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Does Tri-Force Heroes have a singleplayer mode?
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# ? Sep 24, 2016 00:34 |
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# ? May 15, 2024 04:52 |
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Guy Goodbody posted:Does Tri-Force Heroes have a singleplayer mode? Yes but don't loving bother.
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# ? Sep 24, 2016 00:35 |
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ImpAtom posted:Yes but don't loving bother. Also don't bother playing with randoms online at this point. It's hard to find groups for the early game and if you do, there's a good chance they'll be dumb.
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# ? Sep 24, 2016 02:16 |
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That sucks. Do any of the other 3DS Zeldas have dress up options?
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# ? Sep 24, 2016 02:17 |
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Suspicious Dish posted:The quality of Twilight Princess's dungeons are on par with OoT / MM. I wouldn't say that, I can't even remember any outside of the Yeti mansion and bits and pieces of the others, I remember the overall themes but they're pretty weak. Guy Goodbody posted:That sucks. Do any of the other 3DS Zeldas have dress up options? TP has different designs for the different tunics, but other than tunic colors in the Zelda titles (rings and poo poo too) I don't recall any having much dress up. There's the starter gear (TP) and pjs (WW) though but they get replaced.
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# ? Sep 24, 2016 02:27 |
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Guy Goodbody posted:That sucks. Do any of the other 3DS Zeldas have dress up options? Majora's Mask is all about dressing up .
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# ? Sep 24, 2016 02:31 |
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Guy Goodbody posted:That sucks. Do any of the other 3DS Zeldas have dress up options? It's not horrible single player but not as great as multiplayer either. It's kind of interesting to figure out how to get through some of the levels alone at least. But if you aren't going to play online at all I wouldn't buy it. I played through the whole thing with friends and did a few maps with randoms too. They can be dumb but it is fun to communicate with them using the 8 chat buttons that you get.
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# ? Sep 24, 2016 02:56 |
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The cheerleader emote is interchangeably encouragement and "holy gently caress, we didn't wipe."
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# ? Sep 24, 2016 03:09 |
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TP's Yeti mansion and Arbiter's grounds are a couple of my favorite dungeons in any LoZ game. Lakebed temple has incredible atmosphere IMO but isn't very interesting to play. City in the Sky sucks. The rest are fine.
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# ? Sep 24, 2016 03:24 |
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greatn posted:I loved spirit tracks and really enjoyed the train and had no problem with the flow, but I will admit so many people had problems with that it would be better if they went with their original concept of laying down your own tracks and did something completely different with the flute. I've just finished playing through Spirit Tracks, and though I enjoyed it I thought that the developers needed a little longer to work on the implementation of rail travel. It just takes way too long to travel between points, and the world feels smaller for not being fully explorable. I would have been happier even with a style of overworld travel that was like the boat in Phantom Hourglass / Wind Waker - the tracks could have magically just appeared under the train wherever it went. Aside from that, I did enjoy it though - especially the central role of Zelda, and the fact that she had a different personality than usual.
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# ? Sep 24, 2016 09:53 |
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IronicDongz posted:TP's Yeti mansion and Arbiter's grounds are a couple of my favorite dungeons in any LoZ game. Which one was Arbiter's Grounds? I don't recall that at all.
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# ? Sep 24, 2016 19:03 |
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s.i.r.e. posted:Which one was Arbiter's Grounds? I don't recall that at all. Desert. With the spinner and badass skeletal boss.
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# ? Sep 24, 2016 19:14 |
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Oh, I only remember the boss and nothing about the dungeon.
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# ? Sep 24, 2016 19:20 |
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time to surf on the spinner YEAAAAH oh it stopped. well, drat.
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# ? Sep 24, 2016 19:22 |
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It took me like a half hour to figure out how to damage the Skeleton boss's first form and I don't know why. I was just spinning around and around and around... Then I got to the cool part but it was over too soon and I had a wicked headache. Also I stopped playing for like a month because City in the Sky was such a frustrating dungeon. Pretty, but frustrating.
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# ? Sep 24, 2016 20:12 |
s.i.r.e. posted:Which one was Arbiter's Grounds? I don't recall that at all. The one where Wolf Link is actually implemented
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# ? Sep 24, 2016 21:47 |
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If there's one thing I miss in Skyward Sword, it is the quick travel options from Twilight Princess or ALBW. Where in SS you have to get to the drat statue, fly that bird and then jump to one spot, in TP you only had to call Midna to warp your androgynous hind to your destination.
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# ? Sep 25, 2016 10:00 |
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ozza posted:I've just finished playing through Spirit Tracks, and though I enjoyed it I thought that the developers needed a little longer to work on the implementation of rail travel. It just takes way too long to travel between points, and the world feels smaller for not being fully explorable. I would have been happier even with a style of overworld travel that was like the boat in Phantom Hourglass / Wind Waker - the tracks could have magically just appeared under the train wherever it went. Aside from that, I did enjoy it though - especially the central role of Zelda, and the fact that she had a different personality than usual. Her rant in the tower when she tells you to go off and adventure while she stays behind is one of the best bits of dialogue in the entire series. Keiya fucked around with this message at 13:32 on Sep 25, 2016 |
# ? Sep 25, 2016 13:29 |
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So, since I think this is a blanket Zelda thread, can I ask what the difference is between the Wii U and 3DS versions of Hyrule Warriors? I'm torn whether to buy it for the 3DS I already have and am not doing much with right now, or getting it for a Wii U I'm considering buying at some point soon.
Cleretic fucked around with this message at 09:28 on Sep 26, 2016 |
# ? Sep 26, 2016 09:23 |
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ozza posted:I've just finished playing through Spirit Tracks, and though I enjoyed it I thought that the developers needed a little longer to work on the implementation of rail travel. It just takes way too long to travel between points, and the world feels smaller for not being fully explorable. I would have been happier even with a style of overworld travel that was like the boat in Phantom Hourglass / Wind Waker - the tracks could have magically just appeared under the train wherever it went. Aside from that, I did enjoy it though - especially the central role of Zelda, and the fact that she had a different personality than usual. Spirit Tracks had some of the best personality in the series. I would love to see an enhanced remake of Spirit Tracks at some point. Keiya posted:Her rant in the tower when she tells you to go off and adventure while she stays behind is one of the best bits of dialogue in the entire series. Between that, the super-girly Phantoms under her control, and generally being hilarious, Ghost Zelda is my second favorite fairy companion in the series after Midna.
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# ? Sep 26, 2016 11:39 |
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Wii U version is prettier but the 3DS version has more and better content. I'm honestly a bit peeved they never updated the Wii u version to match but what can you do. Still the Wii U version has tons of content so if you don't want to play it literally forever you'd probably be fine with just the base game of that. Anyway if you do go for the 3DS one make sure that you have a New 3DS because the game runs like garbage on the original. That's the main reason I never played it - I didn't feel like replacing my 3DS just for a game I'd already played but with new content.
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# ? Sep 26, 2016 12:13 |
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Regy Rusty posted:Wii U version is prettier but the 3DS version has more and better content. I'm honestly a bit peeved they never updated the Wii u version to match but what can you do. Still the Wii U version has tons of content so if you don't want to play it literally forever you'd probably be fine with just the base game of that. Wii U it is, then! I've got a 3DS XL, and not enough impetus to upgrade. All that a New 3DS has over buying a WiiU is, like... -Better Hyrule Warriors vs. prettier Hyrule Warriors -Xenoblade Chronicles vs. Xenoblade Chronicles X -Monster Hunter (which I wasn't super into when I played 4 on my regular 3DS) I will mourn not having the full 3DS DLCs, though. The fact they introduced a loving Marin DLC is what put it on my radar, and it kinda sucks I won't be able to play her little story thing. My only disappointment seeing those DLCs come out was that they didn't use the Capcom portable Zeldas, because Din and Nayru would've been loving rad.
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# ? Sep 26, 2016 12:30 |
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One warning, the balance in the Wii U adventure maps is utterly atrocious.
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# ? Sep 26, 2016 14:40 |
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I would just say don't buy the DLC. Play the base game for the ungodly long time it will take and then just move on.
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# ? Sep 26, 2016 14:42 |
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Cleretic posted:Wii U it is, then! I've got a 3DS XL, and not enough impetus to upgrade. All that a New 3DS has over buying a WiiU is, like... I may be wrong but I don't believe Marin has any story content. You can still DL and play as her on Wii U, you'll just miss the LA adventure map.
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# ? Sep 26, 2016 17:08 |
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Cleretic posted:Wii U it is, then! I've got a 3DS XL, and not enough impetus to upgrade. All that a New 3DS has over buying a WiiU is, like... Xenoblade Chronicles for The New 3DS is a port of Xenoblade Chronicles for the Wii, which can be bought on the eshop for $20
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# ? Sep 26, 2016 22:51 |
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Goodsmile has their Twilight Princess Link and Zelda figmas up for preorder if you're into figures and poo poo like me, they look baller too: http://special.goodsmile.info/figma_link_twilight_princess/en/
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# ? Sep 27, 2016 19:27 |
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Cool! For some reason I never expected them to make more besides the two Skyward Sword Links and the LBW Link. Guess they've made enough profit to do more. And probably has to do with the TP HD release. It would be cool if the trend continued and they tackled other games; I'd love a good Wind Waker Link (the "nendoroid" version is a little weird). Surprised there's a Zelda this time around, too. I imagine the further you stray from a series' most iconic character, you end up dividing a niche market further and further and it stops being worth it to produce. I'll remain cautiously pessimistic about ever getting a Dampe toy.
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# ? Sep 27, 2016 20:20 |
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Keiya posted:One warning, the balance in the Wii U adventure maps is utterly atrocious. The A rank for the last tier of weapons is loving insane. I'm assuming most people either give up or just use the rupee glitch to max level the characters to make it easier.
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# ? Sep 27, 2016 20:52 |
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coffeecup posted:Cool! For some reason I never expected them to make more besides the two Skyward Sword Links and the LBW Link. Guess they've made enough profit to do more. And probably has to do with the TP HD release. It would be cool if the trend continued and they tackled other games; I'd love a good Wind Waker Link (the "nendoroid" version is a little weird). I'm really hoping for some sort of Ganondorf figure or even a huge-rear end Ganon, those seem highly unlikely.
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# ? Sep 27, 2016 22:10 |
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dont think it was posted earlier but the Oracle games Boss Keys episode came out a few days ago https://www.youtube.com/watch?v=fqKGl6exyyY this one doesn't actually talk about the specific dungeons as much as I would have liked but whatever. I really want to see what the guy will say about Twilight Princess when he gets to that
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# ? Sep 27, 2016 22:18 |
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He's going to loving hate a couple of really good dungeons I think, because he seems to have the idea that linear = automatically bad, and complex = automatically good, when you can have good or bad dungeons of both type.
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# ? Sep 27, 2016 22:47 |
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greatn posted:He's going to loving hate a couple of really good dungeons I think, because he seems to have the idea that linear = automatically bad, and complex = automatically good, when you can have good or bad dungeons of both type. Can you elaborate? I'm not sure what you mean because linear and complex don't seem mutually exclusive in a dungeon. Like, is linear more or less going from room to room whereas complex is backtracking and solving puzzles that are spread across multiple floors?
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# ? Sep 27, 2016 23:31 |
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greatn posted:He's going to loving hate a couple of really good dungeons I think, because he seems to have the idea that linear = automatically bad, and complex = automatically good, when you can have good or bad dungeons of both type. I'm playing through it right now. I'm on the Temple of Time, but I will say that Snowpeak Ruins is the best dungeon so far. The first part is linear as hell but it challenges you to understand the layout of the mansion very well and it uses different floors in a 3d space pretty well. It even force gives you the map so you have to use it. The Arbiter's Grounds is super linear, like its basically a series of rooms in order, but has some cool fights and uses of Wolf Link, and unfortunately the big spinner room at the end is far too little despite it being so fun.
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# ? Sep 27, 2016 23:39 |
Doesn't get more linear than the twilight realm and it just being a sequence of rooms locked behind a key you get in the same room.
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# ? Sep 28, 2016 03:12 |
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ArmyOfMidgets posted:Doesn't get more linear than the twilight realm and it just being a sequence of rooms locked behind a key you get in the same room. The Palace of Twilight barely counts as a full dungeon. You don't even get a special item: instead you get a special upgrade for the Master Sword that only works in the dungeon itself. It's mostly there to be a climax for the Zant plot. It's played up as the final battle of the game, but then it's revealed that Ganondorf was pulling the strings the whole time.
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# ? Sep 28, 2016 04:27 |
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City in the Sky is probably the most frustrating and miserable dungeon I've played. It's a gigantic pain in the rear end to navigate with lots of one-way routes, and if you're trying to get all the chests like I am, it means if you miss one sometimes you have to go through a whole section of the dungeon again just for another chance to figure it out.
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# ? Sep 30, 2016 21:51 |
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Otoh retreading the dungeon gives you more time to appreciate the music.
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# ? Oct 1, 2016 00:22 |
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mabels big day posted:City in the Sky is probably the most frustrating and miserable dungeon I've played. It's a gigantic pain in the rear end to navigate with lots of one-way routes, and if you're trying to get all the chests like I am, it means if you miss one sometimes you have to go through a whole section of the dungeon again just for another chance to figure it out. But the dungeon item is to be Spider-Man! I have a huge issue with getting distracted by cool-looking stuff and letting that cloud my jusgement. It's a big reason the Water Temple from OOT remains my least favorite despite probably seeing worse dungeons; it's not just frustrating, it's boring. The aesthetic is uninspiring, the Iron Boots mean you're gonna be moving slowly for much of it, and the dungeon item is just a range improvement for an item that you already had.
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# ? Oct 1, 2016 00:27 |
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# ? May 15, 2024 04:52 |
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mabels big day posted:I'm playing through it right now. I'm on the Temple of Time, but I will say that Snowpeak Ruins is the best dungeon so far. The first part is linear as hell but it challenges you to understand the layout of the mansion very well and it uses different floors in a 3d space pretty well. It even force gives you the map so you have to use it. The only disappointing part of Aribter's Grounds is that you don't get to keep the sweet giant cursed sword that powers the giant dragon skull boss. I was heartbroken.
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# ? Oct 1, 2016 01:02 |