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BuffaloChicken
May 18, 2008

ineptmule posted:

What are you gonna call the turtle BuffChix? It kind of looks like a grimdark Pokemon.
Just been calling it the War Turtle. It's based on jokes from a group we've been calling Team Turtle for the past ten years, so the "Team Turtlemobile" will also hear play. The model is almost done - expect finished pics in a few days.

Getting ready to order the last model needed for that detachment - a Space Marine Commander on bike inspired by a lifeguard who once busted my friends and I for being too raucous at a lake. We learned our lesson and to this day refer to the lifeguard and his ATV as "the Respectmobile." This will be based on a pudgy Catachan riding a quad and pointing a powerfist finger accusingly.

Does anybody know where I can purchase a model like the one below? I can't find any online stores with these kits (or similar) except for some rather expensive ones on ebay.



These models go by the name "Void Junkers Dune Raiders" by either "I Kore," "Urban Mammoth" or "Urban War." Help much appreciated!

EDIT: Ooops, top of page? Now I feel obligated to post a current WIP shot.



I added a small tree growing on it and the final thing will have some tufts and moss/lichen to make it look like the ancient thing has been lumbering through the jungle for 200 years. Expect a final shot this weekend.

BuffaloChicken fucked around with this message at 05:01 on Aug 25, 2016

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adamantium|wang
Sep 14, 2003

Missing you
"Kaz, I'm already a turtle."

SRM
Jul 10, 2009

~*FeElIn' AweS0mE*~
Scotia Grendle sells them:
http://www.scotiagrendel.com/Products/index.php?main_page=product_info&cPath=217_218_59_64&products_id=2929
http://www.scotiagrendel.com/Products/index.php?main_page=product_info&cPath=217_218_59_64&products_id=2930
http://www.scotiagrendel.com/Products/index.php?main_page=product_info&cPath=217_218_59_64&products_id=2936

The pictures aren't very good but it's pretty clear they're the same models. I'd love to see the Respectmobile made from one of these chumps. Also that tree growing out of the Warturtle is a great touch!

BuffaloChicken
May 18, 2008

SRM posted:

Scotia Grendle sells them:
http://www.scotiagrendel.com/Products/index.php?main_page=product_info&cPath=217_218_59_64&products_id=2929
http://www.scotiagrendel.com/Products/index.php?main_page=product_info&cPath=217_218_59_64&products_id=2930
http://www.scotiagrendel.com/Products/index.php?main_page=product_info&cPath=217_218_59_64&products_id=2936

The pictures aren't very good but it's pretty clear they're the same models. I'd love to see the Respectmobile made from one of these chumps. Also that tree growing out of the Warturtle is a great touch!
Thanks for the links! Any experience with them shipping to the US? The sculpt they have looks like a clunkier older sculpt, but it'll still do if i can get my hands on it.

SRM
Jul 10, 2009

~*FeElIn' AweS0mE*~

BuffaloChicken posted:

Thanks for the links! Any experience with them shipping to the US? The sculpt they have looks like a clunkier older sculpt, but it'll still do if i can get my hands on it.

I unfortunately don't; I honestly think the handful floating around on eBay for 15 bucks a pop might be the better deal, but I've got a bunch of their minis from back in the day. They've got a nice chunky 90s aesthetic to them.

BuffaloChicken
May 18, 2008

SRM posted:

I unfortunately don't; I honestly think the handful floating around on eBay for 15 bucks a pop might be the better deal, but I've got a bunch of their minis from back in the day. They've got a nice chunky 90s aesthetic to them.
Yeah, I just bit the bullet and paid nearly $30 for the one I wanted off ebay. For that price I could have bought two GW Ravenwing bikes and smashed them together into a quad!

Oh well, I'm happy with the mini and it'll be here by next Wednesday. Cheers again for helping search.

TheChirurgeon
Aug 7, 2002

Remember how good you are
Taco Defender
Finished another Deathwatch mans! That's 10/11 from Kill Team Cassius done, with only the team's namesake to go before I start on Death Masque Bros. Woooooo!

This is Garran Branatar, a Terminator from the Salamanders Chapter. I actually ordered a few of this guy from bitz suppliers to get the extra shoulderpad, and it paid off in the sense that now I have extra meltagun power fists to throw on my eventual Terminator Squad. Hooray!


Proletariat Beowulf
Jan 7, 2007
I wish meat screamed as I ate it.

Terrible Opinions posted:

Being better at melee than tyranids in the current edition is an abyssmally low bar. One that space marines and eldar cross with flying colors. It'd be nice for orks to be at least mediocre.

I meant to run this by you goons: I have some friends bitching about classical Mob Rule (Eldar and Tau players :rolleyes:). Specifically, they think it's "bullshit" that Orks are Fearless in big enough mobs, so that all their pinning and other shooting shenanigans don't effect slowdowns. From his Scatbikes, Wraithknights, and D-flamers. Apparently Fearless ++ that all Space Marines get isn't a problem, because reasons. But, lots of Ork players have legitimate complains about Mob Rule because it seldom does much for non-Boyz units without a significant investment.

So I considered a few changes to the Space 0din dex: What if Boyz weren't Fearless, but Stubborn, and/or received bonuses to combat resolution? What if their love of fighting was reflected on the tabletop by a sort of Fantasy-style frenzy wherein they'd become better at fighting, but as importantly, worse at objectives?

As it stands, if you fail an 'Ere We Go roll with a double-1, the mob will tussle with themselves (like the last codex), but that's the only drawback besides the numbers requirement.

So New Mob Rule: Stubborn if they outnumber the enemy in a melee. If not in melee, the presence of enemy units they could assault could trigger the same Frenzy, but adapted for 40k: On a LD failure, the mob gains Fearless and/or other combat bonuses (+1S?), but must pursue enemies in range of a run-and-charge. Frenzied mobs gain these boosts but lose Objective Secured, or otherwise become non-scoring units, until the target squad is eliminated.

TheArmorOfContempt
Nov 29, 2012

Did I ever tell you my favorite color was blue?
What's the point diff between Boyz, Guardsmen, and Gaunt's? It seems Orks aren't the only ones suffering it seems none of the horde armies are really favored in a competative environment.

Proletariat Beowulf
Jan 7, 2007
I wish meat screamed as I ate it.
Guardsmen are 4 points, Boyz are 6, Gaunts are 5, iirc. Guardsmen can take orders and never kill themselves en masse, setting them well apart from the other 2 they're either REALLY FIRED UP or literally eating each other.

Ilor
Feb 2, 2008

That's a crit.

Proletariat Beowulf posted:

Guardsmen can take orders and never kill themselves en masse...
You've clearly never armed them with plasma weapons.

SRM
Jul 10, 2009

~*FeElIn' AweS0mE*~

Proletariat Beowulf posted:

Guardsmen can take orders and never kill themselves en masse,
Then you don't fail as many morale tests as I do, or use enough Commissars

Crab Dad
Dec 28, 2002

behold i have tempered and refined thee, but not as silver; as CRAB


Proletariat Beowulf posted:

I meant to run this by you goons: I have some friends bitching about classical Mob Rule (Eldar and Tau players :rolleyes:). Specifically, they think it's "bullshit" that Orks are Fearless in big enough mobs, so that all their pinning and other shooting shenanigans don't effect slowdowns. From his Scatbikes, Wraithknights, and D-flamers. Apparently Fearless ++ that all Space Marines get isn't a problem, because reasons. But, lots of Ork players have legitimate complains about Mob Rule because it seldom does much for non-Boyz units without a significant investment.

So I considered a few changes to the Space 0din dex: What if Boyz weren't Fearless, but Stubborn, and/or received bonuses to combat resolution? What if their love of fighting was reflected on the tabletop by a sort of Fantasy-style frenzy wherein they'd become better at fighting, but as importantly, worse at objectives?

As it stands, if you fail an 'Ere We Go roll with a double-1, the mob will tussle with themselves (like the last codex), but that's the only drawback besides the numbers requirement.

So New Mob Rule: Stubborn if they outnumber the enemy in a melee. If not in melee, the presence of enemy units they could assault could trigger the same Frenzy, but adapted for 40k: On a LD failure, the mob gains Fearless and/or other combat bonuses (+1S?), but must pursue enemies in range of a run-and-charge. Frenzied mobs gain these boosts but lose Objective Secured, or otherwise become non-scoring units, until the target squad is eliminated.

Tell them to eat a dick. It's a fan codex that apparently makes them actually not just roll over you and creates competition.

Don't they recall playing you with the actual codex?

Master Twig
Oct 25, 2007

I want to branch out and I'm going to stick with it.

Boon posted:

Once I get my stuff (gotta drive to Milwaukee) I'll reach out and we can test lists if you'd like. I'm going to use an extended list of the one I used at Adepticon because it's a) tough b) won't cost me any time or money.

Sounds good. Just let me know when and where. I think my 1650 list will do better than my 1850 since a lot of what beat me was formations that get hurt at the lower point level. Though I'm using tyranids so there's only so much I can do.

Mr.Booger
Nov 13, 2004

BuffaloChicken posted:

Does anybody know where I can purchase a model like the one below? I can't find any online stores with these kits (or similar) except for some rather expensive ones on ebay.


These work? I think same manufactureer, different game, from NobleKnight which is in Michigan/Wisconsin if I remember correctly.
http://www.nobleknight.com/ProductD...16_A_GenreID_E_

SteelMentor
Oct 15, 2012

TOXIC
Really super tempted to grab myself a Deathwatch force, but it's kinda hard to brainstorm a list with the sheer amount of options available. So far been considering going heavily ranged with ~2 Vet Squads with Frag Cannons and Boltguns in Drop Pods, a squad in a Rhino with Stalker Bolters and Missile Launchers for objective camping, a Not-Tyrant-Siege Terminator squad with Cyclones cruising in a Blackstar with a Termi-Armoured Libby and maybe a Dread or a Watchmaster/Captain if I can squeeze one in.

Should I maybe swap a ranged squad for some close combat Vets? I'm wary of melee Marines that aren't Wolfen/Death Company as they lack the special rules that make the aforementioned units so deadly, so they tend to get minced by any given melee specialist unit. I'm also concerned for the lack of armour, though that seems to be a thing that Deathwatch just struggle with.

Technowolf
Nov 4, 2009




More rumors on plastic Daemon Primarchs, possible loyalist primarch

TheChirurgeon
Aug 7, 2002

Remember how good you are
Taco Defender

I don't know about Squiggly, but Sad Panda is legit

Proletariat Beowulf
Jan 7, 2007
I wish meat screamed as I ate it.

LingcodKilla posted:

Tell them to eat a dick. It's a fan codex that apparently makes them actually not just roll over you and creates competition.

Don't they recall playing you with the actual codex?

I faced the Eldar player with a Dread Mob once, including a DakkaStompa (Kustom Stompa with Deth Arsenal & a Deth Kannons and coaxial GigaShoota). Didn't manage to kill his WK, though. He remarked towards the end of the game, "I've never seen anything strip wounds so fast" like he had PTSD. True to human tendency for confirmation bias, he looked blown away by how well the 700 point Stompa shot without considering his Wraithknight is more durable, more mobile, arguably deadlier, faster in melee, and for under 300 loving points. When our Tau friend remarked about the power differential between their codexes and mine, and he responded indignantly, "There's nothing wrong with my codex!" <:mad:> Taubro reminded him he had access to 50 (60?) point D-flamers.

Taubro is blind to his own book's power, obviously; he brought up the same point of "I can't shoot your dudes into being scared if you use your fandex." Again, neither has responded to "hey but Marines tho" after I brought it up.

The experimental/proposed Mob Rule, while obviously simpler than GW's poo poo-show, is still needlessly more complex than "10+ wounds is Fearless." gently caress it.

The Sex Cannon
Nov 22, 2004

Eh. I'm pretty content with my current logo.
I just finished my Baneblade after a marathon painting sesh. It's too humid to varnish it tonight, and I'll post pictures when I get a chance to to do that.

NOVA is less than a week away. I am reaching ridiculous levels of excitement. I read through the narrative primer (here: https://drive.google.com/file/d/0B6k7oRNaCvBxYnRLRzBYTVNaQ3M/view) and the missions are so dang cool. Thing is, I need to practice. I haven't played a game of 40k since February.

Would anyone in the DC area like to meet up and slam some hams this weekend? My band has a show on Saturday night, but I'm free any other time. I have a car, and I'll gladly drive out to meet you if that's what it takes.

Also, are any of the NOVA Narrative Goons planning on doing the Recon Squad missions?

Mango Polo
Aug 4, 2007
Sword rubrics? Whatever, just let me put heavy bolters on them like they deserve and all will be fine.

Crab Dad
Dec 28, 2002

behold i have tempered and refined thee, but not as silver; as CRAB


The Sex Cannon posted:

I just finished my Baneblade after a marathon painting sesh. It's too humid to varnish it tonight, and I'll post pictures when I get a chance to to do that.

NOVA is less than a week away. I am reaching ridiculous levels of excitement. I read through the narrative primer (here: https://drive.google.com/file/d/0B6k7oRNaCvBxYnRLRzBYTVNaQ3M/view) and the missions are so dang cool. Thing is, I need to practice. I haven't played a game of 40k since February.

Would anyone in the DC area like to meet up and slam some hams this weekend? My band has a show on Saturday night, but I'm free any other time. I have a car, and I'll gladly drive out to meet you if that's what it takes.

Also, are any of the NOVA Narrative Goons planning on doing the Recon Squad missions?

I'm in the area until December but my army is in Washington state. :(

LumberingTroll
Sep 9, 2007

Really it's not because
I don't like you...
So, we know Kill Team is back next week, and am pretty sure its not going to be a full robust system such as HoR, do we know if Heralds of Ruin will be updated to incorporate it? For example Kill Team does not include rules for figure progression (Getting better stats) and it disallows the use of an 2+ armor saves. where HoR has both of these.

Limitations I know of are

3+ and higher armors saves only.
3 or lower wound models only
Armor limitations on vehicles, if I remember correctly its a dreadnoughts total armor.
Linked battles are in, but no figure/character progression.
All unit stats come from the Codices.
Combat is handled the same as 40k. BS and WS are unchanged (no AoS conversion)

LumberingTroll fucked around with this message at 19:04 on Aug 26, 2016

SRM
Jul 10, 2009

~*FeElIn' AweS0mE*~
I don't really think we can know until the HoR guys comment on it. I figure it's a coin toss since it could really go either way and they could ignore it completely and do their own thing.

X-Post gon' give it to ya:
When I went to Warhammer World back in April, I got to play in a big Heresy game. I ran my old school Ultras using Legion rules and I proxied my Armorcast Whirlwind with the rules for the Scorpius. In one round of shooting I wiped out an entire 20 man Iron Warriors tactical squad. Needless to say, I immediately went over to the Forgeworld store and picked up the real deal for my Heresy Ultras! I'm really happy with how this tank came out, aside from the slightly off kilter dozer blade that I forgot to straighten in hot water.










I also think all the checks and greco-roman trim make it look like a Greek diner on treads, which is also good.

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.
40k's facebook page is posting tons of Tau stuff.

I thought it was just gonna be like CSMs vs Eldar for the next thing? So they've got some other new thing coming?

quote:

Just when you thought it was safe to return to the Damocles Gulf...

Thundercloud
Mar 28, 2010

To boldly be eaten where no grot has been eaten before!

LumberingTroll posted:

So, we know Kill Team is back next week, and am pretty sure its not going to be a full robust system such as HoR, do we know if Heralds of Ruin will be updated to incorporate it? For example Kill Team does not include rules for figure progression (Getting better stats) and it disallows the use of an 2+ armor saves. where HoR has both of these.

Limitations I know of are

3+ and higher armors saves only.
3 or lower wound models only
Armor limitations on vehicles, if I remember correctly its a dreadnoughts total armor.
Linked battles are in, but no figure/character progression.
All unit stats come from the Codices.
Combat is handled the same as 40k. BS and WS are unchanged (no AoS conversion)

Total armour is 33 or less, which means dreadnoughts are out but killa kans are in. At a level at which Killa Kans won't suck.

Kill team is 200 points isn't it? So all the cheesy poo poo is basically out, and games are quick, so if they aren't going great, at least they're over quickly.

SteelMentor
Oct 15, 2012

TOXIC

Zaphod42 posted:

40k's facebook page is posting tons of Tau stuff.

I thought it was just gonna be like CSMs vs Eldar for the next thing? So they've got some other new thing coming?




Kill Team boxset. Tac Squad, Fire Warrior Squad, mini-rulebook and updated Kill-Team rules for ~£40.

Dr Hemulen
Jan 25, 2003

I love those oldschool missile launchers. Good job!

SRM
Jul 10, 2009

~*FeElIn' AweS0mE*~

Zaphod42 posted:

40k's facebook page is posting tons of Tau stuff.

I thought it was just gonna be like CSMs vs Eldar for the next thing? So they've got some other new thing coming?




It's the second post one page ago, then people talk more about it by the end of the page.
http://forums.somethingawful.com/showthread.php?threadid=3636853&userid=0&perpage=40&pagenumber=1169

Technowolf
Nov 4, 2009




Some nerds try out Dawn of War III

Just some general talk about units and very bad strategies.

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.
Ah I saw the kill team stuff but I missed that they were doing a tau box or force. That's cool.

SteelMentor
Oct 15, 2012

TOXIC
So here's a question, can Deathwatch take Contemptors/Leviathans? Pretty much everyone I've talked to has said yes, but I know there's gonna be one rear end in a top hat who'll try and rules-lawyer me, would there be anything that'd stop me from doing that?

GreenMarine
Apr 25, 2009

Switchblade Switcharoo

SRM posted:


I also think all the checks and greco-roman trim make it look like a Greek diner on treads, which is also good.

Looks great. I've got one for my World Eaters. It seems like it should be a great support weapon for a psychotic army like the World Eaters. I'm into this idea of building my army around assault with CAS and support artillery / fast attack. I'm almost done with a Sicaran I'll post soon.

Floppychop
Mar 30, 2012

So I bought what I thought was the Deathwing terminator box for cheap. I was going to do some creative filing to get rid of the Deathwing iconography add the new fancy shoulder pad and use them for Deathwatch.

Turns out it's the press-fit terminators from the Dark Vengeance box. Is there any way to salvage them to use for Deathwatch? I know it's not exactly fluffy to Deathwatch to have Deathwing dudes in it.

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

Floppychop posted:

So I bought what I thought was the Deathwing terminator box for cheap. I was going to do some creative filing to get rid of the Deathwing iconography add the new fancy shoulder pad and use them for Deathwatch.

Turns out it's the press-fit terminators from the Dark Vengeance box. Is there any way to salvage them to use for Deathwatch? I know it's not exactly fluffy to Deathwatch to have Deathwing dudes in it.

Paint em black :)

They'll have fancy wings on them, but whatever. You can try shaving the wings off but it ain't gonna be easy.

The worst part though is you get like zero options for them. So storm bolters and powerfists for the most part, one chaingun, one power sword for the captain, and a chainfist on one.

E: actually the wings on the termies aren't too bad except the big ones on the captain which you could shave off. One other guy has a lapel wing which you could ignore or just say they're deathwing guys who joined the deathwatch because reasons. Its not the least fluffy thing ever, really.

Floppychop
Mar 30, 2012

Zaphod42 posted:

Paint em black :)

They'll have fancy wings on them, but whatever. You can try shaving the wings off but it ain't gonna be easy.

The worst part though is you get like zero options for them. So storm bolters and powerfists for the most part, one chaingun, one power sword for the captain, and a chainfist on one.

E: actually the wings on the termies aren't too bad except the big ones on the captain which you could shave off. One other guy has a lapel wing which you could ignore or just say they're deathwing guys who joined the deathwatch because reasons. Its not the least fluffy thing ever, really.

Main thing I'm worried about is the left shoulder. Pretty hard to make that look like a Deathwatch shoulder pad.

As far as customization, I'm not too chafed about it. 5 terminators for $10 can make me look past that.

The Sex Cannon
Nov 22, 2004

Eh. I'm pretty content with my current logo.

LingcodKilla posted:

I'm in the area until December but my army is in Washington state. :(

Want to use my marines?

SRM
Jul 10, 2009

~*FeElIn' AweS0mE*~

GreenMarine posted:

Looks great. I've got one for my World Eaters. It seems like it should be a great support weapon for a psychotic army like the World Eaters. I'm into this idea of building my army around assault with CAS and support artillery / fast attack. I'm almost done with a Sicaran I'll post soon.

Nice! I just started working on my Sicaran, I only just finished blacking in all the black/gunmetal parts of it. I'm building my Ultras around big blocks of troops and artillery, so I need to get me more quad mortars.

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

Floppychop posted:

Main thing I'm worried about is the left shoulder. Pretty hard to make that look like a Deathwatch shoulder pad.

As far as customization, I'm not too chafed about it. 5 terminators for $10 can make me look past that.

Oh I didn't even think about that. Yeah, I just took a look at my dark vengeance dudes and those shoulder-pads aren't going anywhere.

They've got the crux terminatus on them though, so you could just paint it silver and it wouldn't really be all that noticeable? Maybe even try to draw in some symbols on the sides of the crux using black paint freehand, but that'd take better artistic skills than I have.

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Safety Factor
Oct 31, 2009




Grimey Drawer
It's possible to whittle the shoulder down to where you could fit the Deathwatch pad over it. I've done that with other conversions.

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