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staberind
Feb 20, 2008

but i dont wanna be a spaceship
Fun Shoe

Arcsquad12 posted:

How difficult would it be to make a merchant in F4Edit for a guy with no modding skills?

you can make a copy of a specific merchant, and plonk them down somewhere, thats more for the F4CK though, I think it depends what you want them to sell,
I'd imagine a more elegant way of doing it would be to edit the lists of the settler merchants, have your bartender branch out into narcotics, or something.
alternatively, find a mod that someone has made, and edit their list to include whatever it is you want them to sell.
Although I can edit and mess around with stuff, I'm by no means skilled in modding or scripting, but it slowly makes sense.

staberind fucked around with this message at 21:55 on Sep 22, 2016

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Midnight Voyager
Jul 2, 2008

Lipstick Apathy

staberind posted:

Xedit can do that as well as F4CK, however editing companions can sometimes give them extra chromosomes.
you can just give them stuff to use and hit "T", they will equip it.

If you mean the face bug, you can fix that by checking off "Is Chargen Face Preset." I don't know why that fixes it, but it does.

http://www.nexusmods.com/fallout4/mods/11910/

Have you ever wanted to replace your dead spouse with a Securitron with their face on it? NOW YOU CAN!

Midnight Voyager fucked around with this message at 23:32 on Sep 22, 2016

Gonkish
May 19, 2004

Yeah, he just updated Automatron Securitron today, too. Not sure what's changed in 1.1.

Midnight Voyager
Jul 2, 2008

Lipstick Apathy

Gonkish posted:

Yeah, he just updated Automatron Securitron today, too. Not sure what's changed in 1.1.

There's some pictures, but I'm not exactly sure what- does that one have a Fat Man on its back!?

Gonkish
May 19, 2004

Midnight Voyager posted:

There's some pictures, but I'm not exactly sure what- does that one have a Fat Man on its back!?

Holy poo poo, I did not notice that... and yeah that's definitely dual mini nuke launchers... with Yes Man's face. Holy poo poo.

Gridlocked
Aug 2, 2014

MR. STUPID MORON
WITH AN UGLY FACE
AND A BIG BUTT
AND HIS BUTT SMELLS
AND HE LIKES TO KISS
HIS OWN BUTT
by Roger Hargreaves
Is there anything like the Weapon Balance Overhaul coming for the post-Nuka World world?

I got the DLC for my birthday and want to do a hardcore survival run but I really don't want the game to go back to full sets of combat armour and assault rifles as the "meta"

FuzzySlippers
Feb 6, 2009

Yeah I'd echo that. I haven't played since release and I want to dive into some mods and the DLC, but I want to play with lots of normal firearms and the selection was pretty limited in vanilla and were terribly balanced (I basically used one gun through most of the game). What mods to expand and balance do you guys recommend?

Gridlocked
Aug 2, 2014

MR. STUPID MORON
WITH AN UGLY FACE
AND A BIG BUTT
AND HIS BUTT SMELLS
AND HE LIKES TO KISS
HIS OWN BUTT
by Roger Hargreaves

FuzzySlippers posted:

Yeah I'd echo that. I haven't played since release and I want to dive into some mods and the DLC, but I want to play with lots of normal firearms and the selection was pretty limited in vanilla and were terribly balanced (I basically used one gun through most of the game). What mods to expand and balance do you guys recommend?

Personally I was looking at the Armour Smith Extended in the OP and the Raider/Mutant expansions; but I'm still really iffy on weapons.

I have also read that the Weapon Balance POverhaul mod works ATM but people are complaining that snipers are redic as gently caress and will one shot everything.

Kenlon
Jun 27, 2003

Digitus Impudicus

Gridlocked posted:

I have also read that the Weapon Balance POverhaul mod works ATM but people are complaining that snipers are redic as gently caress and will one shot everything.

I swapped back to WBO - it works really well with survival mode. The increased lethality works both ways, and makes cover and breaking contact/repositioning really important.

The Lone Badger
Sep 24, 2007

I've seen lots of references to Modern Firearms, but it's gone from the Nexus. It is any good?
(Is it still available anywhere?)

Gridlocked
Aug 2, 2014

MR. STUPID MORON
WITH AN UGLY FACE
AND A BIG BUTT
AND HIS BUTT SMELLS
AND HE LIKES TO KISS
HIS OWN BUTT
by Roger Hargreaves

The Lone Badger posted:

I've seen lots of references to Modern Firearms, but it's gone from the Nexus. It is any good?
(Is it still available anywhere?)

I saw it on bethesda's site but i heard it was kinda meh

Kenlon posted:

I swapped back to WBO - it works really well with survival mode. The increased lethality works both ways, and makes cover and breaking contact/repositioning really important.

Sick!

Was looking at these too for added value:

http://www.nexusmods.com/fallout4/mods/4042/
http://www.nexusmods.com/fallout4/mods/13864/

waffles beyond waffles
Jun 22, 2008

Oh, what a day...
What a lovely day!
WBO is great, but it does make the DLC weapons seem a little underwhelming. It wouldn't be difficult to add them to the mod. But I have no idea what a balanced number would be for the radium rifle and the AK. The Western Revolver could just use the same numbers from the .44. The Lever could mostly copy the .50 hunting rifle for the best reciever, and scale down slightly from there.

How would you like to see the AK compared to the assault rifle? Lower ROF, higher damage? 7.62 is a heavy round that does an incredible amount of tissue damage.

The Lone Badger
Sep 24, 2007

Isn't the Radium Rifle just a Combat Rifle with radiation damage added?

For the AKM I would say decent per-shot damage, comparable RoF, terrible recoil handling.

Gonkish
May 19, 2004

Legendary Modification is absolutely required, as far as I'm concerned. Should've been in the game to begin with.

EDIT: http://www.nexusmods.com/fallout4/mods/18717/ Also this mod. This is mandatory.

Gonkish fucked around with this message at 07:18 on Sep 24, 2016

Midnight Voyager
Jul 2, 2008

Lipstick Apathy

gromdul posted:

WBO is great, but it does make the DLC weapons seem a little underwhelming. It wouldn't be difficult to add them to the mod. But I have no idea what a balanced number would be for the radium rifle and the AK. The Western Revolver could just use the same numbers from the .44. The Lever could mostly copy the .50 hunting rifle for the best reciever, and scale down slightly from there.

How would you like to see the AK compared to the assault rifle? Lower ROF, higher damage? 7.62 is a heavy round that does an incredible amount of tissue damage.

As a temporary patch, I just changed the base numbers to be comparable to similar weapons, but I would like to see it properly updated.

FuzzySlippers
Feb 6, 2009

Any mods that add guns balanced to WBO?

The Iron Rose
May 12, 2012

:minnie: Cat Army :minnie:

FuzzySlippers posted:

Any mods that add guns balanced to WBO?

I actually tend to find that mod added weapons tend to fit very well with WBO by default, as most mod authors make their weapons, well, better than vanilla at least and overpowered at best. The overpowered ones tend to still be slightly overpowered ones, but most fit in comfortably without much if any editing alongside vanilla weapons.

Gridlocked
Aug 2, 2014

MR. STUPID MORON
WITH AN UGLY FACE
AND A BIG BUTT
AND HIS BUTT SMELLS
AND HE LIKES TO KISS
HIS OWN BUTT
by Roger Hargreaves

The Iron Rose posted:

I actually tend to find that mod added weapons tend to fit very well with WBO by default, as most mod authors make their weapons, well, better than vanilla at least and overpowered at best. The overpowered ones tend to still be slightly overpowered ones, but most fit in comfortably without much if any editing alongside vanilla weapons.

Any suggestions?

Also how would one edit the WBO files to change the DLC weapons cause it sounds like a simple enough task that we could do it here ourselves; or even make a patch for it.

Davoren
Aug 14, 2003

The devil you say!

I'm looking at We Are The Minutemen but it has a fair few bug reports and posts about it not playing nice with Nuka World, anyone using it who can tell me if it's working/any good?

E-Tank
Aug 4, 2011

Davoren posted:

I'm looking at We Are The Minutemen but it has a fair few bug reports and posts about it not playing nice with Nuka World, anyone using it who can tell me if it's working/any good?

Not had any issues that I've noticed, unless it's the cause of the sudden framerate drops I've been getting while exploring Kiddie Kingdom. Though I will admit that I only have it basically for the ability to make dedicated guards with uniforms and poo poo.

counterfeitsaint
Feb 26, 2010

I'm a girl, and you're
gnomes, and it's like
what? Yikes.
So I haven't played this game since a few months after release, and I have what I'm sure is an ancient version of NMM somewhere. Can I just ignore/delete that and do a fresh install of the good Mod Manager and started setting up mods? I'll be starting a new game obviously.

The Lone Badger
Sep 24, 2007

I want a simple mod that greatly slows down healing from food/water. As in, instead of healing 10/sec for 5 seconds it will heal 1/sec for 50 seconds. Still heals you, but food becomes for out-of-combat healing and you need stimpacks for in-combat healing.
I'm certain this must exist, but I can't readily find it.

Berke Negri
Feb 15, 2012

Les Ricains tuent et moi je mue
Mao Mao
Les fous sont rois et moi je bois
Mao Mao
Les bombes tonnent et moi je sonne
Mao Mao
Les bebes fuient et moi je fuis
Mao Mao


Davoren posted:

I'm looking at We Are The Minutemen but it has a fair few bug reports and posts about it not playing nice with Nuka World, anyone using it who can tell me if it's working/any good?

I used the Basic Version because the other one looked to be a lot of feature creep (tanks? really?) but ended up dropping it because I had two bugs. One was Preston would never start the Castle quest and I'd need to use console to kick it off. Other was whenever I used the flare gun I would have four or so leveled minutemen following me at all times. If I lost them or they all died off by the time I got to a different settlement there they would be, respawned, waiting for me. That required using the console to stop too. It seems like its been a bit since any updates have happened (i think?) so I stopped using it but I ended up just going with this which is all I really wanted anyways.

Gridlocked
Aug 2, 2014

MR. STUPID MORON
WITH AN UGLY FACE
AND A BIG BUTT
AND HIS BUTT SMELLS
AND HE LIKES TO KISS
HIS OWN BUTT
by Roger Hargreaves
Is it just me or is nexus really really slow at the moment?

The Lone Badger
Sep 24, 2007

Berke Negri posted:

I used the Basic Version because the other one looked to be a lot of feature creep (tanks? really?)

It's only a model.

Gonkish
May 19, 2004

The Lone Badger posted:

I want a simple mod that greatly slows down healing from food/water. As in, instead of healing 10/sec for 5 seconds it will heal 1/sec for 50 seconds. Still heals you, but food becomes for out-of-combat healing and you need stimpacks for in-combat healing.
I'm certain this must exist, but I can't readily find it.

That's close to how the healing works in survival, except stimpacks are also a slow heal over time, too.

The Lone Badger
Sep 24, 2007

I don't want the rest of Survival though (mostly the saving and fast-travel restrictions).

Gonkish
May 19, 2004

The Lone Badger posted:

I don't want the rest of Survival though (mostly the saving and fast-travel restrictions).

There are mods to get around those. Survival mode console enables both the console and fast travel, and Sleep or Save (or at least I think it's that one) provides a hotkeyable aid item that triggers an auto save on demand.

I don't know of any mods that make the healing items work like Survival in the other modes, though.

counterfeitsaint
Feb 26, 2010

I'm a girl, and you're
gnomes, and it's like
what? Yikes.
So this game crashes when I try to actually get in game, either by loading a save or creating a new game, instant CTD. I haven't tried playing it in almost a year, and since then got the robot dlc. I had NMM and a handful of mods before, but uninstalled it. I installed Mod Organizer and was going to set up new mods through that, but I can't even get the vanilla game to work. Just loading it up normally through steam/the launcher. Already verified file integrity. Apparently this game doesn't believe in log files. Any clue what the hell?


Edit: Figured it out. Reinstalled NMM, deleted each old mod by hand.

counterfeitsaint fucked around with this message at 07:38 on Sep 25, 2016

Gonkish
May 19, 2004

http://www.nexusmods.com/fallout4/mods/18726/

So now that we're getting custom, non-replacer animations... how long until we get a Winchester M1897 (or, really, any pump action)?

staberind
Feb 20, 2008

but i dont wanna be a spaceship
Fun Shoe
So, as Preston is one of the few POC in the game, I tend to look at mods regarding him rather dubiously, however, some have kept him as af-am, so that's cool, however, this one is worth getting for the voice alone.
Make Preston a laydee : http://www.nexusmods.com/fallout4/mods/18748/ the voice in question : http://mu6.me/131529

Prokhor
Jun 28, 2009

In one moment, Earth; in the next, Heaven.

staberind posted:

So, as Preston is one of the few POC in the game, I tend to look at mods regarding him rather dubiously, however, some have kept him as af-am, so that's cool, however, this one is worth getting for the voice alone.
Make Preston a laydee : http://www.nexusmods.com/fallout4/mods/18748/ the voice in question : http://mu6.me/131529
Oh my goddd

Arc Hammer
Mar 4, 2013

Got any deathsticks?
Oh hell naw.

waffles beyond waffles
Jun 22, 2008

Oh, what a day...
What a lovely day!

staberind posted:

So, as Preston is one of the few POC in the game, I tend to look at mods regarding him rather dubiously, however, some have kept him as af-am, so that's cool, however, this one is worth getting for the voice alone.
Make Preston a laydee : http://www.nexusmods.com/fallout4/mods/18748/ the voice in question : http://mu6.me/131529

yaaaaaaassssssss

Roobanguy
May 31, 2011

staberind posted:

So, as Preston is one of the few POC in the game, I tend to look at mods regarding him rather dubiously, however, some have kept him as af-am, so that's cool, however, this one is worth getting for the voice alone.
Make Preston a laydee : http://www.nexusmods.com/fallout4/mods/18748/ the voice in question : http://mu6.me/131529

Haha

staberind
Feb 20, 2008

but i dont wanna be a spaceship
Fun Shoe

staberind posted:

So, as Preston is one of the few POC in the game, I tend to look at mods regarding him rather dubiously, however, some have kept him as af-am, so that's cool, however, this one is worth getting for the voice alone.
Make Preston a laydee : http://www.nexusmods.com/fallout4/mods/18748/ the voice in question : http://mu6.me/131529

Fuuuuuck.

so I installed it, however, some other mod changed his gender back to a guy, as well as making him some tanned, blue eyed bozo, (hence my distate for those mods,) AAAAnyway, of course, it did not touch the voice, so my preston is now white and castrated.
Nice!
easily solved, just move the FemPreston down in the load ord- oh ghod.


Okay, I think I might have cured that abomination, not sure about the makeup tho'
(Yeah, I'm a sucker for Grace Jones, what of it?)

staberind fucked around with this message at 06:23 on Sep 26, 2016

Midnight Voyager
Jul 2, 2008

Lipstick Apathy

Davoren posted:

I'm looking at We Are The Minutemen but it has a fair few bug reports and posts about it not playing nice with Nuka World, anyone using it who can tell me if it's working/any good?

Strip out the quest changes, use a different mod for them, and it works just fine.

Gonkish posted:

Holy poo poo, I did not notice that... and yeah that's definitely dual mini nuke launchers... with Yes Man's face. Holy poo poo.

I gave Supervisor Brown that face. He's now a gameshow Securitron! A+

staberind posted:

So, as Preston is one of the few POC in the game, I tend to look at mods regarding him rather dubiously, however, some have kept him as af-am, so that's cool, however, this one is worth getting for the voice alone.
Make Preston a laydee : http://www.nexusmods.com/fallout4/mods/18748/ the voice in question : http://mu6.me/131529

Holy poo poo *runs to Awesome/awful mods thread*

Davoren
Aug 14, 2003

The devil you say!

Okay, so, is this a thing now? Male Piper.

Gonkish
May 19, 2004

That should be especially funny, considering Piper has that whole "I'm worried my sister is going to want to grow up to be just like her big sis." line.

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Gridlocked
Aug 2, 2014

MR. STUPID MORON
WITH AN UGLY FACE
AND A BIG BUTT
AND HIS BUTT SMELLS
AND HE LIKES TO KISS
HIS OWN BUTT
by Roger Hargreaves

Gonkish posted:

That should be especially funny, considering Piper has that whole "I'm worried my sister is going to want to grow up to be just like her big sis." line.

Apparently the modder has done voices for them too; so probs has all the gender-related words changed to match even.

Dudes even re-done Curie to actually speak entirely in French:

http://www.nexusmods.com/fallout4/mods/18758/

Samples: http://mu6.me/131554

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