|
Fusion Restaurant posted:Also, how bad is it to have too many diplomatic relations and see the diplomacy penalty? All our little vassals mean we permanently are near our cap. We will probably kill Novgorod soon, but not sure what to do with all of the provinces. We could try feeding them to Pvosk and then annexing them? Just not sure what the most cost effective way to conquer them is. Maybe we should just kill our one country vassal to free up the spot? You generally don't want to be exceeding the Diplo cap, since those are points that can always been spent on Development, if nothing else. You can feed a few provinces to Pskov, but all the Russian culture provinces you might as well just take and core yourself. Same-culture, same-religion provinces are worth the cost. And taking a few off-culture provinces are fine, they'll be poor and cheap to core anyway. Under no circumstances should you go through the full Westernization process as Muscovy. Just take Danzig instead, and westernize for free. foutre posted:Both smaller members of the Danish alliance sued for peace after we occupied them (and we learned the hard way that just because you seiged them etc., as a junior partner in the war that doesn't mean you'll necessarily get anything in the peace deal). That's silly, the point of fighting that war is to get a free and friendly Sweden, what could you possibly want from Denmark that would be of any value? (Having played Muscovy dozens of times, I know the answer, and it's nothing) By peacing out early you probably only angered Sweden, when you could have picked up some Trust for basically nothing.
|
# ? Sep 22, 2016 05:03 |
|
|
# ? Jun 6, 2024 06:02 |
|
PittTheElder posted:
Yeah it's becoming increasingly clear how bad of an idea that was...
|
# ? Sep 22, 2016 05:37 |
|
To elaborate on why everyone is saying to westernise via Danzig, westernising the other way isn't a simple matter of just fulfilling the requirements of being 7 techs behind and having a western neighbour. Those are just the requirements to start the process which takes years, costs a lot of monarch points, and generates a bunch of lovely events and rebellions. Taking the decision on the other hand is instant and free once you have one of the requisite cities cored and free of separatism.
|
# ? Sep 22, 2016 08:02 |
|
Tendronai posted:
If you feed vassals through the vassal screen(or take provinces for yourself in in a peacedeal and then hand them over to a vassal), the relation boost they get is usually more than enough to offset the negative modifier for large vassals. You pay more AE that way but shouldnt be an issue with Muscowy who is surrounded by muslims and client states.
|
# ? Sep 22, 2016 09:08 |
|
Dev diary for this week is up.
I'm still buying Rights of Man the day it comes out, provided I'm not drowning in work.
|
# ? Sep 22, 2016 15:39 |
|
Butch Banner posted:If you feed vassals through the vassal screen(or take provinces for yourself in in a peacedeal and then hand them over to a vassal), the relation boost they get is usually more than enough to offset the negative modifier for large vassals. You pay more AE that way but shouldnt be an issue with Muscowy who is surrounded by muslims and client states. I completely forgot about the vassal screen, I think I opened it once to increase income from two with tiny armies, but haven't looked at it since. I'll have to investigate more. Wafflecopper posted:To elaborate on why everyone is saying to westernise via Danzig, westernising the other way isn't a simple matter of just fulfilling the requirements of being 7 techs behind and having a western neighbour. Those are just the requirements to start the process which takes years, costs a lot of monarch points, and generates a bunch of lovely events and rebellions. Taking the decision on the other hand is instant and free once you have one of the requisite cities cored and free of separatism. PittTheElder posted:You generally don't want to be exceeding the Diplo cap, since those are points that can always been spent on Development, if nothing else. You can feed a few provinces to Pskov, but all the Russian culture provinces you might as well just take and core yourself. Same-culture, same-religion provinces are worth the cost. And taking a few off-culture provinces are fine, they'll be poor and cheap to core anyway. Ok, thanks this is good to know. Definitely wasn't clear how arduous of a process it would be if we didn't opt for the Danzig route.
|
# ? Sep 22, 2016 16:20 |
|
Fusion Restaurant posted:This seems good! Does it make it impossible to Westernize though? (I know nothing about this) If you can't westernize because you're not far enough behind, then you don't need to westernize.
|
# ? Sep 22, 2016 16:45 |
|
note that all of this talk about westernization is going to be completely irrelevant when the next patch comes out
|
# ? Sep 22, 2016 16:49 |
|
PleasingFungus posted:note that all of this talk about westernization is going to be completely irrelevant when the next patch comes out It's hard to tell how much control you're going to have over your tech speed as a practical matter in the ROTW. I wonder how frustrating it's going to be or how easily you'll be able to gain institutions if you focus on it.
|
# ? Sep 22, 2016 17:23 |
|
lmao glad to see that feature is still a thing.
|
# ? Sep 22, 2016 18:27 |
|
Fintilgin posted:It's hard to tell how much control you're going to have over your tech speed as a practical matter in the ROTW. Institution spread from developing seems like it could be really helpful for that. In fact, it's the first thing that came to mind when I read that new feature.
|
# ? Sep 22, 2016 18:28 |
|
So I take it things like "X turns west" and Western Arms Trade are also disappearing?
|
# ? Sep 22, 2016 18:38 |
|
Jsor posted:So I take it things like "X turns west" and Western Arms Trade are also disappearing? Some of them will probably survive as bonuses to institution spread, to give some degree of player control. Really hope thats the case for impious muslims.
|
# ? Sep 22, 2016 18:41 |
|
Bort Bortles posted:
Yeah, that's a little exasperating. There's a better climate mod on the workshop though. Really glad to see the RNW getting more love, though!
|
# ? Sep 22, 2016 19:16 |
|
Fintilgin posted:Yeah, that's a little exasperating. There's a better climate mod on the workshop though. Yeah, I was worried they might give up on it after the last tweaking still didn't make it good, but it's good to see they're keeping on with it. Hopefully this will be something they keep expanding on with each new patch.
|
# ? Sep 22, 2016 19:20 |
|
AnoHito posted:Institution spread from developing seems like it could be really helpful for that. In fact, it's the first thing that came to mind when I read that new feature. If institutions spread based on development, what stops China from dominating the world every game?
|
# ? Sep 22, 2016 19:50 |
|
From developing, not development. It seems pretty expensive though (+5 out of 100 for developing a 30 dev province) but one of the devs used it to great effect during the stream and is still ahead on tech so I'm probably misunderstanding something. Maybe it's +5 per month rather than just a flat +5 boost? I think most of the ROTW will actually get harder than it is right now, keeping up on the institutions is gonna be an expensive undertaking. Significantly more fun though, not having the tech penalty at the beginning is gonna make so much difference.
|
# ? Sep 22, 2016 20:01 |
|
Gort posted:If institutions spread based on development, what stops China from dominating the world every game? Institutions still only spread via borders and most of them can only start in Europe.
|
# ? Sep 22, 2016 20:05 |
|
Koramei posted:From developing, not development. Plus when you finally manage to get a border with a western nation it'll be a lot more fun just having the institutions spread into the country and gradually remove the tech penalty rather than having to go through the giant pain in the rear end that is westernizing.
|
# ? Sep 22, 2016 20:13 |
|
relevant to thread: it's weird reading about the history of portugese imperialism in india. they absolutely crushed almost every force that came up against them, in 1500, to a degree that even the most deranged eurocentric versions of eu3 wouldn't have been able to replicate until the 1600s at earliest. their artillery made them absolutely unbeatable at sea, and their armour made them very hard to beat on land. the sack of Mombasa (1505) resulted in "seven hundred" dead muslim warriors, and five dead Portuguese. it's reasonable to take the numbers given with a grain of salt, but they were pretty typical of their battles in the period they were also astonishingly awful people quote:When four Portuguese sailors were induced to desert and convert to Islam with promises of great wealth, [the Portuguese] tracked them down, bound them hand and foot, and had them burned alive in their boat in front of the town. It was intended to be exemplary to all concerned. quote:Ayaz had to surrender all the Rumes [Islamic mercenaries] he was sheltering in the city to a variety of ghastly fates. The governor smoothly acquiesced. Some had their hands and feet chopped off and were burned alive in a great pyre; others were tied to the mouths of cannons and blasted to pieces or put shackled into captured vessels that were sunk by gunfire. Some were compelled to kill each other. The city gates were decorated with bloody rosaries of dismembered body parts... quote:"Our Lord has done great things for us, because he wanted us to accomplish a deed so magnificent that it surpasses even what we have prayed for… I have burned the town and killed everyone. For four days without any pause our men have slaughtered…wherever we have been able to get into we haven’t spared the life of a single Muslim. We have herded them into the mosques and set them on fire. I have ordered that neither the [Hindu] peasants nor the Brahmans should be killed. We have estimated the number of dead Muslim men and women at six thousand. It was, sire, a very fine deed."
|
# ? Sep 22, 2016 20:18 |
|
Mortuus posted:Is anyone else having trouble downloading mods through the workshop? It seems like all my currently installed mods are updating just fine, but anything I've subscribed to in the last month or so isn't even downloading at all. I had a similar problem with HOIV and Stellaris, but I was able to solve the problem through checking off all the cloud sync options. It isn't working for EU though. I think the last time I had this problem for EU I was in the Steam beta and uninstalling the beta did the trick, but nothing is working this time. Just wanted to bump this. I've since then tried deleting my mod folder and verifying the game files through Steam, and that downloaded all the mods that I had before, except it still will not download anything I've subscribed to in the last few months or so.
|
# ? Sep 22, 2016 22:40 |
|
PleasingFungus posted:they were also astonishingly awful people Not so different from anyone in the imperialism business, BUT It is kinda funny that they came up with a really goddamn brilliant (i.e. evil) idea when colonizing Brazil, which was to mingle heavily (i.e. have fucktons of kids) with the natives, learn Tupi and convert the kids to Catholicism. It is also loving astounding that a tiny and less populous nation like Portugal managed to colonize a loving massive territory like ours in such a relatively small frame of time. Of course, they went around that by doing a shitload of bandeiras (exploring expeditions to survey the land and capture a tribe or two while on the way) and becoming the biggest trafficker of slaves from Africa. You think slavery was a thing in the US? Brazil alone got 38.5% of all the transatlantic slave trade. British North America got 6.45%.
|
# ? Sep 23, 2016 05:32 |
|
Transmetropolitan posted:Not so different from anyone in the imperialism business, BUT IIRC part of that was the Portuguese working their slaves to death and only bringing men, so they weren't getting any Brazilian born slaves.
|
# ? Sep 23, 2016 05:40 |
|
I just had current king had his 4th heir die goddamn rng
|
# ? Sep 24, 2016 19:21 |
|
Transmetropolitan posted:I just had current king had his 4th heir die That's
|
# ? Sep 24, 2016 19:27 |
|
Oops my game crashed
|
# ? Sep 24, 2016 20:43 |
|
AnoHito posted:Yeah, I was worried they might give up on it after the last tweaking still didn't make it good, but it's good to see they're keeping on with it. Hopefully this will be something they keep expanding on with each new patch. I'm hoping they fix the bug where nations in the RNW will sometimes show with names like PROVINCE-Name, as well.
|
# ? Sep 25, 2016 01:26 |
|
Transmetropolitan posted:Not so different from anyone in the imperialism business, BUT also our main thing in India was that we barely had any soldiers so the best way to maintain our influence in the area was by being the biggest rear end in a top hat pirates that the indian and pacific ocean had ever seen so no one would mess with us. ahhhh, memories
|
# ? Sep 25, 2016 16:42 |
|
I'm playing as a south american tribe. Castile showed up next door and set up Castilian Maranhao next door to my capital. I have all native ideas finished. Castile has a core on the province next to my capital. According to the wiki, this should let me reform my government, but I don't have any option to do so. What am I missing? EDIT: nevermind, I'm an idiot who just noticed the "natives" icon at the bottom of the screen down where the HRE thing is. In case anyone else had the same problem, the option to reform your government is in there. The Little Kielbasa fucked around with this message at 17:38 on Sep 25, 2016 |
# ? Sep 25, 2016 17:34 |
|
Got myself elected to holy roman emperor as France by taking the protestant vote, which made the electors promptly flip because I am catholic. HRE is in religious war and I have a royal marriage with Bohemia (who leads the protestant league). In another game and in another time, that probably could be considered a massive diplomatic victory for everybody involved, peace won and nobody would have to get ganked, but I now I got to solve that mess and I have no idea how
|
# ? Sep 25, 2016 18:07 |
|
Transmetropolitan posted:Got myself elected to holy roman emperor as France by taking the protestant vote, which made the electors promptly flip because I am catholic. I dunno... Tough one. I'd try and lose the emperorship and join the protestant l eague, but I like France be protestant. Depends what your goals are.
|
# ? Sep 25, 2016 19:42 |
|
Is there still any interest in a deep-ish text + images tutorial for people who find the in-game tutorial inadequate but prefer to read information rather than watch youtubes? Dreissi started one here but he appears to have died (RIP) I might try one after Rights of Man drops, since I'll want to reboot my Ethiopia run to observe the Institution mechanics and extra Coptic bonuses Ethiopia is pretty chill for the first half-century or so until you reach for Alexandria and bump into the Ottomans coming the other way
|
# ? Sep 26, 2016 16:33 |
|
I'd be very interested
|
# ? Sep 26, 2016 17:07 |
|
Elotana posted:Is there still any interest in a deep-ish text + images tutorial for people who find the in-game tutorial inadequate but prefer to read information rather than watch youtubes?
|
# ? Sep 26, 2016 17:36 |
|
Elotana posted:Is there still any interest in a deep-ish text + images tutorial for people who find the in-game tutorial inadequate but prefer to read information rather than watch youtubes? Yes please. Basically any tutorial, video or not, which covers all the new DLC mechanics would be great.
|
# ? Sep 26, 2016 19:18 |
|
Elotana posted:Is there still any interest in a deep-ish text + images tutorial for people who find the in-game tutorial inadequate but prefer to read information rather than watch youtubes? I would love to see this, especially a run outside of Europe.
|
# ? Sep 27, 2016 09:24 |
|
New dev diary up. Mostly just a list of miscellaneous fixes and fun stuff, like the Knights being able to slave raid
|
# ? Sep 27, 2016 15:17 |
|
Fancy yourself a great EU4 player or Game of Thrones tier diplomat? The MapGoons EU4 group is running a hardcore game for 8 to 12 players. Even if you think "surely a bunch of veteran players being super serious means I'll die fast" don't fret! Even one of our resident bad players has signed up! Take a look here and see if you can make the times, and I guarantee a web of intrigue beyond your wildest House of Cards fantasies: http://forums.somethingawful.com/showthread.php?threadid=3773305&userid=0&perpage=40&pagenumber=11#post464519569 e: Also the winner gets a $50 steam gift card from me. Lori fucked around with this message at 15:29 on Sep 27, 2016 |
# ? Sep 27, 2016 15:19 |
|
skasion posted:New dev diary up. Mostly just a list of miscellaneous fixes and fun stuff, like the Knights being able to slave raid These changes are going to buff the hell out of Muscovy. Poland and Sweden no longer so likely to be lucky, no lost tax revenue from PA, easier to promote Tatar cultures to accepted.
|
# ? Sep 27, 2016 15:30 |
|
|
# ? Jun 6, 2024 06:02 |
|
Lori posted:Fancy yourself a great EU4 player or Game of Thrones tier diplomat? The MapGoons EU4 group is running a hardcore game for 8 to 12 players. Even if you think "surely a bunch of veteran players being super serious means I'll die fast" don't fret! Even one of our resident bad players has signed up! Take a look here and see if you can make the times, and I guarantee a web of intrigue beyond your wildest House of Cards fantasies: http://forums.somethingawful.com/showthread.php?threadid=3773305&userid=0&perpage=40&pagenumber=11#post464519569 I would love to be in on this but for a Thursday this is way out of the wrong TZ for me (I'm Australian). Good luck with the game tho! (AARs appreciated )
|
# ? Sep 27, 2016 15:48 |