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Cygnar is in a great place to run a lot of fantastic 'jacks right now and I hear much the same thing about Khador.
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# ? Aug 30, 2016 00:22 |
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# ? May 23, 2024 21:07 |
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BJPaskoff posted:Which of the main factions has a lot of Jack/Beast-heavy lists? I can't decide between Khador, Cygnar, Trolls, or Legion. I'm terrible at war games and I hate moving around tons of little puny troop models, and I need something forgiving. Trolls seem nice with their regeneration abilities and tough rule on their actual troops maybe? I would peg jack heaviness somewhere like this, but it really depends on warcaster: Cyriss > > > > Menoth > Cygnar > Cryx > Ret > Khador. I don't know poo poo about beats but Legion is probably the heaviest on them (Farrow seem like they'd run lots of beasts, too, but they're not a full faction) If you want more help picking a faction, go look at picture of warcasters, pick one or two from each faction that you think look really cool, and then we can tell you which runs the most robots!
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# ? Aug 30, 2016 00:22 |
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BJPaskoff posted:Do Legion beasts crumble if you look at them wrong? I think I remember that from Mk1 I always found Legion less of a glass cannon than advertised personally, but they can't really take a ton of damage either.
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# ? Aug 30, 2016 00:26 |
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gannyGrabber posted:I would peg jack heaviness somewhere like this, but it really depends on warcaster: Cyriss > > > > Menoth > Cygnar > Cryx > Ret > Khador. I don't know poo poo about beats but Legion is probably the heaviest on them (Farrow seem like they'd run lots of beasts, too, but they're not a full faction) I think all the Warmachine factions are about equal now, honestly (outside of CoC being higher and Cryx being a bit lower). Ret, Cygnar, Menoth, Mercs and Khador all have casters capable of taking nothing but jacks and doing well, so with those it's mostly a matter of aesthetics or play style with those robots.
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# ? Aug 30, 2016 00:33 |
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gannyGrabber posted:I would peg jack heaviness somewhere like this, but it really depends on warcaster: Cyriss > > > > Menoth > Cygnar > Cryx > Ret > Khador. I don't know poo poo about beats but Legion is probably the heaviest on them (Farrow seem like they'd run lots of beasts, too, but they're not a full faction) Khador as the least jack heavy?
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# ? Aug 30, 2016 00:35 |
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gannyGrabber posted:I would peg jack heaviness somewhere like this, but it really depends on warcaster: Cyriss > > > > Menoth > Cygnar > Cryx > Ret > Khador. I don't know poo poo about beats but Legion is probably the heaviest on them (Farrow seem like they'd run lots of beasts, too, but they're not a full faction) Oh I forgot Cyriss existed. They look cool, and I don't care they don't get much support because I'm not getting heavy into the game.
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# ? Aug 30, 2016 00:36 |
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albany academy posted:Khador as the least jack heavy? I mean, it's mostly from personal experience, but I never run more than 3 at 75 points, and usually 2. That's across Vlad 2 and 3, Zerko1, and Malakov2. Typically when I play versus Khador it's Sorscha (2 jacks), Harkevich (3, one of them being a conquest) or Karchev (3). BJPaskoff posted:Oh I forgot Cyriss existed. They look cool, and I don't care they don't get much support because I'm not getting heavy into the game. Cyriss are def the best faction for low model count. If you're really interested in them, I know a dude who is selling a medium sized bunch for about half the price.
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# ? Aug 30, 2016 00:42 |
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Floppychop posted:Pretty much everyone can do Jack heavy now. Legion's still good at running lots of beasts after the shepherd nerf? Not arguing, just asking cause I'm still really trying to figure out Mk3 Legion
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# ? Aug 30, 2016 00:44 |
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gannyGrabber posted:I mean, it's mostly from personal experience, but I never run more than 3 at 75 points, and usually 2. That's across Vlad 2 and 3, Zerko1, and Malakov2. Typically when I play versus Khador it's Sorscha (2 jacks), Harkevich (3, one of them being a conquest) or Karchev (3). Karchev with 14 Mad Dogs got 2nd place at Iron Moot last weekend and Karchev with 9 heavies lost in the semis at Wargamescon this weekend. Khador has some very legitimate all jacks lists Magres posted:Legion's still good at running lots of beasts after the shepherd nerf? Not arguing, just asking cause I'm still really trying to figure out Legion more Yeah, you still have Forsaken on top of Shepherd's, which is more fury management than anyone else currently. They're very capable of running nearly all beasts (with maybe a single unit) and Hellmouths are just money in those kinds of things.
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# ? Aug 30, 2016 00:45 |
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Convergence is a pretty fun faction, though I really only see it from across the table. They've got a lot of list variety and can be a challenging opponent without being unfun to face off with. Now that I think about it, they're probably the faction I've fought the most.
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# ? Aug 30, 2016 00:46 |
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I mean, Cygnar has more jack casters than Khador, but the only Cygnaran jack caster I've seen played in Mk3 is Sloan, and gently caress Sloan. Meanwhile I've seen Khador jack walls a couple of times and many lists with 3 heavies. Obviously just my personal experience but Cygnar doesn't seem to favor their options of going jack-heavy right now.
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# ? Aug 30, 2016 00:47 |
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Lol at buying 14 mad dogs
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# ? Aug 30, 2016 00:47 |
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Wizard Styles posted:I mean, Cygnar has more jack casters than Khador, but the only Cygnaran jack caster I've seen played in Mk3 is Sloan, and gently caress Sloan. Both Haley2 and 3 are more than capable of running super jack heavy if they want to. Chiriboga won Iron Moot with this (beating the aforementioned 14 mad dogs): Major Victoria Haley - WJ: +25 - Squire - PC: 5 - Stormwall - PC: 39 (Battlegroup Points Used: 25) - Lightning Pod - Thorn - PC: 13 - Ironclad - PC: 12 Journeyman Warcaster - PC: 4 - Firefly - PC: 8 Lanyssa Ryssyl, Nyss Sorceress - PC: 3 Ragman - PC: 4 Storm Lances - Leader & 2 Grunts: 12
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# ? Aug 30, 2016 00:50 |
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AlsoBJPaskoff posted:Oh I forgot Cyriss existed. They look cool, and I don't care they don't get much support because I'm not getting heavy into the game. Not having a lot of different units to play around with is one thing, but only having two or three casters to choose from that you actually want to play is another. It's why I got out of Circle now, can't just play Krueger2 and the Kromacs forever. e: ^^^^ I stand corrected, then.
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# ? Aug 30, 2016 00:52 |
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gannyGrabber posted:Lol at buying 14 mad dogs I've thought about it but gently caress that down payment. Still want to run my janky Harkevitch list with ragers and maddogs
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# ? Aug 30, 2016 01:00 |
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Imagine spending 500 bux so you could run a single janky list
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# ? Aug 30, 2016 01:03 |
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Taking this poo poo to WMH night tomorrow: (Asphyxious 3) Asphyxious the Hellbringer [+24] - Vociferon0] - Barathrum [15] - Deathripper [6] - Seether [13] - Seether [13] Bane Warriors (max) [17] Bloodgorgers (max) [15] General Gerlak Slaughterborn [7] Necrotech [2] Soul Trapper [1] Soul Trapper [1] Ogrun Bokur [5] Saxon Orrik [4] It might be jank as gently caress but I think it's gonna be fun. Gonna need to proxy the Necrotech though, because my shop has had it on order for two weeks and yet there is nothing to be found out there in distributorland apparently.
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# ? Aug 30, 2016 01:05 |
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gannyGrabber posted:Imagine spending 500 bux so you could run a single janky list
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# ? Aug 30, 2016 01:06 |
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Geisladisk posted:
Oh there's belt buckles alright. There's gotta be. Probably under her arm behind the tabard. There will be a buckle and I'll have to paint it. The new models do look amazing but painting all that fiddly detail drives me up a goddamn wall. gannyGrabber posted:Imagine spending 500 bux so you could run a single janky list Get yourself a cushy IT job and a roommate. You too can live this decadent lifestyle.
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# ? Aug 30, 2016 01:17 |
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Menoth has always had too much fiddly detail. Thankfully we have nice, clean Khador. Don't loving post goddamn Fenris in response to that. Wizard Styles posted:Mad Dogs are the new Doom Reavers. I laugh and laugh every time someone tells me they own 3 units of doom reavers. And anyways mad dogs are only good with Karchev I'm p sure, I can't see how anyone else can run them. Mat5 is just terrible.
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# ? Aug 30, 2016 02:39 |
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gannyGrabber posted:Menoth has always had too much fiddly detail. Thankfully we have nice, clean Khador. Yeah if you're gonna spam something spam juggernauts or dervishes people e: Cygnar is literally the faction of Final Fantasy belt aficionados I think
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# ? Aug 30, 2016 02:47 |
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S.J. posted:
This is true. Pretty sure Jakes got her outfit at the S&M boutique and strapped some armor plates to it. I'm so glad errants have been superseded by Idrians so I never have to paint their fiddly detailed asses. Gr4vyB04t fucked around with this message at 03:19 on Aug 30, 2016 |
# ? Aug 30, 2016 03:17 |
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Long post incoming but I decided to do a battle report for mk 3 might keep up with this. Had a fun Game of Skorne vs Cygnar My list: Master Naaresh 75 points * Bronze Back * Titan Gladiator * Titan Sentry * Basilisk Krea * Archidon Moritheurge Will breaker Min unit Pain givers Max Nihilators Max Kaltarii Swamp Gobber Bellows crew His list Caine 1 * Avenger (Big sword and quake cannon pretty sure this was it) * Hammersmith Maxwell Goddam Finn Max Trenchers with Officer and Sniper UA Murdoch+Max Devil Dogs Arcane tempest Rifleman Arcane tempst Gun adept solo Journeyman Charger( I think was hooked onto him might have been one of the others.) Scenario The Pit I rolled Naaresh out of three casters before I knew what I was going into. Blur helps a lot against Cygnar. Keltarii hit def 18 against ranged and magic. It is hilarious. The plan of attack was jam with tough Blurred units, get Naaesh up to advance in, kill, cyclone around and back off with Lightning Strike. This was not going to happen. Turn 1 He won the roll off to go first. Moved some stuff about, got snipe onto the trenchers an the Sniper UA barely missed a turn 1 shot on a keltari. Having Finn nearby for his attack boost is fantastic for them early and really at all points. Beyond that he got Caine onto his friendly flag an ended. My turn Everything ran with the Krea putting up force aura, Naaresh put lamentation on himself before blur on the keltari an most of the Nihilators an heavies just body blocked him. Keltarii activated just ran them hard to him and got most behind a wall with a few on the other side in prep for run/charge. The will breaker tempered them for tough too . Turn two. Guns and spells blazing. Caine can get a long slam spell off and the Avenger can lay down a good sized aoe knocked down. Chargers are also super legit for putting down heavies it did a lot of damage to the Bronze Back. Caine slammed BB into some Nihilators behind him. Everything else picked shots an wasted a ton on the keltarii. Eventually I remebered the Sentry can shield guard an saved a good sniper shot for the BB. My turn two. Ran/charged the keltarii. One got to Caine an missed his attack by one. The rest jammed, let Blur drop off them an shifted it to Naaresh. He got onto a nearby hill and wall since they were close and the Krea dropped force Aura. At this point even Caine has a hard time shooting him down at around ranged defense 20 and arm 15+ depending on if hes whipped. Nihilators that survived got themselves up an just walked into the gun line to jam, the few that could attack miss. The heavies sort of durdle up because they can't get to anything an just sit in the middle. Pain givers walk up and heal the BB a bunch though here is where I forgot thats B2B now and I have to get used to that. His turn three. Unjammed himself good killed all but two keltarii and Nihilators. Except the one I left far back because he was squeezed bewteen the Gladiator an BB and I forgot him. More damage from his guns an slams an what not into the heavies. Finn went nuts and killed around three Keltarii himself. His Gun Adept whiffs his shot, Arcane Rifleman is stuck with a surviving Nihilator and misses his attack. He ends and he scores a point from Dominating his flag with Caine2. My turn three. I look and see there is more or less a straight line between Naaresh and Caine and hes been pretty safe where he was but it turned out to be a little too aggro and a little too close. Upkeep Blur by bleeding for it and Naaresh is so good once you start trading upkeeps for damage that he almost usually just self heals right away. Two Keltarii move an combine into a trencher almost blocking Caine and he toughs but hes knocked down. Krea activates and tries ot shoot Caine with paralysis shot but misses not surprising. I activate the pain givers who proceed to whip the piss out of Naaresh doing about 6 points of damage first roll because of course my dice spike there. He activates, feats, heals and has four blood tokens So he is now arm and str +4. He activates, cyclones over the wall, walks to Caine, takes a free strike an does not care. I take my inital and combo strike, boost to hit, roll enough to hit. Between his combo and painmonger tokens he is now POW 19. Caine has no focus on himself and damage is plus 6 at this point I think. My dice spike and Caine explodes. High fives are exchanged. Thoughts after the game: I love Naaresh. Blur helps a ton from shooting but when models can boost they can hit it just forces the focus but that is still good. Seeing someone abuse long range slams form Caine is great in a heavy jack/beats meta for all the collateral damage it does. Would play this dude again. Caine2 is still strong and good. Skorne has game where it didn't have it before. I hate def 10 Elephants but kreas and blur can get them decently high defense going in. Naaresh can really kill stuff out of nowhere and back off between Cyclone and Sprint Animus even though I didn't get to try it. That's my terrible post. Edit: Turns out it was Caine 1 I am dumb. For_Great_Justice fucked around with this message at 08:02 on Aug 30, 2016 |
# ? Aug 30, 2016 03:26 |
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I'm really debating what to do for lists for any tournaments the remainder of this year. All tournaments here use ADR. I'd love to use Elara2 because I absolutely love her, but having Specialists to slot an Aspis into an Imperatus list in case of Alton Ashley would be really nice. Even if I go ADR I have and like all of the casters except Rahn(who I haven't managed to get yet). My initial plan was Vyros1 and Helynna, but I enjoyed my Kaelyssa game the other day and she offers answers to a lot of stuff. Such dillemas, this having awesome casters thing!
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# ? Aug 30, 2016 03:53 |
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AnElegantPeacock posted:The new models do look amazing but painting all that fiddly detail drives me up a goddamn wall. The details feel less fiddly to me, or at least easier to parse and figure out what the poo poo the details are supposed to be. I guess that could also just stem from having more experience with the sculpts, but it really does seem clearer. Like, Jakes 2 is fiddly as hell but I knew what most of it was supposed to be and it was detailed enough to actually paint.
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# ? Aug 30, 2016 04:11 |
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Like the battle report but you are describing Caine1.
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# ? Aug 30, 2016 05:23 |
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Wizard Styles posted:Also I'm probably going to have a small-ish force to kick around with. I'm basically getting into it because my friends are. The next Hordes faction looks crazy good though, I'm all about the Halloween stuff. Too bad that's a year away or thereabouts.
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# ? Aug 30, 2016 05:36 |
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rantmo posted:The details feel less fiddly to me, or at least easier to parse and figure out what the poo poo the details are supposed to be. I guess that could also just stem from having more experience with the sculpts, but it really does seem clearer. Like, Jakes 2 is fiddly as hell but I knew what most of it was supposed to be and it was detailed enough to actually paint. Right, but an amorphous blob, I just paint brown and wash brown. An actual detail I gotta do something with. Gr4vyB04t fucked around with this message at 05:54 on Aug 30, 2016 |
# ? Aug 30, 2016 05:51 |
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Excelsiortothemax posted:Like the battle report but you are describing Caine1. That was most likely Caine1 then. I rarely get to play against Cygnar.
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# ? Aug 30, 2016 06:47 |
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For_Great_Justice posted:Long post incoming but I decided to do a battle report for mk 3 might keep up with this. Had a fun Game of Skorne vs Cygnar Thanks for the Battle Report! Naaresh has always interested me but never got around to him in MK2, plus he looked a bit weak as well. I really should pick him up and give him a try. I always have fun games with the assassin style casters in Skorne and his feat/blood token gameplay looks wild. I also got in a game this weekend with my Skorne using that Xekaar list I posted earlier. I won because my opponent was not too familiar with Scenario play, despite trying to coach him on it a little, and I just dominated a zone for three turns to win while he was content to sit back and just drag my titans in with his Prime Axiom. How did the Bronzeback with the other titans work out for you? Chutche2 gave me some good feedback on running a Bronzeback with less than 3 titans and I actually felt it in the game. The leadership ability was pretty nice, but it felt expensive for what was another beatstick (albeit a dangerous one). I could not help but think of taking a few Savages as missiles or adding a Cannoneer to the mix to further exploit the Bronzeback. One thing that did well was the Bloodrunners and Tormentor Solo combo. Just sliced up a full unit of Obstructors with ease and between the Sprints, Repositions, and Apparitions, they were everywhere they needed to be. I got a feeling I'm gonna try to find a place for them in a lot of lists going forward as 9 points feels like a steal for how much havoc they caused. The solo's 2 inch Thresher attack with Anatomical Precision is also a thing of beauty.
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# ? Aug 30, 2016 13:51 |
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Idk about naaresh but rasheth tabled my irusk2 list at a tourney this weekend. I'd blame it on my first game against skorne in mk3, and first against rasheth ever, but holy drat did I gently caress up/get hosed up by how good he is. Iirc it was two Titan sentries, two flayer cannons, max unit of reivers + ua, farrow brigands + warlord, nihilators, Agonizer, and extoller soulward. Rasheth hid behind a house most of the game. His feat caught almost all my stuff, which died horribly as a result. Reivers are really, really good. Burst fire on a CRA unit is insane.
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# ? Aug 30, 2016 16:33 |
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Rasheth is an A-rank caster in a C- rank faction. No but really, Rasheth owns. He's legit.
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# ? Aug 30, 2016 19:22 |
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I find this recent discussion hilarious because my big complaint with WM figures is their lack of fine detail work and really fat edges on everything.
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# ? Aug 30, 2016 22:44 |
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I always wash my PP metals before assembling/priming and I usually do with the plastics but I got my first figure in the new sprues plastic and I don't know if they need washing too. They don't feel as though there's any release agent but I can't really tell.
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# ? Aug 31, 2016 00:35 |
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So I played Wurmwood against Caine 2 today. Victory for me and the tree but it was so terrifying every turn making sure I was 16.1 inches away in a forest all game. Pre-measuring let me stay juuuuust out of Caine's assassination but it required a lot of shenanigans and feating on bottom of turn 1. Also using Cassius as a human yo-yo never gets old.
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# ? Aug 31, 2016 07:41 |
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Today Ossian tried to spell assassinate Reznik. He Telekinesis me 2" forward and turned me around. I Witch Hound 3" back into a trench.
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# ? Aug 31, 2016 10:02 |
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Speaking of the new Knight Exemplar Officer, Does anyone know if the model will be at PAX west this weekend?
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# ? Aug 31, 2016 10:05 |
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Alpha Phoenix posted:Today Ossian tried to spell assassinate Reznik. He Telekinesis me 2" forward and turned me around. I Witch Hound 3" back into a trench. How loud did you cackle? Pretty loud I imagine. I'd have laughed pretty loud.
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# ? Aug 31, 2016 12:24 |
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So I think I've managed to convince a co-worker to start looking at Warmachine. He used to do Warhammer of some flavor back in high school days and whatever, and I've introduced him to Warmachine, so now I need to actually get a MK3 army into working order. I don't think I've actually played a proper game of Warmachine since MK1, but I've done some Iron Kingdoms RPG lately. I've got Protectorate of Menoth dudes. I have a Feora, a unit of six Daughters of the Flame, a unit of six Flameguard Cleansers, and a unit of six Exemplar Errants. I've also got a Nicia, one Paladin of the Order of the Wall, one High Paladin Dartan Vilmon, a Dervish, a Castigator, and a Crusader. Since this would just be friendly matches with a co-worker, I do have random other figures that I used in IKRPG that could sub in for stuff, like random 'jacks from the Grind boardgame or whatever from the Undercity game, and a whole bunch of cheap pre-painted spear/shield dudes from the game "Confrontation" which could take the role of Temple Flameguard easily enough. So, internet, what am I missing that I'd need to field a usable Menoth army? From what I can tell, I should probably get a Choir of Menoth for pretty much any army list, and a Hand of Judgment if I want to continue using Feora. Anything else I need?
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# ? Aug 31, 2016 12:52 |
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# ? May 23, 2024 21:07 |
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HJE-Cobra posted:So I think I've managed to convince a co-worker to start looking at Warmachine. He used to do Warhammer of some flavor back in high school days and whatever, and I've introduced him to Warmachine, so now I need to actually get a MK3 army into working order. I don't think I've actually played a proper game of Warmachine since MK1, but I've done some Iron Kingdoms RPG lately. If they stars could somehow align and get you half of the Mk2 menoth 2-player box, I'd suggest that (mostly you just want that vanquisher)
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# ? Aug 31, 2016 12:56 |