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i drink much much too fast while playing overwatch one long pull per death equals like, a beer a match, easily
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# ? Sep 21, 2016 02:17 |
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# ? Jun 6, 2024 02:55 |
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Kai Tave posted:Become the first pro esports functioning alcoholoc. Beer is my gamer fuel. To be honest I think it relaxes my muscles so I don't jerk/flinch the mouse suddenly when surprised. That or my blood pressure stays steady in frustrating situations allowing me to react more calmly. Efexeye posted:i drink much much too fast while playing overwatch That's too fast? Pff I'm like one beer per death *Keeps jihading as Junkrat, wins in spite of 15 deaths that round, wakes up next morning with keyboard prints on forehead from passing out along with massive hangover* *Picks Zenyatta, cracks open another beer, wins again that morning before hangover shits kick in * My liver may not survive the journey back up to 2215...
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# ? Sep 21, 2016 02:27 |
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Away all Goats posted:I use 'slampick' in the context of you picked that hero before seeing the composition of the rest of your team, usually within the first few seconds of loading in. Not inherently negative or positive. It's just your first choice of hero. Zarya doesn't need any special comp, she needs teammates who haven't unbound their W key, which are drat hard to come by. Must be a visual glitch for some people where it says counterstrike instead of overwatch on the title screen or something.
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# ? Sep 21, 2016 02:35 |
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Kenshin posted:I can't believe I wrote this whole thing up but work was slow this morning and I hit Diamond rank last night so here goes. Dude thanks for this! Really good post. I don't play Pharah, but this contained stuff for every hero really. Seriously thanks!
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# ? Sep 21, 2016 02:39 |
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Read the Pharah post in its entirety and will try and use it to improve my Pharah game. Although, unlike the Winston post, landing direct hits is probably still a big factor on how much anyone can improve with her, improved tactics aside.
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# ? Sep 21, 2016 02:42 |
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Did anyone save the Winston post, that was a good one and I been liking the harambe lately
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# ? Sep 21, 2016 02:43 |
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The word slampick doesn't even make sense. You're not slamming anything and if you are you're going to break your mouse!
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# ? Sep 21, 2016 02:46 |
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Verranicus posted:The word slampick doesn't even make sense. You're not slamming anything and if you are you're going to break your mouse! I'm slamming beer directly into my mouth, particularly when I see a Genji already selected followed by a squeaky voiced "gently caress your mother if you think I'm picking another character"
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# ? Sep 21, 2016 02:50 |
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Noonsa posted:Read the Pharah post in its entirety and will try and use it to improve my Pharah game. Although, unlike the Winston post, landing direct hits is probably still a big factor on how much anyone can improve with her, improved tactics aside. You're right--that's partially why I mention that folks who've played games with rockets where you need to lead your target will have a skill advantage here. Really though it just takes practice. Lots and lots of practice. One thing I do before matches to warm up is fly around/jet around in the spawn room with Pharah and rapid-fire aim for direct hits on various items in the room. The suitcases in Numbani Attack are great for this as you've got lots of maneuvering room and they don't fly around like crazy when you hit them. Start with stationary targets while you move with combat-juking, that'll help you consistently land hits on big targets during actual combat.
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# ? Sep 21, 2016 02:50 |
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Finally tried out competitive/mics out for harambe for the first time ever! Got 2425 Smells like mediocrity Thanks for the Pharah write too
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# ? Sep 21, 2016 02:55 |
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Are there goon groups that do competitive at a decent clip? I'm struggling in gold and I want to improve, but solo queueing feels like a huge luck of the draw given the variance of teammates.
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# ? Sep 21, 2016 02:57 |
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Dragongem posted:Are there goon groups that do competitive at a decent clip? I'm struggling in gold and I want to improve, but solo queueing feels like a huge luck of the draw given the variance of teammates. I'd love to but I'm pretty close to burning out after blowing a 6:05 attack timer on Anubis and then losing another 2 matches as "Zarya and the Spectators." e: There was the one round where I almost cleared 25k damage as soldier without even playing him the whole time.
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# ? Sep 21, 2016 03:00 |
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Dragongem posted:Are there goon groups that do competitive at a decent clip? I'm struggling in gold and I want to improve, but solo queueing feels like a huge luck of the draw given the variance of teammates. Comp rankings of the people most active there tend to be mid-gold to mid-plat
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# ? Sep 21, 2016 03:03 |
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I just jumped into this thread and haven't read the OP yet, but after skimming that Pharah post I'm stoked to get into some games with you guys. I'm on right now, so I just wanted to throw my battle tag out there to see if any of you bite. Add me if you're down! Romulux #1121 Since I'm new to this thread I'll introduce myself a bit. I've been playing Overwatch off and on since two weeks after release. I main Rein, with Roadhog and Bastion as my next two best. I want to learn to get better with more characters but I seriously love playing Rein. I've also never played with another good Reinhardt, they're always poo poo, so I'll often end up switching to him eventually. My average damage blocked in a casual game is 13k with 24k as my high. With a competitive game I average 24k blocked, and just under 30k was my highest in my 11 competitive games played this season (all partial groups). Right now I only know a few people that play on PC, so I usually end up in a group of 3-5, but I just got ranked and I want to play with more knowledgeable people so I can improve faster. I'm currently at 2333. I'm pretty good at leading randoms to victory, but I'm much better when I have a cohesive group that I can communicate with and play off of. I play the objective, call out often, and like to talk strategy during games. That helps my team, but I play mostly with people who don't return the communication, don't have the skill, or don't have mics at all, so they can't really help me back. I take constructive criticism and direction well, and I want feedback from my team, but nobody's really giving it to me. And I'm really feeling the consequences of that in competitive right now because I catch myself doing dumb things that could've been prevented if someone had just said "hey don't do that". I'm sick at the moment so I can play pretty much whenever, I have multiple VOIP programs, and am down to play with anyone really. If I'm in a group feel free to request an invite, and if you need someone for a group and I'm on b.net just message me. Kashuno posted:every so often I get an amazing play that I don't even try to make https://www.youtube.com/watch?v=Rd6sAqfwOCo I've been that Roadhog. I learned a valuable lesson that day, and rarely hook a D.VA anymore.
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# ? Sep 21, 2016 03:07 |
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bonewitch posted:one of the most important things in this video game is team composition so a dude coming in and picking genji when we already have a reaper, a hanzo, a tracer, and bastion is usually a bad thing I don't think you're wrong, there are just fairly poor tools in place to allow these calls to be made and even then you can't really stop somebody who I Hanjos it up I suppose, but that doesn't mean caving to them is the answer 100% of the time. It's great if you're flexible and go Lucio or Reinhardt because two guys locked Genji and Hanzo, but if those guys are garbage and you can actually click people at a distance greater than 10m maybe you're not helping all that much by biting the bullet and picking the roles that create a better-looking composition. Especially if "the composition" is asking you to switch to something you're less effective at. Maybe you're better off doing something crazy if your teammates are. Had a Dorado Attack game once where we had a Bastion/Hanzo lock and people were salty but I just semi-sarcastically was extremely positive about it and went Rein instead of Zarya because I figured the Bastion would die less with a shield to shoot from. I joked that the Bastion was going to carry the game for us and we just had to have faith. The Hanzo had >50% Kill Participation, the Bastion did 32% Team Damage, and we won. I've given up on teams where the tankiest characters were Mei and Reaper, switched to Torbjorn as a gag, and we crushed with a Blizzard + Molten Core save at the end. I've gone up on my cross to play Lucio or whatever so we had a perfect 2-2-2 comp and gotten loving destroyed. bonewitch posted:i honestly wouldn't mind a league style matchmaking system where you put in what you wanted to/were willing to play and it would try to match you with something approximating a decent team comp
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# ? Sep 21, 2016 03:12 |
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Hanzo is a great pick on Attack Dorado. Also, if you're new to the game I recommend playing a heap of the heroes initially. You'll get better at the fundamentals of the game and also develop a better understanding of what your enemies are capable of when you are fighting them.
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# ? Sep 21, 2016 03:19 |
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What happened to them making Mercy POTGs less common? They're literally every other game I play.
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# ? Sep 21, 2016 04:55 |
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Verranicus posted:What happened to them making Mercy POTGs less common? They're literally every other game I play. it was even worse for a week or so
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# ? Sep 21, 2016 05:12 |
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turtlecrunch posted:Finally tried out competitive/mics out for harambe for the first time ever! 2425 should have no trouble getting to 2500, all the groups I had in my placement matches were pretty good (maybe 2 out of 10 had a few people not on comms/not on point/etc), so I decided to press on. Cue 5 dead silent on comms groups in a row that ignored my callouts and only spoke up in the sense that they shittalked the team in chat after the loss. Then 2 more relaxed good guy comms groups after that? What is this life
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# ? Sep 21, 2016 05:30 |
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turtlecrunch posted:2425 should have no trouble getting to 2500, all the groups I had in my placement matches were pretty good (maybe 2 out of 10 had a few people not on comms/not on point/etc), so I decided to press on. i placed at 2494 and then immediately plummeted to 2100. the placements are wonky if you didn't place last season (and sometimes just because)
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# ? Sep 21, 2016 06:00 |
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Verranicus posted:What happened to them making Mercy POTGs less common? They're literally every other game I play. mercy potgs were always super common. even if it's back down to what it used to be, it just seems easier to get potg by res'ing 2 guys and dying than it does getting a 4k
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# ? Sep 21, 2016 06:32 |
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https://www.youtube.com/watch?v=O1hy-5ROlKE
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# ? Sep 21, 2016 09:20 |
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Manatee Cannon posted:mercy potgs were always super common. even if it's back down to what it used to be, it just seems easier to get potg by res'ing 2 guys and dying than it does getting a 4k On Gibraltar defense last night I got a quad kill on Junkrat which gave me ult so I fired up the tyre on the spot, jumped it over the payload which was nearly on the final point and killed the surviving Winston to run out overtime and win. POTG was Mercy resing 2 guys and walking backwards off the cliff on the edge of the last point.
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# ? Sep 21, 2016 09:20 |
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SadisTech posted:On Gibraltar defense last night I got a quad kill on Junkrat which gave me ult so I fired up the tyre on the spot, jumped it over the payload which was nearly on the final point and killed the surviving Winston to run out overtime and win. If it makes you feel any better, before the patch that gave Mercy's lots of PotG I never got any, even for 3x Rez's that literally saved the game. I don't main Mercy anymore but I always feel good about a support getting some credit
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# ? Sep 21, 2016 09:37 |
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I haven't encountered anything resembling this yet, thank loving god.
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# ? Sep 21, 2016 11:12 |
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'Why do I get teamed up with these horribads' *lacks the situational awareness to leave the room with a reaper in it*
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# ? Sep 21, 2016 11:13 |
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I don't 100% understand how the tiebreaker system works. Sometimes the team with less time left gets an extra minute. Sometimes they don't and the attacking team goes twice in a row instead. Maybe this depends on mode? But I'm pretty sure I've gotten the minute on both payload and capture so ??? Why are the rules so complicated
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# ? Sep 21, 2016 13:20 |
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Why did they decide to make a draw only give 3 competition points or whatever you call them? Why not 5?
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# ? Sep 21, 2016 13:23 |
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Thoughtless posted:I don't 100% understand how the tiebreaker system works. If one team has less than 1 minute on the clock, time is added to their clock until it hits 1 minute. Then, the same amount of time is added to the other team's clock to make it fair. If they have more than 1 minute, they get no extra time. The team with the least amount of time always goes first so that they set the mark that the team with more time has to beat for a victory. If both teams get to 0 time left with the same standing (captures/movement), it's a draw. Panfilo posted:Why did they decide to make a draw only give 3 competition points or whatever you call them? Why not 5? It was originally 5, but I think they didn't want teams going into tiebreakers coordinating a draw and each earn 5 points rather than risk 10 vs 0. DrSeRRoD fucked around with this message at 13:26 on Sep 21, 2016 |
# ? Sep 21, 2016 13:24 |
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If it's payload, whoever pushes the payload further wins. If it's a hybrid map and neither team caps the payload, it's a draw. If it's KOTH, there are no draws. If it's 2 point capture, and both team capture point with time remaining, then both teams get another attempt using that remaining time with the minimum being 1 minute. If you have 30 sec and the other team has 1:30, you now have 1min and they have 2min. If, however, one of the teams captures in overtime they don't get a second attempt and the team with time remaining is the only team to try and capture again.
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# ? Sep 21, 2016 13:24 |
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Kashuno posted:If it's payload, whoever pushes the payload further wins. If it's a hybrid map and neither team caps the payload, it's a draw. If it's KOTH, there are no draws. Oh okay. That makes sense. It's still weird but at least I see how it works.
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# ? Sep 21, 2016 13:29 |
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FAUXTON posted:I'd love to but I'm pretty close to burning out after blowing a 6:05 attack timer on Anubis and then losing another 2 matches as "Zarya and the Spectators." Yes. The test of the team was standing around and watching you MLG pro it up
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# ? Sep 21, 2016 14:37 |
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As Pharah, learn common paths in the beginning of matches that you can pre-fire with your concussion rocket. It more often than not ends up in extremely satisfying kills. Case Study 1 Case Study 2 https://www.youtube.com/watch?v=7OzVgq9pD9c IronDoge fucked around with this message at 14:48 on Sep 21, 2016 |
# ? Sep 21, 2016 14:45 |
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Whenever I try to concussion rocket people off the map, at the last moment they always seem to angle themselves in such a way they just land on the solid ground again. Should I be firing those as far away as possible so they wouldn't move relatively as much?
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# ? Sep 21, 2016 14:52 |
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dasmause posted:Whenever I try to concussion rocket people off the map, at the last moment they always seem to angle themselves in such a way they just land on the solid ground again. Should I be firing those as far away as possible so they wouldn't move relatively as much? If they see it coming often times they'll adjust to make sure they can recover from getting pushed. You'd have to wait till they're not paying attention to you while they're hanging around ledges, bridges, and other narrow spaces. Sniping with it is a bit tricky, I'd save it for mid-range encounters since it's pretty quick projectile.
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# ? Sep 21, 2016 15:20 |
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IronDoge posted:If they see it coming often times they'll adjust to make sure they can recover from getting pushed. You'd have to wait till they're not paying attention to you while they're hanging around ledges, bridges, and other narrow spaces. Sniping with it is a bit tricky, I'd save it for mid-range encounters since it's pretty quick projectile. That last bridge on eichenwald sounds like a good spot, especially if the payload is stuck there. Along with Nepal temple, it's a good spot for Roadhog to hook/dump people into pits.
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# ? Sep 21, 2016 15:24 |
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I tried to practice the Phara guide here yesterday and the first match I came against a team of three soldiers, including one who had such good aim that I would think he was botting if it wason't on ps4 and the second game (which included going back to the open screen duee to lack of players) that started with a stack of 3 Mcrees, the perfect aim soldier from before an Ana and Windowmaker. The perfect aim soldier left right before his team was about to win, and we were able to cap the point and I had 15 eliminations from that point on so those yay guide.
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# ? Sep 21, 2016 15:31 |
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Yeah, a game with 3 Soldiers or 3 McCrees isn't a great time to get your Pharah on.
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# ? Sep 21, 2016 15:37 |
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Speaking of aimbots, is there any way to know if someone you reported got banned aside from tracking their account with some site? I have only run into one super blatant aimbotting soldier, and it would be nice to get a notification if he is banned or something. That and losses forgiven like in CS would be cool.
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# ? Sep 21, 2016 15:38 |
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# ? Jun 6, 2024 02:55 |
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As a bad player one thing I learned is that other players will not hesitate to capitalize on a mistake you make. I don't know about other people, but when I see the kill replay from me dying it's often me doing something incredibly stupid like standing still too long and getting a bullet to the dome, having bad tunnel vision and being treated to a Reaper buckshot back massage, Forgetting to look up so I can interrupt pharahs ult before she makes it rain, etc.
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# ? Sep 21, 2016 15:43 |