|
v1ld posted:Call of Chernobyl. You're probably best of waiting until the new 1.4 release drops, it promises a lot of new improvements as well as a minimalist story mode to drive you through the maps if you want. That release may be as soon as next week if one of the devs is accurate in their statement. Finally got around to loading this up earlier this week, no 1.4 available though. Thanks! Did three random ironman runs with scientist/military/clear sky and died to early bloodsuckers every time
|
# ? Aug 31, 2016 20:09 |
|
|
# ? Jun 11, 2024 00:48 |
|
Yeah, mutant spawns are crazy in CoC. I'm really looking forward to the new patch after looking at the patch notes, though. Sounds like a lot of my problems with the game are being addressed. Answering my earlier question about pistols: 9mm 7N1 has the best penetration out of anything but a .50 AE. That's followed by the .45 Hydroshocks Then 10mm and 5.7 Don't even bother with the .45 FMJ, it's worse in every way. The 5.7 JHPs have lower penetration than even 9x18mm, and still lovely damage. The .40 FMJ is just outclassed by the .45 and 10mm pretty thoroughly. I'm going with the .45, even though it has less penetration than the 9mm. It just does significantly more damage. 22 Eargesplitten fucked around with this message at 03:42 on Sep 1, 2016 |
# ? Sep 1, 2016 00:53 |
|
Azran posted:Where can I check what the new CoC patch will add? The Moddb page has no mention of a new version https://bitbucket.org/revo_lucas/call-of-chernobyl/commits/all
|
# ? Sep 1, 2016 15:02 |
|
Thanks! Those patchnotes include a lot of QoL improvements I longed to see, can't wait for it to drop.
|
# ? Sep 2, 2016 03:30 |
|
In AO3, the M4 .50 Beowulf has no upgrade tree. I tried copying the trees and the surrounding mod-related lines from the normal M4, which it shouldn't need since it seems to be a child class of the normal m4. That didn't work. Is there another setting to enable modifications? I'm enjoying being able to just thump an exoskeleton to death with one shot and kill a pseudogiant with less than one magazine, but I'd like to be able to mod it.
|
# ? Sep 5, 2016 19:10 |
|
I had the strange opposite. For whatever reason, I couldn't make the SVT-40 NOT upgradeable
|
# ? Sep 5, 2016 19:56 |
|
Have there been any more murmurs of mods popping up for Call of Chernobyl? I played warfare with arsenal overhaul and stopped playing a few months ago. I keep coming back to this game because there isn't an RPG FPS out there as good as this game can get. And Fallout 4 got mods and a raider addon. Seriously would like the next CoC build to numb the pain that was Fallout 4. \/ okay now straight up that's awesome. NeoSeeker fucked around with this message at 08:25 on Sep 20, 2016 |
# ? Sep 20, 2016 05:32 |
|
STALKER co-op coming along well. http://www.moddb.com/mods/ray-of-hope-co-op-online/videos/ray-of-hope-roh-closed-beta-gameplay-2#imagebox
|
# ? Sep 20, 2016 06:09 |
i saw that but all details are in russian. is it on the CoC engine?
|
|
# ? Sep 20, 2016 22:23 |
|
https://www.youtube.com/watch?v=zUB-Slf8uD4
|
# ? Sep 20, 2016 22:30 |
|
big cock Salaryman posted:i saw that but all details are in russian. is it on the CoC engine? Most likely not but I know the CoC guys will do their damndest to make it fit!
|
# ? Sep 20, 2016 22:34 |
|
I'd love to experience the zone with friends, run our own little gang in CoC with Warfare mod as our own faction. Either that or in a zone so hostile and oppressive it takes at least a pair of hyper vigilant buddies to barely survive. NeoSeeker fucked around with this message at 06:30 on Sep 21, 2016 |
# ? Sep 21, 2016 06:27 |
|
COC 1.4 is essentially going to be a huge overhaul of how COC works and has a huge bunch of changes, including playable zombies, new start locations, improved alife, a basic storyline etc. I know Darryl and he's been working super hard on it. It's probably not a huge exaggeration to say that 1.4 is going to be to COC what COC was to the Stalker series. E: I'm not sure what's going on with Radium at the moment since for various reasons I won't get into I don't have a PC at the moment so I'm off the team for a while but before I left we were working on making it entirely for COC since it would probably fit far better on the COC system than the COP one. So that's something to look forward to. Before I left I spent a long time adding the new emission stuff to all the COC levels so virtually every single map is going to be affected by them in a huge way including hosed up lights, broken electronics etc. Rush Limbo fucked around with this message at 10:40 on Sep 21, 2016 |
# ? Sep 21, 2016 10:36 |
|
Darryl is to Stalker community what Strelok is to the Stalkers of the Zone.
|
# ? Sep 21, 2016 19:47 |
|
So whats so good about CoC? I've played a bit and I assume its basically the ultimate freeplay mod? It is cool to play ShoC levels in the Pripyat engine.
|
# ? Sep 21, 2016 20:02 |
|
Monolith. posted:So whats so good about CoC? I've played a bit and I assume its basically the ultimate freeplay mod? It is cool to play ShoC levels in the Pripyat engine. At the moment, yeah it's the ultimate freeplay mod. In the current official release its very bare bones but it has virtually every level ever included in the Stalker games stitched into a cohesive whole so everything makes sense. 1.4 is definitely going to shake things up though. It's going to be an entirely new game. I'm also slightly proud that Darryl chose one of my suggestions for an achievement name: Duga Free I was quite proud of that pun.
|
# ? Sep 21, 2016 20:20 |
|
I think the best part about Call of Chernobyl is that it provides the ultimate bone structure so to speak for STALKER modding. The best kind of mod in my opinion typically is also pretty popular around here. Mods that turn the zone into a dynamic faction wars battlefield. So you have that but also with every map ever, every mutant ever (including cut ones) and on and on. Oh not to mention a shitload of tweaks and stuff. And it runs on the latest engine. Like Warfare is so much better than FactionWars simply because one is way more expansive. FactionWars is played on Clear Sky and it's really fun. But Warfare runs on CoC and the difference is so great there is no reason to buy Clear Sky unless it's a dollar and you really love the franchise. But I could also go on and on about how great it is to play on Shadow of Chernobyl maps and have some of the greatest gaming nostalgia trips ever. NeoSeeker fucked around with this message at 21:33 on Sep 21, 2016 |
# ? Sep 21, 2016 21:28 |
|
A lot of the SoC maps are actually Clear Sky versions because they're technically the best version of them. They're running in an engine that's not terrible now though so you'd be forgiven for thinking they're SoC maps because they actually run well now.
|
# ? Sep 21, 2016 21:35 |
|
So does Warfare actually run on 1.3.2 and not just 1.3.1.2? Additionally, is it compatible with the Itemsoup addon for AO3?
|
# ? Sep 21, 2016 23:26 |
how does one download 1.4RC? no links that i see on the moddb page. i would wait for the proper release but i dont know how far off it is
|
|
# ? Sep 22, 2016 20:29 |
|
big cock Salaryman posted:how does one download 1.4RC? no links that i see on the moddb page. i would wait for the proper release but i dont know how far off it is They took it down some time ago. Just play the regular version to edge yourself till 1.4 gets released. I recommend some sort of self imposed challenge like ironman, or not using automatic weapons.
|
# ? Sep 23, 2016 04:11 |
|
you guys ready to play some games?
|
# ? Sep 23, 2016 06:05 |
|
Avocados posted:
Strelok versus the orange tang.
|
# ? Sep 23, 2016 06:20 |
|
Avocados posted:
Get back in the exosuit, Stalker
|
# ? Sep 23, 2016 11:51 |
|
Probably a forlorn hope, but do you know of anybody doing any SA-Quality LPs for Call of Pripyat or (mostly what I'm looking for) associated mods like Misery? Preferably no face cam or lovely co-commentators, reasonably competent at the game. I know that Alex over at LoadingReadyLive has a number of videos, but he spent multiple videos throwing himself at one single enemy encounter that he simply was not ready to get past and it burned me the hell out on his stuff.
|
# ? Sep 23, 2016 12:37 |
|
RickVoid posted:Probably a forlorn hope, but do you know of anybody doing any SA-Quality LPs for Call of Pripyat or (mostly what I'm looking for) associated mods like Misery? Preferably no face cam or lovely co-commentators, reasonably competent at the game. I know that Alex over at LoadingReadyLive has a number of videos, but he spent multiple videos throwing himself at one single enemy encounter that he simply was not ready to get past and it burned me the hell out on his stuff.
|
# ? Sep 23, 2016 12:43 |
|
If I wanted to replay Call of Pripyat what community patches and other such things should I get? I recall there being patches to fix the stutter, something to do with grass, and so on. The thing in the op is not available anymore and it's pretty old too. I'll be playing the steam version that has Russian text and sound. Besides that, I though the game's gunplay and gun customization weren't great, are there any mods that specifically change these things? Something conservative that doesn't add a million guns ripped from other games would be ideal.
|
# ? Sep 23, 2016 14:44 |
|
loga mira posted:Besides that, I though the game's gunplay and gun customization weren't great, are there any mods that specifically change these things? Something conservative that doesn't add a million guns ripped from other games would be ideal. I'd say you'd want to wait for Gunslinger to come out but who knows how long that will take.
|
# ? Sep 23, 2016 15:05 |
|
Gunslinger has a doc of their progress on the moddb page and they have awhile to go. I want to say the Shoker mod incorporates some Gunslinger but i havent played that in forever. E: SGM 1.7 is always recommended but i cant remember if that addresses your issues.
|
# ? Sep 23, 2016 17:07 |
|
I like SGM a lot but, uh, I definitely wouldn't consider its additions "conservative."
|
# ? Sep 23, 2016 18:05 |
|
Mordja posted:I like SGM a lot but, uh, I definitely wouldn't consider its additions "conservative." What about "Somewhat Bloated"?
|
# ? Sep 23, 2016 18:25 |
|
MariusLecter posted:What about "Somewhat Bloated"? That would be Misery.
|
# ? Sep 23, 2016 18:25 |
|
MariusLecter posted:What about "Somewhat Bloated"? Hey man, don't bring my mom into this! Monolith. posted:That would be Misery. Hey man, don't bring my mom into this!
|
# ? Sep 23, 2016 18:26 |
|
loga mira posted:If I wanted to replay Call of Pripyat what community patches and other such things should I get? I recall there being patches to fix the stutter, something to do with grass, and so on. The thing in the op is not available anymore and it's pretty old too. I'll be playing the steam version that has Russian text and sound. I found this on reddit recently when i was searching for solutions to installing some mod on regular SoC E:one day i might be brave enough to enter the slav zone Fellis fucked around with this message at 18:37 on Sep 23, 2016 |
# ? Sep 23, 2016 18:35 |
|
Think I'll go vanilla first and then if it gets boring will try Misery 1. The modding community for these games is insane. While googling this stuff I remembered another Stalker game I've been meaning to try, it's an old Soviet roguelike based very loosely on the movie and the book. The mechanics and the mix of sci fi and fantasy is so odd that I suspect it's a hack of some other game. There's a radiation meter and there are monsters, and it's always dark so you explore one square at a time, or use the flashlight for which you have to collect batteries. It was quite popular back then, someone in the 90s remade it for Windows from memory, but that version is lost while the original is still around. It's interesting that the inventory has six slots and is always displayed there on the right, very modern rogue like like. I didn't get very far because I couldn't find a way to switch the thing to Cyrillic, it isn't supposed to look like that. All I found are references to number codes you're supposed to input to change the alphabet, but the ones I tried it says wrong code. The guy who assembled the compilation of games died in the game 79 times, and then the 80th death was mine.
|
# ? Sep 23, 2016 19:39 |
|
Has any Stalker mod ever added more melee weapons or put a little more emphasis on melee?
|
# ? Sep 23, 2016 19:39 |
|
Azran posted:Has any Stalker mod ever added more melee weapons or put a little more emphasis on melee? I seem to remember one of those machine-translated Russian mods gave you a shovel or something.
|
# ? Sep 23, 2016 19:43 |
|
DMX has multiple new melee weapons aswell a new ui element that lets you equip them. The only real stalker game that has mods with any focus on melee weapons is SoC and even then only a few do because adding them in game in an intuitive way is a huge pain in the rear end. I guess COP would also let you do this as you can make knives into slot items but the only mod that does this is Misery, I think, and even then it does it poorly.
|
# ? Sep 23, 2016 19:56 |
|
Azran posted:Has any Stalker mod ever added more melee weapons or put a little more emphasis on melee? OGSE has a crowbar with a straight up ripped sound that plays when you pick it up. Plus it one shots zombies in the head.
|
# ? Sep 23, 2016 21:09 |
|
|
# ? Jun 11, 2024 00:48 |
|
Monolith. posted:That would be Misery. No, that's INCREDIBLY bloated.
|
# ? Sep 23, 2016 21:10 |