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Lol Chaos just died though Turn 129, haven't even finished all of Thorgrim's epic quests yet.
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# ? Aug 24, 2016 23:34 |
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# ? Jun 8, 2024 08:10 |
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I've never finished all of a LL's quests but Kholek, because he only had one.
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# ? Aug 24, 2016 23:37 |
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by the sounds of it Hellcannons should really act more like an angry steam tank rather than just having an unbreakable crew of evil gnomes. I guess then you'd have to tone down their ranged damage to compensate and they're chaos's only real ranged unit as it is but still a berserker demon steam tank though e: also I think the new DLC looks awesome! kinda worrying though that the new Lords get some crazy bonuses like vanguard/poison armies. I guess when Mannfred is one of the current choices you've gotta find a different way of making new characters stand out that doesn't involve being the best dual role caster/melee guy in the game. I kinda wish they'd make Kemmler worth using though (new guy Ghorst even gets a 'summon wight king' spell lolol) Frankly fucked around with this message at 23:47 on Aug 24, 2016 |
# ? Aug 24, 2016 23:38 |
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Deified Data posted:I've never finished all of a LL's quests but Kholek, because he only had one. I finished Karl Franz', but only as a victory lap. Though I guess it would be a good idea to try to rush Ghal-Maraz because that extra public order for all provinces is a great bonus. Playing the Quest Battles from the Battles menu instead of the campaign is pretty fun, I'd add, since you have to make do with those setups instead of a tailored doomstack.
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# ? Aug 24, 2016 23:41 |
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How do i use slayers correctly? Aside from "don't"
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# ? Aug 24, 2016 23:42 |
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Frankly posted:by the sounds of it Hellcannons they should really act more like an angry steam tank rather than just having an unbreakable crew of evil gnomes. I guess then you'd have to tone down their ranged damage to compensate and they're chaos's only real ranged unit as it is but still Yeah, the unbreakable dwarf crew on the hell cannon is a really dumb way to implement that unit.
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# ? Aug 24, 2016 23:45 |
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HiroProtagonist posted:How do i use slayers correctly? Aside from "don't" send them at cavalry and monsters and away from archers
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# ? Aug 24, 2016 23:56 |
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HiroProtagonist posted:How do i use slayers correctly? Aside from "don't"
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# ? Aug 24, 2016 23:56 |
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Game's getting murdered in the Steam reviews.
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# ? Aug 24, 2016 23:58 |
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Hellcannons were the bane of my dwarf playthrough. Those fuckers outranged my cannons by just a bit, though it does occur to me that I had the cannons a bit behind my line. The first time I saw them there were three and I had no slayers or gyrocopters in my army. I ended up have to rush my poor exhausted Dwarves at them at the end of the battle and it broke my heart to see the slaughter.
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# ? Aug 24, 2016 23:59 |
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Krazyface posted:Game's getting murdered in the Steam reviews. It's because they're not giving away all their DLC for free.
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# ? Aug 25, 2016 00:08 |
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Deified Data posted:It's because they're not giving away all their DLC for free. Yeah, skimmed it and while I think the DLC is a bit overpriced, god drat are these some whiny babies.
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# ? Aug 25, 2016 00:12 |
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I can understand disagreeing with the DLC policy and prices but it's really dumb to tank the main game's reviews because of it when it's very solid on it's own. But whatever, Steam reviews has always been awful.
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# ? Aug 25, 2016 00:19 |
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Krazyface posted:Game's getting murdered in the Steam reviews. It's stupid, because it's not as though the game is actually lacking for content without the DLC. Even the new units in the upcoming one are more about adding variety to the factions rather than plugging up obviously missing roles in the unit rosters.
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# ? Aug 25, 2016 00:50 |
Kainser posted:Yeah, the unbreakable dwarf crew on the hell cannon is a really dumb way to implement that unit. I've said it before but Hellcannons would be 100% improved if you replaced the unbreakable trait with extra-high leadership, then when the Hellcannon crew breaks you swap the Hellcannon artillery with a Hellcannon chariot.
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# ? Aug 25, 2016 00:51 |
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Triskelli posted:I've said it before but Hellcannons would be 100% improved if you replaced the unbreakable trait with extra-high leadership, then when the Hellcannon crew breaks you swap the Hellcannon artillery with a Hellcannon chariot. An uncommandable berserk Hellcannon chariot that will charge the nearest unit, friend or foe.
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# ? Aug 25, 2016 01:37 |
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NeurosisHead posted:I wonder if they'll make Free Company recruitable with no recruitment buildings. Hybrid troops that aren't good at anything, but can recruited anywhere at any time for cheap and can vanguard deploy seems like something that's kind of balanced. It give the Empire something to do when they have no recruitment buildings, at least. My guess is that they will add a new lower tier temple of sigmar in t2 for the fanatics. KotBS will probably require Reiksfort and t3 stables. Free Company I've got no clue where to fit that in, maybe tier 3 barracks like the handgunners but not require the gunsmith. I don't know, I just don't see free company doing so hot. They can't shoot over their own troops like handgunners, yet they also don't have armor piercing. I feel like any sort of dedicated melee unit is probably going to eat them alive and any sort of ranged unit is going to outshoot them. Maybe if they could use their pistols in melee or on the charge 40k style they could be good mid-ranged mix up troops. Or they could be useful as a hard counter to low/no armor fast monsters like chaos hounds and bats or low morale stuff that you get parting shots on like goblins and ungors. They would be harder in a punch up than a typical ranged unit but if you run out to line up another charge they just shoot you in the rear end. Part of me thinks they will just be Pistoliers without the horses though.
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# ? Aug 25, 2016 04:32 |
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Where are the fukkin dragons in this game? I see dragons in the promo materials.
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# ? Aug 25, 2016 06:01 |
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Baron Porkface posted:Where are the fukkin dragons in this game? I see dragons in the promo materials.
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# ? Aug 25, 2016 06:03 |
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Baron Porkface posted:Where are the fukkin dragons in this game? I see dragons in the promo materials. Mannfred von Carstein can get one when he gets high enough level and so can generic Chaos lords
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# ? Aug 25, 2016 06:09 |
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It's un-dwarfy but I'm beginning to think that the best line-up for early-game Dwarfs against the swarms of Orcs you'll be fighting is 6 shield & axe units, 4 Miners with Blasting Charges, 4 Thunderers, 4 Quarrelers, and a single siege weapon to aggro the enemy. It's un-dwarfy in the sense that the Miners are there to die horribly by positioning them right out front to snare melee mobs and bomb them, and to bait cavalry charges since they don't have charge defence. Meanwhile, Thunderers and shield units are the real front-line, with the former shooting down enemy special characters or cavalry that rush ahead or get caught by the Miners and the latter to protect the Thunderers and bolster faltering Miners. The Quarrelers shoot the poo poo out of enemy ranged units and routers.
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# ? Aug 25, 2016 06:47 |
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DLC rage will never not be annoying. Vote with your wallet, it's easy. Meanwhile if I think that $17 for 20 hours worth of fun playing beastmen was worth it then I'll vote with mine. On my 2nd play through of every faction, I have no idea how I tolerated playing against Marauder horsemen as Chaos because I had forgotten how annoying they are. Once I get the + speed buffs for my own how viable is it to charge them into melee with other maruader horsemen just to lock them down?
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# ? Aug 25, 2016 06:50 |
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Kainser posted:I can understand disagreeing with the DLC policy and prices but it's really dumb to tank the main game's reviews because of it when it's very solid on it's own. But whatever, Steam reviews has always been awful. Gamers are the whiniest most entitled assholes on earth, so it's no surprise really.
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# ? Aug 25, 2016 06:52 |
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How else are you supposed to say "We like the game but high priced (Day 1) DLC is terrible" other than negative reviews? Most of the reviews even say "This game is fantastic, but the DLC prices suck".
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# ? Aug 25, 2016 07:03 |
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Tequila Sunrise posted:How else are you supposed to say "We like the game but high priced (Day 1) DLC is terrible" other than negative reviews? Most of the reviews even say "This game is fantastic, but the DLC prices suck". Review the DLC then, because it has its own separate review page.
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# ? Aug 25, 2016 07:06 |
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For the record, this is what most people post on the DLC review pages:quote:....................../´¯/)
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# ? Aug 25, 2016 07:08 |
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Tequila Sunrise posted:How else are you supposed to say "We like the game but high priced (Day 1) DLC is terrible" other than negative reviews? Most of the reviews even say "This game is fantastic, but the DLC prices suck". The day 1 DLC was £6. Is that your whole pocket money or something? E: in fact it was day 8, because you still got WoC free as a bonus for buying in the first week iirc
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# ? Aug 25, 2016 07:14 |
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fnordcircle posted:DLC rage will never not be annoying. Vote with your wallet, it's easy. Meanwhile if I think that $17 for 20 hours worth of fun playing beastmen was worth it then I'll vote with mine. Just the minotaurs were worth it. Now I'm gonna drop $7 for the Volkmar Clowncar and not regret it for one second.
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# ? Aug 25, 2016 07:22 |
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When I buy the DLCs, will I be able to use the DLC units/faction/lords when I play co-op with my friend who doesn't have it?
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# ? Aug 25, 2016 07:35 |
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Little Bitch Man posted:When I buy the DLCs, will I be able to use the DLC units/faction/lords when I play co-op with my friend who doesn't have it? Yes.
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# ? Aug 25, 2016 07:40 |
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toasterwarrior posted:Review the DLC then, because it has its own separate review page. you have to own something to review it on steam i think negative reviews in and of themselves are fine but just say 'the game is fine but i dislike the dlc prices,' raging anger or ascii middle fingers are lame
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# ? Aug 25, 2016 07:40 |
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Tardcore posted:Yes. Cool, definitely getting this new one then. The price for it seems pretty drat reasonable to me.
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# ? Aug 25, 2016 07:45 |
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GreyjoyBastard posted:An uncommandable berserk Hellcannon chariot that will charge the nearest unit, friend or foe. I'm surprised it wasn't set up like the luminark in the first place tbh
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# ? Aug 25, 2016 08:34 |
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"No Auto-Resolve" beastman VH campaign. Having great success with Ungor Herds and Ungor Raiders in battles with that stalk and vanguard trait. Been positioning them with 4 Ungor Raiders and 2 ungor herds in front of them as a form of side shock line during placement. They've just been decimating the empire crossbowmen while my front line of mostly spearmen/minotaurs and gorebull just demolish from the front.. not sure if I'll even train centigors actually.
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# ? Aug 25, 2016 08:37 |
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As soon as I adopted the obnoxious lord-sniping, potion-toting, hero-heavy, bullshit air strategies frequently employed by my opponents in multiplayer quick match I started winning literally every game. The wins are hollow but I can't stop. Help.
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# ? Aug 25, 2016 08:57 |
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Tequila Sunrise posted:How else are you supposed to say "We like the game but high priced (Day 1) DLC is terrible" other than negative reviews? Most of the reviews even say "This game is fantastic, but the DLC prices suck". but the DLC is very decently priced for what it is? It's not more expensive than previous CA DLC and it certainly has been much more unique and interesting.
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# ? Aug 25, 2016 10:16 |
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Anyone else find themselves wanting a different dwarf starting position? Killing orcs all day every day is fun and all but after a while it gets a old. Are there any cool LL's that are based somewhere else that they could introduce at some point?
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# ? Aug 25, 2016 10:33 |
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Periphery posted:Anyone else find themselves wanting a different dwarf starting position? Killing orcs all day every day is fun and all but after a while it gets a old. Not really; considering that Dwarves and Orcs share the same region "type", they'll pretty much end up fighting each other all the time for territory. Once Skaven are in the game, you'll have another enemy type to kill en masse since they're the other underground race in the setting.
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# ? Aug 25, 2016 10:42 |
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The whinging about the price of the Beastmen DLC was ludicrous, particularly on Reddit. It'd be understandable if TW:W had felt like an incomplete release but it's one of the most polished releases CA have done and it's perfectly possible to sink hundreds of hours into the base game.
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# ? Aug 25, 2016 10:46 |
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# ? Jun 8, 2024 08:10 |
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toasterwarrior posted:Not really; considering that Dwarves and Orcs share the same region "type", they'll pretty much end up fighting each other all the time for territory. Once Skaven are in the game, you'll have another enemy type to kill en masse since they're the other underground race in the setting. I just find that at a certain point the whole "kill orcs take back your old city" thing becomes a cake walk and boring. Then by the time you've hosed the Orcs off you are such a powerhouse that everything else is a bit trivial. I'd almost prefer to be in the mountains in between Bretonnia and the Empire with some more elaborate quests to resolve old grudges or some poo poo as a way to generate cash and force conflicts (as if you need an excuse to gently caress with Bretonnia). Skaven could definitely spice the whole thing up a bit.
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# ? Aug 25, 2016 11:16 |