Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
The Kins
Oct 2, 2004

Mak0rz posted:

Didn't realize that! Were the samples streamed from the game data like in Doom/Quake 64?
Some of them probably were, but a lot of samples were done just for the music and were taken from a variety of bizarre sources, like a bee trapped in a coke can. All very low bitrate so that it could fit in 180k of memory, so everything was very slowed down and drenched in reverb to smooth it out.

Adbot
ADBOT LOVES YOU

Convex
Aug 19, 2010

The Kins posted:

Some of them probably were, but a lot of samples were done just for the music and were taken from a variety of bizarre sources, like a bee trapped in a coke can.

I love hearing about things like this, reminds me of Brad Fiedel banging pots and pans together to make the Terminator score.

Mak0rz
Aug 2, 2008

😎🐗🚬

The Kins posted:

Some of them probably were, but a lot of samples were done just for the music and were taken from a variety of bizarre sources, like a bee trapped in a coke can. All very low bitrate so that it could fit in 180k of memory, so everything was very slowed down and drenched in reverb to smooth it out.

Is there an article or interview or something you heard this from? Sounds pretty interesting and I love reading about poo poo like this.

It's like on that show Forbidden Places on the Discovery Channel where they went to Acclaim/Iguana during the production of Turok 2 and spoke with the Foley artists. They would punch pieces of watermelon and poo poo to get that perfect wet gorey crunch sound.

https://www.youtube.com/watch?v=dJXHyXxM0fg

Mak0rz fucked around with this message at 19:49 on Sep 2, 2016

The Kins
Oct 2, 2004

Mak0rz posted:

Is there an article or interview or something you heard this from? Sounds pretty interesting and I love reading about poo poo like this.
http://www.aubreyhodges.com/answers-to-a-few-common-questions-about-composing-dark-ambient-music/

Mak0rz posted:

It's like on that show Forbidden Places on the Discovery Channel where they went to Acclaim/Iguana during the production of Turok 2 and spoke with the Foley artists. They would punch pieces of watermelon and poo poo to get that perfect wet gorey crunch sound.
Where there are sound designers, there are fun anecdotes. Here's a fun interview with the guys that did Doom 4's audio.

https://www.youtube.com/watch?v=xdC8EcdE8pY

CJacobs
Apr 17, 2011

Reach for the moon!
I wanna be the guy who beats up bottles of horseradish to make sounds for video games. I wanna be that guy so bad.

Rupert Buttermilk
Apr 15, 2007

🚣RowboatMan: ❄️Freezing time🕰️ is an old P.I. 🥧trick...

CJacobs posted:

I wanna be the guy who beats up bottles of horseradish to make sounds for video games. I wanna be that guy so bad.

As a sound designer who has done foley (though not for anything big-budget), it is indeed fun. I had to design UI sounds at my previous job, and I found the perfect click was from taking a toilet paper roll and flicking it with my finger, mixed with quickly touching a piece of paper. Way less exciting than what the Doom guys have done, but fun nonetheless!

Audio is wonderful :allears:

Heavy Metal
Sep 1, 2014

America's $1 Funnyman

CJacobs posted:

I wanna be the guy who beats up bottles of horseradish to make sounds for video games. I wanna be that guy so bad.

Plus you could put some on your sandwich at lunch, win/win!

Speaking of win, 2 hours 48 minutes until that Duke countdown is complete!

The Kins
Oct 2, 2004

CJacobs posted:

I wanna be the guy who beats up bottles of horseradish to make sounds for video games. I wanna be that guy so bad.
I recall a video from a making-of for one of the Dead Space games of the sound team doing horrible things to cabbages in the parking lot, while going "The Sims team booked out our recording studio v:shobon:v"

Instruction Manuel
May 15, 2007

Yes, it is what it looks like!

Rupert Buttermilk posted:

As a sound designer who has done foley (though not for anything big-budget), it is indeed fun. I had to design UI sounds at my previous job, and I found the perfect click was from taking a toilet paper roll and flicking it with my finger, mixed with quickly touching a piece of paper. Way less exciting than what the Doom guys have done, but fun nonetheless!

Audio is wonderful :allears:

Oh what? Do you have a sample of that? I want to hear it :) If you can share of course.

Rupert Buttermilk
Apr 15, 2007

🚣RowboatMan: ❄️Freezing time🕰️ is an old P.I. 🥧trick...

Wamdoodle posted:

Oh what? Do you have a sample of that? I want to hear it :) If you can share of course.

I don't have a sample, sorry :smith: it was when I was working full time doing sounds for casino games, so the company (IGT) now owns it.

Instruction Manuel
May 15, 2007

Yes, it is what it looks like!

Rupert Buttermilk posted:

I don't have a sample, sorry :smith: it was when I was working full time doing sounds for casino games, so the company (IGT) now owns it.

I figured as much but it was worth a shot :)

Shadow Hog
Feb 23, 2014

Avatar by Jon Davies
Gearbox is livestreaming, in case you care.

Also, the Duke website is down, now that the timer's run out.

CJacobs
Apr 17, 2011

Reach for the moon!
Oh man is Randy Pitchford doing magic tricks? Randy is doing magic tricks.

edit: haha that was actually pretty good, but oh no they're starting with battleborn

CJacobs fucked around with this message at 00:07 on Sep 3, 2016

Guillermus
Dec 28, 2009



Randy is going to sing, live. This guy is really desperate after Battleborn's debacle.

Shadow Hog
Feb 23, 2014

Avatar by Jon Davies
With a guitar, no less.

ChickenHeart
Nov 28, 2007

Take me at your own risk.

Kiss From a Hog
Please god make it stop

Shadow Hog
Feb 23, 2014

Avatar by Jon Davies
The Duke site came back up, but it's just an embed of the Twitch stream.

So I guess we're all still



EDIT: WTF is this debate

Shadow Hog fucked around with this message at 00:50 on Sep 3, 2016

ETPC
Jul 10, 2008

Wheel with it.
I wonder if they will release a version of Mapster32 for this version if they did any changes to the engine. Or if you can play old/new Duke maps and addons in it.

Probably not, right?

Commander Keenan
Dec 5, 2012

Not Boba Fett
They got back fuckin' Levelord.

Shadow Hog
Feb 23, 2014

Avatar by Jon Davies
$20 for a new episode seems a bit steep for me, tbh. Even if the episode looks really nice.

ETPC
Jul 10, 2008

Wheel with it.
The commentary seems super interesting, providing it's done by the original team and not just Randy being Randy.

ChickenHeart
Nov 28, 2007

Take me at your own risk.

Kiss From a Hog
All development was actually outsourced to a nameless Korean mobile game studio; all eight maps will consist of single-sector rooms plastered with dukeburger textures floor-to-ceiling and k-pop idol songs. The leftover 80% of funding meant for the game will instead be covertly-shifted towards Battleborn 2: The New Batch.

RyokoTK
Feb 12, 2012

I am cool.

Shadow Hog posted:

$20 for a new episode seems a bit steep for me, tbh. Even if the episode looks really nice.

Wait, is this a joke? They want :20bux: for an episode of Duke Nukem 3D in loving 2016?????

Like, the BUILD game???????

And it's not an entire 30 levels or whatever????????????

ETPC
Jul 10, 2008

Wheel with it.
Hahaha, what the gently caress. The recommended specs on PC are just silly:

OS: Windows Vista/7/8/8.1/10 x64
Processor: Intel Core i3-530 (2*2930) or equivalent AMD Phenom x4 9850 (4*2500) or equivalent
Memory: 2048 MB RAM
Graphics: GeForce GT 610 (1024 MB) or equivalent Radeon HD 6850 (1024 MB) or equivalent
DirectX: Version 11
Storage: 1200 MB available space

This is for a loving port of Duke Nukem 3D.

Also, no discount at all for owning Megaton Edition.

SCheeseman
Apr 23, 2003

Those aren't exactly stringent requirements, they're a decent PC from 7 years ago.

Negostrike
Aug 15, 2015


Get hosed, Gearbox.

ETPC
Jul 10, 2008

Wheel with it.

SwissCM posted:

Those aren't exactly stringent requirements, they're a decent PC from 7 years ago.

Yeah, but the engine dates back to 1996. What the hell did they do to EDuke32 to need those specs?

SCheeseman
Apr 23, 2003

ETPC posted:

Yeah, but the engine dates back to 1996. What the hell did they do to EDuke32 to need those specs?

Turns out 3d accelerating the Build engine properly is very hard and computationally expensive.

ETPC
Jul 10, 2008

Wheel with it.

SwissCM posted:

Turns out 3d accelerating the Build engine properly is very hard and computationally expensive.

What did Polymost require?

SCheeseman
Apr 23, 2003

ETPC posted:

What did Polymost require?

Not a whole lot, but it's also pretty buggy. I assume they're using something more akin to Polymer?

ETPC
Jul 10, 2008

Wheel with it.

SwissCM posted:

Not a whole lot, but it's also pretty buggy. I assume they're using something more akin to Polymer?

Possibly. And Polymer still barely works.

SCheeseman
Apr 23, 2003

ETPC posted:

Possibly. And Polymer still barely works.

Plagman works for Valve now, I think that's taking up most of his time. Polymer isn't complete but it's a far better renderer than Polymost is in terms of accuracy and feature set.

ETPC
Jul 10, 2008

Wheel with it.

SwissCM posted:

Plagman works for Valve now, I think that's taking up most of his time. Polymer isn't complete but it's a far better renderer than Polymost is in terms of accuracy and feature set.

Wait, he does? Wow, good for him!

I''m basing my attitude towards Polymer based on how it always kills my framerate on complex maps, didn't know about the accuracy though.

Isn't someone trying to restart development on it on the duke4 fourms, PolymerNG or something?

Edit: looks like there is steam workshop support so there is definitely SOME sort of modding, I have to imagine? I just wouldn't put it past Randy to lock everything down.

ETPC fucked around with this message at 01:44 on Sep 3, 2016

SCheeseman
Apr 23, 2003

To be honest, looking at those requirements I'd say they're a good baseline for a PC that isn't obsolete in terms of feature set rather than hitting some performance target. The GT610 is an very weak GPU.

Tobaccrow
Jan 21, 2008

Don't smoke, kids... Unless you have to.

RyokoTK posted:

Wait, is this a joke? They want :20bux: for an episode of Duke Nukem 3D in loving 2016?????

Like, the BUILD game???????

And it's not an entire 30 levels or whatever????????????
No, it includes the full game. But who doesn't own multiple copies of that already?

Cat Mattress
Jul 14, 2012

by Cyrano4747
The only requirement that looks odd to me is the disk space, seems like about twenty times as much as the game ought to take.

Negostrike
Aug 15, 2015


This is more interesting

https://www.youtube.com/watch?v=3yj-fxnkeEU

ytisomauq
Dec 15, 2000

:holy:

Almost worth it just for the sounds...

Rupert Buttermilk
Apr 15, 2007

🚣RowboatMan: ❄️Freezing time🕰️ is an old P.I. 🥧trick...

SwissCM posted:

The GT610 is an very weak GPU.

I'm rocking a GT120 with 512mb on my mac :allearsv:

Adbot
ADBOT LOVES YOU

Mill Village
Jul 27, 2007

$20 to get a new episode with levels made by LevelLord is well worth it.

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply