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they've referred to Zelda 1 as a major influence since the game's announcement, so probably
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# ? Aug 18, 2016 02:38 |
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# ? Jun 8, 2024 08:03 |
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SeANMcBAY posted:http://www.romhacking.net/hacks/2248/ Anyway to get these working on a modded 3DS?
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# ? Aug 18, 2016 03:37 |
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Waltzing Along posted:Watch BOTW just be a huge sandbox with a minimal story. gently caress yeah, that'd be rad.
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# ? Aug 20, 2016 06:16 |
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Soul Glo posted:gently caress yeah, that'd be rad. That's pretty much exactly how it'll be - they said it's possible to avoid seeing story bits if you want to. Or you can even just beeline for the final boss right off the bat.
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# ? Aug 20, 2016 08:07 |
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Neddy Seagoon posted:That's pretty much exactly how it'll be - they said it's possible to avoid seeing story bits if you want to. Or you can even just beeline for the final boss right off the bat. Excited to see it at the next GDQ, then. Nintendo could probably do itself some good to make some games here and there that specifically target the part of the audience that have been playing and buying their games for 30 years, while also working to make those game appeal to the younger crowd, rather than the inverse of making games that specifically target a new generation of players that also might appeal to adults. That's a long sentence.
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# ? Aug 20, 2016 15:13 |
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Just got SS at an FYE that's closing down. Pretty so far but what I find the most interesting is the toilet followed by the flush sfx Will BOTW have this? This is important.
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# ? Aug 22, 2016 22:32 |
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Saw Symphony of the Goddess last night. I don't recommend it. They didn't even provide a program, you had to wait in line and pay $10. I have never seen a play/symphony/musical/whatever..this sort of thing that did not provide a loving program. Even the ushers were surprised. As a show, it was okay. A couple tracks were played multiple times in different arrangements. I would have preferred the show be 30 minutes shorter instead. Also, the videos on the screen were often repeated and were basically commercials. In fact, they just showed commercials before the show started. It seemed very much like a money grab and less like a love letter. 4/10
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# ? Aug 22, 2016 22:40 |
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https://twitter.com/NintendoUK/status/767753824597573632
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# ? Aug 23, 2016 18:05 |
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Neddy Seagoon posted:That's pretty much exactly how it'll be - they said it's possible to avoid seeing story bits if you want to. Or you can even just beeline for the final boss right off the bat. I really like the idea of a Zelda game that lets put off the ending for as long as I want. When there's nothing left to do but go kill Ganon, the game gets far less interesting. I want to spend so much time in BotW just exploring, struggling with the environment, finding villages, etc. Hell, just wanding around stuffing my pockets with food items to experiment with sounds like a good time.
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# ? Aug 23, 2016 20:02 |
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gently caress even if the dungeons are no good I suspect this will be a fun 'just gently caress around' game.
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# ? Aug 23, 2016 20:22 |
I did not expect the exploding barrel to fly first then blow up but i'll be damned if that's not fun as heck.
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# ? Aug 23, 2016 20:41 |
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Waltzing Along posted:Saw Symphony of the Goddess last night. I don't recommend it. They didn't even provide a program, you had to wait in line and pay $10. I have never seen a play/symphony/musical/whatever..this sort of thing that did not provide a loving program. Even the ushers were surprised. I don't disagree with any particular criticism you made, but just sitting there listening to live orchestral Zelda music was pretty great. I did sometimes close my eyes during repeated video, but that probably just made it better anyway. I'll agree that the presentation was pretty and there were other tracks I would have loved to have heard, but it was still pretty good. On balance, it was worth my time and money for what it was. YMMV but I wanted to offer a somewhat different perspective. You found a green rupee. Not too shabby! / 10
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# ? Aug 23, 2016 22:36 |
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This game just keeps looking better and better.
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# ? Aug 23, 2016 23:08 |
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I think I'm bad at being Wolf Link, I'm gettin shat on in the third part of the cave of shadows also, gently caress you double and triple darknut fight
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# ? Aug 24, 2016 01:43 |
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So I asked in the old WiiU thread when TP was supposed to get fun. I kind of have the reversal of that question. When is Skyward Sword supposed to become un-fun? Because I'm enjoying the hell out of it and I actually dont dislike the motion controls. For what it's worth, the motion controls never gelled in Star Fox for me so it's not like they're something I use often or have a bias towards. But it feels alright here. Does this game take a huge nose dive that I should be prepared for or what?
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# ? Aug 24, 2016 02:18 |
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That rune that lets you accumulate momentum on frozen items is so clever I can't believe it's not something incredibly common in physics phuckery games
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# ? Aug 24, 2016 02:24 |
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Chasing notefish almost made me quit the game.
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# ? Aug 24, 2016 02:24 |
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Calaveron posted:That rune that lets you accumulate momentum on frozen items is so clever I can't believe it's not something incredibly common in physics phuckery games I hope we get an upgrade or something to let us increase the time before the momentum imparts itself.
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# ? Aug 24, 2016 02:41 |
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Jonas Albrecht posted:Chasing notefish almost made me quit the game. I never got the hate for that section. It's a nice, chill send off to the motion plus swimming controls, which, IMO, were the best swimming controls since Majora's. It certainly helped that the whole scenario reminded me very heavily of that one part in Mario Sunshine where the town flooded. I thought it was a lot of fun in play around in that.
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# ? Aug 24, 2016 02:47 |
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Calaveron posted:That rune that lets you accumulate momentum on frozen items is so clever I can't believe it's not something incredibly common in physics phuckery games The real thing I'm wondering is if you can use it on an enemy
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# ? Aug 24, 2016 02:49 |
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SylvainMustach posted:So I asked in the old WiiU thread when TP was supposed to get fun. yeah basically. it eventually becomes boss refights, escort quests with bad ai, sneaking missions, and collectathons with bad swimming controls. it's like they thought the game was just too fun so they put in a bunch of those things everybody hates.
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# ? Aug 24, 2016 02:50 |
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Suspicious Dish posted:yeah basically. it eventually becomes boss refights, escort quests with bad ai, sneaking missions, and collectathons with bad swimming controls. it's like they thought the game was just too fun so they put in a bunch of those things everybody hates. You're obviously talking about the Song of the Hero section, and while I'll agree that it's by far the worst part of the game (I like how you can fight imprisoned twice in a row of you do the forest first), it's only like an hour of actual gameplay, the worst of which is the stealth mission. I didn't stop enjoying the game at that point, but I did think "boy I hope this part is over soon" and what do you know, it was. Unnecessary padding, but harmless.
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# ? Aug 24, 2016 03:37 |
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Amppelix posted:You're obviously talking about the Song of the Hero section, and while I'll agree that it's by far the worst part of the game (I like how you can fight imprisoned twice in a row of you do the forest first), it's only like an hour of actual gameplay, the worst of which is the stealth mission. I didn't stop enjoying the game at that point, but I did think "boy I hope this part is over soon" and what do you know, it was. Unnecessary padding, but harmless. It would have been cool if each of those third sections led to a third dungeon for the three areas. A super hard and complex forest dungeon, desert/timeshift dungeon, and fire dungeon. Then it wouldn't feel like padding, it'd feel like the third act of the game, equal to the two acts before it.
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# ? Aug 24, 2016 04:07 |
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Is there any new footage of BotW out of Gamescom?
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# ? Aug 24, 2016 04:10 |
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So, what do people expect from the inevitable smartphone Zelda game? It seems safe to presume it'll control similarly to the DS games but how are they going change the format to fit the platform? Are people really going to get excited for a piecemeal, service-style Zelda game that's all dungeons or whatever?
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# ? Aug 24, 2016 04:22 |
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PaletteSwappedNinja posted:So, what do people expect from the inevitable smartphone Zelda game? It seems safe to presume it'll control similarly to the DS games but how are they going change the format to fit the platform? Are people really going to get excited for a piecemeal, service-style Zelda game that's all dungeons or whatever?
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# ? Aug 24, 2016 04:26 |
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PaletteSwappedNinja posted:So, what do people expect from the inevitable smartphone Zelda game? It seems safe to presume it'll control similarly to the DS games but how are they going change the format to fit the platform? Are people really going to get excited for a piecemeal, service-style Zelda game that's all dungeons or whatever? I don't think there's going to be a Zelda mobile game for quite awhile, but if it were to come out now? Some kind of dungeon solver similar to Lara Croft Go.
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# ? Aug 24, 2016 04:31 |
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https://www.youtube.com/watch?v=pmOVS-qLG6o Boss Keys for Majora's Mask is up.
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# ? Aug 25, 2016 04:17 |
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SylvainMustach posted:So I asked in the old WiiU thread when TP was supposed to get fun. No, if you enjoy the game as it is now you will enjoy it to the end. In my opinion later dungeons get better. The only thing I'd say was disappointing is the final boss.
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# ? Aug 25, 2016 12:48 |
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Yorkshire Tea posted:The only thing I'd say was disappointing is the final boss. I dunno why you think this, but I at least never bothered to try a skyward strike on him, which apparently stuns him with lightning? so it was tense as gently caress and I loved every minute of it.
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# ? Aug 25, 2016 16:51 |
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Yorkshire Tea posted:No, if you enjoy the game as it is now you will enjoy it to the end. In my opinion later dungeons get better. The only thing I'd say was disappointing is the final boss. Hell yeah!
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# ? Aug 25, 2016 21:00 |
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The Wolf amiibo dungeon has ice enemies. gently caress you, cave of shadows.
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# ? Aug 26, 2016 05:43 |
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Yorkshire Tea posted:No, if you enjoy the game as it is now you will enjoy it to the end. In my opinion later dungeons get better. The only thing I'd say was disappointing is the final boss. The final boss was one of that game's better moments. The dungeons are great all around outside the fireshrine which I think is the most forgettable dungeon in the game even though it's fine to play. It's the overworld sections that suck, outside the desert areas. How many times is the game going to make you scale the loving same mountain the same way I think 4 times? First time to earth temple Hidden realm Escort quest with the robot Sneaky version I hated everything about the stupid mountain section
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# ? Aug 28, 2016 18:31 |
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Waltzing Along posted:WW is the best 3d zelda. WWHD is better in every way but the lack of the Tingle Tuner. Probably one of my favorites in both incarnations, though not nearly as good as LA. LA's 2d though.
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# ? Aug 31, 2016 05:37 |
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Keiya posted:WWHD is better in every way but the lack of the Tingle Tuner. Probably one of my favorites in both incarnations, though not nearly as good as LA. LA's 2d though. LA is 2nd best 2d. LBW is #1.
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# ? Aug 31, 2016 06:41 |
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Waltzing Along posted:LA is 2nd best 2d. LBW is #1. LBW is 3D.
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# ? Sep 1, 2016 04:58 |
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Whizbang posted:LBW is 3D. It's a 2d Zelda w/ 3d effects. Every handheld Zelda is 2d. Every console Zelda from OoT on is 3d.
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# ? Sep 1, 2016 05:54 |
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3D is literally in the name of the system.
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# ? Sep 1, 2016 06:49 |
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Actually every Zelda game has been 2d. They are all played on screens. Those only have 2 dimensions.
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# ? Sep 1, 2016 06:52 |
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# ? Jun 8, 2024 08:03 |
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The third dimension is time. I think SS was the best Zelda so far. I never read anything about it and forgot about it until this year. The controls were so good that i wish they would keep it for future games. After i beat it i watched a speedrun of it and it was absolutely insane too, with crazy precise motion control.
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# ? Sep 1, 2016 07:15 |