether or not you can use regiments of renown in mp or is it campaign only?
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# ? Aug 23, 2016 16:48 |
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ZearothK posted:Ghorst gets poison damage for his entire army and can summon a Wight King. Luckily there is a cannon with magic balls to deal with that.
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# ? Aug 23, 2016 16:49 |
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i look forward to september 2nd when the dismounted knights of the blazing sun mod shows up so that i can go maximum warhammer online: age of reckoning
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# ? Aug 23, 2016 16:54 |
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You can use them in mp. The DLc description says what they all do, too.
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# ? Aug 23, 2016 16:54 |
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Gonna hang out with the Chillgheists all day.
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# ? Aug 23, 2016 16:59 |
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Arch Lectors as generals sound pimping: Empire Generals aren't combat monsters and having Warrior Priest buffs on your mandatory general slot is really drat useful since State Troops need all the help they can get. I imagine they won't have access to a Griffon mount for balance though, and that's gonna hurt even if only high-level Generals get to use them since they make fantastic interceptors and can spook enemies into routing.
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# ? Aug 23, 2016 17:01 |
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I'm a big fan of this pack in general, much better value for me than the beastmen. I don't care at all about the dumb reskinned "prestige units" but there is actually a lot of other cool things in the DLC which I wasn't expecting.
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# ? Aug 23, 2016 17:03 |
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I like the upgraded Wolf pack, gonna grab those dudes every time.
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# ? Aug 23, 2016 17:08 |
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Are there any slowing auras already in the game or is this new? Wondering if they slow attack speed or just movement speed. If it slows attack speed then the Chillgheists sound really good, especially combined with poison attacks they can get from Ghorst.
Trujillo fucked around with this message at 17:13 on Aug 23, 2016 |
# ? Aug 23, 2016 17:10 |
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The prestige units are interesting to me, though, because they are insta-recruiting. If you could recruit them in enemy territory, they would be great for bolstering your numbers before or after difficult battles.
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# ? Aug 23, 2016 17:10 |
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Gitro posted:Spears also lack stalk and the shield, have lower damage, slightly lower melee stats and 5 less LD. They're about half the upkeep of a standard herd but I'm not sure that it's a big enough consideration for lacking everything else. The only thing they really have going for them is the anti large and I usually keep a couple units around for that. I don't really know what else beastmen get anti-large from, actually. My question, how does stalk work? how far can they stay hidden from?
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# ? Aug 23, 2016 17:11 |
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TipsyMcStagger posted:My question, how does stalk work? how far can they stay hidden from? Ever seen nightgoblins just appear out of nowhere, almost right on top of you? Thats Stalk..
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# ? Aug 23, 2016 17:14 |
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peer posted:DLC steam page is up: http://store.steampowered.com/app/404013/ Trailer is up too. The model and animation of that thing is top notch. This looks like a really cool DLC and at a fair price too.
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# ? Aug 23, 2016 17:23 |
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ZearothK posted:Ghorst gets poison damage for his entire army and can summon a Wight King. Yeah, I was about to say, move the gently caress over Mannfred. Ghorst with the traditional vampire sidechick is going to be totally devastating.
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# ? Aug 23, 2016 17:38 |
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GreyjoyBastard posted:Ghorst with the traditional vampire sidechick is going to be totally devastating. I just got a mental image of Ghorst sitting on his Corpsecart mount, lowrider bouncing on its wheels with a Vamp Babe sitting next to him. Ghorst is a thug unlife.
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# ? Aug 23, 2016 17:41 |
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GreyjoyBastard posted:Yeah, I was about to say, move the gently caress over Mannfred. Ghorst with the traditional vampire sidechick is going to be totally devastating.
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# ? Aug 23, 2016 17:49 |
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The Templehof Luminark seems like it's actually worth taking. A Luminark with Encourage and the Net spell? Sign me the gently caress up Is there any confirmation of the Vlad rumor anywhere? Because I literally do not believe it
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# ? Aug 23, 2016 17:56 |
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Kaza42 posted:The Templehof Luminark seems like it's actually worth taking. A Luminark with Encourage and the Net spell? Sign me the gently caress up https://www.youtube.com/watch?v=1yI1LVCGNpc Video description, last paragraph.
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# ? Aug 23, 2016 17:59 |
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ZearothK posted:https://www.youtube.com/watch?v=1yI1LVCGNpc Well poo poo. Vlad seems wasted as a free character, he really deserves a Vampire War mini-campaign or something. And that special power negates a huge weakness of the Vampire Counts
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# ? Aug 23, 2016 18:19 |
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Aww yissss this looks great. DLC so far is all top notch.
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# ? Aug 23, 2016 18:31 |
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Good god that DLC sounds great. Looks like I'm waiting until the 1st to start a new campaign. I don't know who the hell to play first though, Volkmar or Ghorst/Vlad!? Gah! They all sound so fun.
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# ? Aug 23, 2016 18:39 |
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It's weird how there's like nothing on the internet about Gorst. The top search result is a reddit thread asking "who is Helman Gorst?" Why this guy, of all people? Does he even have a presence in the tabletop?
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# ? Aug 23, 2016 18:48 |
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I don't think it's Vlad, I think whoever wrote that description actually meant Ghorst.
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# ? Aug 23, 2016 18:49 |
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It would be weird to give VC a 4th LL as free-LC the same time you release another one in a DLC pack.
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# ? Aug 23, 2016 18:51 |
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# ? May 15, 2024 01:01 |
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wiegieman posted:I don't think it's Vlad, I think whoever wrote that description actually meant Ghorst. That wouldn't make any sense. It's definitely Vlad.
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# ? Aug 23, 2016 18:53 |