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You're supposed to hit people with them
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# ? Aug 29, 2016 02:28 |
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# ? May 22, 2024 15:46 |
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Grapplejack posted:I find them hard to use effectively, since I can't really 'time' them Time... them? You're just supposed to shoot wildly. L2P Junkrat
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# ? Aug 29, 2016 02:30 |
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Its just because junkrat is the lowest skilled character in the game to easily get kills with. Just hold left mouse and shoot up, 5 kill streak. At least with hanjo you have to aim somewhere near the person lol
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# ? Aug 29, 2016 02:31 |
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Grapplejack posted:I find them hard to use effectively, since I can't really 'time' them To what end? Splash damage in Overwatch is anemic, you want either direct hits or in Junkrat's case to leave an area littered with grenades that make it dangerous to move through, hence why their detonation is based on times bounced rather than a countdown that would leave long-distance shots exploding pointlessly mid-air.
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# ? Aug 29, 2016 02:32 |
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hit walls or the ground with junkrat pipes when you're spamming so that they're more likely to randomly hit people. if someone's close but around a corner, you can get them with the roller/rebound. who cares if it was intentional, it's 120 damage either way this is also why people hate junkrat. you can spam blindly around a corner and do 120 damage on a miss
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# ? Aug 29, 2016 02:36 |
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Pumpy Dumper posted:My favorite theory right now is that Sombra is actually the release of the Sombra Protocol gamemode. You and 5 other players vs a horde of omnics to defend something. I'm hoping that if there is a horde mode that it's not just omnics. I would like there to be a bit of variety in monster hordes, like a South Korean map where you fight off kaiju or something.
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# ? Aug 29, 2016 02:36 |
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they should make use of the hollywood map's props and posters and make horde mode maps based off of them personally, I think sombra should be a character and that they should still add a horde mode because those are fun
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# ? Aug 29, 2016 02:39 |
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Manatee Cannon posted:hit walls or the ground with junkrat pipes when you're spamming so that they're more likely to randomly hit people. if someone's close but around a corner, you can get them with the roller/rebound. who cares if it was intentional, it's 120 damage either way I mean the solution to Junkrat spam is pretty much the same solution to all defense heroes which is "kill the low-health, immobile hero with few if any defensive or escape options."
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# ? Aug 29, 2016 02:40 |
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I mean yea, if you're gonna be reductionist about it then sure. "just kill the guy" puts an end to all problems also junkrat has a conc mine that does 100 damage and launches both of you away from each other. he also has a trap that can make it hard to get to him. like yea he's not the best hero in the game, he's not even close, but "well just kill him then" is not an actual solution e: and the point isn't even that he's good; it's that he's annoying and junkrat rollers are lame bullshit
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# ? Aug 29, 2016 02:44 |
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Manatee Cannon posted:I mean yea, if you're gonna be reductionist about it then sure. "just kill the guy" puts an end to all problems I guess I just don't find Junkrats more annoying than, say, Tracer myself.
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# ? Aug 29, 2016 02:48 |
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tracer earns her kills, whereas with junkrat you can shoot around a corner, miss every single pipe, and still kill someone because it bounced back and hit them from behind. free 120 damage right there, no questions asked it won't happen every time you fight a junkrat but it is definitely one of the lamest ways to die in overwatch
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# ? Aug 29, 2016 02:51 |
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Scatter Arrow is the lamest way to die in Overwatch bar loving none
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# ? Aug 29, 2016 02:52 |
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Manatee Cannon posted:tracer earns her kills, whereas with junkrat you can shoot around a corner, miss every single pipe, and still kill someone because it bounced back and hit them from behind. free 120 damage right there, no questions asked My favorite thing is hitting a junkrat trap running for a health pack that he put down 2 checkpoints ago and never put a new one down
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# ? Aug 29, 2016 02:52 |
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As tracer there's absolutely no point in entering into a fight with a hanzo. Like, disengage immediately and go find a mcree instead lol
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# ? Aug 29, 2016 02:59 |
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Junkrats trap last way too long IMO
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# ? Aug 29, 2016 03:00 |
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Nostalgia4Dicks posted:Junkrats trap last way too long IMO They also clip into the ground a lot which makes them hard to spot
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# ? Aug 29, 2016 03:01 |
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Bolow posted:Scatter Arrow is the lamest way to die in Overwatch bar loving none Yeah in a game where Hanzo exists Junkrat will never be more annoying than that.
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# ? Aug 29, 2016 03:02 |
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I love when you're low health and hit one without C4. You'll see there quietly for 30 seconds and as soon it's going to release some dude rounds the corner and kills you
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# ? Aug 29, 2016 03:03 |
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MUSCULAR BEAVER posted:They also clip into the ground a lot which makes them hard to spot That's by design. Friendly traps are plain as day.
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# ? Aug 29, 2016 03:03 |
Kai Tave posted:I mean the solution to Junkrat spam is pretty much the same solution to all defense heroes which is "kill the low-health, immobile hero with few if any defensive or escape options." I mean, sometimes you blow yourself into a bottomless pit... and sometimes you blow yourself right into the cluster of guys behind their Reinhardt and die instantly, but then get a double kill with your death bombs so I guess that's fine too? I suppose you successfully escape sometimes too, but that's not as memorable. Basically Junkrat is the best, and his gameplay perfectly fits with his character.
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# ? Aug 29, 2016 03:17 |
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Grapplejack posted:If this game has taught me anything it's that blizzard got phenomenally lucky rather than putting out good products The current Blizzard is like current infinity ward, their legacy has nothing to do with everything post WOW.
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# ? Aug 29, 2016 03:48 |
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Overwatch mechanically is the best feeling FPS I've played since UT2k4, which is damned loving impressive tbh
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# ? Aug 29, 2016 03:53 |
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Yeah I mean let's be fair, there are a bunch of things Overwatch could do better but it's far from some irredeemable shitshow and even if Blizzard insists on acting like they invented the FPS it's a pretty impressive first outing.
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# ? Aug 29, 2016 03:56 |
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Overwatch is good. Junkrat is good.
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# ? Aug 29, 2016 04:24 |
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As much as Junkrat can be stated to be a "low-skill" character, the intent of his role is to punish players with poor situational awareness on the offense. He can lock down an area or two, but he only has so many tools at his disposal, and a predictable reload/cooldown time once you've fought him a few times. He dies easily to most hitscan and long-range classes; I've rarely had a problem versus him as McCree, and once you've got your aim down shooting riptires becomes cake and your team will consider you a god.
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# ? Aug 29, 2016 04:27 |
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Kai Tave posted:Yeah I mean let's be fair, there are a bunch of things Overwatch could do better but it's far from some irredeemable shitshow and even if Blizzard insists on acting like they invented the FPS it's a pretty impressive first outing. I don't consider that damning with faint praise, either.
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# ? Aug 29, 2016 04:34 |
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Most of what Overwatch does bad isn't even bound up in core gameplay, like I don't give a poo poo about "ugh ults, press Q to win lol" or whatever, it's stuff like the custom game interface being bafflingly bad, the insanely lousy coinflip of season 1 comp and their weird insistence of not using stopwatch, a three week break between seasons because ??????????, their inability to incorporate some form of "avoid this player" option, etc. Like fix that poo poo and you can yoyo McCree's balance back and forth all you want.
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# ? Aug 29, 2016 04:42 |
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I must be their target audience because i love overwatch and even felt like I completely got my money's worth with release day Diablo 3.
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# ? Aug 29, 2016 04:46 |
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To be fair they're fixing the coinflip this season and time bank feels pretty good in practice. The 3 week break is going to be either shorter next season and/or they're gonna add a comp-lite mode to mitigate the shittiness of the break. The custom game interface is probably doomed to be rear end forever though
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# ? Aug 29, 2016 04:48 |
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overwatch is a very good game and it has earned its popularity and good sales
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# ? Aug 29, 2016 04:49 |
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Bolow posted:To be fair they're fixing the coinflip this season and time bank feels pretty good in practice. The 3 week break is going to be either shorter next season and/or they're gonna add a comp-lite mode to mitigate the shittiness of the break. This is all fair, it's just weird to me that they insist on learning these lessons the hard way rather than simply ruthlessly stealing all the good ideas from everyone else. And maybe hire someone else to make a non-lovely custom game UI, surely there's at least a couple of programmers to be found in Irvine California.
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# ? Aug 29, 2016 04:51 |
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Manatee Cannon posted:overwatch is a very good game and it has earned its popularity and good sales
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# ? Aug 29, 2016 04:55 |
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It's a good game, I just wished they were less kneejerk with some balancing and thought out some characters tool sets a bit more so competitive teams weren't watching the same 7 characters over and over based on the patch. It feels like its not something to chuck the game for but symmetra likely needs the most retooling the rest just need some umph. Like reinhardt, lucio, tracer, , ape, reaper and zarya are where they should aim for the rest. Never a bad idea, all have weaknesses but work better with teamwork. SectumSempra fucked around with this message at 05:12 on Aug 29, 2016 |
# ? Aug 29, 2016 05:08 |
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^ wait those chars need buffs??
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# ? Aug 29, 2016 05:20 |
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Nostalgia4Dicks posted:^ wait those chars need buffs?? No he's saying they're the target level of power that other heroes should aim for. Although it's a slightly weird thing too say since there's still a significant power disparity between Lucio (mandatory in almost every situation) and Tracer (a situational hero bleeding over into general use only as a counter to uber-Zenyatta.) Tuxedo Catfish fucked around with this message at 05:25 on Aug 29, 2016 |
# ? Aug 29, 2016 05:23 |
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I see the sentiment that Winston needs buffs all over Battlenet and Reddit but tbh if you buffed him in any significant way it would honestly probably make him too good. He's just not a very intuitive character for a lot of folks because they think they need to chase the Genji all over the map until whoops, you ran into the whole enemy team and now you're dead. Playing a bit closer to the team, being more opportunistic, and picking your moments to dive in and smear Genji or their supports makes a ton of difference and you can cause people to switch out to Reaper just to deal with you.
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# ? Aug 29, 2016 05:24 |
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winston is and has been one of the best heroes in overwatch and anyone that honestly thinks he needs to be better is wrong
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# ? Aug 29, 2016 05:25 |
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-edit. ^ his shield has an insanely long cool down, not to mention it's pretty weak, and his damage can be poo poo. His ult melee damage could be better. Those are my complaints. Harambe needs a small buff if anything and I lol at the dudes that can only play genji that keep dying to me. I don't chase them into the enemy team FYI
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# ? Aug 29, 2016 05:25 |
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I'd make his shield stronger or have it do something unique besides exist like amp his damage by acting like a Faraday cage or some poo poo
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# ? Aug 29, 2016 05:26 |
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# ? May 22, 2024 15:46 |
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Bolow posted:I'd make his shield stronger or have it do something unique besides exist like amp his damage by acting like a Faraday cage or some poo poo It was nerfed to 600 HP (from 1200) due to double Winston being the backbone of basically every competitive team for a time, but now that obviously can't happen. I think they could increase his shield to 700 or even 800 and not have the game shatter in two, though there's definitely more pressing balance concerns. Also fix the custom game interface.
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# ? Aug 29, 2016 05:45 |