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Smythe posted:where is the games thread i cant find it this is a tread for people to talk about loving their video games I think you want to go to the thread about poop in games its this one here http://forums.somethingawful.com/showthread.php?threadid=3550307 hth
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# ? Aug 29, 2016 21:26 |
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# ? May 19, 2024 12:11 |
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Flesh Forge posted:No no I don't disagree with any of that, they're dicks and it was deceptive, just ... so many people fell for robot steadicam and it seemed so obvious to me they weren't gonna actually deliver that are you aware you can just pan the virtual camera through the real game world, and provide steady cam footage perfectly representative of the game's visual fidelity as it will seem to the player?
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# ? Aug 29, 2016 21:27 |
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CrashCat posted:names have been changed to protect the guilty lol cool. tks
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# ? Aug 29, 2016 21:30 |
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Nooner posted:this is a tread for people to talk about loving their video games I think you want to go to the thread about poop in games its this one here http://forums.somethingawful.com/showthread.php?threadid=3550307 hth its cocktail time at the congo room, nooner.
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# ? Aug 29, 2016 21:32 |
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steinrokkan posted:are you aware you can just pan the virtual camera through the real game world, and provide steady cam footage perfectly representative of the game's visual fidelity as it will seem to the player? Why would you want to go out of your way to make it look fake?
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# ? Aug 29, 2016 21:33 |
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Grown Mans Cry
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# ? Aug 29, 2016 21:33 |
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Flesh Forge posted:Why would you want to go out of your way to make it look fake?
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# ? Aug 29, 2016 21:39 |
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maybe people shouldn't make games where the gameplay is secondary to anything
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# ? Aug 29, 2016 21:40 |
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AugmentedVision posted:maybe people shouldn't make games where the gameplay is secondary to anything Maybe some people like them. Like adventure games, or turn based strategy games - nobody gives a poo poo about how faithful your trailer camera work is to the finished product, because those games aren't really about moving camera around the world, except in the most superficial way.
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# ? Aug 29, 2016 21:42 |
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I dunno how common it is to use that kind of technique legitimately but whenever I see it used it always makes me think "ahahaha none of that is going to look good at release time"
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# ? Aug 29, 2016 21:42 |
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be cool if u couild do cool street fighter and dota moves in this game. do them on other ppl. imagine finding someone on a planet and pwning them with a epic spinning piledriver adn then freakin blasting their bones out with lion's finger of death. drat that would be so sick
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# ? Aug 29, 2016 21:44 |
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speaking of sweeping camera moves, i had one of those 3d mouse things and it doesn't work with much but it would work with Second Life and it would let you control a flying camera. it made everything feel so much more epic when I could sweep through things with an easy motion and take dramatic angles of everything, even if everything was mostly sex shops and flying dongs then it broke and i didn't replace it cause gently caress for a feeble little thing those controllers are drat expensive
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# ? Aug 29, 2016 21:49 |
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Hey what if they took the ship building and physics of Kerbal SP, the resource gathering of a survival game, and then put it in the procedural generated world of NMS?
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# ? Aug 29, 2016 21:56 |
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Rabble posted:Hey what if they took the ship building and physics of Kerbal SP, the resource gathering of a survival game, and then put it in the procedural generated world of NMS? what if we put every copy of nms in a box and drop it into war torn syria
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# ? Aug 29, 2016 21:58 |
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Rabble posted:Hey what if they took the ship building and physics of Kerbal SP, the resource gathering of a survival game, and then put it in the procedural generated world of NMS? They could just merge the codes or something. They're probably in the same programing language anyway. Developers are too lazy for that though
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# ? Aug 29, 2016 21:58 |
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Rabble posted:Hey what if they took the ship building and physics of Kerbal SP, the resource gathering of a survival game, and then put it in the procedural generated world of NMS? And the action packed platforming on spelunky
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# ? Aug 29, 2016 21:59 |
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8 track betamax posted:And the action packed platforming on spelunky and the combat of Galaga.
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# ? Aug 29, 2016 22:00 |
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Rabble posted:and the combat of Galaga. And the jpegs of star citizen
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# ? Aug 29, 2016 22:03 |
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Smythe posted:where is the games thread i cant find it Real question. How many reports has this thread generated?
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# ? Aug 29, 2016 22:21 |
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i won't rest until i can goatse an entire galaxy
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# ? Aug 29, 2016 22:21 |
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ethanol posted:And the jpegs of star citizen Moridin920 posted:i won't rest until i can goatse an entire galaxy
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# ? Aug 29, 2016 22:21 |
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# ? Aug 29, 2016 22:53 |
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steinrokkan posted:Maybe some people like them. Like adventure games, or turn based strategy games - nobody gives a poo poo about how faithful your trailer camera work is to the finished product, because those games aren't really about moving camera around the world, except in the most superficial way. Turn based strategy games, though, are all about gameplay though. Lots take into account things like positioning, elevation, damage type, or other factors like that. A game doesn't need to be in real time to put gameplay first. Adventure games and visual novels, though, are lacking in the interactivity department and often put gameplay as secondary, or sometimes make it almost non-existent.
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# ? Aug 29, 2016 22:56 |
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Wow the user score has actually continued to go down this far past launch. It was like 3.4 or something a week ago.
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# ? Aug 29, 2016 22:58 |
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Fire Barrel posted:Turn based strategy games, though, are all about gameplay though. Lots take into account things like positioning, elevation, damage type, or other factors like that. A game doesn't need to be in real time to put gameplay first. Adventure games and visual novels, though, are lacking in the interactivity department and often put gameplay as secondary, or sometimes make it almost non-existent. and sometimes you get something that doesn't manage either
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# ? Aug 29, 2016 23:00 |
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opus111 posted:whats all the fuss with colonial marines about? Short Answer: Long Answer: Gearbox took SAGA's money and outsourced dirt poor 3rd world developers, then when they saw what a poo poo sandwich it iwas they pre-rendered everything from the game to look awesome for all the demos, and apparently even stuff they showed Saga (I believe Saga kicked their rear end in a law suit) and just completely lied their asses off about one of the most broken and terrible crapfests in a while. It's also by far the worst Aliens game. Poor SAGA, they've had no luck with it. And before them, Aliens games were generally awesome.
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# ? Aug 29, 2016 23:03 |
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Please don't pre-order games. Have self control and have faith that there will be a future Gaben Steam sale.
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# ? Aug 29, 2016 23:05 |
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Blazing Ownager posted:Long Answer: AVP2 multiplayer was really fun. etalian posted:Please don't pre-order games. Not just steam has lots of sales now either since both Green Man Gaming and GOG.com have sales regularly. Easy to wait for games like No Man's Sky to come out and drop in price once they disappoint. I could see a preorder if you're sure a dev can deliver a good product. Or if you can get a really good deal on it.
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# ? Aug 29, 2016 23:08 |
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Blazing Ownager posted:Short Answer: do u remember playing avp 2 multiplayer? i remember.
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# ? Aug 29, 2016 23:08 |
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Fire Barrel posted:AVP2 multiplayer was really fun. damnit.........................
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# ? Aug 29, 2016 23:09 |
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nigga crab pollock posted:spore said there was a surprise at the center and they show a cheeky little cutscene and give you a special item that lets you terraform planets. See my earlier Gamespot post how they claimed the ending "Made them look at life and their place in the universe." That is just ten times more hilarious now that I've seen the ending. Blazing Ownager fucked around with this message at 23:14 on Aug 29, 2016 |
# ? Aug 29, 2016 23:11 |
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Sega
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# ? Aug 29, 2016 23:14 |
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At first I was like, "eh, I'll buy it when it's $15" then I was like eh, "I'll buy it when it's $3" now I'm waiting on the humblebundle.
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# ? Aug 29, 2016 23:29 |
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ethanol posted:what if we put every copy of nms in a box and drop it into war torn syria Weapon of Mass Deception
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# ? Aug 29, 2016 23:30 |
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Blazing Ownager posted:See my earlier Gamespot post how they claimed the ending "Made them look at life and their place in the universe." That is just ten times more hilarious now that I've seen the ending. It makes me wonder if they actually played the game.
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# ? Aug 29, 2016 23:32 |
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Germstore posted:At first I was like, "eh, I'll buy it when it's $15" then I was like eh, "I'll buy it when it's $3" now I'm waiting on the humblebundle. NMS is the sort of game where I'm like "dude I can't even be bothered to pirate this."
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# ? Aug 30, 2016 01:46 |
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apparently sony's offering full refunds for no mans sky like if you log in to your psn account and go to their online tech support and simply say "i bought no mans sky" they'll automatically refund it lmfao
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# ? Aug 30, 2016 02:14 |
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http://www.extremetech.com/gaming/2...seekers-thieves those poor multi millionaire CEOs, I can understand their outrage
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# ? Aug 30, 2016 02:51 |
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Flesh Forge posted:http://www.extremetech.com/gaming/2...seekers-thieves vidya games are Sony's most profitable products if that starts showing cracks they are in trouble
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# ? Aug 30, 2016 02:58 |
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# ? May 19, 2024 12:11 |
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How about the part where the game had over 200,000 concurrent players at its height, which qualifies as a huge success for the development budget that likely went into No Man’s Sky. SteamSpy is estimating that over 750,000 players purchased the game, and that’s only on Steam. These numbers don’t take the game’s PlayStation 4 audience into account, nor services like GoG. "The numbers speak of a phenomenal launch for a game, the huge amount of players and respective playtimes speak to a far more content number of people than internet chatter would have you believe," game developer Rob Fearon wrote. "Holding out in the Steam top sellers for days, even during the release of a much awaited big box title is an amazing feat for a game. Despite the internet at large’s story, people want to play No Man’s Sky. People are playing No Man’s Sky. No Man’s Sky is not a failure. It is a success." But those numbers were reported on as if they constituted a failure, instead of proving that No Man’s Sky is likely to be one of the most successful games of the year. Neither Hello Games nor Sony ever stepped into with any data or even analysis to set the record straight. So the negative perception of sales and players is willing. This is a huge problem in games in general I personally enjoy No Man’s Sky, and I know plenty of other folks who do as well. I’m not playing it right now, so I contributed to the sharp drop of concurrent players. Does that mean I "abandoned" the game or that it’s a failure? Well, no. I’m not playing because other games have been released. In general I don’t play many games after the first two weeks of my purchase. I would argue that many, if not most, of the many people who purchased the game either enjoyed it, are still enjoying it or put on the back burner, or don’t like it as much as they thought they would and have shrugged at it before moving onto other things. The game has likely sold an ungodly amount of copies, and the number of concurrent players on Steam is still very high for what amounts to an independent release. You need to have the Adobe Flash Player to view this content. But neither Hello Games nor Sony have given us any of that good news. They have not blown their own horn, nor done much to talk about what the players who like the game enjoy about it. No Man’s Sky is an ambitious game that sold a poo poo ton of copies and has a Metacritic score of 64. Everyone involved has much in which to be proud. But instead, the loudest, most negative voices are shouting unopposed. Their version of events and perception of the game as a failure and / or result of years of lying is more or less going completely unchallenged by the people who have the most to gain by defending, or at least explaining, the situations that led to these controversies. Instead we get a few mealy-mouthed change logs for patches and then silence. No Man’s Sky is a huge success, but when it’s viewed as a failure Sony and Hello Games will have no one to blame but themselves.
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# ? Aug 30, 2016 18:06 |