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The Moon Monster
Dec 30, 2005

In Dragon Age: Inquisition everyone's hair is incredibly shiny. The only fix I've seen people mention is to increase the mesh quality, but for me that just brings the hair from injection molded plastic -> 50% hair 50% brylcream.

It's especially gross with facial hair. I have a feeling the tevinter mage party member's mustache is supposed to look suave but instead it looks like he has a bit of tar smeared onto his face.

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Phlegmish
Jul 2, 2011



Inspector Gesicht posted:

I stabbed a manic-pixie-dream-girl in the chest because she annoyed me in the Enhanced Baldur's Gate series. I loving hate the new companions because some of them force me into a cutscene and make me interact with them. They don't work in the first game because they're too-prominent, too-overwritten. In the second game they try too hard to endear themselves to me, when a good character like Edwin doesn't give two shits what I think of him. They remind me of the Parasites in Rick and Morty because they show up and act like they've always belonged. Not that Anomen isn't already a oval office.

With the EE I like the new interface and the fact that it's on Steam in the first place, but yeah, the additional content didn't really blow me away. It's not bad per se, just lacklustre all around, from the writing to the voice acting. And it's strange, the original game had characters that were objectively dumb as hell and one-dimensional, but somehow they still work much better. They just pulled it off.

Morpheus
Apr 18, 2008

My favourite little monsters

thecluckmeme posted:

The whole point of FFTA was escapism doesn't solve your problems, it prolongs them in a fictional, shallow world you eventually become jaded of. March recognized it immediately

Nobody ends up happy, just denying how bad they're left off as an all-powerful God from their storybooks, which is what the world was based off of.

See, normally I'd be alright with this, but it's not like they're in a false universe or anything - they're in a living, breathing world filled with actual people. They're not wasting away somewhere or anything, they can pursue goals and dreams and poo poo there.

It's like if you were living in the US, and thought "I don't like this place, I don't like these people, I'm moving to Europe (or, you know, somewhere you want to move to)" and then people were like "Uh you're running away from your problems and engaging in escapism, you should stay in a place that makes you miserable because that builds character."

Lunchmeat Larry
Nov 3, 2012

Phlegmish posted:

With the EE I like the new interface and the fact that it's on Steam in the first place, but yeah, the additional content didn't really blow me away. It's not bad per se, just lacklustre all around, from the writing to the voice acting. And it's strange, the original game had characters that were objectively dumb as hell and one-dimensional, but somehow they still work much better. They just pulled it off.
Content added by totally different people 15 years later is always going to stick out like a sore thumb, especially if you have memories of the originals. BG has plenty of poo poo content but I guess it's poo poo in a consistent enough way not to really stand out, and has its own strange charm (doesn't work for me personally, but I can see it)

Suleman
Sep 4, 2011

The Moon Monster posted:

In Dragon Age: Inquisition everyone's hair is incredibly shiny. The only fix I've seen people mention is to increase the mesh quality, but for me that just brings the hair from injection molded plastic -> 50% hair 50% brylcream.

It's especially gross with facial hair. I have a feeling the tevinter mage party member's mustache is supposed to look suave but instead it looks like he has a bit of tar smeared onto his face.

The internet says you can fix that by turning Mesh Quality to High in options. If you're like me and your computer can't handle that, tough luck.

Inco
Apr 3, 2009

I have been working out! My modem is broken and my phone eats half the posts I try to make, including all the posts I've tried to make here. I'll try this one more time.

Morpheus posted:

See, normally I'd be alright with this, but it's not like they're in a false universe or anything - they're in a living, breathing world filled with actual people. They're not wasting away somewhere or anything, they can pursue goals and dreams and poo poo there.

It's like if you were living in the US, and thought "I don't like this place, I don't like these people, I'm moving to Europe (or, you know, somewhere you want to move to)" and then people were like "Uh you're running away from your problems and engaging in escapism, you should stay in a place that makes you miserable because that builds character."

They ARE in a false universe, though. The Ivalice in FFTA isn't real: it's an illusion made up by the Gran Grimoire based on the setting of Ivalice from FFXII (which is implied to be the Final Fantasy the kids play). That's why the whole purpose of the main quest is to destroy the linchpins that keep the world together.

Inco has a new favorite as of 19:35 on Sep 2, 2016

Rockman Reserve
Oct 2, 2007

"Carbons? Purge? What are you talking about?!"

Suleman posted:

The internet says you can fix that by turning Mesh Quality to High in options. If you're like me and your computer can't handle that, tough luck.

Reading posts is hard.

Xenoblade Chronicles X is fantastic but I don't think there's a way to access the sweet gamepad map if you're using off-screen play. It seems like there really should be a map option or something to pull it up temporarily to get your bearings but if there is a way I haven't found it yet.

The Moon Monster
Dec 30, 2005

Suleman posted:

The internet says you can fix that by turning Mesh Quality to High in options. If you're like me and your computer can't handle that, tough luck.

I was on high to begin with, and the effect persists when I turn it to ultra. It does get even worse if I set it to medium, though! Anyone know if it was like this on consoles?

The Moon Monster has a new favorite as of 19:57 on Sep 2, 2016

Mokinokaro
Sep 11, 2001

At the end of everything, hold onto anything



Fun Shoe

The Moon Monster posted:

Anyone know if it was like this on consoles?

PS3/360 version had the super shiny hair. PS4/Xbox One look fine.

Ms Adequate
Oct 30, 2011

Baby even when I'm dead and gone
You will always be my only one, my only one
When the night is calling
No matter who I become
You will always be my only one, my only one, my only one
When the night is calling



StealthArcher posted:

And everybody else gets to be the equivalent of medieval serfs for Mewt's overlording. Nevermind that monarchs are scum and regicide is a moral good, the fantasy world deserved to be dissolved for being such a selfish focus on those three fucks at all.

lol what the gently caress even is this

RareAcumen
Dec 28, 2012




Mister Adequate posted:

lol what the gently caress even is this

Yeah, aside from the named characters and the bullies, I don't think we see anyone from the real world in Ivalice.

Slime
Jan 3, 2007

RareAcumen posted:

Yeah, aside from the named characters and the bullies, I don't think we see anyone from the real world in Ivalice.

what about the seeqs

you know, the fat pig looking guys

i think they might be us

RareAcumen
Dec 28, 2012




Slime posted:

what about the seeqs

you know, the fat pig looking guys

i think they might be us

They don't show up in Tactics Advance.

Guy Mann
Mar 28, 2016

by Lowtax

RareAcumen posted:

They don't show up in Tactics Advance.

The Nu Mou were way better anyways, a race of Fantasy Eeyores is much more pleasant than pigmen.

Nostradingus
Jul 13, 2009

I can't believe that escort missions are still a thing given how universally reviled they are.

For example, Just cause 3. Like 80% of the story missions are pointless escort missions in a game built on blowing poo poo up at your leisure. The concept and core gameplay are great, so it's baffling why they throw that all away in the story mode.

CJacobs
Apr 17, 2011

Reach for the moon!
Just Cause 2 also had that in spades. "Ahhh you are the expert blower-of-poo poo-up Scorpio, the incredibly capable agent I have been waiting for... escort one of my men from one end of this giant map to another. Don't worry, he has a lot of health so he won't die, but if the vehicle blows up you lose. Here is a tuk-tuk."

Somfin
Oct 25, 2010

In my🦚 experience🛠️ the big things🌑 don't teach you anything🤷‍♀️.

Nap Ghost

Nostradingus posted:

I can't believe that escort missions are still a thing given how universally reviled they are.

For example, Just cause 3. Like 80% of the story missions are pointless escort missions in a game built on blowing poo poo up at your leisure. The concept and core gameplay are great, so it's baffling why they throw that all away in the story mode.

Because game developers are nothing if not haughty and proud and certain that they'll be the one to do escort quests right.

Leal
Oct 2, 2009

Somfin posted:

Because game developers are nothing if not haughty and proud and certain that they'll be the one to do escort quests right.

Like the ones who keep insisting that gamers WILL warm up to microtransactions in their 60 dollar video game

princecoo
Sep 3, 2009

Somfin posted:

Because game developers are nothing if not haughty and proud and certain that they'll be the one to do escort quests right.

Well, some games have done escort missions right, like the new Doom, which nailed it because there were no loving escort missions.

Phlegmish
Jul 2, 2011



Maybe Saints Row 2/3's activities where you have to keep someone from dying by blowing up approaching enemies? Not my favorites but not terrible either.

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


Resident Evil 4 is a giant escort mission but it's pretty solid.

Fil5000
Jun 23, 2003

HOLD ON GUYS I'M POSTING ABOUT INTERNET ROBOTS

Len posted:

Resident Evil 4 is a giant escort mission but it's pretty solid.

Because you can mostly shove the escortee into a bin while you deal with bad guys. The times when you can't are frequently irritating (gently caress you, water room).

Alhazred
Feb 16, 2011




Somfin posted:

Because game developers are nothing if not haughty and proud and certain that they'll be the one to do escort quests right.

Sometimes they are right: https://en.wikipedia.org/wiki/Ico https://en.wikipedia.org/wiki/The_Last_of_Us

RareAcumen
Dec 28, 2012




Guy Mann posted:

The Nu Mou were way better anyways, a race of Fantasy Eeyores is much more pleasant than pigmen.

Until A2 came along and decided that everyone starts with 0 magic and gets 10 every turn. So all the fun spells they used to be able to dish out got stymied by some amount of babysitting.

They only good escort missions are the ones where the people you're escorting can take care of themselves too so it's more like they're escorting you to someplace.

A Festivus Miracle
Dec 19, 2012

I have come to discourse on the profound inequities of the American political system.

From what I remember from Last of Us, Ellie was so capable at not loving dying/getting caught on poo poo that she may as well not have even been there. The point is that if you're going to have escort quests, you need to design the escorted AI in such a way that the player barely even notices they're escorting something.

Resident Evil 4 was almost but not quite right - you could tell Ashley to hide in stuff so that basically you didn't have to deal with her for set periods of time (right) but her AI was so dumb and the designers so intent on getting you stuck in scenarios with that lovely pathfinding that it made the game wacky,zany Resident Evil experience frustrating as hell sometimes.

Mokinokaro
Sep 11, 2001

At the end of everything, hold onto anything



Fun Shoe
There's Dead Rising 2 and 3 where if you give survivors a decent weapon they're pretty good at defending themselves.

Ugly In The Morning
Jul 1, 2010
Pillbug

Phlegmish posted:

Maybe Saints Row 2/3's activities where you have to keep someone from dying by blowing up approaching enemies? Not my favorites but not terrible either.

Max Payne 2's sniper levels where you played as Mona and gave Max cover fire worked pretty well, too. It's more fun to cover someone with a powerful weapon than run along with them and babysit.

Byzantine
Sep 1, 2007

God of War 3 had the best escort section, because Pandora was immortal.

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!
Dragons Dogma has escort missions, but they're good because you can just teleport to the destination.

marshmallow creep
Dec 10, 2008

I've been sitting here for 5 mins trying to think of a joke to make but I just realised the animators of Mass Effect already did it for me

You can also grab the escortee and chunk them ahead of you as you go, like you're playing kick the can with a person.

Action Tortoise
Feb 18, 2012

A wolf howls.
I know how he feels.

Ugly In The Morning posted:

Max Payne 2's sniper levels where you played as Mona and gave Max cover fire worked pretty well, too. It's more fun to cover someone with a powerful weapon than run along with them and babysit.

these were good escort missions and provided a break from the usual run n gunning.

any time a game can have u carry the person it's a decent escort mission. im thinking of Princess Ruto, one of the Dishonored missions, and Phantom Pain's injured prisoners as examples.

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.
I've started playing Xenoblade Chronicles on Dolphin with a gamepad, as I heard it was better that Chronicles X (which I thought was great), but so far it definitely feels like it's aged. The lack of a bestiary is especially annoying, and I'm feeling the inability to jump as well. Also I don't like not having quest markers to find the more out of the way key items. So far I'm glad I didn't actually buy it online, as all the prices are ridiculous now (£50 for the first one, £80 for Chronicles X) and so far, this doesn't feel worth £50.

SkeletonHero
Sep 7, 2010

:dehumanize:
:killing:
:dehumanize:
I'm having an okay to good time with Dragon Age: Inquisition. But there's a couple of things bugging me.

First of all is kind of in general to games with character customization. All of your customizing/armor recoloring happens in a dark green void and it's impossible to tell what things are actually going to look like. I blew a few fairly rare resources coloring parts of my armor dark red only to find that it was actually a kind of shiny orange. I had to reload a few times to actually find the dark red material. Why do developers still insist on this sort of thing? Fallout 4 at least got it right by having your character creation take place in a bright room, so hopefully this will be more a trend moving forward.

Also I was hoping to become a Rift Mage, but it seems like all the prestige classes are gated behind fairly rare drops from enemies that don't respawn, or respawn very infrequently, and I only have two out of the three things I need. So gently caress me, I guess.

Olive!
Mar 16, 2015

It's not a ghost, but probably a 'living corpse'. The 'living dead' with a hell of a lot of bloodlust...

BioEnchanted posted:

The lack of a bestiary is especially annoying, and I'm feeling the inability to jump as well.

I don't know if you're saying that you can't jump as well as you can in the second one, but if you're saying you can't jump at all that's not right. You definitely can.

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


Butt Ox posted:

I don't know if you're saying that you can't jump as well as you can in the second one, but if you're saying you can't jump at all that's not right. You definitely can.

Yeah you totally can jump in the first. If you're playing on the Wii you can even hear he system whir as it loads the sound for jumping.

Kay Kessler
May 9, 2013

The thing dragging Xenoblade down for me: I start playing the game and get pretty far, then all of a sudden there's another game out that I want to play more. So I abandon it and focus on the new game, then weeks later I go back to XBC (assuming yet another game I want doesn't come out), load my save and realize I forgot so many things (how to navigate the areas, where and when quest NPCs appear, etc.) that it's easier for me to just start the game over from scratch.

I have done this 5 times. :shepicide:

Nostradingus
Jul 13, 2009

BioEnchanted posted:

I've started playing Xenoblade Chronicles on Dolphin with a gamepad, as I heard it was better that Chronicles X (which I thought was great), but so far it definitely feels like it's aged. The lack of a bestiary is especially annoying, and I'm feeling the inability to jump as well. Also I don't like not having quest markers to find the more out of the way key items. So far I'm glad I didn't actually buy it online, as all the prices are ridiculous now (£50 for the first one, £80 for Chronicles X) and so far, this doesn't feel worth £50.

Would you say you're just not really feeling it?

Sally
Jan 9, 2007


Don't post Small Dash!
Escort missions wouldn't be so terrible if developers just took a page from Valve and had every escortee be as capable as Alyx Vance.

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.

Nostradingus posted:

Would you say you're just not really feeling it?

I'm only an hour in, and when I have a few levels under my belt and a couple of party members battles will get a lot easier, so I'll give it time to grow. I've done a few quests that got me to level 6 altogether, so I'm on par for the birds on the beach to get the stuff that they drop, and have only got one bug left to fill the collectopedia for the first area, so it does feel as though progress is being made. Also I enjoyed how the quests in Chronicles X altered the world around them beyond the basic helping people thing, and I'm already seeing a little of that with the early quest helping the Nopon kid meet the Human kid :3:.

BioEnchanted has a new favorite as of 19:04 on Sep 4, 2016

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Calaveron
Aug 7, 2006
:negative:
I've replayed re 4 a bunch and I've never felt Ashley dying to be due to lousy AI, it's always because I've hosed up or something

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