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frank.club
Jan 15, 2011

by Jeffrey of YOSPOS
Soma is really good, I can't wait to get back into it for a new playthrough.

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Accordion Man
Nov 7, 2012


Buglord

Chev posted:

Which one was that, Catherine?
Yeah. Their motive makes sense and the setup for how they pulled it all off especially how she purposely got herself hospitalized so no one would suspect her fits with the setting in a plausible enough way and is a solid twist.

Accordion Man fucked around with this message at 22:30 on Aug 31, 2016

Songbearer
Jul 12, 2007




Fuck you say?
I played Anatomy with ~my girlfriend~ in a dark room and by the end we were both yelling at the monitor begging for it to stop

Afterwards the message of the game was totally wasted on us

sorry mister house im just gonna go ahead and be terrified of you now

DrSnakeLaser
Sep 6, 2011


Speaking of underwater horror, what are peoples thoughts on Narcosis?

Ineffiable
Feb 16, 2008

Some say that his politics are terrifying, and that he once punched a horse to the ground...


DrSnakeLaser posted:

Speaking of underwater horror, what are peoples thoughts on Narcosis?

Is it even out yet? It looks neat but still up for preorder. Hope it comes to PSVR since that's the only VR set I'll have.

Basically Soma and Dark Souls are the only games where I ever wish I could wipe my memory of every playing them, and then continue to play them again complete new for the first time.

Honest Thief
Jan 11, 2009
Anatomy is a surprisingly creepy game, there's just something inherently off putting in a dark suburban hallway.

Groovelord Neato
Dec 6, 2014


Ineffiable posted:

Basically Soma and Dark Souls are the only games where I ever wish I could wipe my memory of every playing them, and then continue to play them again complete new for the first time.

i'd add bloodborne to the list cuz the twist in the setting is pretty awesome.

plus in all the souls games fighting the bosses especially the final bosses for the first time is the best thing in video games.

al-azad
May 28, 2009



I need to check out those Kitty Horror Show games. That Anatomy game really got to Harshlycritical who smirks at basically everything he plays.

Too Shy Guy
Jun 14, 2003


I have destroyed more of your kind than I can count.



One of the designers on Alien: Isolation made a little horror prototype called The House Abandon that you can try for free. It's a game about playing a text adventure, so I'm pretty sure there's some spooky fuckery that goes on between the layers.

CuddleCryptid
Jan 11, 2013

Things could be going better

Ineffiable posted:

Is it even out yet? It looks neat but still up for preorder. Hope it comes to PSVR since that's the only VR set I'll have.

Basically Soma and Dark Souls are the only games where I ever wish I could wipe my memory of every playing them, and then continue to play them again complete new for the first time.

Not yet, it is supposed to be out this summer but given that it's September and they are still putting "we're dev testing!" notes on Twitter I wouldn't expect it soon. I will look forward to it, even if it has underwater spiders.

VoidBurger
Jul 18, 2008

A leap into the void.
The burger in space.
If you want a chuckle, here's me getting tricked by that one scare we were all spoiler-chatting about in SOMA (no screaming or anything, headphone-safe.):
https://www.youtube.com/watch?v=tFmK7FKLgXg&t=4592s
(If the timestamp doesn't work, it's 1:16:32)

SUPERMAN'S GAL PAL
Feb 21, 2006

Holy Moly! DARKSEID IS!

al-azad posted:

I need to check out those Kitty Horror Show games. That Anatomy game really got to Harshlycritical who smirks at basically everything he plays.

That's where I learned about it and I'm thrilled it's spooking other folks in this thread.

joylessdivision
Jun 15, 2013



Just finished up my first play through of Until Dawn for my let's play series and drat what a great god drat game.

I really want to go back and replay the chapters but I also want to just replay from the beginning with a new game.

Has anyone played "Emily Wants to Play"? I picked it up on the PS store because it was cheap and I need stuff to stream, and I've avoided trailers and such so I'm going into it blind as possible.

GulagDolls
Jun 4, 2011

IDK I didn't have much of a reaction to anatomy. these are just stream of consciousness thoughts there are some moments that feel tense when you're just, you know, sitting in the dark, but I feel like those moments exist in every 'walking simulator' game ever. I was expecting something mindblowing from the narrative based on what people were saying here but it really fell flat for me. Maybe it would have felt more powerful if I hadn't played Imscared, which I feel did the "the game's not over..restart" thing a lot better. I also felt like the game got significantly less tense once things started 'breaking down. I don't really like intentional 'glitches' in games. they feel really lazy at best and immersion-breaking at worst. I would have really preferred if like, the layout of the house was just subtly changing or something.

joylessdivision
Jun 15, 2013



"Emily Wants to Play" is garbage. The sound mix is loving awful and either too quiet or too loving loud when the jump scares happen which happen entirely too frequently.

What a waste of time

Hellburger99
Jan 24, 2006

"I don't like that mooch...
or her pooch!
"
Despite the monsters being modded to be "passive", SOMA still got a scream out of me when the teleporting guys with lightbulb headscame to say hello. I'm really enjoying it, though, and with the mod it's striking the right balance of creeping horror and exploration with having to worry about jump scares. I love horror but man do I hate jump scares.

Edit: days late but sorry about the busted tags.

Hellburger99 fucked around with this message at 22:21 on Sep 3, 2016

Skyscraper
Oct 1, 2004

Hurry Up, We're Dreaming



Hellburger99 posted:

Despite the monsters being modded to be "passive", SOMA still got a scream out of me when the

came to say hello. I'm really enjoying it, though, and with the mod it's striking the right balance of creeping horror and exploration with having to worry about jump scares. I love horror but man do I hate jump scares.

Yeah that spoiler tag didn't turn out. I hadn't gotten there yet.

Mindblast
Jun 28, 2006

Moving at the speed of death.


Jump scares have completely overstayed their welcome for me at this point. It just feels like the creator's are indirectly admitting that they aren't sure how to properly make the player freak so they're falling back on invoking a physical reflex instead.

Kokoro Wish
Jul 23, 2007

Post? What post? Oh wow.
I had nothing to do with THAT.
Despite being reviled by certain folk, I still think that (at least the first of) the Five Nights games made great use of jump scares. That poo poo didn't just happen at random, but because you done hosed up. Git gud.

Yes, I genuinely like the Five Nights games and am looking forward to seeing Sister Location. What of it?

CuddleCryptid
Jan 11, 2013

Things could be going better

FNAF did jumpscares well because there was a process to them rather than just having them dumped on you in the middle of a random hallway. You sometimes know they are coming because you can hear something or even see something (in the case of losing power), and that is what makes it all the worse.

I have never actually beaten any of the games because I don't like jumpscares, even if they are well done, just because my poor heart can't handle hours of that stuff.

The Saddest Rhino
Apr 29, 2009

Put it all together.
Solve the world.
One conversation at a time.



Zombie Samurai posted:

One of the designers on Alien: Isolation made a little horror prototype called The House Abandon that you can try for free. It's a game about playing a text adventure, so I'm pretty sure there's some spooky fuckery that goes on between the layers.

This was p fun for a 30 minute game!

The Vosgian Beast
Aug 13, 2011

Business is slow

Kokoro Wish posted:

Despite being reviled by certain folk, I still think that (at least the first of) the Five Nights games made great use of jump scares. That poo poo didn't just happen at random, but because you done hosed up. Git gud.

Yes, I genuinely like the Five Nights games and am looking forward to seeing Sister Location. What of it?

I do like that Scott reinvents it with every entry and doesn't just do the same thing over and over again in regards to gameplay.

FNAF 4 is genuinely pretty nervewracking

Too Shy Guy
Jun 14, 2003


I have destroyed more of your kind than I can count.



The Vosgian Beast posted:

I do like that Scott reinvents it with every entry and doesn't just do the same thing over and over again in regards to gameplay.

FNAF 4 is genuinely pretty nervewracking

FNAF 4 is genius because it makes you strain to hear the audio cues for the monsters, setting you up to get blasted full-force in the face if you gently caress it up. You have to lean into the jumpscares to avoid them, it's brilliant.

joylessdivision
Jun 15, 2013



Mindblast posted:

Jump scares have completely overstayed their welcome for me at this point. It just feels like the creator's are indirectly admitting that they aren't sure how to properly make the player freak so they're falling back on invoking a physical reflex instead.

Yes. Absolutely yes. I have an example of pro and con jump scares because I was just thinking about this yesterday.

Pro: Until Dawn. Plays with the jump scares and feels like they're trying to have fun and get a rise out of you without it being just LOUD NOISE THING IN YOUR FACE. Not to mention the game itself is gorgeous and all around fun so when a jump scare happens it's more like a fun house.

Con: Emily Wants to Play. Aimlessly wander around a house with no real directions on how the mechanics work or what you're supposed to do then LOUD NOISE JITTERY DOLL IN YOUR FACE deaths. It's infuriating because there's nothing else to the game to engage with other than "Well I guess I'll wander around for a while and wait to trigger the doll to kill me"

99% of jump scares in movies and games annoy me because they are either too obviously set up, or they're just the loud noise/thing fills the screen jumps.

A.o.D.
Jan 15, 2006

The Suffering of the Succotash.

The Saddest Rhino posted:

This was p fun for a 30 minute game!

30 minutes? Is there more than just the second trip through the house?

Yardbomb
Jul 11, 2011

What's with the eh... bretonnian dance, sir?

Kokoro Wish posted:

Despite being reviled by certain folk, I still think that (at least the first of) the Five Nights games made great use of jump scares. That poo poo didn't just happen at random, but because you done hosed up. Git gud.

Yes, I genuinely like the Five Nights games and am looking forward to seeing Sister Location. What of it?

It makes me kind of sad that the people who sprung up around the game have led to it becoming so widely hated. The first one was good fun and while I myself at least got pretty done with them, I can appreciate that the game's productions have never relied on just being the exact same shtick every time, when god knows people would still buy a billion copies of every sequel even if they were. The dude actually puts work into mixing up and developing his creepy animatronic games, when he could easily rehash for the same payouts.

CuddleCryptid
Jan 11, 2013

Things could be going better

I think rabid fanbases are the downfall of horror games all games media in general civilization. I mean, I love Silent Hill to death but there are some people who get *weird* with it.

At least there isn't a significant amount of pyramid head x James porn.

WaywardWoodwose
May 19, 2008

The woods are lovely, dark, and deep,
But I have promises to keep,
And miles to go before I sleep,
And miles to go before I sleep.

DreamShipWrecked posted:


At least there isn't a significant amount of pyramid head x James porn.

Oh my sweet summer child..............

CuddleCryptid
Jan 11, 2013

Things could be going better

WaywardWoodwose posted:

Oh my sweet summer child..............

I said significant, that is a very relative word

Pocky In My Pocket
Jan 27, 2005

Giant robots shouldn't fight!






https://youtu.be/nXEF1lcW-oQ this is a decent video talking about jumpscares and how to do them well

Groovelord Neato
Dec 6, 2014


the jump scare in deep blue sea is the only good thing in the movie.

Poulpe
Nov 11, 2006
Canadian Santa Extraordinaire

DreamShipWrecked posted:

I think rabid fanbases are the downfall of horror games all games media in general civilization. I mean, I love Silent Hill to death but there are some people who get *weird* with it.

My favorite ever insane franchise 'fan' story was that Silent Hill wiki moderator dude that had a mental break and vandalized a bunch of pages asserting that there were circumcision metaphors everywhere, and how evil circumcision is, and how the characters had circumcision impact them somehow, complete with nonsensical tangential rants and opinion pieces.

Here's an article detailing it, as tweeted by our own forums' Void Burger!

Improbable Lobster
Jan 6, 2012

What is the Matrix 🌐? We just don't know 😎.


Buglord

al-azad posted:

Satire has to walk a fine line and in the end Harvester really doesn't have anything to say about its message. It almost gets there but it's too blunt and eager to gross out. It's kind of an early look at the "Would you kindly" twist where you're trying to reach this nebulous goal while performing seemingly innocuous tasks moving from simple vandalism to straight up arson. At its core it's a fun commentary on adventure game logic where the main character is often a destructive trickster (like Monkey Island 2 where you imprison a woman to solve a puzzle) but meanwhile the secondary characters are murdering, raping, and loving each other from the start which immediately destroys the illusion.

I'd love to see a remake of Harvester that basically tells the same story but doesn't peel away its layers from the very beginning.

On the other hand the "1950s neighbourhood is secretly bad" cliche is really tired and having everything be bizarre and awful from the start helps make Harvester feel a little more unique.

FastestGunAlive
Apr 7, 2010

Dancing palm tree.

Groovelord Neato posted:

the jump scare in deep blue sea is the only good thing in the movie.

Counterpoint- my hat is like a sharks fin

Improbable Lobster
Jan 6, 2012

What is the Matrix 🌐? We just don't know 😎.


Buglord

DreamShipWrecked posted:

Not yet, it is supposed to be out this summer but given that it's September and they are still putting "we're dev testing!" notes on Twitter I wouldn't expect it soon. I will look forward to it, even if it has underwater spiders.

Sea Spiders are real and super weird and also only like 2 or 3 millimetres at the absolute biggest

Groovelord Neato
Dec 6, 2014


largest sea spider has a leg span of over 2 feet.

The Saddest Rhino
Apr 29, 2009

Put it all together.
Solve the world.
One conversation at a time.



VoidBurger posted:

I'm a weirdo who liked the monster designs in SOMA so much that I ran up to a monster to see it up close and to see how quickly it could kill me.

thanks to the wuss mod i can now witness the true monster of SOMA, the technicolour dick

A. Beaverhausen
Nov 11, 2008

by R. Guyovich

DreamShipWrecked posted:

I said significant, that is a very relative word

I'm sorry, but the majority is James x Pyramid Head. Henry x Walter was maybe as big for a time though.

Alris
Apr 20, 2007

Welcome to the Fantasy Zone!

Get ready!
SOMA: Technicolour nudity at its finest.

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HaroldofTheRock
Jun 3, 2003

Pillbug
I've been playing through Luigi's Mansion: Dark Moon on 3DS lately. The controls took me a while to get used to, but what a fun, goofy spookfest. I liked the original Luigi's Mansion on Gamecube but haven't played it in like 10 years, so I forgot all the personality these games have. Luigi is constantly terrified, which is hilarious, and he does a lot of slapstick pratfalls when poo poo goes down. Even then, there are some legit creepy moments. I think this would be a good gateway game for kids or people who aren't necessarily into horror games.

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