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Have there been any rumours of a graaf spee premium at all? the recent 1:42 vid on hms ajax makes me wonder if there'll be some kind of battle of river plate special with the launch of the RN cruisers
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# ? Sep 23, 2016 09:47 |
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# ? May 27, 2024 08:14 |
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Not yet, no I'm so incredibly tired of trying to turn the Nagato into a decent ship that I'm considering blowing all 60k of my free xp on getting the Amagi, but before I do I want to know if the Amagi is more like the excellent Fuso it shares turret numbers with, or more like the Kongo and Nagato that share the battlecruiser title/traits? I really want to get an Izumo, but this grind is a total buzzkill NTRabbit fucked around with this message at 10:31 on Sep 23, 2016 |
# ? Sep 23, 2016 09:58 |
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NTRabbit posted:Not yet, no Another incorrect opinion on a loving fantastic ship. The Nagato is amazing, and even more so with the current MM rules it can take advantage of. I would take it over the Colorado any day (better speed and slightly more accurate guns) and its touch and go with the Gneisenau. And this is my opinion from playing the Nagato in its currently bugged state, its getting an armour buff in the next patch which should narrow the survivability gap to the Colorado. The changes to DD armour may also be an indirect buff to the Nagato's AP secondaries (tbh I am not spergy enough to know if that's true but that's how I read it when I glanced at the changes). On the flipside, the Amagi used to be the best T8 BB but now its definately not. Its still a fantastic ship but no question the Bismarck, Tirpitz and buffed NC are all better currently.
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# ? Sep 23, 2016 10:56 |
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All the Shimakaze talk seems to be ignoring the fact its getting a huge RoF buff in the next patch. If everything else stays the same (inc Khab nerfs) it could come out of the patch as the best T10 DD.
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# ? Sep 23, 2016 10:57 |
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kaesarsosei posted:Another incorrect opinion on a loving fantastic ship. The Nagato is amazing, and even more so with the current MM rules it can take advantage of. I would take it over the Colorado any day (better speed and slightly more accurate guns) and its touch and go with the Gneisenau. And this is my opinion from playing the Nagato in its currently bugged state, its getting an armour buff in the next patch which should narrow the survivability gap to the Colorado. The changes to DD armour may also be an indirect buff to the Nagato's AP secondaries (tbh I am not spergy enough to know if that's true but that's how I read it when I glanced at the changes). Nagato guns are not more accurate than the Colorado, and the Nagato speed advantage is not an advantage when the ship has no worthwhile armour. Tier 7 is a competition between Gneisenau and Colorado, in terms of can the Colorado do enough damage before the Gneisenau gets in secondary range, Nagato isn't even in the picture. Looks like my Izumo is a long way off then
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# ? Sep 23, 2016 11:04 |
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One of these days my Midway secondaries will score a kill. One day...
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# ? Sep 23, 2016 11:23 |
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E Equals MC Hammer posted:One of these days my Midway secondaries will score a kill. One day... You need to start brawling more scrub
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# ? Sep 23, 2016 11:33 |
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E Equals MC Hammer posted:One of these days my Midway secondaries will score a kill. One day... I've seen the 5" gun on a Bogue do it before, the Midway can do it too
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# ? Sep 23, 2016 11:38 |
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I should totally get the secondary battery focus skill on my midway.
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# ? Sep 23, 2016 12:03 |
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kaesarsosei posted:Another incorrect opinion on a loving fantastic ship. The Nagato is amazing, and even more so with the current MM rules it can take advantage of. I would take it over the Colorado any day (better speed and slightly more accurate guns) and its touch and go with the Gneisenau. And this is my opinion from playing the Nagato in its currently bugged state, its getting an armour buff in the next patch which should narrow the survivability gap to the Colorado. The changes to DD armour may also be an indirect buff to the Nagato's AP secondaries (tbh I am not spergy enough to know if that's true but that's how I read it when I glanced at the changes). The Nagato is funny in that it has both buggy citadel armor which makes it easier to citadel from certain angles and also has just plain wrong armor where they simply forgot to give it the upgraded version after a conversion. Fixed armor should make it even more of a beast. NTrabbit while you are again completely wrong about the Nagato, you wouldn't be able to like the Amagi either if you can't play the Nagato.
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# ? Sep 23, 2016 12:58 |
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NTRabbit posted:I've seen the 5" gun on a Bogue do it before, the Midway can do it too My last Close Quarters Expert ribbon came in my Zuiho, and it was Only a Flesh Wound too, to rub salt in the Cleveland's wounds as it were.
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# ? Sep 23, 2016 13:26 |
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Pop quiz: You're in a cruiser with torpedoes and a Japanese destroyer pops up close to you. What do you do? If you answered "Turn broadside on and line up the perfect torpedo strike on the destroyer", then congratulations, you win all the torpedoes your flimsy hull can take. loving retards (Yes, I did get sunk by a Jap DD that survived a close encounter with a cruiser that didn't use it's guns)
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# ? Sep 23, 2016 13:37 |
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kaesarsosei posted:My last Close Quarters Expert ribbon came in my Zuiho, and it was Only a Flesh Wound too, to rub salt in the Cleveland's wounds as it were. It's always the low health DDs in tier 4-6 battles that decide to go and hunt carriers solo. I've killed at least one of these over-eager rascals with the secondaries on a Hosho. Won a bit of a strange game in my Zuiho last night by timeout at 930 to 928 with the enemy holding 2/3 zones on Fault Line. By all rights the enemy should have had it if not for their reluctance to actually cap anything after my team melted. I guess sinking the Kongo and Furutaka that rushed up the middle to find me put the fear in them or something (hint: if you've just been flooded and you see more bombers launching from the CV 10km away from you, you should probably save that damage control team). The other CV and I just sneaked around the top of the map hiding from the swarm of somewhat depleted torpedo and bomber squadrons sent to find us, praying that we would maintain the points advantage long enough after that. Had the other carriers focused their fighters on defending their own team's ships rather than their strike planes they probably would have left us powerless pretty early on. Nice to have a CV game that wasn't just made up of snipe/counter-snipe attempts though.
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# ? Sep 23, 2016 14:23 |
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Well, it really depends. If the battleship was still at near full health when it got flooded, or the flooding had run through most of its duration before the damage control party was used, then you're right, it probably should have been saved. On the other hand, flooding is also far more dangerous than fires, along with crippling your mobility to avoid any further strikes, so chancing a fire or two (singular IJN dive bomber squads are hardly guaranteed one) to get rid of flooding immediately is not exactly the worst idea. Especially since many CV players will just circle with the DBs if the ship doesn't use its damage control, letting that flooding damage burn through health very quickly.
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# ? Sep 23, 2016 14:58 |
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Lord Koth posted:Well, it really depends. If the battleship was still at near full health when it got flooded, or the flooding had run through most of its duration before the damage control party was used, then you're right, it probably should have been saved. On the other hand, flooding is also far more dangerous than fires, along with crippling your mobility to avoid any further strikes, so chancing a fire or two (singular IJN dive bomber squads are hardly guaranteed one) to get rid of flooding immediately is not exactly the worst idea. Especially since many CV players will just circle with the DBs if the ship doesn't use its damage control, letting that flooding damage burn through health very quickly. Question about the damage model. Is flooding damage exacerbated by speed after damage? That's how it works (sort of) in real life, but I always assumed the damage model was "arcade" and this wasn't the case in-game, but I have no real idea if that assumption is correct.
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# ? Sep 23, 2016 15:20 |
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ZombieLenin posted:Question about the damage model. Is flooding damage exacerbated by speed after damage? That's how it works (sort of) in real life, but I always assumed the damage model was "arcade" and this wasn't the case in-game, but I have no real idea if that assumption is correct. It isn't affected, or at least it wasn't in beta. I tested it quite a bit.
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# ? Sep 23, 2016 15:20 |
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Vengarr posted:It isn't affected, or at least it wasn't in beta. I tested it quite a bit. Good to know. Its been bothering me for awhile not knowing. Loving Africa Chaps posted:Have there been any rumours of a graaf spee premium at all? the recent 1:42 vid on hms ajax makes me wonder if there'll be some kind of battle of river plate special with the launch of the RN cruisers I would buy this in a second, even if it cost $100. Going back to a previous conversation, I wonder if it has ever occurred to Wargaming to split the Cruiser or Battleship lines to include Battlecruisers as a separate ship class. There is a lot of both historical and paper fodder across all the current nations (and many more) to support it if they chose to.
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# ? Sep 23, 2016 15:30 |
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Vengarr posted:It isn't affected, or at least it wasn't in beta. I tested it quite a bit. Confirmed, it's not speed dependent. I think there might have been something in Alpha when they were throwing poo poo at the wall to see what stuck, but either way it got abandoned because that wouldn't be fun.
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# ? Sep 23, 2016 15:31 |
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Flooding itselfs drops the speed and maneuverability considerably when active so it is sort of modeled.
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# ? Sep 23, 2016 15:57 |
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NTRabbit posted:Nagato guns are not more accurate than the Colorado, and the Nagato speed advantage is not an advantage when the ship has no worthwhile armour. Tier 7 is a competition between Gneisenau and Colorado, in terms of can the Colorado do enough damage before the Gneisenau gets in secondary range, Nagato isn't even in the picture. The opposite of this post is true, and if you dislike the Nagato, the Amagi is simply a bigger Nagato
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# ? Sep 23, 2016 16:07 |
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Lord Koth posted:Well, it really depends. If the battleship was still at near full health when it got flooded, or the flooding had run through most of its duration before the damage control party was used, then you're right, it probably should have been saved. On the other hand, flooding is also far more dangerous than fires, along with crippling your mobility to avoid any further strikes, so chancing a fire or two (singular IJN dive bomber squads are hardly guaranteed one) to get rid of flooding immediately is not exactly the worst idea. Especially since many CV players will just circle with the DBs if the ship doesn't use its damage control, letting that flooding damage burn through health very quickly. Yeah as with anything in this game the correct response is very situation-dependent. In the Kongo in question's case though, had they eaten a little more flood damage waiting for my bombers they probably could have shot me to death, luckily they did not!
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# ? Sep 23, 2016 16:18 |
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So apparently the bow armor nerf isn't going to happen. Not sure how I feel about that.
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# ? Sep 23, 2016 16:21 |
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wdarkk posted:So apparently the bow armor nerf isn't going to happen. Not sure how I feel about that. I really wish they would substantially improve accuracy against stationary or reversing targets. Come on, they're dead in the water, even my highschool dropout gunnery officer should be able to do the math here! It would make aiming for the superstructure of bow-on campers a lot more viable.
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# ? Sep 23, 2016 16:32 |
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wdarkk posted:So apparently the bow armor nerf isn't going to happen. Not sure how I feel about that. It doesn't really fix what the devs are trying to obtain though. I watched that dev diary celebrating 1 years, and they mentioned that their desire is a more 10-12km fights instead of the 20km fights that happen now. That was kind of the point of taking the bow armor off, but it didn't help since pubbies just got even more timid about committing that close. Edit: x2 commander xp weekend for tiers 4+ on wins. I guess I'll be burning dragon flags this weekend JuffoWup fucked around with this message at 16:37 on Sep 23, 2016 |
# ? Sep 23, 2016 16:34 |
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wdarkk posted:So apparently the bow armor nerf isn't going to happen. Not sure how I feel about that. Given that it was a massive buff to the Kurfurst (and somewhat to the Friedrich) which they really didn't need, ALONG with actually making the current meta issues even worse? I feel pretty good.
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# ? Sep 23, 2016 16:37 |
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Pacra posted:The opposite of this post is true, and if you dislike the Nagato, the Amagi is simply a bigger Nagato Yeah if NTRabbit is worried about the lack of armor on the Nagato, he's going to hate the Amagi.
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# ? Sep 23, 2016 16:38 |
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El Disco posted:Yeah if NTRabbit is worried about the lack of armor on the Nagato, he's going to hate the Amagi. I don't get his hatred of the Nagato. I mostly play premium ships with the one major exception being the Nagato. It's amazing.
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# ? Sep 23, 2016 17:00 |
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NTR seeks wrong like water seeks level.
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# ? Sep 23, 2016 17:01 |
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Vengarr posted:I really wish they would substantially improve accuracy against stationary or reversing targets. Come on, they're dead in the water, even my highschool dropout gunnery officer should be able to do the math here! It would make aiming for the superstructure of bow-on campers a lot more viable. Your ship is still moving in 3 dimensions tho, so there'll still be a source of error there.
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# ? Sep 23, 2016 17:08 |
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Minenfeld! posted:I don't get his hatred of the Nagato. I mostly play premium ships with the one major exception being the Nagato. It's amazing. The main guns spray like a drunk at a urinal even with the dispersion mod, the AA is really bad, and it can't take a hit at all from any angle, so to make use of the ok but not outstanding secondaries it's known for against anything other than lone, unlucky destroyers, you have to expose yourself to a level of abuse that will certainly sink you. Without having driven it, the Gneisenau appears to do everything that Nagato does except better, and having already driven it the Colorado is just straight up and down better at doing everything a battleship is meant to be doing, plus it's a lot of fun.
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# ? Sep 23, 2016 17:10 |
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And that's what happens when your entire team completely ignores a Kirov for the whole match. My only regret is that I did not have a 50% EXP flag active.
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# ? Sep 23, 2016 17:37 |
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Just stop playing the Japanese. You won't like the Amagi, I have no idea how you managed to like the Fuso, you don't have a snowballs hope in hell of figuring out the Izumo and while the Yamato is pretty solid it's citadel does sit fairly high up which would probably prove extremely bad for you.
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# ? Sep 23, 2016 17:46 |
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NTRabbit posted:The main guns spray like a drunk at a urinal even with the dispersion mod ... Without having driven it, the Gneisenau appears to do everything that Nagato does except better The main guns on the Gneisenau have worse dispersion and fewer barrels.
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# ? Sep 23, 2016 18:03 |
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NTRabbit posted:Nagato guns are not more accurate than the Colorado, and the Nagato speed advantage is not an advantage when the ship has no worthwhile armour. Tier 7 is a competition between Gneisenau and Colorado, in terms of can the Colorado do enough damage before the Gneisenau gets in secondary range, Nagato isn't even in the picture. Just FYI, the Nagato's armor is bugged right now. Also the Nagato is a fantastic ship and if you don't like the Nagato, well I have bad news for you... the Amagi's armor is thinner
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# ? Sep 23, 2016 18:06 |
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On the Test Server DDs can now also can mount that -40% rudder shift module which was added for cruisers. My Khabarovsk is now even more slippery than before. Also, the economy changes are great. Just lost a T10 game which I barely survived and still made 70k. quote:Economic changes announced in the development bulletin will be included in full. However, in addition, an experimental system for calculating the costs per battle was implemented. The biggest part of the costs is ship’s repairs. Its influence was growing more and more with the rise of the tier. As a result, at tier X, the economy forced the players to behave with maximum caution, which negatively affected the dynamics of the battle. After all, even with significant combat success, a complete destruction of the ship led to a huge repair bill that could completely neutralize the profits. We decided to change this situation and make the following changes: Hammerstein fucked around with this message at 18:55 on Sep 23, 2016 |
# ? Sep 23, 2016 18:53 |
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The repair cost should be flat removed in favor of a charge for surviving a loss without having done sufficient damage, and maybe even count damage take towards that.
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# ? Sep 23, 2016 19:03 |
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Astroniomix posted:and while the Yamato is pretty solid "pretty solid" huh?
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# ? Sep 23, 2016 19:03 |
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Being punished for being useless is an idea I can get behind.
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# ? Sep 23, 2016 19:04 |
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Hammerstein posted:On the Test Server DDs can now also can mount that -40% rudder shift module which was added for cruisers. You know, a lot of the design changes they're making sound good. If Steel Ocean ever actually dies this stuff might bring me back.
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# ? Sep 23, 2016 19:07 |
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# ? May 27, 2024 08:14 |
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Loving Africa Chaps posted:Have there been any rumours of a graaf spee premium at all? the recent 1:42 vid on hms ajax makes me wonder if there'll be some kind of battle of river plate special with the launch of the RN cruisers I think the Panzerschiff would be pretty fun ships. Their real life speed wasn't that fast though. Not sure how people are going to like having a two-turreted Tier VI or VII cruiser that goes under 30 knots. Also, re: Sims chat, I've been running with the 5.5 km torps and DE instead of AFT so a smaller to non-existent stealth firing zone. I might have to rethink the 9 km torps for area denial and smoke screen blind firing.
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# ? Sep 23, 2016 19:09 |