If you combined all the good levels from the Souls series you would have a good game's worth of levels.
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# ? Aug 28, 2016 18:41 |
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# ? Jun 6, 2024 15:55 |
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That would be a long game, that everyone would complain about.
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# ? Aug 28, 2016 18:44 |
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Paracelsus posted:DS2 is the one where I use thrusting swords the most. I think they have the best thrusting swords in any of the souls games in terms of damage. Even unoptimized for dex weapons, I do solid damage with the dark espada ropera I have on my char in SotFS. I was just bad at parrying in DS2 and didn't like that I couldn't power stance a sword and dagger (although, I think I remember using a power stance with the royal dirk/espada ropera). Just stuck to broadsword/shield and a handful of other weapons. Kept the ropera in my inventory though, since some people in pvp had trouble dealing with it. BB's cut and thrust reiterpallasch is the best of all the games though. Vermain posted:It's an okay game, but it's not the sort of game that should have been the climax of the series, nor should it have been the kind of game produced after From Software's been producing these sorts of games for years and years on end. It's not a refinement of the formula from before; it's reheated leftovers. A bit harsh, but I agree. There are some really cool designs and clever decisions mixed in, but it really isn't sticking the landing on its final showing. However, after seeing how SotFS changed DS2, I'm actually excited for the DLC so I have been taking a break. Besides, if I need a souls fix I still have to beat NG++ Laurence in BB. That guy's a jerk and one shots me with a sneeze. Just hard to find rpgs where fighting with a sword and shield isn't super boring, or where using a rapier means you're playing a thief-type of character (which is silly, given that rapiers really aren't the most stealthy, or light, weapons to use)
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# ? Aug 28, 2016 18:47 |
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lite_sleepr posted:DS2 is actually a bad game hosed up but hell I can't deny it
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# ? Aug 28, 2016 18:53 |
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i'm looking forward to the saltyness from the next souls-like, Nioh, so people can stop complaining about this perfectly good and fine game.
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# ? Aug 28, 2016 20:03 |
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Ninkobei posted:i'm looking forward to the saltyness from the next souls-like, Nioh, so people can stop complaining about this perfectly good and fine game. Hold on, hold on, I've got the next logical stage to go from here once it's found out that wonky netcode, collision and balance issues, obscure NPC quests and intentionally vague and incoherent story bits were present in every game The Souls series was never actually good Hahaha
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# ? Aug 28, 2016 20:09 |
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Torquemadras posted:Hold on, hold on, I've got the next logical stage to go from here once it's found out that wonky netcode, collision and balance issues, obscure NPC quests and intentionally vague and incoherent story bits were present in every game It's looking like Nioh is going to be a lot better than everyone expected (and as I play through the demo I can kind of confirm that). So I'd expect to see a lot of "the sun has set on Souls" posts in the future, now that someone's learned to ape their formula competently and innovate in fun, new ways on top of it.
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# ? Aug 28, 2016 20:38 |
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Deified Data posted:It's looking like Nioh is going to be a lot better than everyone expected (and as I play through the demo I can kind of confirm that). So I'd expect to see a lot of "the sun has set on Souls" posts in the future, now that someone's learned to ape their formula competently and innovate in fun, new ways on top of it. I want to say someone tried that and it failed miserably, but I can't remember who it was. Besides, I feel reasonably sure Team Ninja's more competent than they are.
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# ? Aug 28, 2016 21:17 |
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The Surge looks like it's gonna be Fallout-Souls with fighting robots n poo poo so it's got that going for it.
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# ? Aug 28, 2016 21:23 |
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apparently this is what boss fights in nioh look like. yikes https://www.youtube.com/watch?v=ewBIHBaTkao
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# ? Aug 28, 2016 21:45 |
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Supremezero posted:Besides, I feel reasonably sure Team Ninja's more competent than they are. Aren't they the clowns that made Other M and Dead or Alive Beach Volleyball?
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# ? Aug 28, 2016 21:45 |
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Ninkobei posted:apparently this is what boss fights in nioh look like. yikes *posts video of Pinwheel* Kind of a pointless discussion at this juncture.
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# ? Aug 28, 2016 21:52 |
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until it's fully polished and out and reviews well it's just another in the pile of shoddy souls clones. Console exclusive in 2016 though,
RoadCrewWorker fucked around with this message at 22:16 on Aug 28, 2016 |
# ? Aug 28, 2016 22:11 |
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Deified Data posted:It's looking like Nioh is going to be a lot better than everyone expected (and as I play through the demo I can kind of confirm that). So I'd expect to see a lot of "the sun has set on Souls" posts in the future, now that someone's learned to ape their formula competently and innovate in fun, new ways on top of it. I'm looking forward to Nioh, but for various reasons I haven't played the demo. I'll get it nonetheless. Combat looks fun, but I don't really know how the game is regarding dungeon exploration/traps/hilarious ambushes etc. I noticed instances of enemies more or less spawning anywhere through demon portals, which always seemed to me like an especially lazy "shut up you fight now" approach to designing environments and encounters in it... Who knows, I'll get it even if it's "just" beefed-up Souls-like combat. I enjoyed DS3 a lot (and, too a lesser degree, DS2 as well), but I'm gonna repeat the notion that I'm glad the series has ended now. Honestly, I think making sequels at all was a mistake. I would prefer different approaches with no (or tongue-in-cheek) connections to earlier Souls-likes, each with a slew of new experiments. Bloodborne did it well. Some things worked out GREAT (rally, trick weapons, new dodging), some not (randomly generated dungeons, bells...), definitely something different. Use DLC to refine things, sure, but other than that? NEW STUFF YEAH We should come up with derisive nicknames for the coming of the future smug elitist Nioh experts. Personally, I'm for Niohpets
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# ? Aug 28, 2016 22:22 |
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Grizlor posted:Aren't they the clowns that made Other M and Dead or Alive Beach Volleyball? Other M's gameplay was fine. The problem was the plot. Which they aren't writing for Ni-Oh, apparently. I mean, given their track record, I assume that every breast in the game will bounce like a demon possessed, but I'm reasonably sure I can ignore that. Supremezero fucked around with this message at 22:36 on Aug 28, 2016 |
# ? Aug 28, 2016 22:33 |
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^^If I recall they were also forced to make Other M conform to a largely NES style control scheme, which is hilariously awful.Torquemadras posted:I'm looking forward to Nioh, but for various reasons I haven't played the demo. I'll get it nonetheless. Combat looks fun, but I don't really know how the game is regarding dungeon exploration/traps/hilarious ambushes etc. I noticed instances of enemies more or less spawning anywhere through demon portals, which always seemed to me like an especially lazy "shut up you fight now" approach to designing environments and encounters in it... Who knows, I'll get it even if it's "just" beefed-up Souls-like combat. The portals are telegraphed one-time mini-bosses. You can see them before they trigger and once you beat them they're gone until you restart that mission (essentially per-area NG+). They've got the same ambushes the DS is famous for too, like archers placed behind you as you approach a threatening enemy, or slightly different ground crumbling under your feet. Or extra dudes in hard to spot alcoves in a corridor. Some are fine, some are complete bullshit, just like in DS (rolling fireball in undead burg? haha fall for it once - rear end in a top hat wizard spawning in as you fight a tough giant dude? that sucks every time).
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# ? Aug 28, 2016 22:54 |
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Ninkobei posted:apparently this is what boss fights in nioh look like. yikes what's wrong with this?
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# ? Aug 29, 2016 01:11 |
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actually nevermind. doesn't look unfogiveably bad not that great either.
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# ? Aug 29, 2016 01:17 |
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Decrepus posted:If you combined all the good levels from the Souls series you would have a good game's worth of levels. This game would have both blighttown and the gutter so it would be awesome.
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# ? Aug 29, 2016 01:32 |
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Also loving hell I looked up the info on Darkmoon Longbow. Why does From insists on making so many boss weapons bad
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# ? Aug 29, 2016 01:34 |
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I'm having a surprisingly fun time with the fukken mace. A +3 mace hits pretty drat hard. I think I'm going to level this bad boy up a bit.
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# ? Aug 29, 2016 01:38 |
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Ninkobei posted:apparently this is what boss fights in nioh look like. yikes I'd give the beta a shot before passing judgement on it. It's really fun to play and offers a surprising amount of nuance. Torquemadras posted:Hold on, hold on, I've got the next logical stage to go from here once it's found out that wonky netcode, collision and balance issues, obscure NPC quests and intentionally vague and incoherent story bits were present in every game I don't think it's fair to say criticism, even strong criticism, of Dark Souls 3 means you have to hate it. While I'm disappointed about certain aspects of the game compared to DS1 and SotFS, I still have had a lot of fun playing the game, exploring the world and, despite my complaints, dueling. Hell, just the other night I hopped into the game and was actually dueling a bit! It's rough edges, though, are just very noticeable.
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# ? Aug 29, 2016 02:05 |
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Ninkobei posted:apparently this is what boss fights in nioh look like. yikes https://www.youtube.com/watch?v=lETrzJ1XhAo
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# ? Aug 29, 2016 03:19 |
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Also: dark souls 2 is good
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# ? Aug 29, 2016 03:19 |
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I feel like I should know this, but what is represented by the + xxx with your weapon damage? The first number is the base damage, + what? Is that the scaling?
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# ? Aug 29, 2016 04:00 |
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lite_sleepr posted:I feel like I should know this, but what is represented by the + xxx with your weapon damage? The first number is the base damage, + what? Is that the scaling? Yes. It's (base damage) + (damage bonus from stats)
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# ? Aug 29, 2016 04:02 |
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My humble mace it is then.
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# ? Aug 29, 2016 04:12 |
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Deified Data posted:It's looking like Nioh is going to be a lot better than everyone expected (and as I play through the demo I can kind of confirm that). So I'd expect to see a lot of "the sun has set on Souls" posts in the future, now that someone's learned to ape their formula competently and innovate in fun, new ways on top of it. is the beta better than the alpha was? because the alpha was pretty bad
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# ? Aug 29, 2016 06:28 |
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Manatee Cannon posted:is the beta better than the alpha was? Insanely better. The game works a lot better in basically every respect, they removed weapon durability and replaced it with an actually kind of clever mechanic. It's still got problems but they're listening a whole lot to complaints about it.
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# ? Aug 29, 2016 06:37 |
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that's cool. the weapon durability thing was insane in the first demo. you ate through weapons absurdly fast
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# ? Aug 29, 2016 07:02 |
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Basically if they just fix that enemies are a little damage spongey and do too much damage it's going to be a rad af game.
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# ? Aug 29, 2016 07:06 |
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I do remember dying crazy fast, yea. like even bloodborne was way, way more lenient than that demo
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# ? Aug 29, 2016 07:08 |
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Manatee Cannon posted:I do remember dying crazy fast, yea. like even bloodborne was way, way more lenient than that demo Cause the armor and poise actually works and you start out wearing nothing (and it takes a while to get proper armor) in the beta. I can't think of a single Souls game where heavy armor actually protected you to any meaningful degree, while in Nioh you trade stamina for massive DR and poise. It's sort of what DS2 tried to do and failed because even the heaviest elephant armor was still kind of poo poo for DR (the old estus mechanic didn't help trying to tank through damage either). DatonKallandor fucked around with this message at 11:59 on Aug 29, 2016 |
# ? Aug 29, 2016 11:43 |
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Fire Barrel posted:I don't think it's fair to say criticism, even strong criticism, of Dark Souls 3 means you have to hate it. While I'm disappointed about certain aspects of the game compared to DS1 and SotFS, I still have had a lot of fun playing the game, exploring the world and, despite my complaints, dueling. Hell, just the other night I hopped into the game and was actually dueling a bit! It's rough edges, though, are just very noticeable. Oh, I agree. I'm not the type to plaster over faults just because it's one of my favorite games, and I did not mean to say that anyone who DARES critizise DS3 is necessarily a hateful whiny wannabe SOULS PRO gamer who played three games and fancies himself a veteran. Hell, I've been on the receiving end, too, when I started pointing out the visible seams of the more poorly assembled overworld of DS2, back when the hype was still ongoing... It seems like there's nothing left but bitter hyperbole, though. It's annoying as hell, but I can't really blame anyone. I mean, what, we're gonna talk about the lore? Which has embraced its ducttape nature more than ever? In any case, I hope the next From Software Souls-like goes more experimental than ever, so that I can use the rough edges as actual weapons
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# ? Aug 29, 2016 12:11 |
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Nioh? From what I glimpsed at that character screen, it looks like an RPG/tournament fighter mix. Do you need to learn a half dozen button combination to perform attacks like Xenoverse or Mortal Kombat?
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# ? Aug 29, 2016 12:18 |
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It's got the Souls control scheme - light attack, strong attack. The classic.
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# ? Aug 29, 2016 13:07 |
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The controls are more like a mix of Souls and Ninja Gaiden
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# ? Aug 29, 2016 13:27 |
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Which is more fun to use, the Wolf Knight's Greatsword or the Farron Greatsword? I've decided I want to spin and slide everywhere this time but not how. I'd ask about the Curved Wolf Greatsword but that would require me to be summoned ever and I doubt that's working yet. quote:Cause the armor and poise actually works and you start out wearing nothing (and it takes a while to get proper armor) in the beta. I can't think of a single Souls game where heavy armor actually protected you to any meaningful degree, while in Nioh you trade stamina for massive DR and poise. It's sort of what DS2 tried to do and failed because even the heaviest elephant armor was still kind of poo poo for DR (the old estus mechanic didn't help trying to tank through damage either). I found armor pretty noticeable in DS1, much less so but there in DS2 (especially in the dark age of the Havelmages), and meaningless in BB and DS3 outside of status effects. RBA Starblade fucked around with this message at 14:23 on Aug 29, 2016 |
# ? Aug 29, 2016 14:20 |
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Sakurazuka posted:The controls are more like a mix of Souls and Ninja Gaiden Ninja Gaiden on the Xbox was one of my favorite games of all times because it was one of those "difficult" games that just clicked for me; I got it. A mix of Souls and that game would be pretty much perfect. Nioh isn't that (yet?) but it's pretty close.
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# ? Aug 29, 2016 14:24 |
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# ? Jun 6, 2024 15:55 |
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Lotish posted:Ninja Gaiden on the Xbox was one of my favorite games of all times because it was one of those "difficult" games that just clicked for me; I got it. A mix of Souls and that game would be pretty much perfect. Nioh isn't that (yet?) but it's pretty close. Oh man, Ninja Gaiden. Never played the original 2d scrolling ones, but that XBox game was incredible. NG2 less so, admittedly, because half of it devolved into giant empty spaces where a clusterfuck of enemies spawns. Loved the dismemberment system, though. More games need that. What's up with NG3, anyway? I keep hearing it's incredibly bad... RBA Starblade posted:I found armor pretty noticeable in DS1, much less so but there in DS2 (especially in the dark age of the Havelmages), and meaningless in BB and DS3 outside of status effects. I think Bloodborne's approach is the best of them all - aside from status/special effects and a minor bonus to defense, armor is almost entirely a fashion choice. WHICH IS HOW IT SHOULD BE. I'm actually glad traditional DS1 poise is dead forever. Perhaps it has more of a place in a slower game like DS3, but overall, good riddance, the only acceptable way of tanking damage is while performing a giant gently caress-off hammer swing Controversial opinion incoming: DS3's greatest flaw is the fashion tax. I am 100% unironic here, folks
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# ? Aug 29, 2016 15:17 |